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Wintel, Universities Team On Parallel Programming
Posted by
kdawson
on Friday March 14, @01:14PM
from the gator-rays dept.
from the gator-rays dept.
kamlapati writes in with a followup from the news last month that Microsoft and Intel are funding a laboratory for research into parallel computing at UC Berkeley. The new development is the imminent delivery of the FPGA-based Berkeley Emulation Engine version 3 (BEE3) that will allow researchers to emulate systems with up to 1,000 cores in order to explore approaches to parallel programming. A Microsoft researcher called BEE3 "a Swiss Army knife of computer research tools."
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Firehose:UC Berkeley / MS Parallel Programming Lab by Anonymous Coward
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cool (Score:2)
Re:cool (Score:5, Funny)
(Okay, the joke would have worked better in the P4 days.)
"stuck with a ...serial programming model" (Score:5, Insightful)
Even languages like Erlang which bring parallelization right to the front of the language are still stuck running serial operations serially. There is sometimes no way around doing something sequentially.
Now, can we blow a few cycles on a few cores trying to predict which operations will get executed next? Yeah, sure, but that's not a programming problem, it's a hardware design problem.
Re:"stuck with a ...serial programming model" (Score:4, Insightful)
While I'll agree that not all programmers are stuck with the serial programming model, threads aren't exactly a great solution (http://www.eecs.berkeley.edu/Pubs/TechRpts/2006/EECS-2006-1.html [berkeley.edu]). They're heavyweight and inefficient compared to running most algorithms on e.g. bare hardware or even an FPGA. Plus they deal badly with embarrasing parallelism (http://en.wikipedia.org/wiki/Embarrassingly_parallel [wikipedia.org]). And finally they are HARD to use, the programmer must explicitly manage the parallelism by creating, synchronizing and destroying threads.
Setting aside those problems which exhibit no parallelism (for whom there is no solution but a faster CPU really), there are many classes of problems which would benefit enormously from better programming models, which are more efficiently tied to the operating system and hardware rather than going through an OS level threading package.
Re: (Score:2, Interesting)
It's the people who really can't program that are having significant trouble with parallelization in modern applications. That's not to say that in the future I won't love t
Re:"stuck with a ...serial programming model" (Score:4, Interesting)
Current operating system could run code in parallel if they stop scheduling threads a timeslice on a processor but instead schedule a timeslice across multiple processors. Take an array of 1000 strings and a regex to match them against. If the program is allocated 10 processors it can do a simple interrupt and have them start working on 100 strings each. By having the processors allocated can you avoid the overhead of switching memory spaces and of scheduling, making this kind of fine-grained parallelism feasible.
But the problem here is that most programs will use one or two processors most of the time and all the available processors at other times. And if your parallel operation had to synchronize at some point then you'd have all your other allocated processors doing nothing while waiting for one to finish with its current work. So there is a huge amount of wasted time by allocating a thread to more than one processor.
A solution to the unused processor problem is to have a single memory space, and so as a consequence only run typesafe code -- an operating system like JavaOS or Singularity or JXOS. This lets any processor be interrupted quickly to run any process's code in parallel, so CPU's can be dynamically assigned to different threads. Even small loops can be effectively run across many CPUs, and there is no waste from the heavyweight allocations and clunkiness that is caused ultimately by separate memory spaces needed to protect C-style programs from each other. This is why it is the operating system, not the programming models, that is the main problem.
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Yup. And as Amdahl's Law [wikipedia.org] (paraphrased) puts it: the amount of speed increase you can achieve with parallelization is always constrained by the parts of the process that can't be parallelized.
Re:"stuck with a ...serial programming model" (Score:4, Insightful)
In the very near future, we could potentially have systems with hundreds of cores that sit idle all the time because none of the software takes advantage of much more than 5-10 cores. Of course, this would never actually happen, because once the hardware manufacturers notice this to be a problem, they will stop increasing the number of cores and try to make some other changes that would result in increased performance to the end user. There will always be a bottleneck -- either the software paradigms or the hardware and right now it looks like in the near future it will be the software.
Yes, there are some algorithms that no matter what you do have to be executed sequentially. However, there is a huge truckload of algorithms that can be rewritten, with little added complexity, to take advantage of parallel computing. Furthermore, there is a slew of algorithms that could be rewritten with a slight loss in efficiency to be parallelized but with a net gain in performance. This third type of algorithm is what I think the most interesting is for researchers -- Even though parallelizing the algorithm may introduce redundant calculations or added work, the increased number of workers outweighs this.
In other words, what is more efficient: 1 core that performs 20,000 instructions in 1 second or 5 cores that each perform 7,000 instructions, in parallel, in 0.35 seconds. Perhaps surprisingly to you, the single core is more efficient (20,000 instructions instead of 7,000*5 = 35,000 instructions) -- BUT, if we have the extra 4 cores sitting around doing nothing anyways, we may as well introduce inefficiency and finish the algorithm about 2.9 times faster.
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Why 1000 ? (Score:2)
Re:Why 1000 ? (Score:4, Informative)
Basically 1000 is the goal, anything over that is a bonus. And yes, we like powers of 2 as much as you.
Linus Torvolds & Dave Patterson discuss it on (Score:4, Interesting)
Real Information (Score:5, Informative)
ParLab (what's being funded): http://parlab.eecs.berkeley.edu/ [berkeley.edu]
RAMP (the people who are building the architectural simulators for ParLab): http://ramp.eecs.berkeley.edu/ [berkeley.edu]
BEE2 (the precursor to the not-quite-so-microsoft BEE3): http://bee2.eecs.berkeley.edu/ [berkeley.edu]
The funding being announced here is for ParLab whose mission is to "solve the parallel programming problem". Basically they want to design new architectures, operating systems and languages. And before you get all "we tried that an it didn't work" there are some genuinely new ideas here and the wherewithall to make them work. ParLab grew out of the Berkeley View report (http://view.eecs.berkeley.edu/ [berkeley.edu]) which was the work of very large group of people to standardize on the same language and figure out what the problems in parallel computing were. This included everyone from architecture to applications (e.g. the music department).
RAMP is a multi-university group working to build architectural simulators in FPGAs. In fact you can go download one such system right now called RAMP Blue (http://ramp.eecs.berkeley.edu/index.php?downloads [berkeley.edu]). With ParLab starting up there will be another project RAMP Gold which will build a similar simulator but specifically designed for the architectures ParLab will be experimenting with.
As a side note, keep in mind when you read articles like this that statements like the "Microsoft BEE3" are amusing when you take in to account that "B.E.E." standards for Berkeley Emulation Engine. Microsoft did a lot of the work and did a good job of it, but still...
Cheap Bastards. (Score:4, Interesting)
Rick Merritt, who wrote the lead article also posted an opinion piece in EE Times [eetimes.com] lambasting Wintel for their lackluster funding efforts in parallel programming. I thoroughly agree with this guy. To quote:
Use your GPU (Score:5, Interesting)
PLINQ (Score:2)
Reconfigurable Computing / FPGA Acceleration (Score:3, Informative)
There's a growing community of FPGA programmers making accelerators for supercomputing applications. DRC (www.drccomputing.com) and XtremeData (www.xtremedatainc.com) both make co-processors for Opteron sockets with HyperTransport connections, and Cray uses these FPGA accelerators in their latest machines. There is even an active open standards body (www.openfpga.org).
FPGAs and multicore BOTH suffer from the lack of a good programming model. Any good programming model for multicore chips will also be a good programming model for FPGA devices. The underlying similarity here is the need to place dataflow graphs into a lattice of cells (be they fine-grained cells like FPGA CLBs or coarse-grained cells like a multicore processor). I can make a convincing argument that spreadsheets will be both the programming model and killer-app for future parallel computers: think scales with cells.
I've kept a blog on this stuff if you still care: fpgacomputing.blogspot.com
Parallel Computing is not magic (Score:4, Insightful)
Re:1000 cores? (Score:5, Informative)
Re:1000 cores? (Score:4, Insightful)
2) A significant number of applications can and do run on 1000+ cores. Sure, most are scientific apps rather than consumer apps, but there is a market for it nevertheless. Go tell a high performance computing guy that there's no need for 1k cores on a single chip and watch him collapse laughing at you.
Re:1000 cores? (Score:4, Funny)
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You could try and have a proces
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