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An Open-Source Java Port To iPhone?

Posted by kdawson on Sat Nov 10, 2007 12:43 PM
from the one-can-hope dept.
An anonymous reader writes "With the first anniversary of open-source Java coming up November 13, a Sun official believes the project could bear a fruit much sought-after in the Java community: a Java port to the Apple iPhone. Apple has not released a version of Java capable of running on the popular device. But Sun's Terrence Barr, technical evangelist for the Java mobile and embedded community, believes Apple's plans to release an SDK for iPhone in early 2008 may result in the open-source phoneME version of Java ME winding up on iPhone."
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  • by Templar (14386) on Saturday November 10 2007, @12:59PM (#21307681) Homepage
    Apple can't even commit to Java 1.6 for OS X -- I think you're being a wee bit optimistic.
    • Apple & Java don't play nice anymore
      Ah... I know what you mean! Never dip your apple slices in your java! It doesn't taste as good as you may think.
      • No but you can download up to date JVMs for windows from sun, you can't do that for OS-X.

        How much of this is suns fault and how much of it is apples fault I have no idea.

      • I guess thats one way to try and persude people to fork out for the upgrade. Unfortunately since many of them probablly won't anyone who develops in java and has OS-X as a target is probablly going to be stuck with 1.5.x for some time.

        Also it looks like that timeline is just speculation based on past behaviour not actual data from apple despite the title.

      • Re: (Score:3, Insightful)

        I don't know that I can agree that everyone should just calm down - a lot of people moved their Java development over to OS X because Apple made a huge deal about what a fan-freaking-tastic platform OS X was to code Java on. But 11 months later than the Win/Lin release? Come on now...that kind of delay does not indicate that they are taking developers very seriously, especially since said developers have been explicit ever since the ridiculous 1.4 delay about the fact that being up-to-date with Win/Lin is
        • What did they add to 1.6 anyhow? I know 1.5 just introduced a bunch of non-OO crap to please .NET developers. Generics were cool, but otherwise 1.5 was a waste of time.
  • I can't tell whether it was Apple's intention from the beginning to deliver the SDK for 3rd party development or if that's something that happened in response to industry-wide criticism, but either way, it is crucial to the acceptance of the iPhone for large business. A port of Java is icing on the cake, although that may become more important with time.

    Speaking of being ready for business, the rhetoric across just about all media is that the Mac is a great computer for home use but isn't ready for business

  • A few years ago Apple was all over Java.

    Apple rewrote their WebObject platform into Java. They built bindings into MacOS 10.3 making Java apps 'native', heck spent serious resources Aqua-fying Java to look native.

    So now there are a coupla Mac apps that are actually Java.

    But the bindings have been depreciated. And Apple is getting slower & slower about releasing Java updates. All the while additional toolsets are getting added, receiving support, etc.

    Then there's the iPhone, which Apple has made clear they've little interest in adding Java to.

    So does Apple perceive Java as moving into the also-ran category? Something that isn't gonna pay off development & support effort as a major player on the desktop? What makes it inappropriate for the iPhone?

    Are there any Java-on-Mac developers willing to share their insights? Folks who actually use it, pay attention to it on an ongoing basis, etc.?

    • by mccalli (323026) on Saturday November 10 2007, @01:17PM (#21307855) Homepage
      So does Apple perceive Java as moving into the also-ran category? Something that isn't gonna pay off development & support effort as a major player on the desktop? What makes it inappropriate for the iPhone?

      I believe that's their perception, yes. I believe it's wrong too.

      Are there any Java-on-Mac developers willing to share their insights? Folks who actually use it, pay attention to it on an ongoing basis, etc.?

      Sort of - allow me to pontificate for a moment please.

      I develop a lot of Java code, but it typically gets deployed on other platforms other than the Mac. It's a mix of desktop and server-side, and it's for internal apps only.

      I would like to develop this using my Mac - it's not that I will unleash a mass of Mac Java apps on the world (though I have unleashed one), it's more that it allows me to pick the Mac as my daily working tool. I believe Apple have underestimated the demand for Macs amongst the more technical crowd, and I am hopeful of an OpenJDK port to OS X to take this worry away.

      To summarise: perhaps Apple are right about desktop apps in Java on their platform. I still believe they're wrong in the general case though, and that they should still either keep up with the JDK or just help with the port to the OpenJDK and let others keep up for them.

      Cheers,
      Ian
      • Tit for tat (Score:4, Interesting)

        by 2nd Post! (213333) <gundbear@pacb[ ].net ['ell' in gap]> on Saturday November 10 2007, @04:36PM (#21309033) Homepage
        I bet some bad blood exists because Sun has taken so long to port OpenOffice to native Mac status. By the time they finish, Apple will have a full fledged office competitor themselves in iWork!

        So essentially because Sun has decided Apple is not worth the resources to support OpenOffice on the Mac, Apple has decided Sun is not worth the resources to support Java on the Mac.
        • Re: (Score:3, Interesting)

          Thanks - yours is exactly the sort of viewpoint I was hoping to hear from - real life tool users, not armchair zealots.

          No problem - hope you've got email notification on because I switched the machine of after making that post and missed your reply.

          So in your opinion an up-to-date JDK is what you require, and could live without OS hooks, native-GUI, etc.?

          Yes - that's exactly it. There will be some need for customisation, specifically the menu bar code on client-side, but that's already done and wor
    • Let's look at this. Supporting the latest version of Java and binding it directly to MacOS is a development issue. It is not necessarily going to effect the Mac end user. Developers are expected to primarily use XCode. Not supporting the latest version of Java is simply going to mean that developers are not going to use macs, and Mac users are not going to be able to use the absolute latest software. To me this is bad, but Apple will do what Apple will do. Java is still available, and I,as an end user
      • Maybe they dropped it because nobody was using it. A massive development effort that could be used to improve the tools that Mac developers actually use. It's not like Windows app developers use Java either, so Apple isn't losing much in the way of cross platform apps (are there ANY popular apps for the mac written in Java other than Azureus?)

        Apple has done quite a bit to improve their development environment in Leopard, they aren't scorning third party developers at all on the Mac.

        • (are there ANY popular apps for the mac written in Java other than Azureus?)
          NeoOffice.
        • LightZone [lightcrafts.com] A truly great photo editor (and based on Ansel Adams' zone system), is written primarily in Java (there is some native code for where Java can't fully meet native look and feel). It is a great example of an app that is written in Java. There are some others out there, but they don't make a big deal about being written in Java - they just are.

          Nor should they. I don't buy/use software based on what it is written in. I pick it based on how it does at the job in question. Most of the software I w
        • ... are there ANY popular apps for the mac written in Java other than Azureus?

          Cyberduck [cyberduck.ch] is one I use regularly, a (s)ftp client, and it is indistinguishable from a Cocoa-based application. Indeed Cyberduck is a showcase [cyberduck.ch] of MacOS technologies: Spotlight, Bonjour, Keychain, Applescript, iDisk, drag-'n-drop, etc.

          I've always assumed there are vertical applications able to operate on the Mac because of Apple's Java support, much like other *nix-based code can be migrated without major (non-GUI) trauma.

    • Re: (Score:3, Insightful)

      Speaking as a Macintosh user (and not a developer) Java does, and has always, sucked on Macintosh. I've yet to find a single Java app worth running, and it's only recently that Java applets on websites have actually worked without crashing the browser-- timely, now that most websites have ditched their Java applets.
    • Re: (Score:3, Interesting)

      Are there any Java-on-Mac developers willing to share their insights? Folks who actually use it, pay attention to it on an ongoing basis, etc.?

      I'm a professional Java-head, and I use a Mac most of the time. But if this shit keeps up, I might have to switch to Linux for my work (certainly not Windows, and probably not Solaris either).

      The stuff I write is mainly server code that gets deployed on *nix boxes. (Which I think is Java's real strength - desktop Java apps and web applets seemed like a good idea at one point, but they're a lost cause.) I don't deal with the Java GUI libraries much, and I'm not particularly interested in the iPhone. I just

  • by Diomidis Spinellis (661697) on Saturday November 10 2007, @01:14PM (#21307823) Homepage
    While an open source Java port would be an interesting development, the real issue is whether Apple is interested to support Java on its platforms. A recent Javalobby article [javalobby.org], titled So Long Apple. The Party's Over, gives several arguments supporting the position that Apple is doing a lot less than what it should in order to properly support Java. A high-quality implementation of the Java virtual machine needs all the help it can get from the underlying platform. For an illustration of this, see how slickly Java runs on Sun's Solaris. If Apple isn't interested to put its weight behind Java, it's unlikely that Sun will fill this role. Sun is putting a lot of effort to tune Java on the Windows platform; I doubt they have the resources and motivation to do the same with Apple's platform, due to the significantly lower market share of Mac OS X. So, while an open source port of Java is nice, full-hearted support from Apple would be a lot better.
    • An enterprising developer is already working to get FreeBSD's Java 6 on Leopard:

      http://www.theserverside.com/blogs/thread.tss?thread_id=47500 [theserverside.com]
    • Are iPhone users really that interested in Java? Given that it's an interpreted environment, I question its efficiency. That speed and efficiency loss is not that critical on a desktop, but when you get a palm-sized computer, it can become an issue.

      Personally, I would rather make a native app just for iPhone than do a Java app for iPhone. iPhone really doesn't have a market fragmentation issue, it's its own segment. Given how fragmented the phone market is, a Java app would be better as a whole, but I r
      • Are iPhone users really that interested in Java? Given that it's an interpreted environment, I question its efficiency.


        Considering that iPhone users consider the phone's web browser to be an acceptable way to write iPhone apps [37signals.com], I highly doubt efficiency is the reason for their lack of interest.

        • most iPhone users do not consider the web an acceptable way to write apps (except for just a very few things already appropriate for the web), its just that apple hasn't allowed anything else *yet*, so we're stuck with either a (very good these days) third party created "hack" to allow native code, or the webapps
  • Don't get me wrong - Java SHOULD have been on the iPhone and its almost nothing but a positive thing...

    BUT... Since Java hasn't been an option, people have been writing and porting native applications to the iPhone, even without the SDK.

    Assuming we can all agree that usually native > Java, so I'm afraid this may lower the overall quality of available apps. Understandably, developers don't want to write native applications for every single device. Let's be honest though - Java is a shortcut - and pr
    • Say what you want on swing in general java desktop applications but javaME really is sweet.

      Google maps load in seconds on my cell phone with its tiny 200 mhz processor. I imagine with the more powerful Iphone that javaME would run quite well.

      Java really is not that bad for server and micro apps.
    • Re: (Score:3, Insightful)

      Not having the option of writing apps in Java equals more native apps

      No. You forget that there's a third option - not releasing the app for the iPhone at all. Without a Java interpreter, application providers may decide that the marketshare of the iPhone is too small compared with the marketshare of phones that support Java, and decide not to release their applications for the iPhone. In other words, not having Java apps equals fewer apps, not more native apps.

  • It all depends (Score:5, Insightful)

    by 0xdeadbeef (28836) on Saturday November 10 2007, @01:53PM (#21308091) Homepage Journal
    Will the iPhone's SDK be open, or will it be closed?

    Java is a hole in the "security" of devices, in that it allows the execution of arbitrary code outside of the device's native "security model". And I use scare quotes because by security, they really mean control, and by security model, they mean control over who is or isn't allowed to produce software for the device, and run software on the device. If the Java runtime were trusted, then every Java application has the same rights as the Java runtime.

    But Java has also been used by those who are legitimately concerned about security, because the virtual machine does actually make the execution of injected code very difficult. And by supporting the runtime natively, it actually gives you better control over what executes and who can execute it.

    But that makes it easier to limit the features available on the devices, so you can claim to support third party software and still put up an impenetrable wall between applications and the useful, built-in capabilities that the carriers want to trick customers into believing are special "services" they must pay more for. Bluetooth, GPS, camera, and even networking have found their APIs stripped from Java on certain carriers' devices.

    If Apple produces an open SDK, then putting Java on the iPhone is simple matter of porting it. Apple doesn't even need to be involved.

    But if Apple uses code signing to control who is and isn't allowed to release software for it, you can forget Java ever appearing, because then anyone could write software for it. They don't seem to be at all interested in supporting Java themselves.
    • It may be bad form to reply to ones own comment, but I'm shocked no one has mentioned Android yet.

      The reason Java has such a bad reputation on mobile devices is because the applications tend to suck or tend to be toys, and most of them are both. There is nothing wrong with Java itself. The problem is that MIDP is damn near useless for doing anything important. The controls look like ass, the base system is crippled, and you can't trust that the JSRs you require are on all the devices you want to support.

      And
  • by rpp3po (641313) on Saturday November 10 2007, @02:26PM (#21308303)

    It's very questionable that they would even extend their Java efforts for the iPhone when Java support by Apple for Mac OS X might soon be over, but continued by Sun.

    Main argument: Kernel APIs are stable since OS X 10.4, all major high performance graphic foundations since 10.5. The JDK could be put almost completely onto public APIs so Sun could take over development without the need for so much insider involvement anymore.

    I've found the whole story here: http://javablasphemy.blogspot.com/ [blogspot.com] (currently overloaded)

  • This is so transparent.

    This has *NOTHING* to do with any Java anniversary.

    This is about competition, and that is good.

  • by radimvice (762083) on Saturday November 10 2007, @05:22PM (#21309321) Homepage

    I'm a mobile phone game developer that has ported commercial games to over 200 handsets across all of the major Western carriers. This includes lots of crappy phones that could barely eke out 1fps, and lots of phones that hit 40-50fps without missing a beat. Overall though, I have a MUCH easier time porting for Java devices than for BREW [wikipedia.org], because Java is simply much easier to develop stable programs for, which means less bugs to waste time tracking down, which means you can make better quality software.

    And as far as Java being slow, bloated, etc., maybe all that was true back in the 90's, but today it's perfectly fine for development on any modern machine, all of our in-house development tools are written in Java and work perfectly. And J2me [wikipedia.org], the subset of Java that you find on the phones, is particularly lightweight and speedy - most mobile JVMs compile rather than interpret the Java bytecode, and some ARM cell phone processor architectures actually execute the straight J2me bytecode directly in hardware. What varies performance most is not usually the choice of Java vs BREW for running applications, but the speed of the phone's processor and its ability to paint to the screen quickly, and in my experience these vary regardless of whether a phone is using Java or BREW. A good Java phone will be entirely indistinguishable from, if not even more capable than, a good BREW phone in terms of its game-playing ability.

    If Java is ported to the iPhone, it would let existing game developers easily target their games for the iPhone during the standard porting process, and they could spend the extra time perfecting interfaces and controls to take best advantage of the iPhone's capabilities. This would mean an instant library of hundreds of quality commercial games each year, with a fast-growing library of independently-developed mobile games as well (that is, if AT&T grants its contract holders access to them). Otherwise, without a Java port it would mean a much more expensive porting process to a separate, proprietary SDK, which few mobile game companies with enough development resources will be able to profitably accomplish. So you'll probably get EA Tetris for your iPhone and little else, oh joy.

    • Also, is my impression of Java outdated? Is it not slow, bloated (JRE + app), and have an ugly UI?
      Yes, your impression is outdated.
      • Java's default UI is still ugly. Also, to do a Java app on the iPhone seamlessly (by which I mean it uses iPhone UI components, animation, etc.) would mean that you'd have to write native code + JNI to access the native Cocoa UI API. Apple used to have a nice Java/Cocoa bridge API for desktop OS X, but they're no longer updating it and its use is deprecated. Given that, I highly doubt they'd have a Java/iPhone bridge API. Hence, you'd have to write all the UI for your app in native code anyway. So why
        • "Java's default UI is still ugly"

          I guess that depends on the taste . Personally , i like the Java GUI .
          But i don't really care about the iphone , i'm looking into openMoko .
        • Re: (Score:3, Informative)

          Java's default UI is still ugly
          If you are running windows, swing will use your windows theme (by default).
          And, as of jre 1.6.0 swing can also be set up to use gtk themes as well


          I wish steve jobs made that iPhone keynote a little more dramatic, by saying:

          "iPhone runs Solaris 10"
          Featuring core stability, and java!
      • Re:Why? (Score:5, Insightful)

        by burris (122191) on Saturday November 10 2007, @01:41PM (#21308005)
        Given that the only popular Java application on Mac OS X, Azureus, is universally regarded as being slow, bloated, and ugly, I'd say the GP's impression is not at all outdated.
        • So you're basing your assessment on one desktop app? I thought we were talking about JME, not J2SE. Anyway, speaking as an enterprise Java developer, for distributed business apps Java is hard to beat.
            • Re: (Score:2, Interesting)

              Uhhh, if the constant cost of a method call is the limiting factor, why not just get a processor with a higher clock frequency? I mean, would you trust your money on hand-written assembler in a world where regulations can change yearly and in a company which wants to skimp on the hardware?
        • by Savage-Rabbit (308260) on Saturday November 10 2007, @05:10PM (#21309251)

          Given that the only popular Java application on Mac OS X, Azureus, is universally regarded as being slow, bloated, and ugly, I'd say the GP's impression is not at all outdated.
          I will admit that large Java GUI apps in particular can be slow and buggy and I can't say I can remember a whole slew of Java powered consumer applications that are popular among normal OS X users. I do however use quite a lot of Java apps at work. A few applications I can remember off the top of my head are development apps like Eclipse, Intellij, NetBeans, I have also on occasion used a of Java powered LDAP navigator, a whole collection of SAP utilities, Oracle utilities of various kinds... the list goes on. If I recall correctly I read somewhere that the new Lotus Notes 8 will be Java powered. There are probably a few more Java apps that I use but haven't noticed that they are Java apps since when are properly written and packaged, Java GUI apps can be quite hard to tell apart from regular OS X apps. It would certainly be a lot harder to use the Mac in a corporate environment without Java apps. I can certainly see why Java would be a good choice for quickly bolting together Java GUI Apps on Mobile OS'es and from a business point of view the 'write once run everywhere' cross platform aspect of Java has the same obvious appeal on mobiles as it has on desktop computers. I have seen anything from small programs like expense tracking software to things like fully fledged 3G streaming media players implemented in Java on Mobile Phones.
          • Re: (Score:3, Insightful)

            I can't speak for the popularity of Limewire, but it's just as slow, bloated and ugly as Azureus. (Well, ok, probably less ugly-- but definitly slow and bloated!)

            The other examples you cite are all programmer's tools, so I can pretty much guarantee they're not "popular" among anybody except perhaps software developers. But software developers on Mac have XCode, so there you go.
      • Re:Why? (Score:5, Interesting)

        by huckamania (533052) on Saturday November 10 2007, @01:45PM (#21308041) Journal
        JavaME is very easy to write and very easy to learn. Eclipse plus the ME extensions plus the phone emulators really makes developing a quick and dirty app for a cell phone very easy.


        I wrote this at night over about a month:

        Baby Cell [download.com]

        This app lets me hand my phone (or an old phone) to my 3 year old and I don't have to worry about her calling anyone or erasing stuff. It's got basic password protection and I wanted to do more, but the end product has 15 songs, a bunch of shapes and colors, her own voice. It was more interesting when she was 2, but still, it was a fun project.

        Does anyone know yet what the cost will be to develop for the iPhone? It cost me nothing but time to write Baby Cell.

    • Re:Why? (Score:5, Interesting)

      by Lisias (447563) on Saturday November 10 2007, @01:08PM (#21307769) Homepage
      I agree with the ugly interface, but just it.

      As a former worker on that industry, I can tell you that there's too few applications that can't be built faster and cheaper on a good KVM than on native code.

      I used to run Java games on a Siemens S55, and it work well.

      One of the main problems with Java ME is the lack of interest, from the mobile industry, to invest money on something that will cause beneficts to their competitors too. They prefer to loose two users to give one to the competition.

      Another one are the Operators. They are alergic to anything that gives freedom to theis costumers.

      On the time I used to work for Siemens Mobile (RIP), I heard a history about why in hell the JME of S55 series can't access the InfraRed device (as the S45, that I still use nowadays, has a IR API for the Java).

      The answer?

      The Operatos demanded that Siemens throw out the IR API, as they do not want S55 users to intercomunicate without paying something for them (by buying GSM services). If the Siemens didn't complied, it would loose a major incoming as the Operators were the bigger buyers at the time.

      The problem is not the technology. It's the industry.
      • Your article is a great reason why we should fear DRM.

        WHen I read things like this from cell phone developers I only think its what exactly what Microsoft would love to do with desktop pc's and lock them into generic appliances where everything is rented out.

    • Re:Why? (Score:5, Informative)

      by shutdown -p now (807394) <int19h@ g m ail.com> on Saturday November 10 2007, @01:35PM (#21307973)

      I have not found any really compelling Java apps on my desktops (Linux and Mac OS), are there really any reasons for needing them on my phone?
      J2ME is very different from desktop Java. It's one of the oldest APIs for handheld devices around, and there is a lot of stuff written for it already - tons of games [midlet-review.com], instant messengers [bombus-im.org], e-mail clients [movamail.com], and lots of other stuff. GMail Mobile [google.com] is a J2ME application, and so is Opera Mini [operamini.com] (granted, the latter not really needed on an iPhone or a decent smartphone, but priceless on plain Java-enabled mobiles like my Sagem my301).

      So, if there are native apps, why would we want Java?
      Considering the above, the short answer is: to use all the stuff already available for J2ME for other platforms.

      Also, is my impression of Java outdated? Is it not slow, bloated (JRE + app), and have an ugly UI?
      It is still relatively slow, of course (well, what do you expect from a language that forces everything onto the heap?), but it certainly works good enough for plain GUI apps, even on low-end phones (those not even considered smartphones). Apps are small. Tthe size of J2ME runtime is usually hard to tell since there are many different ones available, and which one your phone uses is not always obvious. UI is an interesting question: J2ME GUI toolkit is specifically designed [wikipedia.org] so that it does not enforce any specific L&F or interaction model, and a well-written J2ME application should have native L&F on any implementation, and be fully resolution-independent. For stuff like games, it still allows them to get a fullscreen canvas and draw whatever they want on it, and interact with the keypad/keyboard and touchscreen directly.
      • So, if there are native apps, why would we want Java?
        Considering the above, the short answer is: to use all the stuff already available for J2ME for other platforms.
        And additionally, all the stuff not yet written that is easier to write for J2ME that natively for every phone OS.
    • Well, it depends (Score:4, Interesting)

      by SmallFurryCreature (593017) on Saturday November 10 2007, @02:13PM (#21308213) Journal

      Eclipse is nice, an IDE for java at first but suitable for other languages, and because it is java, it could in theory run on all os'es that have java.

      Azureus is nice, a bittorrent client, and because it is java, it could in theory run on all os'es that have java.

      Opera for mobile phones is Java.

      These are just the ones I use most often.

      The bad thing about java is that the old people among us remember it from the web days when everyone used it to bloat their pages when we were on modems that already choked on dns lookups. When your memory was measured in MB and java wanted GB that is when we got our first taste of java and my god did it taste foul.

      Today that matters less, we got faster internet, we got more memory and more power, so while java still has a bloated feel to it, it doesn't matter anymore.

      To be fair, java is only "bloated" because it replicates what your "local" programs already have in the OS. IF java apps didn't do that, and heavily relied on the OS they wouldn't be portable.

      The most important reason to want java is that it would allow ANY java app to be run under it. No more need for signing, java would be signed, not the app running on it. Suddenly the iPhone would have a ton of third party stuff available.

      There is a reason american phones often lack the java capability that exists on the same model in the rest of the world, java opens up the phone.

      So java is good. Yes it is a bit bloated and a big of a hog, but that is the price for having apps that port easily.


      • There is a reason american phones often lack the java capability that exists on the same model in the rest of the world, java opens up the phone.


        Out of curiousity, and because someone here will know, what the presence of Java on mobiles in the US and how does it compare to the rest of the world? Is Java standard in most countries on modern phones but not the US, or is it much patchier?
    • Also, is my impression of Java outdated? Is it not slow, bloated (JRE + app), and have an ugly UI?
      Only by about 10 years or so...