jones_supa writes "At FOSDEM 2014 some recent developments of GNU Hurd were discussed (PDF slides). In the name of freedom, GNU Hurd has now the ability to run device drivers from user-space via the project's DDE layer. Among the mentioned use-cases for the GNU Hurd DDE are allowing VPN traffic to just one application, mounting one's own files, redirecting a user's audio, and more flexible hardware support. You can also run Linux kernel drivers in Hurd's user-space. Hurd developers also have working IDE support, X.Org / graphics support, an AHCI driver for Serial ATA, and a Xen PV DomU. Besides the 64-bit support not being in a usable state, USB and sound support is still missing. As some other good news for GNU Hurd, around 79% of the Debian archive is now building for GNU Hurd, including the Xfce desktop (GNOME and KDE soon) and Firefox web browser."
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theodp writes "You wouldn't select Linus Torvalds to be the public face for the 'Year of Basketball.' So, why tap someone who doesn't code to be the face of 'The Year of Code'? Slate's Lily Hay Newman reports on the UK's Year of Code initiative to promote interest in programming and train teachers, which launched last week with a Director who freely admits that she doesn't know how to code. "I'm going to put my cards on the table," Lottie Dexter told Newsnight host Jeremy Paxman on national TV. I've committed this year to learning to code...so over this year I'm going to see exactly what I can achieve. So who knows, I might be the next Zuckerberg." "You can always dream," quipped the curmudgeonly Paxman, who was also unimpressed with Dexter's argument that the national initiative could teach people to make virtual birthday cards, an example straight out of Mark Zuckerberg's Hour of Code playbook (coming soon to the UK). Back in the States, YouTube chief and Hour of Code headliner Susan Wojcicki — one of many non-coder Code.org spokespersons — can be seen on YouTube fumbling for words to answer a little girl's straightforward question, "What is one way you apply Computer Science to your job at Google?". While it's understandable that companies and tech leaders probably couldn't make CS education "an issue like climate change" (for better or worse) without embracing politicians and celebrities, it'd be nice if they'd at least showcase a few more real-life coders in their campaigns."
An anonymous reader writes "While RMS is opposed to LLVM over its BSD-like license rather than the GPL, LLVM/Clang and GCC developers have agreed to try to start cooperating in an "open compiler initiative" to jointly tackle common issues that plague both compilers and issues that can be better served by working together rather than creating fragmentation between the two popular open-source compilers."
First time accepted submitter Rasberry Jello writes "I consider myself someone who 'gets code,' but I'm not a programmer. I enjoy thinking through algorithms and writing basic scripts, but I get bogged down in more complex code. Maybe I lack patience, but really, why are we still writing text based code? Shouldn't there be a simpler, more robust way to translate an algorithm into something a computer can understand? One that's language agnostic and without all the cryptic jargon? It seems we're still only one layer of abstraction from assembly code. Why have graphical code generators that could seemingly open coding to the masses gone nowhere? At a minimum wouldn't that eliminate time dealing with syntax errors? OK Slashdot, stop my incessant questions and tell me what I'm missing." Of interest on this topic, a thoughtful look at some of the ways that visual programming is often talked about.
Nerval's Lobster writes "A more prominent role in video-game development could prove the latest territory on Amazon's 'attempt to conquer' list. Yes, there's already Amazon Game Studios, which produces smaller games such as Air Patriots (a tower-defense title), but that evidently wasn't enough — Amazon has acquired Double Helix, most notably the developer behind Killer Instinct and other big-action games for PCs and consoles. Amazon confirmed the deal to multiple media outlets, suggesting that it would use Double Helix's developers and intellectual property 'as part of our ongoing commitment to build innovative games for customers.' Why would Amazon want to bulk out its game-creation abilities? Rumors have floated for the past couple weeks (hat tip to Gamespot) that the company is hard at work on an Android-based gaming console that will retail for below $300. Over the past year, it's also hired gaming luminaries such as Halo author Eric Nylund, which it probably wouldn't have done without something big — or at least interesting — in the works. Amazon would doubtlessly position such a device (if it actually becomes a reality) as the low-cost alternative to Microsoft's Xbox One and Sony's PlayStation 4. But even the cheapest console won't sell without some killer games to attract customers — and that's where Double Helix might come in. ... With Nintendo flagging, there's potentially an opening for a third console ecosystem to take hold."
New submitter Jason Baker writes "It seems like a perennial question: 'How do we get more women involved in tech?' The open source community, like any other part of the technology industry, is grappling with finding solutions that are more than just talking the talk of diversity, but actually make some demonstrable difference in the numbers. While there have been numerous success stories, the gender gap is still rampant. The answer, at least to one freelance entrepreneur, is providing strong role models of women using open source to have fun and make money. But is that enough to make a difference?"
cold fjord writes "IEEE Spectrum reports, "About once a year, the Linux Foundation analyzes the online repository that holds the source code of the kernel, or core, of the Linux operating system. As well as tracking the increasing complexity of the ever-evolving kernel over a series of releases from versions 3.0 to 3.10, the report also reveals who is contributing code, and the dominant role corporations now play in what began as an all-volunteer project in 1991. While volunteer contributors still represent a plurality among developers, over 80 percent of code is contributed by people who are paid for their work. ""
msmoriarty writes with news that the Eclipse foundation is ten years old this week. Although Eclipse was released in 2001, development was controlled by IBM until the creation of the independent Eclipse Foundation in 2004. "According to Eclipse Foundation Director Mike Milinkovich, that's a major reason Eclipse was able to thrive: 'IBM....did an exemplary job of setting Eclipse free ... We became the first open source organization to show that real competitors could collaborate successfully within the community.' He also talks about misconceptions about Eclipse, its current open source success, and what he sees for the future."
sfcrazy writes "Google has finally released the SDK for Chromecast which will allow 3rd party developers to stream content to the living room via Chromecast. When Google broke Koushik Dutta's (CyanogenMOD fame) app, it was met with criticism. However it was assumed that Google was positioning Chromecast as a streaming device and was focusing on getting content providers for it before it engaged developers to add support for their apps. Now that Google has succeeded in getting a long list of content providers to bring their content on Chromecast, the company is opening the device to developers."
theodp writes "In July, the Association for Computing Machinery announced it was partnering with Code.org, with ACM contributing funding and its Director of Public Policy to Code.org in a push to 'ensure that every K-12 student in the US has the opportunity to study computer science.' Interestingly, joining others questioning the conventional Presidential wisdom that everybody-must-get-code is the Communications of the ACM, which asks in its February issue, Should Everybody Learn to Code? By the way, Code.org is bringing its Hour of Code show to the UK in March. The new National Curriculum for England that is to be taught in all primary and secondary schools beginning in September includes a new emphasis on Computer Science curricula, said to have been sparked by a speech given by Google Chairman Eric Schmidt in 2011."
An anonymous reader writes: "Developer Avdi Grimm posts about the trend throughout the software industry of companies demanding that job applicants be 'passionate' about programming when hiring into ordinary development jobs. Grimm says, 'I love code. I dream of code. I enjoy code. I find writing high quality code deeply satisfying. I feel the same way about helping others write code they can feel proud of. But do I feel 'strong and barely controllable emotion' about code? Honestly? No. ... I think some of the people writing these job ads are well-meaning. Maybe most of them. I think when they write "passionate" they mean "motivated." No slackers. No one who is a drag on the team. But sometimes I worry that it's code for we want to exploit your lack of boundaries. Maybe it's fanciful on my part, but there's a faintly Orwellian whiff to the language of these job ads: excuse me comrade, I couldn't help but notice that man over there is not chanting the team slogan with sincere revolutionary conviction.' Is it realistic for employers to expect us to be passionate about software we're hired to build? If they're looking for the head of a major product, then maybe it's warranted — but for everybody, even the grunts?"
cultiv8 writes: "The Bureau for Private Postsecondary Education (BPPE), a unit in the California Department of Consumer Affairs charged with licensing and regulating postsecondary education in California, is arguing that 'learn to code' bootcamps fall under its jurisdiction and are subject to regulation. In mid-January, BPPE sent cease and desist letters to Hackbright Academy, Hack Reactor, App Academy, Zipfian Academy, and others. Unless they comply, these organizations face imminent closure and a hefty $50,000 fine. A BPPE spokesperson said these organizations have two weeks to start coming into compliance."
An anonymous reader writes "GitHub today launched the GitHub Bug Bounty program 'to better engage with security researchers.' In short, the company will pay between $100 and $5,000 for each security vulnerability discovered and responsibly disclosed by hackers. The program currently covers the GitHub API, GitHub Gist, and GitHub.com. GitHub says its other Web properties and applications are not part of the program, but it says vulnerabilities found 'may receive a cash reward at our discretion.'"
jfruh writes "Tip4Commit is a new service that allows anyone to link a tip for a developer to GitHub commits for open source projects. The tips are denominated in Bitcoin — and it appears that some developers aren't interested, with almost 40% of the total value tipped going uncollected. One dev who hasn't collected his $136 in tips is Linux inventor Linus Torvalds. It's not clear if the devs who aren't collecting their tips are opposed to the concept of tipping on open source projects or just don't want to deal with Bitcoin."
angry tapir writes "Oracle is continuing its legal battle against third-party software support providers it alleges are performing such services in a manner that violates its intellectual property. Last week, Oracle sued StratisCom, a Georgia company that offers customers support for Oracle's Solaris OS, claiming it had 'misappropriated and distributed copyright, proprietary software code, along with the login credentials necessary to download this code from Oracle's password-protected websites.'"
MojoKid writes "Blizzard has released a powerful new suite of tools for Starcraft 2 modders and developers that fundamentally change the nature of what's possible in the popular RTS game. Now, players can use the same architectural and graphics design toolsets that Blizzard has used internally to build new units, tilesets, and models. Furthermore, these tools are now available even with the Starcraft 2: Starter Edition kit. Critically, artists will now be able to incorporate images and effects designed in programs like 3ds Max, Photoshop, or other high-end particle systems. The exciting thing about these releases is that Starcraft 2's modding list is as interesting as the primary game, if not moreso. Fans have faithfully created adaptations of famous Starcraft maps, implemented entirely new rulesets that blend the old, micro-friendly playstyle of Starcraft with the modern engine, and even gone total conversion with Warcraft ported over into the SC2 game."
MojoKid writes "News from gaming insider Pete Doss is that Microsoft is mulling significant changes to the restrictions it places on developers regarding the Xbox One's GPU. Reportedly, some 10% of total GPU horsepower is reserved for the Kinect — 8% for video and 2% for voice processing. Microsoft is apparently planning changes that would free up that 8% video entirely, leaving just 2% of the system's GPU dedicated to voice input. If Microsoft makes this change, it could have a significant uplift on system frame rates — and it's not clear that developers would necessarily need to patch the architecture to take advantage of the difference."
The San Francisco Chronicle reports that "A federal judge overturned a jury's multimillion-dollar damage award to the programmer of the original John Madden Football video game on Wednesday, saying there was no evidence that his work was copied for seven years, without credit, by the marketer of later versions of the hugely successful game. The ruling by U.S. District Judge Charles Breyer of San Francisco spared Electronic Arts Inc. from nearly $4 million in damages, plus interest that could have exceeded $7 million. The jury verdict also could have led to larger damages against the company for later versions of the game, which reaped billions of dollars in revenues, if future juries found that those, too, had been lifted from the work of programmer Robin Antonick." Also at Kotaku.