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Mono Coders Hack Linux Silverlight in 21 Days
Posted by
CmdrTaco
on Mon Jun 25, 2007 11:55 AM
from the break-out-the-red-bull-and-go-go-go dept.
from the break-out-the-red-bull-and-go-go-go dept.
Etrigoth writes "After the recent announcement of Silverlight by Microsoft at their Mix event in Vegas, Miguel de Icaza
galvanised his team of developers in the Mono group at Novell to create a Linux implementation, a so-called 'Moonlight'.
Remarkably, they achieved this in 21 Days.
Although they were first introduced to Silverlight at the Las Vegas Mix, de Icaza was invited by a representative of Microsoft France for a
10 minute demonstration at the Paris Re-Mix 07 keynote conference, should they have anything to show.
Joshua, a blogger for Microsoft has confirmed that the Mono team did not know anything about Silverlight 1.1 before its launch. Other members of this team have blogged about this incredible achievement, Moonlight hack-a-thon. It's worth noting from a developer perspective that Moonlight is not Mono and doesn't require Mono to work"
Joshua, a blogger for Microsoft has confirmed that the Mono team did not know anything about Silverlight 1.1 before its launch. Other members of this team have blogged about this incredible achievement, Moonlight hack-a-thon. It's worth noting from a developer perspective that Moonlight is not Mono and doesn't require Mono to work"
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Wonderful (Score:4, Interesting)
Regardless though, having a native solution is always good.
Re:Wonderful (Score:5, Insightful)
Court: "Microsoft, you've been found guilty of anti-competitive and monopolistic practices. What do you have to say for yourself?"
Microsoft looks at the floor, hands in pockets, mumbles "Sorry...."
Court: "Well, don't let it happen again!"
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Re:Wonderful (Score:5, Insightful)
But that being said, Apple hasn't been bitchslapped or even investigated for the charges I read about from time to time, about early on how Jobs manufactured an iPod shortage to enrich Apple's margins. That kind of amazes me, because I'll read about that from time to time in articles that praise Jobs performance since he got back. I suspect that if that and the mandatory minimum pricing on the iPods isn't considered to be fodder for antitrust suits, I doubt that MS should be smacked for removing an insecure browser from the market. Even if it does harm the competition or consumer.
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Re:Wonderful (Score:5, Informative)
First off, despite what you may have heard, in the US at least, monopolies are not illegal. If by fair competition you become the only player on the block, you are not subject to antitrust law. If, however, you use your monopoly position to create barriers to entry into the market (other than the natural barriers caused by competition) or if you use your monopoly in one market to unfairly compete in another market, you may be subject to antitrust law.
With regards to Apple -- and for the record, I am not a fanboy, I don't own an iPod and I run Debian on my Thinkpad -- there is very little evidence that they have a monopoly anywhere at all. First: the iPod is not a monopoly. This seems to be very difficult for some Slashdotters to grasp. Yes, it is by far and away the most popular digital music player on the market today, but it is not the only one. And it isn't like the only alternative is Microsoft's Zune or some other non-profitable offering subsidized by a powerful company trying to break into the market, either. There are literally thousands of competitive offerings, with the same feature set as the iPod, many of them technically superior in pretty much every way to the iPod, that are cheaper to boot. People in the US don't seem to buy them much, but they most certainly are available. The barriers to entry in the digital music player market are extremely low, and there is nothing whatsoever about Apple's dominance that changes that. Companies like Creative, iRiver, and countless other small no-name brands from China manage to remain profitable, although their volumes are somewhat lower than Apple's. But hey, newsflash: most markets have a dominant player. That doesn't mean the dominant player has a monopoly, and even if it they did, it doesn't mean they obtained that monopoly unfairly or that they're abusing their monopoly to fix prices.
The only semi-possible charge related to antitrust law that has ever been levied against Apple is with regards to their Fairplay DRM, which is only available on the iPod, and which allegedly causes vendor lock-in. Well, there's a big reason that no one ever pursues this: it's a non-starter. Many competing music players play AAC without DRM these days, and according to Apple's own data, the overwhelming majority of music on people's iPods does not come from the iTunes music store, which is pretty much the only place that you might get AAC + Fairplay tracks. Unless you put DRM on your own tracks -- and who does that -- most music is still ripped from people's own CD collection or obtained illegally via P2P or similar.
These complaints about Fairplay also ignore the glaringly obvious: pretty much any proprietary software package also has proprietary file formats, many of which are deliberately obfuscated, precisely in order to lock users into their products. Reading Microsoft hackers' own experiences reverse engineering the WordPerfect document formats back when that product was dominant is extremely illustrative in this regard. (The fact that I'm pointing out that this is standard industry practice should not in any way be construed as support for said practice; I am in favor of open document formats precisely because I disagree with vendor lock-in. But the fact remains: this sort of thing, by itself, is not an antitrust violation.)
In fact, my iRiver (which I purchased because it supports Ogg Vorbis and love) supports some DRM-laden format of its own, IRM or somesuch, which
Parent
Re:Wonderful (Score:5, Informative)
No, Adobe, we haven't forgotten.
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Re:Wonderful (Score:5, Insightful)
I just watched the video. I saw nothing that Flash couldn't do, much less anything that Shockwave couldn't do.
The reason why Flash is popular isn't because you can create complicated applications with it. (You can, but nobody uses them.) The reason why it's popular is because it's small, fast, and has a very large, cross-platform installed base. Silverlight isn't any of those three.
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Re:Wonderful (Score:5, Insightful)
And why did YouTube decide on Flash as their standard? Because Flash plugins were mature and reliable, worked well with all leading browsers and OS platforms, and even came pre-installed with many browser distros. Because it allowed them to avoid the game of "Select your poison: Windows Media, Real, or QuickTime?" that users at previous video sites had to play. Because tools for generating and publishing Flash content were not onerously expensive.
Is Silverlight any of these things yet?
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Re:Wonderful (Score:5, Funny)
Oh the irony...
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Re:Wonderful (Score:5, Informative)
For one thing, Silverlight supports the VC-1 codec. This would allow embedded HD video which Flash currently can't handle.
Ever since Adobe started using the On2 codec, HD Flash is not a problem. We just shipped several HD clips in Flash for a job and they looked great.
Parent
Re:Wonderful (Score:5, Insightful)
Miguel has not taken anything away from Linux, everything he's done has added to the choices we have. I would rather have an open-source implementation of Silverlight for Linux than have no implementation or a closed-source implementation. If you don't like Silverlight, don't install Moonlight, but don't presume to tell me if I should or should not use it.
If anything, Miguel has just proven that even if Microsoft keeps changing the API, the Mono team can keep up.
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What is Silverlight? (Score:5, Informative)
Okay, Silverlight is a Microsoft product [microsoft.com], and is some kind of plug-in related to "media experiences and rich interactive applications for the web", according to the above page. Not finding that especially enlightening, I clicked on the FAQ [microsoft.com], where the first question is "What is Silverlight?" [microsoft.com]. Great! Unfortunately it yielded a "We're sorry, the page you requested could not be found" error. Maybe I need Javascript turned on or something? Ah. There we go. [Shrug] Huh? Same terse verbiage-filled useless description as before. Thanks for nothing. Other information on the FAQ page imply streaming of content using "Windows Streaming is another major goal of the product, complete with fancy DRM [weak Golf clapping].
So, I'm still not 100% sure, but I think it's trying to emulate the typical user experience with Flash, including the ungraceful handling of missing/disabled browser features
Oh. I did find out that the Microsoft definition of "cross-platform" is Windows (versions unspecified) and Mac OS X 10.4.8+ (Intel and PPC), but they say they are considering wider support.
Favorite buzzword phrase: "free cloud-based hosting and streaming solution".
Cloud-based? I haven't heard that one before.
Re:What is Silverlight? (Score:5, Funny)
Cloud-based? I haven't heard that one before.
Vapourware.
Parent
What goes around comes around (Score:5, Interesting)
Now that Moonlight is finished Miguel and his team should, having listened to customer demand (I believe that's the excuse Microsoft always uses), build some Free extensions on to Microsoft's work. Meaning the best experience can only be had by people running Moonlight under GNU/Linux and that some functionality will be unavailable to other platforms.
Gosh, does that mean people will be locked-in to using GNU/Linux? Well Microsoft could use the GPL'ed code if they want to! We'll call it 'Freedom lockin'. :)
Re:And the novelty is... ? (Score:5, Informative)
If it had been done on a normal time scale, the novelty here would be the fact that the implementation exists. But considering it was done in three weeks, instead of six months, shows the sheer speed and effectiveness that Miguel's teams demonstrate.
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Re:And the novelty is... ? (Score:5, Insightful)
"Linux developers implement in two weeks the compatibility and usability features that Microsoft intentionally left out."
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Re:And the novelty is... ? (Score:5, Funny)
Strictly speaking, Linux developers copied Microsoft's copy of a product acquired by Adobe from FutureSplash via Macromedia.
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Re:And the novelty is... ? (Score:5, Funny)
That's not strict at all.
Microsoft used their copy of Java (.NET) to create a copy of FutureSplash which Adobe acquired via Macromedia, and Linux developers used their copy of Microsoft's copy of Java (.NET) to create a copy of the copy of FutureSplash.
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Re:And the novelty is... ? (Score:5, Insightful)
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Re:That's great! (Score:5, Informative)
Remember, Google is our friend!
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Re:Not good enough! (Score:5, Insightful)
The opcodes of the machine are documented on the standard ECMA 335.
The standard libaries and browser APIs are available from http://msdn2.microsoft.com/ [microsoft.com] a lot of the documentation is still under development for Silverlight 1.1 (1.0 is much more complete) so for a few things that are new in 1.1, you have to guess what they are, or look it up in the WPF docs (which is where stuff ultimately came from).
The format of the Silverlight compiled scripts is documented in ECMA 335 as well.
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Re:The MS teams (Score:5, Informative)
-Rick
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Re:No Mono in Moonlight (Score:5, Informative)
The Moonlight rendering engine is written in C++, this is the piece that can be used without Mono, although for most things you will want Mono.
The binding to link the engine to Mono is written in C#.
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Re:Cool, but ultimately pointless (Score:5, Insightful)
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Re:Why?! (Score:5, Insightful)
From http://www.adobe.com/licensing/developer/ [adobe.com]
"This license does not permit the usage of the specification to create software which supports SWF file playback."
It's a bit like having a research library that permits you access to any book you want, as long as your paper doesn't cite one as a reference.
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"Miguel de Icaza" account is an imposter (Score:5, Informative)
This is a shame, because that person has been flaming everywhere.
The slashdot admins have said that they can not do anything about it.
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