Stories
Slash Boxes
Comments

News for nerds, stuff that matters

Slashdot Log In

Log In

Create Account  |  Retrieve Password

Performance Benchmarks of Nine Languages

Posted by michael on Fri Jan 09, 2004 10:29 AM
from the tmtowtdi dept.
ikewillis writes "OSnews compares the relative performance of nine languages and variants on Windows: Java 1.3.1, Java 1.4.2, C compiled with gcc 3.3.1, Python 2.3.2, Python compiled with Psyco 1.1.1, Visual Basic, Visual C#, Visual C++, and Visual J#. His conclusion was that Visual C++ was the winner, but in most of the benchmarks Java 1.4 performed on par with native code, even surpassing gcc 3.3.1's performance. I conducted my own tests pitting Java 1.4 against gcc 3.3 and icc 8.0 using his benchmark code, and found Java to perform significantly worse than C on Linux/Athlon."
+ -
story
This discussion has been archived. No new comments can be posted.
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
 Full
 Abbreviated
 Hidden
More
Loading... please wait.
  • Trig functions... (Score:4, Interesting)

    by eples (239989) * on Friday January 09 2004, @10:30AM (#7928169)
    I am not a compiler nerd (IANACN?), so maybe someone else can answer the following simple question:

    Why are the Microsoft languages so fast with the Trig functions?
    • by Kingpin (40003) on Friday January 09 2004, @10:34AM (#7928216) Homepage

      They probably cheat and use undocumented native OS calls.

    • Re:Trig functions... (Score:5, Interesting)

      by mengel (13619) <mengel@@@users...sourceforge...net> on Friday January 09 2004, @10:48AM (#7928433) Homepage Journal
      Probably the Microsoft languages use the Intel trig instructions.

      In the case of Java, you find that the Intel floating point trig instructions don't meet [naturalbridge.com] the Java machine spec. So they had to implement them as a function.

      It all depends if you want accuracy or speed.

      • by Dr. Evil (3501) on Friday January 09 2004, @10:39AM (#7928284)

        Don't forget that it is also percieved as slow since just about any application anyone has seen for a desktop environment written in Java has a sluggish GUI.

        Yeah, I know Java's strengths aren't in the Desktop arena, they're in development and the back-end.

        • Re:Trig functions... (Score:5, Informative)

          by csnydermvpsoft (596111) <csnyder@mvpsoft.com> on Friday January 09 2004, @10:50AM (#7928454) Homepage
          If more people would use the SWT libraries (part of the Eclipse project) instead of the crappy AWT/Swing libraries, then this misconception would go away. SWT works by mapping everything to native OS widgets if possible, giving it the look, feel, and speed of a native app. I used Eclipse for quite a while before finding out that it is almost 100% pure Java (other than the JNI code necessary for the native calls).
          • Re:Trig functions... (Score:4, Informative)

            by happyfrogcow (708359) on Friday January 09 2004, @11:22AM (#7928881)
            SWT works by mapping everything to native OS widgets if possible

            Isn't that what AWT tried to do originally? I'm just delving into Java for the first time the last few months, but I thought I've read this in "Core Java, Vol. 1"

            They say (pg. 236 "Core Java, Vol. 1) that this resulted in a "write once, debug everywhere" problem since you will have different behavior, different limitations and different bugs on each implementation of AWT on each platform
          • Re:Trig functions... (Score:5, Interesting)

            by dnoyeb (547705) on Friday January 09 2004, @11:23AM (#7928904) Homepage Journal
            Just because Swing is slow does not make it crappy. It meets nicely what it was designed to do. I use swing applications all the time. Today we have 1GHz processors, its not even an issue any longer, but it wont be allowed to die...

            Eclipse is nice, I love eclipse. But I dont mistake it as a Swing replacement. AWT has a purpose, as does Swing and SWT, they are all different.

            I believe AWT should be as fast as SWT because its also natively implemented.
          • Re:Trig functions... (Score:5, Informative)

            by Abcd1234 (188840) on Friday January 09 2004, @12:14PM (#7929579) Homepage
            Sorry, dude, but SWT is nowhere *near* as complete as Swing, in terms of functionality. I know, I've tried to use it. Basically, because SWT was designed more or less specifically with Eclipse in mind, it has massive gaps in it's APIs (for example, the imaging model is *severely* lacking). Worse, it's difficult to deploy, and even more difficult to use, as the documentation is remarkably incomplete. So, as much as I hate to say it, SWT simply can't replace Swing right now, and I don't expect it to any time soon.
            • Re:Trig functions... (Score:4, Interesting)

              by fuzzbrain (239898) on Friday January 09 2004, @11:21AM (#7928877)
              SWT libraries use native widgets. I think the parent post is perhaps overstating the speed increase of SWT over the latest versions of Swing. The main thing I like about SWT java apps vs swing apps is that they fit into the rest of the desktop better. Another benefit is that SWT and gcj fit well together. Again the benefit here isn't so much speed as reduced download sizes for those users who don't have java installed already.
        • by Doomdark (136619) on Friday January 09 2004, @10:53AM (#7928494) Homepage Journal
          Don't forget that it is also percieved as slow since just about any application anyone has seen for a desktop environment written in Java has a sluggish GUI.

          It's in many ways unfortunate that with JDK 1.2 (Swing) and onwards, Sun pretty much dumped fast native support for GUI rendering. It has its benefits -- full control, easier portability -- but the fact is that simple GUI apps felt faster with 1.1 than they have done ever since (or even more). This is, alas, especially noticeable on X-windows, perhaps since often the whole window is rendered as one big component as opposed to normal x app components (in latter case, x-windows can optimize clipping better).

          Years ago (in late 90s, 97 or 98), I wrote a full VT-52/100/102/220 terminal emulator with telnet handling (plus for fun plugged in a 3rd party then-open SSH implementation). After optimizing display buffer handling, it was pretty much on par with regular xterm, on P100 (Red hat whatever, 5.2?), as in felt about as fast, and had as extensive vt-emulation (checked with vttest). Back then I wrote the thing mostly to show it can be done, as all telnet clients written in Java back then were horribly naive, doing full screen redraw and other flicker-inducing stupidities... and contributed to the perception that Java is and will be slow. I thought it had more to do with programmers not optimizing things that need to be optimized.

          It's been a while since then; last I tried it on JDK 1.4.2... and it still doesn't FEEL as fast, even though technically speaking all java code parts ARE much faster (1.1 didn't have any JIT compiler; HotSpot, as tests show, is rather impressive in optimizing). It's getting closer, but then again, mu machine has almost an order of magnitude more computing power now, as probably does gfx card.

          To top off problems, in general Linux implementation has been left with much less attention than windows version (or Solaris, but Solaris is at least done by same company). :-/

              • Re:Trig functions... (Score:5, Informative)

                by William Tanksley (1752) on Friday January 09 2004, @12:23PM (#7929701)
                Enumorators? Reflection?

                I'm only a beginner in C# and Java, but I know both have reflection, and the proposed Java 1.5 has enums. Kudos to C# for having them first :-), but Java 1.5 has them better, as first-class objects.

                Also .net/IIS is a better platform for webdevelopment.

                Better for whom? Why? Doesn't it have the severe shortcoming of platform lockdown?

                I can write a c#.net app in 1/4th the code of a java one. Go take a look at Microsoft's petshop program if you do not believe me.

                I can write an assembly app in 1/4 the code of a Python one. Assuming, of course, that the Python app wasn't written for small code size... The simile is very accurate; Sun didn't write their petshop for small size.

                The Java Petshop reimplementation here [prevayler.org] spanks both Sun's and Microsoft's petshop in terms of size, and pretty clearly demonstrates that both languages could do better.

                BTW, I absolutely love C# -- from what I've done with it so far. My only complaint is that its support is at best halfhearted for other platforms, and I will not allow my work to be tied down to one platform. This is the only thing that kept me from learning K (well, K is portable, the only problem is that it's only available from one vendor, Kx systems). Anyhow, I think C#'s bytecode is far beyond anything Sun's ever going to do with Java.

                ALso WIndows2k3 is as stable as Linux now. NT4 is old. The situation has improved dramatically. I have never even seen a blue screen on windows2k yet!

                I agree with all of that, but it's not enough. I have seen blue screens and system crashes on 2000 and XP (XP far, FAR FAR more often than 2000). But then I've seen system crashes on Linux, so I'm not just complaining about MS ;-).

                -Billy
      • Re:Trig functions... (Score:4, Informative)

        by tealwarrior (534667) on Friday January 09 2004, @10:41AM (#7928309)
        What is interesting in these functions is that, as pointed in the article, there seems to be something wrong with Sun's implementation for Java.

        For many math functions java uses a software implementation rather than using the built in hardware functions on the processer. This is to ensure that these function perform exactly the same on different architectures. This probably accounts for the difference in performance.
          • by bigjocker (113512) * on Friday January 09 2004, @11:09AM (#7928728) Homepage
            This is a perfect example of why I don't like java. If I use java then I have to stick to the decisions made by someone else even if they are completely wrong for my situation. But you are free to use yor C/C++ optimized functions in Java. Just make a wrapper class and access them natively, just like Java does access a lot of Math functions:
            public static native double acos(double a);
            public static native double asin(double a);
            Those are from the
            StrictMath
            class, used by the
            Math
            class. You did know that you have access to Java libraries source code, didn't you? For real math/science stuff java is horrible For real math stick with Fortran, SciLab or Matlab. For Real Time applications use C. No language will suit all needs. Personally I develop enterprise applications using Java and Games using C. Also, what I find humerous is the whole NIO (new IO) stuff. basically Java started out using threads to deal with multiple IOs but due to scaling issues they developed 'new' IO which is basically the equivilent of select! Yeah thats real 'new'!!! The tradittional IO subsystem in Java was a traditional one: sockets, streams, buffers, etc. It Is very scalable, just look at the Tomcat, Jetty and JBoss project before NIO appeared. NIO is just an optimization for very specific tasks, for some stuff you still need a separate Thread for each connection.
  • Accurate? (Score:5, Interesting)

    by Nadsat (652200) on Friday January 09 2004, @10:31AM (#7928178) Homepage
    Not sure of the accuracy. Benchmark is on a loop:

    32-bit integer math: using a 32-bit integer loop counter and 32-bit integer operands, alternate among the four arithmetic functions while working through a loop from one to one billion. That is, calculate the following (while discarding any remainders)....

    It also relies on the strength of the compiler, not just the strength of the language.
  • by nberardi (199555) * on Friday January 09 2004, @10:31AM (#7928180) Homepage
    Why did VB do so bad on IO compared to the other .Net benchmarks? They were pretty much equal up until the IO benchmarks? Any chance of getting the code published that was used to test this?
  • by ViolentGreen (704134) on Friday January 09 2004, @10:34AM (#7928210)
    I conducted my own tests pitting Java 1.4 against gcc 3.3 and icc 8.0 using his benchmark code, and found Java to perform significantly worse than C on Linux/Athlon.

    Why is this a suprise? C has been most commonly used for so long because of it's speed and efficiency. I think anyone who has done much work with either developing or running large scale java programs knows that speed can definitely be an issue.
    • by Kingpin (40003) on Friday January 09 2004, @10:40AM (#7928299) Homepage

      All that matters to anti-Java zealots is speed. The list of benefits coming from using Java is too long to take the speed-only view seriously.
      • by finkployd (12902) on Friday January 09 2004, @10:46AM (#7928387) Homepage
        Not always though, I think the thing people neglect to consider is that there are times when performance and scale are important enough that the benefits of Java do NOT outweigh C, and vice versa.

        I feel sad for someone who only has enough room in their world for one computer language.

        Finkployd
      • by Isochrome (16108) on Friday January 09 2004, @11:04AM (#7928649)
        OK, Speed does matter a lot.

        But what about type safety? Java has no generic typed containers, like the STL. This means you tend to find errors at runtime instead of at compile time.

        I need to know that my code is as safe as possible. I don't want a user to find a bug because my hand tests didn't get 100% code coverage every time.

        And how about predictable performance. I would much rather know that this function will tak 200ms all of the time instead of 100ms most of the time a 10 s due to garbage collection occasionally.
  • by ClubStew (113954) on Friday January 09 2004, @10:37AM (#7928247)

    Why benchmark the various ".NET languages" (those languages whose compilers target the CLR)? Every compiler targeting the CLR produces Intermediate Languages, or more specifically MSIL. The only differences you'd find is in optimizations performed for each compiler, which usually aren't too much (like VB.NET allocates a local variable for the old "Function = ReturnValue" syntax whether you use it or not).

    Look at the results for C# and J#. They are almost exactly the same, except for the IO which I highly doubt. Compiler optimizations could squeeze a few more ns or ms out of each procedure, but nothing like that. After all, it's the IL from the mscorlib.dll assembly that's doing most the work for both languages in exactly the same way (it's already compiled and won't differ in execution).

    When are people going to get this? I know a lot of people that claim to be ".NET developers" but only know C# and don't realize that the clas libraries can be used by any languages targeting the CLR (and each has their shortcuts).

  • Would like to see... (Score:4, Interesting)

    by CaptainAlbert (162776) on Friday January 09 2004, @10:40AM (#7928288) Homepage
    ...some analysis of the code generated by Visual C++ and gcc side by side, particularly for those trig calls. If there's that great a discrepancy between the runtimes, that's a good clue that either one of the compilers is under-optimising (i.e. missing a trick), or the other is over-optimising (i.e. applying some transformation that only approximates what the answer should be). I didn't see any mention of the numerical results obtained being checked against what they ought to be (or even against each other).

    As any games/DSP programmer will tell you, there are a million ways to speed up trig providing that you don't *really* care after 6dps or so.

    OK, maybe I'm just bitter because I was expecting gcc 3.1 to wipe the floor. :)
    • trig calls in gcc (Score:5, Informative)

      by ajagci (737734) on Friday January 09 2004, @11:11AM (#7928746)
      The Pentium trig instructions are not IEEE compliant (they don't return the correct values for large magnitude arguments). gcc errs on the side of caution and generates slow, software-based wrappers that correct for the limitations of the Pentium instructions by default. Other compilers (e.g., Intel and probably Microsoft) just generate the in-line instructions with no correction. When you look at the claimed superiority of other compilers over gcc, it is usually such tradeoffs that make gcc appear slower.

      You can enable inline trig functions in gcc as well, either with a command line flag, or an include file, or by using "asm" statements on a case-by-case basis. Check the documentation. With those enabled, gcc keeps up well with other compilers on trig functions.
  • by rpeppe (198035) on Friday January 09 2004, @10:42AM (#7928334)
    Benchmark code like this does not represent how these languages are used in practice. Idiomatic Java code tends to be full of dynamic classes and indirection galore. Just testing "arithmetic and trigonometric functions [...] and [...] simple file I/O" is not going to tell you anything about how fast these languages are in the real world.
  • by G4from128k (686170) on Friday January 09 2004, @10:43AM (#7928353)
    Given the ever accelerating clockspeed of processors, is the raw performance of langauges that big an issue? Except for CPU-intensive programs (3-D games, high-end video/audio editing), current CPUs offer more than enough horsepower to handle any application. (Even 5-year old CPUs handle almost every task with adequate speed). Thus, code performance is not a big issue for most people.

    On the other hand, the time and cost required by the coder is a bigger issue (unless you outsource to India). I would assume that some languages are just easier to design for, easier to write in, and easier to debug. Which of these langauges offers the fastest time to "bug-free" completion for applications of various sizes?
    • by Dalroth (85450) * on Friday January 09 2004, @11:26AM (#7928940) Homepage Journal
      Raw performance will ALWAYS be an issue. If you can handle 100,000 hits per day on the same hardware that I can handle 1,000,000 (and these are not made up numbers, we see this kind of discrepency in web applications all the time), then I clearly will be able to do MORE business than you and do it cheaper. That gives me a competitive advantage from now till the end of time. If you throw more hardware at the problem, well, so can I and I'll still be ahead of you.

      Performance realities do not go away, no matter how much we may wish they would. Now, does that mean you're going to go write major portions of your web application in assembly to speed it up? No, probably not. But your database vendor may very well use some tricks like that to speed up the key parts of their database. You sink or swim by your database, so don't say it doesn't matter because it absolutely does.

      Anyway, in my day-to-day operations, I can think of quite a few things that get compiled directly to executable code even though they don't have to be. Why would you do this if performance wasn't an issue and we could just throw more hardware at it?

      1. Regular expressions in the .NET environment are compiled down to executable code, then executed.

      2. XSL transformations in the .NET environment are compiled to a form of executable code (I don't think it's actual .NET byte code, but it may be) and then executed.

      3. The XmlSerializer classes creates a special compiled executable specifically created to serialize objects into XML (byte code!!).

      And the list just goes on and all of this eventually ends up getting JITed as well. My pages are 100% XML based, go through many transformation steps to get to where they need to be, and on average render in about 70-100ms (depending upon the amount of database calls I need to make and the size of the data). This all happens without spiking our CPU utilization to extreme levels. There is *NO WAY* I could've done this on our hardware if nobody cared about performance.

      As always, a good design is the most important factor. But a good design that performs well will always be superior to one that doesn't.

      Bryan
      • by G4from128k (686170) on Friday January 09 2004, @12:04PM (#7929408)
        Raw performance will ALWAYS be an issue. If you can handle 100,000 hits per day on the same hardware that I can handle 1,000,000 (and these are not made up numbers, we see this kind of discrepency in web applications all the time), then I clearly will be able to do MORE business than you and do it cheaper.

        You raise excellent points. For many enterprise and server applications, performance is an issue. But I never said one should care nothing abut performance, only that in many applications the cost of the coder also impacts financial results.

        For the price of one software engineer for a year (call it 50k to 100k burdened labor rate), I can buy between 20 to 100 new PCs (at $1000 to $3000 each). If the programmer is more expensive or the machines are less expensive, then the issue is even more in favor of worring about coder performance.

        The trade-off between the hardware cost of the code and the wetware cost is not obvious in every case. A small firm that can double its server capacity for less than the price of a coder. or the creators of an infrequently-used application may not need high performance. On the other hand, a large software seller that sells core performance apps might worry more about speed. My only point is that ignoring the cost of the coder is wrong.

        These different languages create a choice of whether to throw more hardware at a problem or throw more coders at the problem.
  • Speed or accuracy? (Score:5, Interesting)

    by derek_farn (689539) <<ku.oc.fosonk> <ta> <kered>> on Friday January 09 2004, @10:43AM (#7928354) Homepage
    The Java performance is best explained by an article by Prof Kahan: "How JAVA's Floating-Point Hurts Everyone Everywhere" http://www.cs.berkeley.edu/~wkahan/JAVAhurt.pdf also see "Marketing vs. Mathematics" http://www.cs.berkeley.edu/~wkahan/MktgMath.pdf I suspect the relatively poor floating-point performance of gcc is also caused by the desire to acheive accurate results.
  • by SiW (10570) on Friday January 09 2004, @10:44AM (#7928362) Homepage
    Don't forget about the Win32 Compiler Shootout [dada.perl.it]
  • by ultrabot (200914) on Friday January 09 2004, @10:45AM (#7928376)
    Note that Python is pretty easy to extend in C/C++, so that speed critical parts can be rewritten in C if the performance becomes an issue. Writing the whole program in C or C++ is a premature optimization.
  • by be-fan (61476) on Friday January 09 2004, @10:50AM (#7928453)
    There were a number of problems with this benchmark, which are addressed in the OSNews thread about the article.

    Namely:

    - They only test a highly specific case of small numeric loops that is pretty much the best-case scenario for a JIT compiler.

    - They don't test anything higher level, like method calls, object allocation, etc.

    Concluding "oh, Java is as fast as C++" from these benchmarks would be unwise. You could conclude that Java is as fast as C++ for short numeric loops, of course, but that would be a different bag of cats entirely.
  • by Jugalator (259273) on Friday January 09 2004, @10:50AM (#7928456) Journal
    Site was showing signs of Slashdotting, so I'll quote one of the more important sections...

    Results

    Here are the benchmark results presented in both table and graph form. The Python and Python/Psyco results are excluded from the graph since the large numbers throw off the graph's scale and render the other results illegible. All scores are given in seconds; lower is better.

    int long double trig I/O TOTAL

    Visual C++ 9.6 18.8 6.4 3.5 10.5 48.8
    Visual C# 9.7 23.9 17.7 4.1 9.9 65.3
    gcc C 9.8 28.8 9.5 14.9 10.0 73.0
    Visual Basic 9.8 23.7 17.7 4.1 30.7 85.9
    Visual J# 9.6 23.9 17.5 4.2 35.1 90.4
    Java 1.3.1 14.5 29.6 19.0 22.1 12.3 97.6
    Java 1.4.2 9.3 20.2 6.5 57.1 10.1 103.1
    Python/Psyco 29.7 615.4 100.4 13.1 10.5 769.1
    Python 322.4 891.9 405.7 47.1 11.9 1679.0
  • by xtheunknown (174416) on Friday January 09 2004, @10:52AM (#7928486)
    You are not testing the languages, you are testing the compilers. If you test a language with a crummy compiler (gcc sucks compared to commercial optimized C++ compilers) you will think the language is slow, when in fact, the compiler just sucks. The only valid comparisons that can be made are same language, different compilers.
  • wrong questions (Score:4, Insightful)

    by ajagci (737734) on Friday January 09 2004, @10:53AM (#7928492)
    The Java JIT has been comparable to C in performance for many years on certain microbenchmarks. But Java remains a "slow language". Why?
    • The design of the Java language and the Java libraries means that enormous numbers of calls are made to the memory allocator in idiomatic Java.
    • The Java language has several serious limitations, such as the lack of true multidimensional arrays and the lack of value classes.

    So, yes, you can construct programs, even some useful compute intensive programs, that perform as well or better on Java than they do in C. But that still doesn't make Java suitable for high-performance computing or building efficient software.

    Benchmarks like the one published by OSnews don't test for these limitations. Microbenchmarks like those are still useful: if a language doesn't do well on them, that tells you that it is unsuitable for certain work; for example, based on those microbenchmarks alone, Python is unlikely to be a good language for Fortran-style numerical computing. But those kinds of microbenchmarks are so limited that they give you no guarantees that an implementation is going to be suitable for any real-world programming even if the implementation performs well on all the microbenchmarks.

    I suggest you go through the following exercise: write a complex number class, then write an FFT using that complex number class, "void fft(Complex array[])", and then benchmark the resulting code. C, C++, and C# all will perform reasonably well. In Java, on the other hand, you will have to perform memory allocations for every complex number you generate during the computation.
  • by DuSTman31 (578936) on Friday January 09 2004, @10:53AM (#7928496)

    The optimisers in sun's Java VM work on run-time profiling - they identify the most run sections of code and use the more elaborate optimisation steps on these segments alone.

    Benchmarks that consist of one small loop will do very well under this scheme, as the critical loop will get all of the optimisation effort, but I suspect that in programs where the CPU time is more distributed over many code sections, this scheme will perform less well.

    C doesn't have the benefit of this run-time profiling to aid in optimising critical sections, but it can more afford to apply its optimisations across the entire codebase.

    I'd be interested to see results of a benchmark of code where CPU time is more distributed..

  • by PommeFritz (70221) on Friday January 09 2004, @10:56AM (#7928536) Homepage
    The Python 'long' type is not a machine type such as a 32 or 64 or perhaps even 128 bit integer/long.
    It is an arbitrary precision decimal type! That's why Python's scores on the Long test are so much higher (slower) than the other languages.
    I wonder what Java scores when the benchmark is reimplemented using BigDecimal instead of the 'long' machine type.
    Python uses a highly efficient Karatsuba multiplication algorithm for its longs (although that only starts to kick in with very big numbers).
  • Consider what was done years ago with assembly. The performance was incredible, and the amount of superfluous garbage in the code was minimal. Hey, if you wrote the assembly, why would you spend time putting it in?

    Then, with more and more languages, especially ones with VMs, you get further and further away from the hardware. The end result: you lose performance. It does more and more for you, but at the expense of real optimizations, the kind that only you can do.

    Now the zealots will come out and say, "Language X is better than language Y, see!" To me this argument is boring. I tend to use the appropriate tool for the job. So:

    • Python [python.org] for scripts, prototypes, proofs of concept, or components where performance generally is not an issue.
    • For desktop apps, Visual Basic [microsoft.com] (yep, most IT apps are in VB). There is no justifiable reason for an IT department group to write a sales force reporting system in C++! If you want C++, go get a job at a software company. Stop wasting money and time making yourself feel like a hotshot. [I'd consider Kylix [borland.com] here if it was based on Basic. Why? Because honestly, Pascal is just about dead, and Basic is the king of the simple app. Let's just live with it and move on. I do want a cross-platform VB . . . ]
    • For web apps, well, I stick around PHP [php.net]/ASP.NET [asp.net]. Why? Portability! And moreover, the sticking point in a web-based app is not the UI layer; it's usually the underlying data extraction and formatting. Don't waste your time with lower level languages there. IMHO it's just not worth it. JSP and Java stuff, yuck! Too much time for too little bang.
    • Java [sun.com]/C# [microsoft.com] (also consider mono [go-mono.com]/LISP [sourceforge.net] for most production apps. Why? Portability! I want no vendor holding me by the balls. I want platform independence on the back end, and these are the few ways to achieve it. I'd include Haskell [haskell.org]/OCAML [ocaml.org] here when appropriate. Perl [perl.com]? I'm loathe to use Perl as production, considering most Perl code cannot be understood 2 weeks after it's written. I'd rather take the hit in performance and be able to pass the code to someone else later.
    • C++ [att.com]/C [bell-labs.com] for components--just components--where performance is at an absolute premium or there exists some critical library that only has this kind of interface. But this step has to be justified by the team, with considerable explanation why a different architecture could not suffice. Otherwise, the team could waste time checking for dangling pointers when instead it could be doing other things, like finishing up other projects.
    • Assembly? Only when there is not a C complier around. Embedded stuff. Nowadays, you just do not have the time to play.

    Yes, my teams use many languages, but they also put their effort to where they get the biggest bang for the buck. And in any business approach, that's the key goal. You don't see carpenters use saws to hammer in nails or drive screws. Wise up!

  • Slashdotted (Score:5, Funny)

    by ReadParse (38517) <{john} {at} {funnycow.com}> on Friday January 09 2004, @11:57AM (#7929307) Homepage
    They should have written their site in one of the higher-performing languages.

    RP
  • by b0rken (206581) on Friday January 09 2004, @12:40PM (#7929952) Homepage
    IMO this benchmark is nonsense, and the way the Python code is written is even worse. I looked at the "trig" and I/O benchmarks. In the i/o benchmark, the output is assembled in the stupidest way possible:
    linesToWrite = [myString]
    for i in range(ioMax - 1):
    linesToWrite.append(myString)

    Changing this to 'linesToWrite = [myString] * ioMax' dropped time on my system from 2830ms to 1780ms (I'd like to note that I/O on my system was already much faster than his *best* I/O score, thank you very much Linux)

    In the trig test, I used numarray to decrease the runtime from 47660.0ms to *6430.0ms*. The original timing matches his pretty closely, which means that numarray would probably beat his gcc timings handily, too. Any time you're working with a billion numbers in Python, it's a safe bet that you should probably use numarray!

    I didn't immediately see how to translate his other mathematical tests into numarray, but I noted that his textual explanation in the article doesn't match the (python) source code!

    (My system is a 2.4GHz Pentium IV running RedHat 9)

    • Re:Wow (Score:4, Interesting)

      by finkployd (12902) on Friday January 09 2004, @10:33AM (#7928207) Homepage
      Well, for performance it does. For cross platform compilation it rocks the house. If you really want performance you need to be using something like Intel's C compiler (which oddly was not tested)

      Finkployd
    • Re:Wow (Score:4, Insightful)

      by thoolihan (611712) on Friday January 09 2004, @10:51AM (#7928462) Homepage
      Keep in mind too that these benchmarks were all run on windows. I think gcc plays a lot nicer with glibc compared to the windows native libraries. Also, as pointed out, it's about being portable, not the most optimized compiler.

      -t
    • Re:Wow (Score:5, Interesting)

      by be-fan (61476) on Friday January 09 2004, @10:53AM (#7928504)
      According to these benchmarks it doesn't. [coyotegulch.com]

      The short of it is that GCC 3.2.1 is highly competitive with ICC 7.0, except for two cases:

      FP-intensive code on the Pentium 4
      Code that allows Intel C++ to auto-generate SSE vector code for it
    • Re:Wow (Score:5, Interesting)

      by LinuxInDallas (73952) on Friday January 09 2004, @10:56AM (#7928541)
      There was an interesting article in Dr Dobb's a few months back. They did a performace (C++) comparison of 6 or so compilers, gcc included. The end result was that performace wise (execution AND code size) gcc came in last place in all their testing. However, gcc did win when it came to conformance to the C++ standard as it was the only compiler that supported all the language features.
    • by Mathetes (132911) on Friday January 09 2004, @10:47AM (#7928399)

      Oh wait! C# only runs on one operating system. Can you name any other development languages that only run on ONE OS, boys and girls? Neither can I.


      Ximian's Mono has a C# compiler for open OS's:

      http://www.go-mono.com/c-sharp.html
    • by ultrabot (200914) on Friday January 09 2004, @10:50AM (#7928450)
      Someone should do a study on the time taken to design, implement and debug a resonably complex chunk of code under C++ and Java. I'm pretty sure that the result would show the huge advanatage of Java over C++.

      The difference b/w Java and C++ would be dwarfed by the difference b/w Java and Python. Java may be 30-40% more productive than C++, but Python is 1000% more productive than Java. And yes, this applies to larger projects. J2EE may come to its own w/ projects that have hundreds of mediocre programmers, but if you have a mid-size team of highly skilled developers creating something new & unique (something like Zope or Chandler), Python will trounce the competition.
        • by ultrabot (200914) on Friday January 09 2004, @11:07AM (#7928702)
          Productive for you now ... but what about 6 months down the road? What if you want to realize your product to the world, how hard is it to extend it?

          The advantages over Java are even increased 6 months down the road. Python code is much more readable and maintainable, hence easier to extend. Dynamically typed object model scales incredibly well.

          I used to think the same about Perl vs Java, until I started looking at frameworks like Cocoon and they're all written in Java.

          Comparing Perl to Java is foolish, Perl is more like Awk than a general purpose programming language, and not meant for large projects at all.
    • by MBCook (132727) <foobarsoft@foobarsoft.com> on Friday January 09 2004, @10:59AM (#7928575) Homepage
      Because as we all know VC++ and the other Microsoft languages are so widly available for Linux/BeOS. I'm sorry but your comment is pure troll. It would be interesting to have things like GCC under Linux on the same computer there too, but you can't compare Microsoft's .NET to anything under Linux, because .NET doesn't run under Linux (I know about Mono, but that isn't MS's runtime).