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The Almighty Buck

How Game Developers Turn Kickstarter Failure Into Success 30

Nerval's Lobster writes When you ask random strangers on the Internet to give you money, there are no guarantees. That's true in almost any scenario, including when video game developers use Kickstarter to crowdfund the creation of a game. While 3,900 or so games have been funded on Kickstarter, more than 7,200 game projects failed to hit their goal. Within those two numbers are some people who fall into both categories: developers who failed to get funding on their first try, but re-launched campaigns and hit their goals. Jon Brodkin spoke with a handful of those indie game developers who succeeded on their second try; many of them used the momentum (and fans) from the first attempt to get a head start on funding the second, and one even adjusted his entire plan based on community feedback. But succeeding the second time also depended on quite a bit of luck.
Programming

Ask Slashdot: What Do You Wish You'd Known Starting Out As a Programmer? 548

snydeq writes: Most of us gave little thought to the "career" aspect of programming when starting out, but here we are, battle-hardened by hard-learned lessons, slouching our way through decades at the console, wishing perhaps that we had recognized the long road ahead when we started. What advice might we give to our younger self, or to younger selves coming to programming just now? Andrew C. Oliver offers several insights he gave little thought to when first coding: "Back then, I simply loved to code and could have cared less about my 'career' or about playing well with others. I could have saved myself a ton of trouble if I'd just followed a few simple practices." What are yours?

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