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IBM Plans to Open the Cell Processor
Posted by
Zonk
on Tue May 24, 2005 01:40 PM
from the fantasy-and-microchips-shooting-from-the-hip dept.
from the fantasy-and-microchips-shooting-from-the-hip dept.
morcheeba writes "According to an EETimes article, IBM is planning on releasing the full specifications and software libraries for the powerful processor that will be in the Playstation 3. The goal is to stimulate open-source development for other applications of the chip. The article doesn't mention if there will be some affordable development systems for all these programmers -- I'm hoping for a ps3 devkit." From the article: "IBM is eager to find other opportunities for Cell, but it's going to take a lot of software work...Going to the open-source community makes sense, because they could attract a lot of pretty smart programmers who could spin out software and applications for Cell."
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All 3 consoles = IBM? (Score:5, Interesting)
What else? (Score:5, Informative)
Whats left is MIPS, Ultrasparc, PA-RISC, Alpha and special purpose FPGA chips.
MIPS is dead. SGI was producing servers on Itanium which also died.
Ultrasparc is dying in favor of x64. Sun guards its IP jealously. Low throughput but high floating and thread performance.
PA-RISC gives the best bang for the MHz. Good float, everything else runs too hot for now. Old old architecture.
Alpha was killed by HP. They'll try to sell you Itanium or PARISC before they sell you an Alpha. Development on it has completely stopped since 21264c. And I mean COMPLETELY.
FPGA chips are less efficient, and better use an ARM than an fpga chip.
So the two champions are PPC (and its derivative, Cell) and x86/x64.
Architecturally, PPC, and a 64-bit-only x64 are efficient. But IBM has been trying to push PPC in the market, working hard on a grand plan to take the market dominance away from x86. Look at all their offerings for Linux on PPC. They're prepping up this combination against wintel... and any usage of PPC means profits for them and Motorola, mostly to IBM in the higher end.
The choice is rather easy. If you will not use an IBM chip for a higher-end game console, what will you choose?
Parent
Sam Fisher? (Score:5, Funny)
Calling all pawns... (Score:5, Interesting)
Given that the only cell device is the PS3, and that sony would sooner slit their wrists than let users write their own code for it, we can only assume that IBM is hoping somebody else will pick up the cell for consumer devices.
The next "IBM Compatible" standard? (Score:5, Insightful)
Linux anyone? (Score:5, Interesting)
Parent
Re:Linux anyone? (Score:5, Informative)
Parent
Functional Compilers, anyone? (Score:5, Interesting)
"Why", you may wonder, but the answer is simple: Referential transparency or any kind of confinement of side-effects makes for easy parallelisation, which is what these Cell thingies are supposed to rock at.
This might be the one thing that will put FP back into the undergraduate curriculum.
-- Christoph
Re:Functional Compilers, anyone? (Score:5, Insightful)
Your idea seems to be that idealism would drive the CS curriculum, which then would drive the industry. My observation over the last 10 years has been the opposite. In 1996, CS freshman were learning Scheme and Haskell; today they are using Java, because "it's more practical and aligned with the industry" or some such excuse. But now that the bust has eliminated all the "I just want to get rich" CS students, maybe it will swing the other way.
Parent
Open HARDWARE movement (Score:5, Interesting)
This day and age, such an argument is complete BUNK. Hardware design is done on computers and chip specifications are more often than not specified in VHDL or Verilog--the "source code" of hardware if you will. Not only is design and simulation within the reach of even hobbyists, the end result is very similar to software in characteristics. While IBM is not completely opening things up to the point of showing the "source code" of the Cell processor, it is a great step to see all the specifications etc. without encumbrances.
Quite frankly I'm surprised the open source movement hasn't advocated open hardware much more vigourously. After experiences around NVidia and ATI and Intel you'd have to be a fool not to realise that open hardware isn't just an interesing idea, it is NEEDED for the success of open software.
OpenCores (Score:5, Informative)
I've got my own project on there, in a bid to develop a totally parallel OO-based processor, but not had much time to work on that recently.
Those interested in Open Hardware should visit this and similar sites, to see what is happening out there, whether or not they believe the idea could work in practice. Why? Because it is an excellent source of ideas, and ideas are what keep all the IT markets moving.
Parent
A free anti XBOX 360 Army (Score:5, Insightful)
Perhaps by giving every anti-Microsoft fanatic video game freak an outlet? When licensed 3rd party support becomes even on both sides of the map, it will be consumer mods that make the difference to gamers. Can I mod chip it to play foreign games? Can I put vinyl kits on it? Can I use it to power my toaster?
Theoretically, one might be able to write some code that will allow you to play foreign games without having to void your warranty. How huge is that?
Also, Sony is going to need something extra to get people to buy it's system after a XBOX 360 Holiday season, and this may just be that.
Fortune Cookie in the Oven (Score:5, Funny)
This has the sound of the next Slashdot Fortune Cookie in the making -- or should I say in the baking?
Script Flip Chip (Score:5, Insightful)
This time, IBM is the necessary part in the Playstation, which is in the hands of this generation's maverick niche market: gamers. Their Cell processors give them Microsoft's opportunity: base the market in the demanding niche, and market their product outside of it, leveraging their market feedback and brand into the larger market, including supplying competitors to the original platform. IBM is flipping the script: selling hardware means opening the software promotes their sales, inverting Microsoft's formula of taking software proprietary to capture more of the market defined by the hardware.
It all looks great on paper. Especially the greater scalability and persistence of open software, compared to Microsoft's centralized, proprietary approach. Time will tell if IBM can manage the opportunity, competing against Microsoft, as well as Microsoft did in the 1980s - and better than Microsoft will in the 2000s.
Steps for Opening Cell (Score:5, Interesting)
(2) Give it to taiwanese motherboard makers to make microatx mobos on the cheap. Aim for $40 for lower speed ones and $100 for full speed Cells.
(3) Put out all the specs of the Cell and any possible firmware sources online, and put them under the BSD license.
(4) Provide licenses to other devleopers to make cheaper versions of the Cell.
(5) Watch Linux and NetBSD grow on it. Watch cisco use it on their high-throughput routers and other manufacturers use it. Watch the app base grow.
(6) Profit!
Alternatively sit on it and let it rot like Palm is doing with BeOS.
Re:What I wonder... (Score:5, Interesting)
The more people that buy Cells to put in to widgets the lower the cost for Sony.
Parent
Re:What I wonder... (Score:5, Insightful)
Doesn't sound like they're particularly upset about it.
Parent
Sony must have approved this (Score:5, Informative)
Sony must have given its approval for releasing this information. It could not happen without them.
If Sony did not know, and IBM made this move without their approval, I could see Sony NEVER buying from IBM again. That is too big a risk for IBM. Heck, most companies would think twice.
Will it be easier to make a mod chip if people know how the processor works? Or did Sony add their DRM elsewhere? Who knows. IBM is not releasing the blueprints for the Playstation 3, just the processor.
Sony is a big company that hires smart people. Maybe they figured out hiding the electronics will not prevent reverse engineering. Maybe the new PS3 has some technology that makes it difficult to mod.
Maybe this is like Microsofts WMV, it is unhackable, nobody can get it to play a stream if DRM v9 is enabled. Not one person on the planet. And it has been over a year now.
For the PS3, they don't need for their game machine to be unhackable forever, just until the PS4 comes out. :)
Parent
Re:Sony must have approved this (Score:5, Interesting)
Each Cell is given a GUID, a global identifier, [theregister.co.uk] and will come with a crypto-signature authenticating it as a genuine DRM secure chip.
You can't defeat the system without (1) extracting secret keys from each chip one-by-one, or (2) generating a fake crypto signature to falsely authenticate a non-DRM enforcing chip. If you do manage to extract a key from one of the chips and they find out about it, they will place that key on a revokation list and it will become useless. So each chip you manage to rip and extract a key is good for creating one "liberated" system, and you still have to be extremely careful that no one can ever detect that you have done so.
The Pentium 3 unique ID numbers got killed off because of public outrage, and that system was nothing compared to what they've built into the CELL processor. It's about time we see some coverage of this aspect of the chip, and refuse to buy any CELL chips or CELL hardware unless these UNIQUE PROCESSOR IDENTIFIERS are removed.
-
Parent
Re:Neat But... (Score:5, Funny)
Buy a PS3?
Parent
Cell: new desktop processor, or video-card killer? (Score:5, Interesting)
Linux? Sure. The "PPE" portion of the Cell is a POWER64, which Linux already runs on. The "SPE" engines are effectively going to need their own kind of OS to manage them, but you could start with a mostly-user-space API and move it into the Linux kernel after people have figured out what that OS should really look like. This is all new stuff.
Looking at the CELL architecture overview [scea.com], though, the Cell doesn't look to me like a desktop replacement. It looks like a video card replacement. Think about it: the biggest piece of closed-source, proprietary hardware in your PC right now is your video card, with its sekrit interfaces and binary-only drivers. We're already starting to see a movement towards more general-purpose use of that hardware with things like nVidia's Cg toolkit [nvidia.com]. The CELL is the logical next step in that direction. You'll have a video card that runs Linux (or, ideally, a video card that acts as just another (heterogeneous) processor in your system).
Parent
Re:It has still yet to be explained to me (Score:5, Interesting)
They have to present the divisions between these SPE processors, or some abstraction which becomes the divisions between them by the time the program is run, visible to the programmer-- since the programmer is the one parallelizing the code. What do these divisions look like to the programmer? Threads? Processes? "Cells"?
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Think "Beowulf Cluster" in your living room (Score:5, Interesting)
The cell system workload sharing system is apparently accessible through the general bus so it can theoretically farm tasks out to any Cell on the same network. So if you've got a WiFi network between your PS4, HDTV, TiVo, Stereo, and cell-powered PDA your video games (or PDA) could take advantage of those other devices' unused clock cycles.
Here's some A to RTF.
http://arstechnica.com/articles/paedia/cpu/cell-1
http://arstechnica.com/articles/paedia/cpu/cell-2
Parent
Re:Interesting (Score:5, Informative)
So, no, the documentation doesn't always get released.
Parent
Re:Interesting (Score:5, Funny)
you are obviously a script.
Parent