Microsoft

Blizzard's 'Diablo' Devs Unionize. There's Now 3,500 Unionized Microsoft Workers (aftermath.site) 68

PC Gamer reports: The Diablo team is the next in line to unionize at Blizzard. Over 450 developers across multiple disciplines have voted to form a union under the Communications Workers of America (CWA), and they're now the fourth major Blizzard team to do so... A wave of unions have formed at Blizzard in the last year, including the World of Warcraft, Overwatch, and Story and Franchise Development teams. Elsewhere at Microsoft, Bethesda, ZeniMax Online Studios and ZeniMax QA testers have also unionized...

The CWA says over 3,500 Microsoft workers have now organized to fight for fair compensation, job security, and improved working conditions.

CWA is America's largest communications and media labor union, and in a statement, local 9510 president Jason Justice called the successful vote "part of a much larger story about turning the tide in an industry that has long overlooked its labor. Entertainment workers across film, television, music, and now video games are standing together to have a seat at the table. The strength of our movement comes from that solidarity."

And CWA local 6215 president Ron Swaggerty said "Each new organizing effort adds momentum to the nationwide movement for video game worker power."

"What began as a trickle has turned into an avalanche," writes the gaming news site Aftermath, calling the latest vote "a direct result of the union neutrality deal Microsoft struck with CWA in 2022 when it was facing regulatory scrutiny over its $68.7 billion purchase of Activision Blizzard." We've come a long way since small units at Raven and Blizzard Albany fended off Activision Blizzard's pre-acquisition attempts at union busting in 2022 and 2023, and not a moment too soon: Microsoft's penchant for mass layoffs has cut some teams to the bone and left others warily counting down the days until their heads land on the chopping block. This new union, workers hope, will act as a bulwark...

[B]ased on preliminary conversations with prospective members, they can already hazard a few guesses as to what they'll be arm-wrestling management over at the bargaining table: pay equity, AI, crediting, and remote work.

Businesses

Today's Game Consoles Are Historically Overpriced (arstechnica.com) 66

ArsTechnica: Today's video game consoles are hundreds of dollars more expensive than you'd expect based on historic pricing trends. That's according to an Ars Technica analysis of decades of pricing data and price-cut timing across dozens of major US console releases.

The overall direction of this trend has been apparent to industry watchers for a while now. Nintendo, Sony, and Microsoft have failed to cut their console prices in recent years and have instead been increasing the nominal MSRP for many current consoles in the past six months.

But when you crunch the numbers, it's pretty incredible just how much today's console prices defy historic expectations, even when you account for higher-than-normal inflation in recent years. If today's consoles were seeing anything like what used to be standard price cuts over time, we could be paying around $200 today for pricey systems like the Switch OLED, PS5 Digital Edition, and Xbox Series S.

XBox (Games)

Microsoft Expands Xbox Cloud Gaming to Cheaper Game Pass Tiers 7

Microsoft is testing new Xbox Game Pass features with Insiders, letting Core and Standard subscribers stream cloud-enabled titles they own or access via subscription across more devices, including supported TVs and browsers. These tiers will also gain access to select PC game versions for the first time. From a Xbox blog post: We're always exploring more ways to make your Xbox experience centered around you -- your content, benefits, and playstyle. That's why we're making it easier to enjoy the games you love, wherever you are, and on any device. Starting today, Xbox Insiders are invited to try out new updates in Xbox Game Pass that make it easier to stream and play across more devices.

Xbox Insiders subscribed to Xbox Game Pass Core or Standard now have even more freedom to play wherever they are with Xbox Cloud Gaming (Beta). As part of this Insider experience, Xbox Game Pass Core and Standard subscribers will be able to stream cloud playable games included with their subscription or select cloud playable games they own, making it easier to jump in from any supported device. [...] We're expanding the ways players can experience PC gaming through Xbox Game Pass. As part of testing, Xbox Insiders subscribed to Game Pass Core or Standard will for the first time gain access to PC versions of select titles, giving you even more flexibility and the choice to play on a PC or Windows handheld."
XBox (Games)

Microsoft Re-joins Handheld Gaming Fight Against Nintendo's Switch (yahoo.com) 43

Gaming handhelds are becoming the industry's new battleground as Microsoft launches its ROG Xbox Ally devices October 16, chasing Nintendo Switch 2's record-breaking 5.8 million units sold in seven weeks. The ASUS-manufactured handhelds run full Windows 11 with a gaming-optimized interface, accessing Xbox Game Pass, Steam, Battle.net, and other PC storefronts without platform lockdown.

Two models arrive at launch: the standard Xbox Ally with AMD Ryzen Z2 A processor and the premium Xbox Ally X featuring Ryzen AI Z2 Extreme, 24GB RAM, 1TB storage, and 80Wh battery. Microsoft's Handheld Compatibility Program pre-verifies thousands of PC games for portable play. Pricing remains unannounced.
PlayStation (Games)

Ex-PlayStation Boss Says Game Subscription Turns Developers Into 'Wage Slaves' (gamesindustry.biz) 36

Former Sony Worldwide Studios chairman Shawn Layden criticized subscription gaming services like Xbox Game Pass, arguing that developers working under such models become "wage slaves." Speaking in a recent industry discussion, Layden contended that subscription services prevent developers from traditional profit-sharing arrangements.

"They're not creating value, putting it in the marketplace, hoping it explodes, and profit sharing, and overages, and all that nice stuff," Layden said. "It's just, 'You pay me X dollars an hour, I built you a game, here, go put it on your servers.'" He called the model uninspiring for game developers.
Cloud

Xbox Cloud Games Will Soon Follow You Across Xbox, PC, and Windows Handhelds (theverge.com) 15

Microsoft is rolling out updates to the Xbox PC app and consoles that sync your cloud gaming history and progress across devices, making it easier to resume cloud-playable titles on PCs, handhelds, and other Xbox hardware. The Verge reports: Cloud-playable games are now starting to show inside play history or the library on the Xbox PC app. "This includes all cloud playable titles, even console exclusives spanning from the original Xbox to Xbox Series X|S, whether you own the title or access it through Game Pass," explains Lily Wang, product manager of Xbox experiences. Your recent games, including cloud ones, will soon follow you across devices -- complete with cloud-powered game saves. So if you played an Xbox game on your console that's not natively available on PC, it will still show up in your recent games list and be playable through Xbox Cloud Gaming on Windows.

Cloud-playable games on the Xbox PC app can be found from a new filter in the library section, and a new "play history" section will appear at the end of the "jump back in" list on the home screen of the Xbox PC app. "While the large tiles highlight games you've recently played on your current device, the play history tile shows games you've played across any Xbox device, making it easy to pick up where you left off," says Wang. This same play history section will appear on the main Xbox console interface, too -- which could mean we'll eventually see PC games listed here and playable through Xbox Cloud Gaming.

Microsoft

Microsoft Kills Movies and TV Storefront on Windows and Xbox (windowscentral.com) 22

Microsoft has shut down its Movies & TV storefront on the Microsoft Store, ending the ability to purchase new entertainment content on Windows PCs and Xbox consoles. The company announced that as of July 18, users can no longer buy or rent movies and TV shows through Microsoft.com, the Microsoft Store on Windows, or the Microsoft Store on Xbox.

Customers who previously purchased content from the Microsoft Store can continue accessing their libraries through the Movies & TV app, which remains available for download. Microsoft will not offer refunds for recent purchases. US customers can use the Movies Anywhere service to sync their purchased content to other compatible platforms.
XBox (Games)

Laid-Off Workers Should Use AI To Manage Their Emotions, Says Xbox Exec (theverge.com) 55

An anonymous reader shares a report: The sweeping layoffs announced by Microsoft this week have been especially hard on its gaming studios, but one Xbox executive has a solution to "help reduce the emotional and cognitive load that comes with job loss": seek advice from AI chatbots.

In a now-deleted LinkedIn post captured by Aftermath, Xbox Game Studios' Matt Turnbull said that he would be "remiss in not trying to offer the best advice I can under the circumstances." The circumstances here being a slew of game cancellations, services being shuttered, studio closures, and job cuts across key Xbox divisions as Microsoft lays off as many as 9,100 employees across the company.

Turnbull acknowledged that people have some "strong feelings" about AI tools like ChatGPT and Copilot, but suggested that anybody who's feeling "overwhelmed" could use them to get advice about creating resumes, career planning, and applying for new roles.

XBox (Games)

Xbox Founding Team Member Says Xbox Hardware Is 'Dead' (videogameschronicle.com) 43

A founding member of the Xbox team says she believes Xbox hardware is "dead" and that Microsoft appears to be planning a "slow exit" from the gaming hardware business. Microsoft recently announced partnerships with external hardware companies including the ROG Xbox Ally, which runs Windows and functions as a portable PC that can run games from external stores like Steam.

Laura Fryer, one of Microsoft Game Studios' first employees who worked as a producer on the original Gears of War games and served as director of the Xbox Advanced Technology Group, called the partnerships evidence of Microsoft's inability to ship hardware. "Personally, I think Xbox hardware is dead. The plan appears to be to just drive everybody to Game Pass," Fryer said.
PlayStation (Games)

Sony Won't Budge on PlayStation Plus Day-One Releases For First-Party Games (gamefile.news) 16

PlayStation will continue withholding its first-party games from PlayStation Plus on launch day, despite Xbox offering day-one releases through Game Pass. Nick Maguire, PlayStation's vice president of global services, told Game File the company remains committed to its current approach of adding first-party titles to the subscription service 12 to 18 months after release. "We've sort of stayed true to our strategy across the board, where we're not looking to put games in day and date," Maguire said.

PlayStation instead selects four to five independent games annually for day-one PlayStation Plus releases, a strategy Maguire described as "working really well across the platform."
Windows

Games Run Faster On SteamOS Than Windows 11, Ars Testing Finds (arstechnica.com) 102

An anonymous reader quotes a report from Ars Technica: Nearly a decade ago, Ars testing found that Valve's "Steam Machines"-era version of SteamOS performed significantly worse than Windows when SteamOS's Linux game ports were tested on the same hardware as their Windows counterparts. Today, though, Ars testing on the Lenovo Legion Go S finds recent games generally run at higher frame rates on SteamOS 3.7 than on Windows 11. [...]

As you can see in the included charts, SteamOS showed noticeable frame rate improvements in four of the five games tested. Only Borderlands 3 showed comparable performance across both operating systems, with Windows eking out ever-so-slightly higher frame rates in that game's benchmarks. For the other four tested games, the stock Lenovo Windows drivers were sometimes significantly worse than those included with SteamOS. When playing Returnal at "High" graphics presets and 1920x1200 resolution, for instance, changing from Lenovo's Windows drivers to SteamOS meant the difference between a hard-to-take 18 FPS average and a downright decent 33 FPS average. Sideloading the updated Asus drivers showed a noticeable improvement in Windows performance across all tested games and even brought Homeworld 3's "Low" graphics benchmark test to practical parity with SteamOS. In all other cases, though, even these updated drivers resulted in benchmark frame rates anywhere from 8 percent to 36 percent lower than those same benchmarks on SteamOS.

These results might seem a bit counterintuitive, considering that games running on SteamOS must go through a Proton translation layer for every native Windows instruction in a game's code. But Valve has put in consistent work over the years to make Proton as efficient and cross-compatible as possible; not to mention its continued work on Linux's Mesa graphics drivers seems to be paying dividends for SteamOS graphics performance. Running SteamOS also means eliminating a lot of operating system overhead that the more generalist Windows uses by default. Microsoft seems aware of this issue for gamers and has recently announced that the upcoming "Xbox Experience for Handheld" will "minimize background activity and defer non-essential tasks" to allow for "more [and] higher framerates" in games.

XBox (Games)

Microsoft Planning 'Major' Xbox Layoffs Next Week (theverge.com) 36

An anonymous reader quotes a report from The Verge: Microsoft is planning to cut jobs in the company's Xbox gaming business, as early as next week. I first reported in Notepad earlier this month that Microsoft was planning Xbox layoffs "potentially by the end of the month," and now Bloomberg says a round of "major layoffs" is due next week.

I understand managers at Microsoft have been briefed about Xbox cuts and wider layoffs in other parts of Microsoft's businesses. The upcoming cuts are also expected to hit Microsoft's sales organization, just at the start of a new financial year. Microsoft is planning to restructure parts of its Xbox business as it looks ahead to its next generation of consoles. One source tells me Microsoft is restructuring Xbox distribution across central Europe, resulting in some Xbox operations ceasing in some regions.
The expected layoffs will be in addition to the 6,000 cuts Microsoft already made in May, and on top of the more than 300 job cuts earlier this month.
XBox (Games)

Xbox App For PC Now Integrates Your Steam Games (xbox.com) 42

Microsoft is turning the Xbox App on PC into a universal game launcher by integrating libraries from multiple storefronts like Steam. The feature is currently limited to those in the Xbox Insider program. From the announcement: With the aggregated gaming library, players can conveniently launch games from Xbox, Game Pass, Battle.net and other leading PC storefronts from a single library within the Xbox PC app. Whether you're on a Windows PC or a handheld device, your Xbox library, hundreds of Game Pass titles, and all your installed games from leading PC storefronts will now be at your fingertips. When a player installs a game from a supported PC storefront, it will automatically appear in "My library" within the Xbox PC app, as well as the "Most recent" list of titles in the sidebar -- making it easier than ever to jump back into your games. And this is just the beginning. We'll continue rolling out support for additional PC storefronts over time.
XBox (Games)

Xbox President: We're Working To Ensure Windows Is the Number One Platform For Gaming (pcworld.com) 41

Microsoft is positioning Windows as the primary gaming platform for Xbox, according to Xbox president Sarah Bond. "We're working closely with the Windows team to ensure that Windows is the number one platform for gaming," Bond said in a video announcing a partnership with AMD for next-generation Xbox hardware spanning consoles and handhelds.

The statement, PCWorld points out, aligns with Microsoft's recent "This is an Xbox" marketing campaign, which promotes phones, PCs, televisions, and traditional consoles as Xbox devices. The company's newly announced Xbox Ally X handheld runs Windows beneath its Xbox interface, allowing access to multiple game stores unlike Valve's Steam Deck.

Microsoft has shifted strategy following weak Xbox console sales compared to PlayStation, spending billions to acquire publishers including Bethesda and Activision Blizzard while expanding Xbox Cloud Gaming services across multiple device types.
XBox (Games)

Microsoft Just Teased Its Next-Gen Xbox Console, and Nobody Noticed (theverge.com) 40

Microsoft quietly teased its next-generation Xbox by showcasing its collaboration with Asus "to bring two Xbox Ally handhelds to the market later this year," writes The Verge's Tom Warren. From the report: The Xbox Ally handhelds run Windows, but the Xbox team has worked with Windows engineers to boot these PC handhelds into a full-screen Xbox UI. The Windows desktop doesn't even fully load, and you use the Xbox app UI as a launcher to get to all your games (even Steam titles) and apps like Discord. While the combination of Windows and Xbox here is intriguing, it's the way that Microsoft is positioning these devices that really caught my attention.

"This is an Xbox," said Microsoft during the reveal, clearly expanding its marketing push beyond a single console to every screen and device. It all felt like a true Xbox handheld reveal. There was even an 11-minute-long behind-the-scenes video on the Xbox Ally handhelds, filmed in a similar style to Microsoft's "Project Scorpio" Xbox One X reveal from nearly nine years ago. "This is a breakthrough moment for Xbox," Carl Ledbetter, a 30-year Microsoft design veteran, says in the video. Ledbetter helped design the original IntelliMouse, the Xbox 360 Slim, the Xbox One X, and plenty of other Microsoft devices. When Ledbetter is involved, you know it's more than just a simple partner project with Asus.

"For the first time, a player is going to be able to hold the power of the Xbox experience in their hand, and take it with them anywhere they want to go," says Xbox president Sarah Bond, in the same video. Microsoft thinks of the Xbox Ally handhelds as Xbox consoles with the freedom of Windows, and I think the next-gen Xbox is going to look very similar as a result. Related

IOS

Apple Unveils a Dedicated Games App (engadget.com) 12

At WWDC 2025, Apple announced a new dedicated Games app coming to Mac, iPhone, and iPad with features like leaderboards, matchmaking, and integration with Apple Arcade. Engadget's Jessica Conditt describes it as "a revamp of Game Center" that behaves "more like a modern gaming hub, a la Xbox or GOG Galaxy." From the report: You can see what your friends are playing and challenge them to specific feats in certain titles. The library tab will include every game you've ever downloaded from the App Store, allowing you to booth them up right there. On Mac, a Games app overlay makes communication tools, audio controls, Bluetooth connections and live battery levels accessible at any time.
Data Storage

Seagate's New 4TB Xbox Expansion Card Costs More Than the Xbox Series S (theverge.com) 9

An anonymous reader shares a report: Seagate has announced a new 4TB version of its storage expansion card for the Xbox Series X and S consoles. It's the first time the company has introduced a new capacity since launching 2TB and 512GB versions of the expansion card in late 2021.

The 4TB card is available starting today through Seagate's online store and Best Buy for $499.99, but is discounted to $429.99 as part of a limited-time launch promotion. For comparison, the Xbox Series S starts at $379.99, while the Xbox Series X starts at $599.99.

XBox (Games)

Microsoft Announces Upcoming Windows-Powered Handheld Xbox Device: the 'ROG Xbox Ally' (engadget.com) 44

Nintendo's new Switch 2 console sold a record 3 million units after its launch Thursday. But then today Microsoft announced their own upcoming handheld gaming device that's Xbox-branded (and Windows-powered).

Working with ASUS' ROG division, they build a device that weighs more than the Nintendo Switch 2, and "is marginally heavier than the Steam Deck," reports Engadget. But "at least those grips look more ergonomic than those on the Nintendo Switch 2 (which is already cramping my hands) or even the Steam Deck." There are two variants of the handheld: the ROG Xbox Ally and ROG Xbox Ally X. Microsoft didn't reveal pricing, but the handhelds are coming this holiday... Critically, Microsoft and ROG aren't locking the devices to only playing Xbox games (though you can do that natively, via the cloud or by accessing an Xbox console remotely). You'll be able to play games from Battle.net and "other leading PC storefronts" too. Obviously, there's Game Pass integration here, as well as support for the Xbox Play Anywhere initiative, which enables you to play games with synced progress across a swathe of devices after buying them once...

There's a dedicated physical Xbox button that can bring up a Game Bar overlay, which seemingly makes it easy to switch between apps and games, tweak settings, start chatting with friends and more... You'll be able to mod games on either system as well.

The Xbox Ally is powered by the AMD Ryzen Z2 A Processor, and has 16GB of RAM and 512GB of SSD storage. The Xbox Ally X is the more powerful model. It has a AMD Ryzen AI Z2 Extreme processor, 24GB of RAM and 1TB of storage. They each have a microSD card reader, so you won't need to worry about shelling out for proprietary storage options to have extra space for your games... Both systems boast "HD haptics..." Both systems should be capable of outputting video to a TV or monitor, as they have two USB-C ports with support for DisplayPort 2.1 and Power Delivery 3.0.

"Microsoft has needed to respond to SteamOS ever since the Steam Deck launched three years ago," argues The Verge, "and it has steadily been tweaking its Xbox app and the Xbox Game Bar on Windows to make both more handheld-friendly..." But there was always a bigger overhaul of Windows required, and we're starting to see parts of that today. "The reality is that we've made tremendous progress on this over the last couple of years, and this is really the device that galvanized those teams and got everybody marching and working towards a moment that we're just really excited to put into the hands of players," says Roanne Sones, corporate vice president of gaming Devices and ecosystem at Xbox, in a briefing with The Verge...

I'll need to try this new interface fully to really get a feel for the Windows changes here, but Microsoft is promising that this isn't just lipstick on top of Windows. "This isn't surface-level changes, we've made significant improvements," says Potvin. "Some of our early testing with the components we've turned off in Windows, we get about 2GB of memory going back to the games while running in the full-screen experience."

Nintendo

Nintendo Switch 2 Has Record-Breaking Launch, Selling Over 3 Million Units (barrons.com) 48

TweakTown writes that the Switch 2 "has reportedly beaten the record for the most-sold console within 24 hours and is on track to shatter the two-month record," selling over 3 million units and tripling the PlayStation 4's previous launch day sales.

So Nintendo's first console in 8 years becomes "one of the most successful hardware releases of all time," writes Barron's, raising hopes for the future: [2017's original Switch] ultimately sold more than 152 million units... Switch 2's big advantage is its backward compatibility, allowing it to play current-generation Switch games and giving gamers solace that their large investments in software are intact... Many older Switch games also play better on the Switch 2, taking advantage of the extra horsepower.
Bloomberg writes that its bigger screen and faster chip "live up to the hype: Despite the hype and a $150 increase over the launch price for the original, the second-generation system manages to impress with faster performance, improved graphics, more comfortable ergonomics and enough tweaks throughout to make this feel like a distinctly new machine... This time, it's capable of outputting 4K resolution and more impactful HDR video to your TV screen... It's a bigger, faster, more polished version of a wildly successful gadget.
The "buzzy launch drew long lines" at retailers like Walmart, Target, Best Buy, and Gamestop, according to the article. (See the photos from AOL.com and USA Today.) "The era of spending hours waiting in line for the latest iPhone is long gone, but the debut of a new video game console is still a rare enough event that Nintendo fans didn't think twice about driving to retailers in the middle of the night to secure a Switch 2."

The Verge also opines that "the Switch 2's eShop is much better," calling it "way faster... with much less lag browsing through sections and loading up game pages."

Or, as Barron's puts it, "Ultimately, Nintendo is winning because it has a different strategy than its competition, the Sony PlayStation and Microsoft Xbox. Instead of trying to appeal to tech snobs like me, who are obsessed with graphics resolution and hardware statistics like teraflops, Nintendo focuses on joy and fun."
Advertising

Washington Post's Privacy Tip: Stop Using Chrome, Delete Meta's Apps (and Yandex) (msn.com) 70

Meta's Facebook and Instagram apps "were siphoning people's data through a digital back door for months," writes a Washington Post tech columnist, citing researchers who found no privacy setting could've stopped what Meta and Yandex were doing, since those two companies "circumvented privacy and security protections that Google set up for Android devices.

"But their tactics underscored some privacy vulnerabilities in web browsers or apps. These steps can reduce your risks." Stop using the Chrome browser. Mozilla's Firefox, the Brave browser and DuckDuckGo's browser block many common methods of tracking you from site to site. Chrome, the most popular web browser, does not... For iPhone and Mac folks, Safari also has strong privacy protections. It's not perfect, though. No browser protections are foolproof. The researchers said Firefox on Android devices was partly susceptible to the data harvesting tactics they identified, in addition to Chrome. (DuckDuckGo and Brave largely did block the tactics, the researchers said....)

Delete Meta and Yandex apps on your phone, if you have them. The tactics described by the European researchers showed that Meta and Yandex are unworthy of your trust. (Yandex is not popular in the United States.) It might be wise to delete their apps, which give the companies more latitude to collect information that websites generally cannot easily obtain, including your approximate location, your phone's battery level and what other devices, like an Xbox, are connected to your home WiFi.

Know, too, that even if you don't have Meta apps on your phone, and even if you don't use Facebook or Instagram at all, Meta might still harvest information on your activity across the web.

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