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Education Programming IT Technology

Math And The Computer Science Major 1203

An anonymous reader writes "What sort of math are CS majors expected to take? Why are these classes useful? Does programming really have that much to do with math? Lineman.Net has published an article that answers these questions and more. If you are considering a CS degree, be sure to give it a look and make sure you are taking steps to prepare for your college career."
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Math And The Computer Science Major

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  • oh good lord yes (Score:3, Insightful)

    by 74nova ( 737399 ) <jonnbell@gma[ ]com ['il.' in gap]> on Wednesday May 05, 2004 @10:14AM (#9063019) Homepage Journal
    we have to know math because the math majors cant program, usually. as a programmer, youll have to work with NUMEROUS different people from all sorts of other fields. you might be designing heat control systems, biochem simulation software, or electronic simulation software like me. the more you know the better in this field, i think.
  • by Anonymous Coward on Wednesday May 05, 2004 @10:15AM (#9063043)
    Coding is not as important a part of computer science as you may think it is. CS is full of theorems and proofs. Computer science is the science of making algorithms more efficient. Programming is about implementing algorithms.
  • by sweet cunny muffin ( 771671 ) on Wednesday May 05, 2004 @10:16AM (#9063050)
    Useful?! You can't do anything without it. You can't study graphics without maths. You can't study 3d graphics and simulation without quite advanced maths. You can't study audio without maths. You can't study just about anything in computer science without maths.

    Only a Mickey Mouse comp sci course would not require maths to quite a high standard.
  • lots of math (Score:2, Insightful)

    by genner ( 694963 ) on Wednesday May 05, 2004 @10:16AM (#9063057)
    Excpect everything up to calculus 3, and possibly physics which is a calculus class in disguise They have litte or nothing to do with programming, Most of what you will learn in colledge has little to do with anything.
  • by Anonymous Coward on Wednesday May 05, 2004 @10:16AM (#9063058)
    Neural Nets store their information in matrices of varying dimensions. Without knowing how to manipulate them, you'll be in a world of pain.
  • All you can get (Score:1, Insightful)

    by Anonymous Coward on Wednesday May 05, 2004 @10:17AM (#9063070)
    Analytical skills are developed in large part due to math. Take all you can get and pay attention!
  • by Anonymous Coward on Wednesday May 05, 2004 @10:18AM (#9063081)
    The problem is is that alot of college courses I have seen focus on computer science which deals alot more with low level programming and algorithms, in which case you need some extensive math.

    I however write more applicatons/user interface type stuff, and use the libraries that CS guys create (STL to just name an example), thus I rarely ever write anything myself that I need advanced math skills.

    Programming in and of itself doesnt require math, but when you start writing advanced data structures, thats where you will need calculus/algebra and some others. It all depends what kind of programming you plan on doing.
  • by hornrimsylvia ( 696514 ) on Wednesday May 05, 2004 @10:18AM (#9063083)
    ..i never want to touch their code. usually it lacks basic logic. the programmer/designer usually does not have a good grasp on other mathematical concepts either. this is true for even simple business logic. the code is usually inefficient...in my experience anyway. the math really helps you to deal with thousands of processes working together, as well as potentially avoiding deadlock by looking at things on a grand logical scale. again, just my experience. take the math.
  • by GGardner ( 97375 ) on Wednesday May 05, 2004 @10:19AM (#9063089)
    Perhaps the most related, useful, but most underappreciated related discipline is statistics. Of all the non-CS classes I took, stats is the most relevant to my day-to-day life. For example, doing analysis of performance and tuning software system, I often see people use bogus statistical analysis, and making mistakes based on those results. Even if your curriculum doesn't require it, I would highly recommend taking a stats class or two.
  • Double Major (Score:5, Insightful)

    by ePhil_One ( 634771 ) on Wednesday May 05, 2004 @10:19AM (#9063094) Journal
    I double majored in Math/Comp Sci. I took a lot of logic courses, Diff. Eq., etc. The benefit is really understanding how all the numbers work so you can find intelligent methods of calculating things, instead of simply brute forcing your way through it all.

    I usually thought of it as the difference between learning how to program vs memorizing a bunch of useful code snippets and how to translate them to different languages.

  • by baudilus ( 665036 ) on Wednesday May 05, 2004 @10:21AM (#9063115)
    Most people don't ever use mathematics much more complicated than basic arithmatic, so why do we have to take it in school? Math isn't about math; it's about thinking. Complicated problem teach impressionable young minds how to tackle problems logically, using what you know to be true to determine what you do not. I happened to love it (of course), but a lot of kids were always complaining about how they were never going use Modus Ponens in life. Turns out they were very wrong...
  • by XMyth ( 266414 ) on Wednesday May 05, 2004 @10:22AM (#9063130) Homepage
    However, writing a web front-end to a database (which is what a *LOT* of people end up doing for years and years) requires practically NO math 90% of the time. Of course, it't that 10% that will get you.
  • CS = Math (Score:3, Insightful)

    by Dana P'Simer ( 530866 ) * <dana DOT psimer AT dhptech DOT com> on Wednesday May 05, 2004 @10:22AM (#9063133) Journal
    The SCIENCE of programming requires math. The art of programming may not. There is a distinction. That is why the lawyer in the next office over from me was able to put together a fairly good system to manaage his office and case load in a 5GL but couldn't truley understand the difference between a quick sort and a bubble sort. Of course, almost no one writes sorting algorithms any more. If you are writing a program that utilizes mathmatics to accomplish a goal ( e.g. the matrix algebra used in 3D graphics development ) it is not the programming that requires the math it is the problem space. The thing to remember is that, in a way, when you are studying computer science you are not learning how to program you are learning how to learn to program. Now and Information Systems degree would be more about learning to program and leaving it at that.
  • Re:A Warning (Score:5, Insightful)

    by NixterAg ( 198468 ) on Wednesday May 05, 2004 @10:23AM (#9063140)
    The majority (I'd say 70%) of the skills I've obtained have been acquired by means of self-teaching and learning from friends.

    This is pretty much the case no matter where you go to school. A good school will only give you the tools and understanding to be more efficient at acquiring and utilizing the skills. A good school will not be teaching you those skills.
  • Think!!! (Score:2, Insightful)

    by jmac880n ( 659699 ) on Wednesday May 05, 2004 @10:23AM (#9063147)

    More than anything else, higher math teaches you how to solve problems.

    How to approach complexity step by step and break it down into manageable pieces.

    How to deal with abstraction.

    How to THINK.

    Anyone who is an accomplished programmer will appreciate these skills.

    It is by no means the only way to learn this, it just seems to work. If you can master higher math, you can usually pick up programming.

  • by ponxx ( 193567 ) on Wednesday May 05, 2004 @10:23AM (#9063148)
    > we have to know math because the math majors cant program, usually

    Conversely this is the very reason why physicists and mathematicians have good job opportunities in IT, consulting or banking. In many cases it's easier to teach a physicist programming (or economics) than to teach a programmer the relevant understanding of mathematics.

    Of course it depends on what you're progrogramming and of course a programmer who is good at the kind of maths required for the job will have the edge anyway...
  • by NotWallaceStevens ( 701541 ) on Wednesday May 05, 2004 @10:24AM (#9063159)
    The rest of the world is filled with mono-educated outsourcing fodder that have crammed a narrowly-targetted CS education into as short a time as possible, memorizing syntax and call center protocols. The best possible insurance of future employability for someone considering CS is to add something else to your curriculum to expand your horizons. Math is certainly one likely candidate, but some other excellent combinations are CS and Music, CS and the Humanitites, CS and Foreign Languages, or CS and English. The suggestion is somewhat counter-intuitive. Most CS majors will frown on your interest in the Humanities. Exactly. Set yourself apart. Study what you are interested in, distinguish yourself from the pack, and seek an advantage through challenging, broad study.
  • by nathansu ( 777156 ) on Wednesday May 05, 2004 @10:25AM (#9063166)
    Wow, are you sure about this tough guy? If you want to be a programmer that does nothing but hack java code for your run of the mill application, sure you don't need any math. But if you want to do somthing USEFUL in the CS field (research, grad work, etc.) you cannot DO WITHOUT the math.
  • by Gumshoe ( 191490 ) on Wednesday May 05, 2004 @10:25AM (#9063177) Journal
    Dijkstra summed that sentiment up best:

    "Computer Science is no more about computers than astronomy is about telescopes."
  • by nebaz ( 453974 ) on Wednesday May 05, 2004 @10:26AM (#9063193)
    I find that the math courses I took in college had about as much relevance to the comp sci courses I was taking as the comp sci courses themselves had to the actual work I do as a computer programmer.

    On the one end of the spectrum is pure theory, and proof, and on the other hand, we have complete practice, and "get it done now".

    Math is a great theoretical background for computing, and made some of the algorithmic courses a breeze.

    Ironically, I found the proofs in algorithms classes an attempt by computer scientists to say "see, we are a real discipline, we do proofs too", but I found that I wanted the CS courses to be a counter to all of the proofs and theory I got in my math courses. I wanted some "hands on" learning.

    Once I got out in the real world, especially with languages like Java, even the CS theory/practice (this is a hash table, now write one), I found that most of the data structures/algorithmic stuff had been written and I just filled in pieces.

    Where am I going with this? I guess basically that math is useful for comprehension in CS classes, but depending on the programming you do, you may not even use the CS you learn in the real world, let alone the math. But understanding is good.

  • by jshaft ( 739159 ) on Wednesday May 05, 2004 @10:26AM (#9063197)
    Here here! As a CS Major I couldn't agree with you more and I'm very offended when people think CS is coding. Coding is just a means to an end, nothing more.
  • Oh.

    Well, I for one have designed, written, and implemented several large software solutions & websites for a number of growing ($1M+) small businesses, and I've never needed a single bit of the matrix algebra or trig stuff I was often forced to digest in college. But maybe I'm the minority here.

    *puts on a pair of huge round black ears*
  • by Otto ( 17870 ) on Wednesday May 05, 2004 @10:27AM (#9063205) Homepage Journal
    From the article:
    If you have the chance to take calculus in high school, I may surprise you with my advice. I would not automatically jump at the opportunity for a couple reasons. Please forgive me as I climb onto my soapbox, but keep in mind that I am a math teacher and I know a lot of this from experience.

    First, high school calculus teachers tend to be the teachers in the math department the longest. The problem with this is that while these teachers are more experienced, they have been away from calculus longer than the other math teachers in most cases. Besides that, these teachers are often near retirement and may not be as motivated as younger teachers.

    Second, calculus is the upper-crust of high school math. In college, it's one of the lowest math classes offered. This results in a completely different teacher mentality. A college calculus teacher will be used to working with struggling students because for many of them, that is the toughest class they will ever have to take. But high school calculus teachers will be more used to working with the top students in the school. If you aren't especially gifted in math, you may find that you don't get what you need from these teachers.


    Here's the problem with those ideas:

    1) In Calc I in HS, you're looking at a class of 30 people. 50, max. In Calc I in college, you'll likely be in a class with something on the order of 100-200 people. See, *everybody* takes Calc I their first year, not just the comp. sci's. All engineering majors, all the math geeks.. Hell, even English majors probably have basic math as a requirement... So most of the time, it's a big class, usually a seminar type of deal. If you're having a hard time with it in there, then you'll also likely need to take another not-for-credit class where they can give individual instruction or take some extra tutoring on the side. Whereas in high school, you've not only got a smaller class, you've got an experienced math teacher, who likely knows his stuff, and you've got a year to learn it as opposed to 1 semester only. Okay, so the HS teacher may be less motivated, but you've got a longer time period, a smaller class, and you're in that class with the top students in the school (who can probably help you out somewhat) instead of in there with everybody in the whole school (who likely need just as much help as you do).

    2) Yes, calculus is the upper crust of high school math. It's also a heck of a lot easier than a college level math class. But here's a thought: The high school class doesn't usually count towards your college GPA, while the college level one does. What's so bad about taking it twice? Take the high school calc if you can swing it, then take it again in college. You may still have a hard time in the college calculus, but it'll be somewhat easier because you've got at least some background to it already.
  • Wrong question (Score:3, Insightful)

    by acidblood ( 247709 ) <decio@de c p p . net> on Wednesday May 05, 2004 @10:27AM (#9063206) Homepage
    Does programming really have that much to do with math?

    I think the question that should be asked instead is `Does computer science really have that much to do with programming'? I mean, I'm graduating in EE this year and I sure didn't choose this major because I wanted to learn how to solder -- that's the technician's job, you know.

    I repeatedly question the reasoning of others in becoming a CS major if all they want to be is a code monkey.
  • by Anonymous Coward on Wednesday May 05, 2004 @10:28AM (#9063219)
    If that's what you want to do, don't waste your time in college, because they won't teach you that. Connecting a webserver to a database isn't science, is it? But if you wonder how complex SQL queries can be simplified and executed with the least amount of resources, then CS is for you, and there will be math.
  • by 74nova ( 737399 ) <jonnbell@gma[ ]com ['il.' in gap]> on Wednesday May 05, 2004 @10:30AM (#9063260) Homepage Journal
    agreed. we have more programmers at my office that are engineering than computer science majors. i think it is easier to teach a physicist programming than vice versa, but its difficult to teach either to be good at the other. id like to think that ive learned something important in the last 4 years that a mathematician couldnt pick up in a couple months. conversely, i dont think i could pick up biochem quickly. you have to be good at taking on a thought process completely foreign to what youve known in the past, i think.
  • by Gannoc ( 210256 ) on Wednesday May 05, 2004 @10:30AM (#9063263)
    I don't use any advanced math in my day to day programming job, but solving math problems uses the same type of thinking as solving many programming problems.

    Basically, if you're having problems solving differential equation problems, you're never going to be able to really conceptualize what

    MyClass **p;

    means. Its why you see people start to struggle when they try to use STL, and have just memorized the syntax instead of knowing whats it means.

  • by (trb001) ( 224998 ) on Wednesday May 05, 2004 @10:31AM (#9063270) Homepage
    Amen. Don't think programming takes too much math? Try writing a game, any game. I was writing up a Rogue clone and got around to path finding. The number of algorithms to use are just sick, and they're all math intensive. Not so much algebra/trig stuff, but the spatial relations stuff is all math based.

    Other programming...calculating and distributing load, memory management, all math based. If you ever write anything with sound or electricity (lots of embedded stuff), it's all math based.

    Many CS majors will enter the work force only to do data moving programming (ie, take form input, store, retrieve, repeat). However, even those sytems have to have somebody load balancing them which gets into timing and...well, we all know how it goes. Math isn't just a filler class in a CS majors curriculum.

    --trb
  • by microTodd ( 240390 ) on Wednesday May 05, 2004 @10:31AM (#9063274) Homepage Journal
    Excellent article. I like the line, you need to come to grips with one important fact first: computer science has more to do with math than computers. I couldn't agree more, and this is something that many freshman CS majors need to realize quickly.

    Heh, I just finished my CS Masters which included a class on Advanced Neural Networks (SVMs and classifiers).

    You would not believe how much math is involved! There was one proof in a whitepaper I read that used calculus, algebra, trig, linear algebra, and geometry. In one proof!

    My recommendation: take all the math you can. Make sure you take linear algebra (vectors/matrices), trigonometry, calculus, probability, statistics, and anything else that looks interesting.

    Why does a CS major need math? Let's see:

    Graphics engines - trig, geometry
    Physics engines - Calculus, trig
    AI - Statistics, probability, calculus, linear algebra
    Basic GUIs - Geometry, algebra
    Networking - Statistics, linear algebra

    And of course, you can't do ANY of the above without algebra.

    Another interesting quote: If you have the chance to take calculus in high school, I may surprise you with my advice. I would not automatically jump at the opportunity for a couple reasons. I think I agree on this one. You're going to start at ground zero when you take Calc I in college. So use high school to become badass proficient in algebra and trig.
  • by DeckerEgo ( 520694 ) on Wednesday May 05, 2004 @10:31AM (#9063275) Homepage
    Computer Science, in spite of popular opinion, is not programming. It's the science of computation. This is a MAJOR misconception that causes nearly 75% of CS students to drop out in the first year.
    At Indiana University (granted it's a liberal arts college), I learned more about theorems, thesis, mathematics and logic than I did any language. For example, I learned the Church-Turing thesis but not how to make a GUI. The first year of my CS degree was spent entirely in Chez Scheme (a derivation of LISP) for the explicit reason to teach us computation, not languages.
    If you want to learn how to write something stupid for your enterprise (as Linus says), get a IS or IT degree. If you want to learn what a flip-flop is, how to stack circuits to do multiplication or what recursion is, get a CS degree. Those who detest Von Newman matrices need not apply.
  • by Jmstuckman ( 561420 ) on Wednesday May 05, 2004 @10:32AM (#9063288) Journal
    Discrete (finite) mathematics will is required by many computer science programs. It will probably involve set theory, boolean logic, proof methods, and other topics selected by the school or instructor. The class probably has few direct applications to coding, but knowing the material inside and out will be vital for you if you study computer science theory.

    Taking theoretical computer science classes may seem like a waste of time, but I highly recommend it if for no other reason than because you're not going to learn this stuff on the job or on your own. Taking an extra class on object oriented programming or databases instead may be tempting, but you can teach yourself most of what you need to know about these. Take advantage of the time you have in a university and learn about the logical foundations of your field. For those who love computing, it's an experience which you won't forget!

  • by kmsigel ( 306018 ) on Wednesday May 05, 2004 @10:34AM (#9063320)
    What sort of math are CS majors expected to take? Why are these classes useful? Does programming really have that much to do with math?

    The fact that the second and third questions are even asked in a serious (or semi-serious) way reflects a sad state. How can you do any "real" programming without knowing Boolean algebra, theory of computation, integer math, algorithms, etc.

    Without knowing the underlying math, how can you understand the logical and arithmetic operations that your CPU can perform? How can you understand whether a given task is solvable? How can you understand how much time a solution should take so that you can compare it to how long it is actually taking?

    Ok, rant over.
  • by Anonymous Coward on Wednesday May 05, 2004 @10:35AM (#9063335)
    I agree with the general lack of math skills among most programmers. My degree is in Physics with a minor in Philosophy. My programming skills are self-taught. Some of the most useful classes for a programmer are the logic and symbolic logic classes in Philosophy. I have worked with engineers that love it when they can talk to me about a mechanical problem and I am able to simplify their math into logical units.
  • by zymurgy_cat ( 627260 ) on Wednesday May 05, 2004 @10:37AM (#9063365) Homepage
    For example, doing analysis of performance and tuning software system, I often see people use bogus statistical analysis, and making mistakes based on those results.

    Such behavior is incredibly prevalent in all fields and industries. I've been in meetings and seen analyses that make my skin crawl because people make fundamental mistakes when using statistics. Part of it is due to the fact that it's not something that's integrated into any cirriculum when it should be. Another part is due to the age-old problem of using a hammer on screws because all you were ever taught was using a hammer.

    The final part is a basic misunderstanding of probability, statistics, and math. I've actually had a customer want me to guarantee no failures by developing test results and analyzing them with statistics to "prove" no failures before a certain point. I tried explaining how one can never absolutely rule out such things with stats and prob. There's always a chance, no matter how small.
  • by microTodd ( 240390 ) on Wednesday May 05, 2004 @10:37AM (#9063371) Homepage Journal
    Well, you have fallen into the typical trap. Computer Science is not really about writing code. That's like saying that being an architect is about cementing together bricks. Or being an aeronautical engineer is about bolting a wing onto an airplane.

    Computer Science is about researching and developing the mathematical theories behind the code. Why are certaing queing algorithms or sorting algorithms "better" than others? What is the "best" way to implement a neural network for a k-class classifier? What is the fastest way to get a packet from point a to point b? These problems have more to do with math, and almost nothing to do with if, switch, and for.

  • Coding IS math. (Score:5, Insightful)

    by Tim ( 686 ) <timr AT alumni DOT washington DOT edu> on Wednesday May 05, 2004 @10:37AM (#9063379) Homepage
    Ya know...maybe it's just my field (computational biology), or the fact that I've been in school for far too long, but the more I code, and the more math that I use, the more I see the two as different faces of the same beast.

    You don't have look at much interesting software before you realize that the difficult problems -- the ones that are fun to solve -- are inherently mathematical. And conversely, once you start seeing programming languages as expressions of underlying mathematical forms, they start to become very similar to one another. And I'm not even referring to bleeding-edge research code, either -- look at P2P networking, and you're staring into the eyes of a massive, graph theory problem.

    Anyone can write a shell script. Very few people can express mathematical concepts in code.
  • by SadPenguin ( 776485 ) on Wednesday May 05, 2004 @10:38AM (#9063384) Homepage
    This is all so true. I am a computer science major at the Tufts School of Engineering, and the math requirement is huge. I appreciate it though, and I am seeing all the time that the more comfortable I am with math, the more clever and efficient my solutions to large computing problems becomes. Math is the basis of computer science. It allows us to *compute*, which is the obvious origin of computer science. The function of these machines is to process computative operations, and Math is the tool by which we can understand these things, and engineer new more efficient ways to perform them. CS without math is nonsense, who proposed that anyway???
  • by sphealey ( 2855 ) on Wednesday May 05, 2004 @10:38AM (#9063394)
    The most useful math class I ever took (from the perspective of engineering, IT, and life in general) was Engineering Probability. Note the word Engineering in the title - it was taught in the Engineering School, not the Math Dept or (shudder) the Business School. I have used techniques from that class at least once a month for 20 years, and I cannot say that about any other class (except Intro to Political Thought, but that's another topic).

    The particular class I took was one of a pair; mine was 2/3 probability and 1/3 statistics. The twin class was 2/3 statistics and 1/3 probability. Either version would have worked in the end, but I suspect most engineers find probability more interesting.

    Take them if you can find them, even if you have to go to another school to do so.

    sPh

  • by (trb001) ( 224998 ) on Wednesday May 05, 2004 @10:40AM (#9063412) Homepage
    Unfortunately, graphing calculators were invented. They're the bane/saviour for many an engineer, since they allow you to get away with an awful lot when you're pressed for time, but they allow many people to skip out on the fundamental lessons of geometry. Personally, I used them in school but not before I had a firm grasp of triginometric principles, ie, I memorized sin-cos-tan tables and could figure things out on paper sans calculator.

    I'm amazed these days at what kids use calculators for. My buddies fiance is student teaching a class of 8th graders and says that for simple *addition*, kids are breaking out their TI's. Really, if you can't add 96 + 48 within a few seconds in your head, you've got issues. Graph paper is going the way of the dodo, unless you're an electrical/computer engineer, then you take stock in engineering pad companies.

    --trb
  • Good point. (Score:5, Insightful)

    by Saeed al-Sahaf ( 665390 ) on Wednesday May 05, 2004 @10:40AM (#9063416) Homepage
    Since when did DeVry have a "surprising reputation"

    Modded "flamebait" but it's a good point. DeVry, ITT Tech, Phoenix U and so on have questionable standards. Why? Because their main purpose is to separate students from money, not teaching. I think that even a more or less unknown state college is better, at least their mandate is to teach, not separate money from the marks. The parent also mentions that he thinks these schools primarily teach management, and that is certainly true of Phoenix, who's primary clientele is management looking for the coveted Masters so as to be able to move on to tenured PHB status.

  • by Anonymous Coward on Wednesday May 05, 2004 @10:40AM (#9063417)
    OK, fine. So you can program.

    What does any of that have to do with Computer Science?
  • by wwest4 ( 183559 ) on Wednesday May 05, 2004 @10:43AM (#9063450)
    I have to call bullshit on this knee-jerk arrogance.

    MANY CS majors become coders, and it is a perfectly acceptable outlet for the skills, knowledge and wisdom gleaned from a good CS degree program.

    Just because some people are fortunate enough to be able to pursue a career in academe or in bleeding edge R&D or other theoretical pursuits, does not mean that good programming is not applied computer science.

    If anyone believes otherwise, have another gander at the standard courses in a modern CS degree at any reputable university. You'll find tons of software design theory that can be DIRECTLY applied to writing software.

  • by daVinci1980 ( 73174 ) on Wednesday May 05, 2004 @10:43AM (#9063454) Homepage
    What type of programming do you do, exactly, where the algorithm isn't the major focus of your work?

    Certainly not games, and almost certainly not commercial shrinkwrap products.

    I work out the algorithmic efficiency of every piece of code I write. If I didn't, my games would get bupkis for framerate.
  • Re:A Warning (Score:5, Insightful)

    by jtwJGuevara ( 749094 ) on Wednesday May 05, 2004 @10:43AM (#9063458)
    A good school should be teaching you that your schooling never ends. As in, never stop learning or you will be left in the dust. Any school that doesn't enforce this opinion on their students in any subject matter are already putting their students at a disadvantage.
  • by Znork ( 31774 ) on Wednesday May 05, 2004 @10:45AM (#9063490)
    "Math isn't about math; it's about thinking."

    That's always the excuse for any subject that gets criticised as a timewaster. Once it gets hard to defend it's always really about something else.

    If the point really is to teach thinking, why not develop teaching methods and subjects that would be far more efficient at teaching that? Why not teach 'critical thinking', 'memorization techniques', 'problem solving', 'logic' and other general approaches instead of subjecting the impressionable young minds to subjects that many find boring and pointless (critiques with a certain level of validity too), and are likely to turn them off from learning at all?

    Teaching kids to think by teaching them math is like teaching them to cook by setting fire to them. It may get the general concept of crisping meat across, but it's a bit painful and not quite to the point.
  • by kin_korn_karn ( 466864 ) on Wednesday May 05, 2004 @10:51AM (#9063566) Homepage
    But if you wonder how complex SQL queries can be simplified and executed with the least amount of resources, then CS is for you, and there will be math.

    And you will learn it, and employers will not give a shit, because they just want to connect a webserver to a database, which is not science, and when you realize that your ego about your science knowledge has prevented you from finding a job anywhere but McDonald's, you will realize the error of your ways, and you will want to connect a webserver to a database.
  • If you drop the coding part of CS and focus exclusively on the theory, then fill in the rest with math and physics, I daresay that the result will be far better coding skills than if you focus on coding and throw in math and physics and theory as an afterthought.

    The reason is because math is a formal language, just like any programming language. Except math is far more expressive and complicated than any programming language. We handle the complexity by writing functions and abstractions to simplify it. However, in order to abstract, we have to dot all of our i's and cross all of our t's and lay out the law on when the abstraction will or will not work. Sounds familiar?

    The beautiful part is that there is no compiler and no test suite you can run against your "programs". You have to do it all in your head. If programmers were able to better predict the behavior of their programs, or if they were to write their programs in such a way that it could be done, then we would have far fewer bugs, or at least debugging would be easier to do.

    So, if you are a pro at math and physics, then programming languages is a toy to you.

    Why physics, and not just math? Math is programming for programming's sake. Physics is programming tied to reality in some way. Or in other words, you are practically applying the discoveries mathematicians make, and fudging stuff they haven't discovered yet, all in the interest of getting an answer that agrees with the way stuff really is. Physics adds that dimension of "reality" that is inescapable, just like real programming has the shadow of the "user" or "API" or such that is inescapable and must match what people want to see.

    There is one area that math and physics won't teach you, but it is easy enough to pick up as it is a rather simple system compared to, say, Thermodynamics or Quantum Mechanics. That is the way computers really work and the limitations thereof. This is the field of data modelling, data theory, B-Trees, and hashes and stuff, or the details about the various hacks people have come up with to stick mathematics into this system.
  • What type of programming do you do, exactly, where the algorithm isn't the major focus of your work?

    Not to defend the guy, but sometimes people use their knowledge unconsciously. For example, when I worked out a new collision detection algorithm for 2D games, I didn't need to write down the Big-O formula because it was straightforward enough for me to visualize the equation in my head. It took me a lot of time to realize that I did that,

    One has to wonder how many CompSci majors have claimed that it was a waste of time, then went off to use their education in the back of their head.
  • by Anonymous Coward on Wednesday May 05, 2004 @10:57AM (#9063642)
    If you truly love programming; don't take CS.

    As many other posters have pointed out, CS is not about programming.

    In any event, you don't program in a vaccuum. You are programming for some purpose and you have to deal with customers and cow-irkers. Your programs will have to cope with the real world.

    Until you can cope with the above mentioned problems, you will find yourself mysteriously losing jobs to people who are worse programmers.

    As for the importance of math: It depends entirely on what job you get. Of course, these days, you don't get to keep a job for thirty years. If you don't have the math, you may not get the next job.
  • by das_cookie ( 619577 ) on Wednesday May 05, 2004 @11:00AM (#9063676)
    we have to know math because the math majors cant program, usually.

    Is this your opinion, or do you have some sort of factual evidence to back up this claim? I have a math degree and can program quite well, thankyouverymuch. I know two PhD's in math who can sling code better than most CS majors ever will. I know other math degree holders in the programming field who are extremely competent. While I have no actual statistics to back up my observations, at least I have anecdotal evidence gained over my 25+ years in the IT field, and I find your statement to run counter to my observations.

    To relate this to the original article: the article is dead on, but I'd take it a step further. Ditch the CS degree. Get a math degree and use your electives to learn about computers, programming, databases, and software engineering, the emphasis being on practical rather than theoretical. This approach will likely gain you a minor in CS as well, an impressive 1-2 combination. By the time you complete the CS degree in the article, you're 2/3 the way to a math degree anyway. Want to distinguish yourself from the crowd? The math degree folks hold an edge over CS degree folks in this regard. If you can do math, you can do anything you set your mind to.

    That said, I'm not slamming CS majors. I know several of them, too, who are all quite proficient at their careers. IME, the book on CS majors is that too many of them don't pay enough attention to the math side.

  • by fnord42 ( 534660 ) on Wednesday May 05, 2004 @11:02AM (#9063712)
    Finally people are starting to get it
  • by Christopher Bibbs ( 14 ) on Wednesday May 05, 2004 @11:06AM (#9063753) Homepage Journal
    That depends on the employer. If you're going to work for a clothing chain, they probably just want a basic code monkey who can hook-up the modules they already bought. If you work for a company that makes money selling your software, they definately do want you to know and use your science skills. It is the difference between being a resource and being an expense. You'll find the exact same issue with other careers where you can do it right or just get it done.
  • by Anonymous Coward on Wednesday May 05, 2004 @11:07AM (#9063772)
    This isn't about ego. There's simply no point in choosing CS if you shy away from math and won't be working in a field where CS skills are required. You wouldn't enjoy it and consequently wouldn't allow yourself to apply CS methods. There's nothing wrong with connecting databases to webservers. People want that done. It's just not computer science.
  • by mrtrumbe ( 412155 ) on Wednesday May 05, 2004 @11:09AM (#9063786) Homepage
    And I will stay the hell away from any employer with that attitude. Why do you want the programmer who will be hooking up that webserver to that database to know math well and to be a good problem solver?

    -Because that person might be writing your SQL queries too.

    -Because elegant and reusable code usually comes from the minds of people interested in solving problems.

    -Because that person might be able to understand the problem domain better than some I-don't-give-a-shit-about-anything-other-than-code programmer.

    -Because that person might work in other areas of development eventually. Did you hire the person for ONLY their database-to-webserver knowledge? Was that shortsighted? Maybe you'd rather have a well-rounded and generally smart person to solve those new problems.

    We have a very rigorous hiring program at the firm I work for. We look for intelligent people with a wide base of skills who we think can easily adapt to new problems and environments. We DON'T look for specific knowledge in anything but our most senior positions. We have had wild success in finding very talented people because we are not looking for a person with skill A. How long will skill A be relevant for anyway? Will the person with skill A be able to do good work if we try to teach him skill B later? That seems pretty important to me.

    So the question is really: what are the most valuable qualities that a new hire can have? If your firm thinks that 3+ years of java experience is the most important quality a new hire can have, then I really don't want to work for them. I have over 3 years of java experience, but I in no way consider that my most valuable quality as an employee.

    Taft

  • by TedCheshireAcad ( 311748 ) <ted@fUMLAUTc.rit.edu minus punct> on Wednesday May 05, 2004 @11:09AM (#9063790) Homepage
    I beg to differ. I am majoring in Mathematics, and have had to take a year and a half of programming. I am fluent in Java and C++, and I use them both on a regular basis in my course study and research.

    In a Linear Algebra class, it is useful to check yourself by computer, and you can really get a good understanding of operations like inversion, Gaussian reduction, and determinanat computation by writing the algorithms.

    Moving on to a course in Nonlinear Dynamics, a computer is almost an essential tool for modeling dynamical systems that can't be solved in closed form. I had to write my own methods in Mathematica to model these sytems, seek out points of equilbria, and examine their stability. Want a hard core programming exercise? Write a program that will attempt to find Lyapunov functions for a given dynamical system - that will really test your self-worth as a programmer.

    Even in a course like Abstract Algebra, you're going to need a grip on programming to get a deep understanding it, for example, reducing polynomials in GF(256), as is done in Rijndael. You can sit there and mechanically do it out by hand if you like, but if you want to get anywhere, use a computer. Write it in C++, another good programming exercise if you want to link mathematics and computer science.

    Most math majors in their time will need to take a numerical analysis course, which will include most of what I have previously mentioned. Numerical Linear Algebra, root-finding, interpolation, and differential equation solving. It's a much larger challenge to write an RK4 solver for a given differential equation than it is to move information from a database to the web. You'd have alot more self-respect as the 'computer guy' if you wrote a program to fit an optimal Bezier curve or cubic spline to a set of points, instead of simply hitting 'smoothe curve' in Excel. You'd also understand why the 'smooth curve' function doesn't work so well sometimes.

    just my $.02.
  • by Glonoinha ( 587375 ) on Wednesday May 05, 2004 @11:11AM (#9063834) Journal
    Bingo! Actually you see this a lot in first year trig or algebra classes being taught by grad students. They are up on the board solving some equation using standard trig or algebra when they see a nice shortcut via calculus, like the area between two curves. Solving the area between two curves is a real bitch using regular algebra or trig, and it is trivial when you use Calculus - like baby slobber trivial. So they do it, but none of the students have a clue what they are doing, because they don't even know that calculus even exists ...

    Many of the things that programmers take for granted as 'baby slobber trivial' are actually applications of advanced math - stuff like boolean operations, one to many relationships, many to many relationships, arrays with more than 3 dimensions, shortest path, sorting routines, loops, recursion, different types of conditionals, etc. These are simply part of our thought processes, an extension of how we think - but we were not born with this knowledge. Anybody that has spent time reviewing code from a 'self taught coder' knows what I'm talking about (no offense to the self taught coders.)
  • by Ouroboro ( 10725 ) * <(moc.oohay) (ta) (tyoh_noraa)> on Wednesday May 05, 2004 @11:20AM (#9063952) Homepage Journal

    Does programming really have that much to do with math?

    I see or hear this question all of the time in relationship to a degree in computer science. The short answer is:

    You can make a living at programming without knowing much about math. Most programmers can get along with some basic algebra skills, and understanding boolean logic.

    The long answer is that the question asked in the context of a discussion of computer science shows a lack of understanding of what the field of computer science is. Computer science is not about java or c# or sql. Computer science is about understanding and analyzing why a computer acts a certain way given a certain set of conditions. It is about understanding the best way of instructing a computer to perform tasks. Its about knowing that a computer cannot perform certain tasks no matter how well it is programmed. What does this have to do with math. All of the tasks I mentioned are addressable with some mathematical analysis. A computer scientist will write a program to demonstrate a concept or test a theory. A computer scientist will not write a program to do inventory controll for walmart, unless there is some novel or interesting problems in that task that no one has tackled before. In general someone graduating with a cs degree is well versed in theory, and will have to catch up on the practical aspect of the field. For example, I graduated with a CS degree having only seen one Design Specification Document. I now deal with them every day.

    There are many trade schools out there that will give you training in a group of technologies (c#, sql, java, html) and call it a computer science degree. The best of these schools turn out software engineers (a very good skillset to have) the worst of these schools turn out people who are capable of passing a cetrification exam and that is it. In general these guys (the software engineers)can jump right into the business of writing software much more easily than someone with a straight cs degree. However the devry graduates tend to have trouble designing and understanding larger systems, and the ramifications of their decisions within those systems. I find this due to the lack of theoretical underpinnings to their education.

    Don't get me wrong. I'm not saying every trade school graduate is not capable of dealing with and analyzing large system analysis. I'm just sayind that in my experience that these graduates come out a little less well equiped for the task. And yes I know several CS graduates who are dundering idiots, so you don't have to tell me about your experience with one.

  • Math for CS (Score:3, Insightful)

    by Viking Coder ( 102287 ) on Wednesday May 05, 2004 @11:23AM (#9063986)
    (1) You can always code better, if you know more about the problem you're coding to.

    (2) Every domain will in some ways be impacted by mathematics.

    Therefore (by 1 and 2), more math skills will almost always make you better equipped to understand any given problem domain, and will almost always make you a better programmer.

    And that's just computer programming; there are parts of Computer Science that have nothing to do with programming computers, but have everything to do with logic and math.
  • by mactari ( 220786 ) <rufwork AT gmail DOT com> on Wednesday May 05, 2004 @11:24AM (#9064002) Homepage
    Being a mathematician won't make the switch go off that allows you to expertly use object oriented programming. Nor will it help you create a good GUI. Nor will it help you validate date formats. You need a firm grasp on the math you learned in middle school, but the need to be a mathematician has diminished in many computer science workplaces to the point that the "need" is now a simple "added bonus".

    When coding was entirely procedural and focused almost entirely on crunching numbers, well, yes, math was a big deal, but the paradigm's changed greatly now. Now aptitude in pure logic [rather than a broad math bkgd, much less pure calc] is much more important in my experience. Relational database design and object oriented programming require great understanding of set theory, not calculus. I AP'ed into sophomore calculus and had two semesters (plus an audit of DiffEQ) in college, and haven't used that stuff once since entering the workplace (on my sixth year).

    When I look to interview and hire new programmers to my team, for pure intellectual skills I'm looking at good coding style, properly factored (as in refactoring [refactoring.com]) coding examples, and the ability to explain, say, why an example database schema is or isn't in good third normal form. The math I've seen in my tasks is very basic, whether the product I've helped develop was a simple web-based MIS, county-wide tax system, or financial tracker for the largest non-profits.

    In fact the only time it's been useful for me to understand mathematical concepts [beyond set theory] was when I thought our resident Geographic Information Systems (GIS) experts weren't considering all the ends and outs of different map projections [state.ga.us]. Even then, what I was commenting on was well outside of my job description of a database admin.

    It's good to know math, all other things equal, but in today's programming workplace, the emphasis on math in CS programs is unfounded. I'll even daresay that's why so mnay people who weren't schooled as programmers do so well -- I know about as many programmers that have impressed me with their proverbial skillz that had a degree in the humanities or no degree at all as I do those with a CS background.

    Wake up & catch up, CS programs, and teach what's useful in "the real world"!
  • by Anonymous Coward on Wednesday May 05, 2004 @11:27AM (#9064028)
    Discrete Math was the only required math course for my degree. I got a BBA in Computer Science. At the time, I thought it was a great idea. Nobody told me I'd never be hired in the real world with that degree (I eventually found a job through a family friend, and I am ironically the only one of the CS majors I knew in school in a programming position). Anyway, the BS CS majors had to take Discrete Math, Numerical Analysis, and plenty of other math courses. Basically, they might as well have all double majored in Math because the difference in coursework was so small.

    I did enjoy earning my degree, and I do appreciate the business background it gave me. In fact, that was the biggest reason I took that route, since I knew math would be easier for me to understand than business. If I could do it again, though, I would have taken all those math courses anyway as electives. Not only is learning it on my own more difficult than it would have been with a good teacher*, but without the necessary math background I can't go on to earn a Master's degree in my chosen field! Not to mention that it would help immensely to have a stronger math background at my job, which is at a company with a lot of engineers.

    *If anyone has recommendations of books and other resources to self-teach math, I'd love to hear them.
  • by gcaseye6677 ( 694805 ) on Wednesday May 05, 2004 @11:31AM (#9064075)
    This is a problem that is found in many math classes at large state universities. The classes are taught by professors that are at the school to do research, and have no desire to teach first year calculus to undergrads. Its just something they have to do while they're trying to work their way up to full professor. So they do a terrible job and don't really take the class seriously, knowing that it won't matter in the grand scheme of things. Worse, some of these professors feel their job is to weed out as many first year students as they can, so there is no real instruction going on in the class. The only students that really succeed at math in U.S. schools are the ones that have the desire and ability to teach themselves.
  • by Chibi ( 232518 ) on Wednesday May 05, 2004 @11:32AM (#9064077) Journal
    And you will learn it, and employers will not give a shit, because they just want to connect a webserver to a database, which is not science...


    I agree with you, but only to a point. In most cases, your employers will just care that it's done on time and under budget. But what happens when system performance is not acceptable? That's when you've got to figure some things out. Look for performance bottlenecks, etc. Times like this are when a math background (and I consider algorithms to be math) will be a life-saver.

    Just looking at my co-workers, there are some who have strong math backgrounds. There are others with pretty minimal backgrounds, and it really shows in their code and problem-solving abilities. And guess who my boss has more faith in?

    As a side note, I'm not saying that any of this requires formal education. You can learn a lot of this stuff on your own, if need be. It's just that if you've been to school, there's a hope you had to get through these classes and at least some of it stuck.

  • by Coryoth ( 254751 ) on Wednesday May 05, 2004 @11:32AM (#9064081) Homepage Journal
    And you will learn it, and employers will not give a shit, because they just want to connect a webserver to a database, which is not science, and when you realize that your ego about your science knowledge has prevented you from finding a job anywhere but McDonald's, you will realize the error of your ways, and you will want to connect a webserver to a database.

    On the other hand, when your job of just connecting a server to a database gets outsourced to monkeys in the congo, the person who learned the math and the science will be getting a serious software engineering and design job.

    Jedidiah.
  • by NichG ( 62224 ) on Wednesday May 05, 2004 @11:33AM (#9064091)
    Actually, undergraduate physics programs often include some basic programming classes as part of a lab component (not hefty programming, but the kind of stuff needed to do data processing). And by the end of it, most people end up having some knowledge of programming just because it was needed or useful for one of their other courses. The impression I get is that the physics software at most universities is written by physicists, as opposed to non-physicists who were given the algorithm to implement.
  • by estoll ( 443779 ) on Wednesday May 05, 2004 @11:36AM (#9064132) Homepage
    Writing a web front end to a database certainly is computer science. Especially when you enter the realm of web-based enterprise software or use technologies like .NET.
    * Object oriented design
    * Reusable components
    * Disconnect clients
    * Distributed services
    * Application integration
    * Replication
    * Remote objects
    Web applications raise the bar when you start talking about issues such as:
    * Transactions
    * Concurrency control
    * Unpredictable user interactions
    * Browser incompatibilities
    * Security
    Even if you don't use the computational aspects of math it doesn't mean you aren't using math or that math isn't necessary for certain CS fields. Math is the basis of all CS. Without a good understanding of math and the critical thinking skills that go along with it a person in CS becomes the type that just gets the job done. A person with strong math skills is much more valuable.
  • Re:College (Score:3, Insightful)

    by gcaseye6677 ( 694805 ) on Wednesday May 05, 2004 @11:50AM (#9064280)
    I agree that the primary purpose of higher education should be for the student to become well rounded and to learn fundamentals so they may later teach themselves new technologies. However, schools do need to provide students with some practical, real world knowledge in order to make them employable. The fact is, employers hire someone to do a specific task. Whether they should do this or not is up for debate, but its what they do. The well rounded thinker with a lot of theoretical knowledge who has no real experience in any particular area will be at a huge disadvantage compared to someone who can say "I programmed in C++ and Java for 3 years". In order for a CS/CIS curriculum to properly prepare a student for the working world, there needs to be a mix of theoretical education in fundamentals along with practical, trade school type of skills.
  • by Godeke ( 32895 ) * on Wednesday May 05, 2004 @11:58AM (#9064372)
    Here here and amen! When looking for programmers, I don't care as much about your specific experience as your ability to think. Early on in hiring, I thought experience in a space was the critical element (after all, it was an *easy* assement to make). After several programmers who had to be given specs more detailed than the code, I realized I was wasting a lot of energy because I was trying to work with coders, not programmers. I now make a clear distinction between those who can follow a crystal clear spec, but can't think independently (coders) vs those who can follow a typical rapidly changing spec (programmers) and those who can create a spec to solve a problem (analyst). I have nearly zero use for coders - they cost more to feed specs then the output is worth.

    Anyone who thinks programming is "wiring front ends to databases" is probably a coder. Yes, there is quite a bit of that kind of work in the business space, but a programmer will not wire your database to a GUI: they will come up with tools to do so more effectively. Similarly, anyone who thinks "skill X" is the be all and end all of programming is probably a coder. (I once interviewed a guy who was pretty good with Oracle. Commanded a six figure income. When he found out that the offered project used SQL server 2000, he mocked our company, to our face and to the niche community we work for. In a bit of "the best revenge is success", he solicited *us* for work after the dot com crash. Seems he was out of work for over a year due to his disdain for anything but his tiny niche skill, and our project was looking pretty good.
  • by kalgen ( 224492 ) on Wednesday May 05, 2004 @11:59AM (#9064393) Homepage
    Of course many computer science majors become programmers. However, computer science is not about programming -- it's about deciding what to program.
  • by ThePretender ( 180143 ) on Wednesday May 05, 2004 @12:00PM (#9064415) Homepage
    yes, because we all know that those 'serious software engineering and design' jobs you mention don't get outsourced

    might want to go to India to speak with someone smarter than you with a better grasp on mathe and science than you'll ever have - more than likely he'll do better work for less.
  • by Zareste ( 761710 ) on Wednesday May 05, 2004 @12:01PM (#9064424) Homepage
    Well obviously game programming requires a sick level of math, but if you're not planning to program games or complex graphics, you'll just be wasting your time learning it in college.

    In fact most of the info you'd need for any type of programming is available in the internet. You won't get a degree that way but it's nearly instantaneous and won't cost you several thousand dollars.
  • by sevinkey ( 448480 ) on Wednesday May 05, 2004 @12:08PM (#9064527)
    No question, there is a TON of math required for computer science, but if you're into computers it shouldn't be too difficult, as long as you actual read your assignments, unlike myself who coded until late in the night instead.

    The one mistake I felt I've made is not taking enough business courses. I'm not saying to take the CIS route, as that skimps on the math, but now that I'm in the real world I find programmers are often called upon to make real business decisions, even sometimes inappropriate ones for the position.

    In a world where many US jobs are being outsourced to India and I'm sure others soon, there will be less/no available junior level jobs that pay anything. I don't have a problem with this, but that means that for a lot of us to maintain our comfortable standard of living, we will need to come up with the ideas and forge business relationships, rather than just implementing the ideas.

  • OMFG! (Score:3, Insightful)

    by h311sp0n7 ( 773094 ) on Wednesday May 05, 2004 @12:11PM (#9064553) Journal
    As an individual with a B.S. in Computer Science I find all this negativity towards CS Majors absurd. If you are considering a B.S. in Computer Science you have to decide what you enjoy doing. Do you enjoy programming, solving problems, implementing solutions that require in depth technical knowledge of how both hardware and software function, etc? Or are you more of a customer service related, implement technology solutions with knowledge of how hardware and software interact, and want to concentrate on using pre-existing software apps to provdide solutions? Obviously, this is just the tip of the iceberg in deciding MIS and C.S. A lot of my friends from school loved doing web programming (HTML, XML, some applets, and web design), but hated the whole theoretical aspect of computer science. If you can't take the theory and its inter-relation with math then you should go MIS.
    Computer Science is itself inherent to math. You can't really separate the two. Sure you can implement all these solutions with A+, Network+, CCNA, MSCE, but how much do you really understand about truly optimizing performance. What about tailoring apps to employers requirements? Cost/benefit analysis of code? Sure, all that helps, but your not really implementing a complete solution just by setting up a network and providing support. There's so much more to it and that's where the theory, programming, and math come in.
    Sure you can get by without the math and theory, but how are you going to implement better solutions and design without them? Even with a loose understanding, CS majors have a skillset and problem solving ability that IT majors just don't have. A good question for potential CS majors would be can you make a contribution to the linux development community? If not, maybe you should concentrate on getting an MIS or minoring in IS with a major in business or another field of interest to improve your marketability.
    In the end I guess it comes down to each person's ability and interests. Math is inherent to computer science, but focuses on better development and better development techniques while understanding the underlying structure of systems. If you don't want to understand this underlying strucutre and don't care about innovation and theory then stick with IT. IT is innovative, but is more system functionality and maintenance rather than optimization, efficiency, development, and extensibility.
  • by gordlea ( 258731 ) <jgordonlea@@@gmail...com> on Wednesday May 05, 2004 @12:12PM (#9064563)

    I would say that Computer Science is an applied Math degree...

  • by Malc ( 1751 ) on Wednesday May 05, 2004 @12:12PM (#9064568)
    Studying maths trains the mind in a different way of thinking that doesn't come naturally to most people. That training translates very well to computer jobs, even if the particular exercises are never repeated again. I personally think competence in music is also very important to computer people as that teaches other forms mental discipline and patience, especially to those who find music hard.
  • by AKAImBatman ( 238306 ) <akaimbatman AT gmail DOT com> on Wednesday May 05, 2004 @12:14PM (#9064586) Homepage Journal
    Hardware can scale almost linearly (well not quite but close).

    Our ability to scale the speed of serial computations is primarily limited by the physical constraints of the universe. e.g. Light travels at a set speed. In order to make a computation happen faster, you have to make a more dense processor. As you start bumping up against the next limitation (e.g. computing at the molecular level) you have to get more clever about how you perform computations (e.g. Quantum computing.) Getting more clever requires application of new physics to computational sciences.

    Scaled to infinity? Not likely. He would eventually ran into 'transmisions' problems where he did not have the bw to even feed the nodes or have them return the results somewhere meaningfull.

    That was basically my point. He claimed he was using a super-powerful cluster to do exhaust modeling for a nuclear rocket. While he may have done such a thing (probably with incorrect assumptions in the physics model), he certainly did not do it on a cluster of the size he had claimed. Alternatively, he may have made up the performance numbers because he didn't know what the hell he was doing.

  • by haystor ( 102186 ) on Wednesday May 05, 2004 @12:15PM (#9064612)
    Sure.

    There is math in carpentry too, but you don't need to attend college to be a brilliant carpenter.

    SQL is all about learning the constraints of data i/o and organization. Claiming it is steeped in Set Theory makes it sound a lot more complicated than it is. Sure there are aspects of it that will help, but you could learn all of Set Theory or just learn the one specific instance of that database. Practical experience and common sense will help you more than Set Theory.

    Of course, I'm talking about SQL from a programmer's point of view. This usually assumes the database is already made. In this situation I'll take the person with industry experience and SQL skills over the person with SQL skills and Set Theory (Learning Set Theory does have an opportunity cost, you know).

    Anyhow, my point was that there are vast areas where very mundane programming is done that don't require real math (good math skills always help though). So much of business programming fits into the business way of doing things. Like running something once a day that looks up a list of data and sends notifications to the people on that list. Simple, simple stuff that needs tobe done and can be done well by a plain coder. It is the coder that understands the business logic (hey, they don't need a notification *every* day, except in California where it is required by law, unless they are a private entity) that will excel. There are numerous positions for whole careers for these kinds of programmers. I tend to think of this kind of position as a translator, where his foreign language is "computer".

    One little caveat to what I'm saying. I'm saying there is room for programmers who don't have formal math skills. I'm not saying having no math skills is beneficial. The fact is that the people who have what it takes to be good at programming tend to gravitate toward college and formal math. This means that it is uncommon for a really skilled person not to have pursued math. There is a glut of people without a clue doing the job right now that would disprove my point, if my point was "people without math skills make good programmers".

  • by TXG1112 ( 456055 ) on Wednesday May 05, 2004 @12:23PM (#9064706) Homepage Journal
    I agree with you, but only to a point. In most cases, your employers will just care that it's done on time and under budget. But what happens when system performance is not acceptable? That's when you've got to figure some things out. Look for performance bottlenecks, etc. Times like this are when a math background (and I consider algorithms to be math) will be a life-saver.

    I do enterprise Capacity Planning and Performance Tuning for big databases. (Anywhere from 100 to 1000 Gb) I cannot tell you how often poorly designed application architecture causes nasty performance problems, precisely because management thinks that anyone can connect a web front end to a database. Our typical developer has no idea how to optimize for db performance. The application owners don't like hearing you need to re-design your application, because we can't tune it any further. I am tired of telling them that throwing faster hardware at the problem will not help, as a faster machine will only choke the database harder. It is obvious to me that these "developers" do not have adequate problem solving skills to effectively do their jobs. Their code may be clean, but the application design is so poor that its performance will always suck.

    Math (and all problem solving skills)are very important for a developer, otherwise one is just a code monkey.

  • by Pig Bodine ( 195211 ) on Wednesday May 05, 2004 @12:24PM (#9064717)
    The only students that really succeed at math in U.S. schools are the ones that have the desire and ability to teach themselves.

    I don't completely disagree but there are a lot of issues; it's not just that there are professors who aren't interested in teaching. I'm an assistant professor in a math department. I teach numerical analysis to classes comprised of about 75% computer science majors and the rest math majors. There are several things beyond the control of a professor that can impact the quality of instruction. One of the biggest is that many of the students are not interested in the topic; they just want to pass to meet their departmental requirement for a numerical analysis course. Hence I get students trying to copy homework or codes. Just last week I had two students turn in spline code that was a bad C translation of Fortran code. I haven't hunted down the source but their codes were identical and neither student knew Fortran. Having to check for this sort of thing takes time and does not make it easy to teach.

    To make matters even worse, the students put off taking numerical analysis until they are about ready to graduate by which time they have forgotten much of the calculus they learned in their first two years. In less mathematical disciplines, many students put off taking calculus and end up forgetting their high school math. And that's assuming the high schools did an adequate job preparing them for calculus in the first place.

    And then there are teaching load issues. Math departments generally teach more courses than any other department with the exception of English. Everyone has to take some math. Proportionally we are overloaded with classes to teach. Further university guidelines on tenure are often not written to take this into account. Mathematicians at many universities are expected to write as many papers, get as many grants and supervise as many graduate students as computer science professors while teaching more courses. For some reason this doesn't always work even when the professor has the best of intentions.

    The closest thing to a solution that I know of is to hire non-tenure-track lecturers to specialize in teaching calculus, college algebra, etc. That is already done at most schools but often there are rules about retaining such faculty. Even when they are doing a great job (and many do---teaching is what they do and they take it seriously) university policy can prohibit renewing their contracts past an arbitrary time (e.g. 3 years). This makes it difficult to maintain a staff of good teachers.

    There may be professors slacking off but in my (possibly biased) opinion the institutional problems are more common. Students shouldn't be able to put off taking math. The universities should hire some portion of permanent faculty that is dedicated to teaching. And promotion guidelines should be written to reflect what the university realistically expects from both tenure-track and non-tenure track faculty in each department.

    Possibly that's more griping than you wanted to hear about university politics...

  • Re:Here here (Score:2, Insightful)

    by tkw954 ( 709413 ) on Wednesday May 05, 2004 @12:25PM (#9064733)
    10% of the jobs are computer science jobs. These usually entail designing/optimizing algorithms or interfacing with "sciency" types like engineers(gasp), physicists and chemists.

    Good point, although I'd say that a good portion of that 10% are engineers, physicist and chemists, who teach themselves how to code a fuzzy controller by starting from scratch (and being forced to interface with (gasp) computer science people to get it to work right. )

  • by ari_j ( 90255 ) on Wednesday May 05, 2004 @12:27PM (#9064753)
    You don't even have to do 3D graphics to get into this stuff. I wrote a space simulation engine for PennMUSH [pennmush.org] and stopped at no lengths on some things...it only updates once per second, but I want to detect collisions accurately. Calculus saved the day. I wanted to turn in a spherical configuration space (where most people doing this use a cylindrical one) - take the cross product of where you are and where you want to be, and rotate yourself the amount you want to turn around said cross product. This is probably close to 100 lines of code, just to turn a ship.

    Any programming at all involves math. The better you are at math, the better a programmer you will be. If you are not good with math, you will not be a good programmer. HTML and what most people do with PHP et al. is not programming - it is markup.

    My CS degree required that I take Calculus I & II, discrete math, a statistics course (I took the harder of the two accepted for this, a 400-level math), and a math elective or two. I took a graduate-level cryptology special topics class for one of the electives - it was three CS students and about 6 math graduate students. At the end of the semester, the professor wrote a list of 3-digit numbers, most of them on the range [400,599], and said "This is a list of math courses we've covered at least half of in this class. Take them if you want to know more." There were about a dozen numbers on the list. My other elective was Calculus III, which I took concurrently with Crypto, across the hall, from the same professor. That was a challenge, as he made it extra hard on me in both classes (both because I'm good but also because I'm a smartass). He threatened to encrypt my Calc final. ;-D

    At the very least, a programmer should have discrete math, multi-dimensional Calculus including working with series and sequences, number theory, linear algebra, and diff-eq (I regret not finding time for the last two).

    Like I said - your abilities as a programmer are directly proportional to your abilities as a mathemetician. There's not a science you can study properly without using math.
  • Critical Thinking (Score:3, Insightful)

    by MightyByte ( 515527 ) on Wednesday May 05, 2004 @12:27PM (#9064756)
    I graduated with a double major in Computer Science and Math. I now work as a software engineer in a large defense company. Many people interchange the terms Computer Science and programming. These terms are not interchangeable. Computer Science is the theory which provides the building blocks that programmers use (often with no underlying knowledge of what is going on). The act of programming really falls more into the term Software Engineering.

    Computer Science is theory. In most fields, the theoretical people make heavy use of math. The same is true in Computer Science. Algorithm and development is inextricably linked dependant on math. So if the question is "Does CS have that much to do with math?", the answer is a resounding yes.

    Programming or Software Engineering arguably doesn't have as much to do with math. As other posts mention, there are programming/software engineering jobs that use little to no math. However, there are a very large number of jobs that need math. Whether you have one of these jobs or not, you can still benefit from having taken more math.

    The issue is not that you took a class that taught you how to do the math that you need to accomplish the job. The issue is the critical thinking skills that math develops. When I started my software engineering job after graduating, the first project that I was assigned to required lots of math that I had never seen in school even though I was a math major. I was able to do the work not because of something I learned, but because of the critical thinking and logical reasoning skills that my math classes had helped develop. My math background also gave me a familiarity with the basic mathematical tools that I needed.

    There will always be new problems that school has not prepared you for. If you go to school to learn how to solve the problems you will encounter in the workplace, then you are in for a big surprise. The important thing to get out of school is the ability to think critically and learn new concepts.
  • by h311sp0n7 ( 773094 ) on Wednesday May 05, 2004 @12:31PM (#9064789) Journal
    I couldn't agree with you more but I wouldn't go as far to say that CS programs should "wkae up and catch up, [...] teach[ing] what's useful in 'the real world'!" Of course its a matter of opinion, but you have to take into account that a B.S. in Computer Science is about innovation. To be "innovative" you need to know the Computer Science timeline, what's been used to get where we are today, and where were going. Hence the need for Discrete Math, Combinational Math, Automata Theory, Numerical Analysis and Computational Models.
    However, I do think that the emphasis on Calc I,II, III and Diff-EQ should be dropped down to just Calc I and maybe Calc II. Like someone said "its the initiaition." The math from high school will help but if you are going to be an creative, innovative, and do I dare use it, efficient, programmer (not this dumb-downed Visual Basic crap), you need the Math theory. It may not be used much in today's realm but if you're doing challenging work in the game industry or getting paid for scientific research for instance then you definitely need that math.
    I hate to say it, but the higher-level math (the Calcs) is like a preliminary for Grad School. If you do well there, then your school or others might want you to go to grad school if you did well in CompSci overall.
    Sorry to digress, but yes, logic, intellectual skills, communication, attitude, and coding styles/examples/techniques are the key factors today. You can teach a humanities or arts individual to be an excellent programmer, but you shouldn't discount the "comp-math" (discrete, etc.) from the equation in the long run as it is an invaluable asset. Anyone can be a programmer, but very few are excellent "programmers" (developers) without the "comp-math" theory.
  • Try proof theory (Score:3, Insightful)

    by stype ( 179072 ) on Wednesday May 05, 2004 @12:36PM (#9064867) Homepage
    The most rewarding math class I took in college was called "Advanced Calculus" where we basically proved why everything in calculus works, start at a very low level. The thinking required for making proofs is very close to the thinking required for making algorithms...only much more defined. I'd highly recommend getting a background in writing mathematical proofs.

    And I think everyone on the planet should take simple probability and estimation courses. People are really clueless when it comes to estimation. Like if I asked how many hairs are on your head...I don't expect the right number...but there are logical ways you could come within an order of magnitude or two. Just simple things like this are useful every day. Estimation is good just for a simple check if your numbers are even in the ballpark. Or just trying to judge how far away something is. People seem to think that a smart person is someone who knows everything..but its more a person who knows how to figure out anything...whether it be by looking in books or asking a friend for help.
  • by Tablizer ( 95088 ) on Wednesday May 05, 2004 @12:38PM (#9064894) Journal
    But if you wonder how complex SQL queries can be simplified and executed with the least amount of resources, then CS is for you,

    Are we talking about implementing database engines, or using them?

    If the latter, then ideally the query writer should not have to worry about efficiency in execution. One of the alleged advantages of relational algebra is that the machine decides the optimal path, not the query writer. Queries ideally define WHAT you want, not HOW to get it. However, in practice the vendors bastardized relational theory and query languages. But working around these bastardizations is mostly learning the tweak patterns of specific vendors rather than any universal math. In other words, needed is a swamp-guide more than an engineer or raw math genius.
  • by ivan256 ( 17499 ) * on Wednesday May 05, 2004 @12:43PM (#9064939)
    It's amazing to me that with the number of people like you out there, there are still people who wonder why programs are slow and resource hungry when written with modern object oriented languages. If you don't understand the math, you don't understand the complexity of the underlying algorithms, and you don't understand why you need a 3 Ghz Pentium 4 to do what everybody else was doing 15 years ago.Just because we have tools and paradigms to hide complexity when you're programming doesn't mean you shouldn't understand how they work. The tools are there to help reduce error, and speed development. They're not there to lower the bar of understanding required to produce code for a living.

    Coding may not be math, and Computer Science (which is what this is about, isn't it?) certainly isn't coding, but math *is* useful in the real world. If you don't understand that, you'll be doomed to never realize why some of the projects you manage fail.
  • by Salis ( 52373 ) on Wednesday May 05, 2004 @12:53PM (#9065058) Journal
    Remember when Yahoo, Altavista, MSN, etc etc had their crappy search engines running? What did they base their search algorithm on? It was text/string batching mostly...heavily investing in lists and relevance factors. What does Google do differently?

    They use advanced mathematics to predict the likelihood of matching. What exactly do they do?

    Google represents the Web as a Markov chain, where each website is a node and each link increases the unidirectional transition probability of moving from the origin node to the destination node. You can find the 'limiting probability distribution' of a Markov chain relatively easily, even though Google has billions of nodes and trillions? of links.

    The limiting probability distribution gives you the relative probability that, web surfing through the links (ie. performing a random walk on the chain), you will eventually settle on a particular website. This is Google's original innovation and technology.

    Unfortunately, this type of mathematics is usually only taught in CS graduate school. It should be taught sooner, but it requires getting into a branch of mathematics called 'stochastic processes'.
  • by Dr. Mu ( 603661 ) on Wednesday May 05, 2004 @12:58PM (#9065103)
    If you haven't got an aptitude for and a love of mathematics, I would urge you stay out of computer science. You won't succeed. The same talents and interests that bear on math also come into play in CS. They're hopelessly intertwined. Math is the foundation for computing, and the more you take, the better.

    As a minimum, I would suggest:

    1. Algebra, Analytic Geometry, & Trigonometry. Know this stuff cold. After 30 years in computing, I still use it every day.
    2. Logic. Ditto.
    3. Calculus up to, but not necessarily including Differential Equations.
    Very helpful at times:
    1. Linear Algebra
    2. Probability & Statistics
    3. Numerical Analysis
    4. Automata Theory (offered in CS departments)
    And if you're really into it:
    1. Number Theory
    2. Topology & Graph Theory
    A good grounding in one of the "hard" sciences like Physics can also be useful. And if you've got an aptitude for music, indulge yourself! Remember, it's not just the content of these discplines that makes them valuable. Each one teaches you to think in different ways. And an agile, flexible mind will make you more valuable to your future employers.

    Go for an education, not just training!

  • by WindBourne ( 631190 ) on Wednesday May 05, 2004 @01:11PM (#9065242) Journal
    Not only will the other 10% get you, but simply getting a CIS degree or a bunch of certificates is absolutely worthless.

    In the start-up that I am part of, we have had a BS-CS (me), a BS-EE, a BS-CIS and a CISCO/Novell/MS certified person. So what happened with all of these?

    The certified person produced NOTHING. He was able to handle netwwork questions
    able to tell about all the cisco equipment, buit nothing about juniper, dlink, or linksys (certified 5 years ago). Knew network protocols, but could not apply it. He is gone.

    The CIS produced nothing. He was suppose to do DB (postgres) and code in perl/C/C++. He was absolutely worthless. He never produced one thing and never was able to learn anything new, even he attended several top classes paid by our company.

    The EE produce about 100-200 LOCs that was directly relevant, but the code was sloppy.
    He had great ideas and was able to discuss them, but could not (perhaps would not is a batter choice of words). He was awesome in a sale support position, but failed in a tech position. I would say that his math and personality helped him, but his understanding of software engineering was a disaster.

    I just got done hiring several others. One was a certificate-based person, but we needed him only as a network admin/network sales support/lightweight sysad.
    The other person that we selected was a CS who just got out of college several years ago. We hired him over a 15 year BS-EE becuase the EE lied about his background/knowledge.
    He claimed that he was a embedded Linux person with years of experience, but did not know any shell or scripting language.
    When asked about C/C++, he said that fork will (singlular) return a handle to a child process, but did not know what exec was for.
    He only knew about ext2/ext3 FS and NTFS. Never heard of any other FSs (including reiserfs, xfs, jfs, cramfs, and amazingly nfs).
    In his knowledge of IPC, he had no idea what signals, named pipes, pipes, semaphores, or unix sockets were, only FIFOs, shared memory, general sockets, and mutexes.
    He failed big time.
    Had he had a CS background, he would have at least had enough knowledge to fake it well. At best, this guy is a MS coder, but I think that he had been a manager for some time.

  • by Slime-dogg ( 120473 ) on Wednesday May 05, 2004 @01:11PM (#9065245) Journal

    And that's all bullshit. Believe me. I'm a computer science major, and I connect web sites to databases. Everything that you do in the business world (business apps, yada) has very little to do with pure computer science.

    The closest thing to it is probably doing the DB work itself, and making sure that your tables are normalized, and that you have the keys / indices done correctly. Sorry, but everything in your list is basically just a concept in programming, which you can learn outside of the realm of computer science.

  • by Safety Cap ( 253500 ) on Wednesday May 05, 2004 @01:12PM (#9065257) Homepage Journal
    I said if you stick with courses that strictly apply the paper title of your major, you're uneducated.

    Surely you can come up with at least three reasons why knowledge of (chemistry/biology/women's studies/poly sci) could possibly be imporant to a student working towards his degree in CompSci?

  • by gatkinso ( 15975 ) on Wednesday May 05, 2004 @01:14PM (#9065270)

    Let's face it - you are not a geek if you can't prove L'Hopital's Rule.

  • by Anonymous Coward on Wednesday May 05, 2004 @01:22PM (#9065325)
    I'd rather hire a programmer that had a strong foundation in networking concepts than one who aced calc 3.

    I'd rather hire the college-failure, too. You can pay him less for doing the job of a code monkey.
  • by daehrednud ( 627171 ) on Wednesday May 05, 2004 @01:36PM (#9065503) Homepage
    That's because you're being a computer programmer, not a computer scientist. Think about what computer scientists/engineers have done to make your job not require mathematics. You're working with webpages over a network I presume, thank many CS's for routing algorithms and queuing theories that make such traffic feasible and practical. You can thank statistical analysis for the memory and process management that so fluidly works underneath your code at the OS level. Think of all the math involved in the complexities of circuits, each capacitor and inductor are placed in perfect mathematic precision to generate a proper current/voltage. There are possibly thousands more examples that I couldn't possibly imagine. Don't kid yourself, you are merely an end user standing on the shoulders of giants. You don't need to know about the mathematical complexities of your underlying system and your customers don't need to know about all the lines of code you've written.

    Oh, by the way, any logic(ands, ors, or nots) appear anywhere in your code?
  • by gilmet ( 601408 ) on Wednesday May 05, 2004 @01:48PM (#9065637) Homepage
    it's *how* you learn that matters. First of all, 90% of people commenting here really don't understand math at all. I'm going to sound like a math snob, but trigonometry, geometry, and (American) Algebra are not math at all. As much as you might think they are math, they are in fact just tools. They are tools like your favorite programming languages and operating systems - you can use them accmoplish certain tasks. "Real" math is concerned with a way of thinking - knowing how to see structure in things where structure is not obvious, then translating that structure into symbols through which others can understand it (whoa... I didn't intend it, but doesn't that description sound a lot like what computer scientists do?). Maybe you think I'm full of crap, but "real" math is often better done by people who have backgrounds in History and Literature. You say, "yeah right," but I guarantee you that actual mathematicians are much more verbally (symbolically) inclined than regular tech-savvy people. I've really diverged from the argument here of whether or not math is useful for a computer scientist... but here's what I have to say about that. The best computer scientists will be interested in and excel at "real" mathematics - computer science is just a subset of information science which is math. No, I'm not a mathematician.
  • by alienw ( 585907 ) <alienw.slashdot@ ... inus threevowels> on Wednesday May 05, 2004 @01:49PM (#9065649)
    That is NOT computer science, simply because writing a frontend to a database requires minimal applications of that stuff. A nice litmus test for codemonkey versus computer scientist is whether you will have to create or use a single algorithm that is not in the standard library. Web applications do not require that 99% of the time, so they can be developed almost completely by codemonkeys.

    If you can publish something you developed in a scientific peer-reviewed journal, it's computer science. If you simply put together something from prefab pieces, it is NOT computer science.

    Anyway, saying that you need to know computer science to program a frontend to a database is like saying you need a degree in electrical engineering to wire up a house. The truth is, there are way too many people with CS degrees and not enough CS positions. But don't mix CS with coding. They are very far apart.
  • by aWalrus ( 239802 ) <sergio&overcaffeinated,net> on Wednesday May 05, 2004 @02:06PM (#9065847) Homepage Journal
    Here here and amen! When looking for programmers [...]

    Ok. Let's nitpick: It's not "Here here". It's "Hear, hear". Why do I bring this up? Because so many people here are saying that yes, you need math and problem solving skills. No one mentions that being able to communicate effectively (and correctly) is also very important.

    I think the new tendency in the IT industry is to have well-rounded people who can do a good technical job, but still perform passably at the graphic design and copy writing stages. I'm not just talking about Web Development here. Every area of IT is approaching this point.

    As deadlines and Time-to-shipment get smaller, programmers are getting thrown more to the forefront of the development cycle. This means dealing with humans, whether it be through well structured language, fanciful graphic design or good interface design. A lot of people are still stuck in the "I'm a rilly good coder, I don need that language stuff aniways" attitude, and I believe that is detrimental to the industry as a whole.
  • by Peter Cooper ( 660482 ) on Wednesday May 05, 2004 @02:07PM (#9065857) Homepage Journal
    I totally agree with your coder vs programmer insight, but took objection to this:

    I once interviewed a guy who was pretty good with Oracle. Commanded a six figure income. When he found out that the offered project used SQL server 2000, he mocked our company, to our face and to the niche community we work for.

    That's nothing to do with the point you were making.. he was just a vendor/method snob. Most Linux/BSD/*NIX people would similarly mock a company who used 100% Microsoft solutions. Most C++ programmers mock Visual Basic programmers. Most Oracle geeks would mock a company who relied on mySQL, and so on.

    Come on, if you're suggesting SQL Server 2000 is in the same league as Oracle, that's just plain wrong. He shouldn't have been bagging on your company, that's unprofessional, but the fact he thought SQL Server 2000 was stupid was hardly an indication he was a moron.
  • by Anonymous Coward on Wednesday May 05, 2004 @02:07PM (#9065860)
    As an assistant professor of computer science with an undrgraduate degree in both math and CS with a heavy dose of statistics, I have to agree with the idea of cutting back on the Calc I,II, III and Diff-EQ sequence.

    The calculus based continous mathematics is a historical foundation of mathematics that flows naturally from algebra and geometry. But the more modern and less developed fields of discrete mathematics are far more important in computer science. Many math programs place the calculus sequence as in introduction to mathematics to force a mathematical way of thinking, but a discrete math sequence could serve the same purpose.

    In fact, a sequence of discrete mathematics courses could easily serve as the introduction to mathematical thinking and calculus could be summarized into one or two courses later in the curriculum. Unfortunately, I don't know of any school, including my own, that does it. It's a matter of tradition and a desire to not be too radical that maintains the status quo.

  • by bahamutirc ( 648840 ) on Wednesday May 05, 2004 @02:27PM (#9066055) Homepage

    Don't worry about the math. It's usually the easiest course in your university schedule - and I tell you that as someone who failed high school math classes constantly and who dropped out of high school because of math (that's a long story, though). Math *is* your friend. How's that? You can be guaranteed that if you do all your homework, you will get an A+ in the course. That's it. No reading, no stupid assignments which get marked by TAs who know less than you, nothing. It doesn't even matter how good or bad your teacher is. Just do all your homework and you'll get an A+. It's a non-linear relationship, do 50% of your homework (every second assigned problem) and you'll get a B+. Do 25% of your homework and you'll get a C+.

    I wish that were true. I did all my homework for my math classes and really studied my ass off, and the best I could do in some of them was a C. I'm no math expert, but I guess it depends on where you went to school at and who your professors are/were.

    Statisitics: Ugh. Mostly just plug numbers into equations and know what they mean. Not difficult, just boring.

    Again, it depends on what you took. I had to take two high level statistics classes for my Systems Analysis degree, and I must say those were my favorite math classes by far. I called it "Applied Calculus". The first class covered probability, and the second class actually covered statistics. What I had thought about statistics before I took the class was more along the line of means and averages. Those topics were covered on the first page of the first chapter, then it took off. Really, I learned more about calc in that class than in my calc classes because suddenly calc became useful.

    If I were to ever go back to school and get a different degree, I would major in Statistics.

    Just my 2 cents worth.

  • by msobkow ( 48369 ) on Wednesday May 05, 2004 @02:36PM (#9066145) Homepage Journal

    Mathematics is involved in most aspects of computing, from the complex calculations of modelling and engineering systems (which includes video game models, movement skeletons, and physics models) to the set theory that drives RDBMS coding.

    You don't need a math degree to program, but you do need an understanding of set theory, linear algebra, O(n) algorithmic efficiency, and boolean logic transforms.

    At very least, you need to have an understanding of O(n) algorithmic efficiency to know when to use a particluar solution for a problem. Just because a hackjob from a coder works doesn't mean it's going to scale to solve the full problem set in production.

    Without those basics, you aren't programming, you're just bodging code and probably causing more long-term issues and expense than your salary is worth.

  • by Moeses ( 19324 ) on Wednesday May 05, 2004 @03:12PM (#9066538)
    You are most definitely right, CS is all math.

    Pretty much.

    When it comes down to it, all a computer can do is manipulate numbers.

    Here you haven't thought it through far enough. All a computer can do is manipulate phenomenon that we identify as electrons and through that manipulation cause a variety of other physically observable events. It is your mind that makes the numbers.

    Computer science is about math yes, but it's not about computers, really. Those particular machines are studied more intently in computer engineering and software engineering.

    It should be noted that most CS degrees do teach a lot of software engineering classes, there is a large intersection of material amoung the various computer oriented degrees.

  • by swordsaintzero ( 665343 ) on Wednesday May 05, 2004 @03:23PM (#9066639)
    I worked freelance for hotels.com and some other big name firms. I am a highschool dropout. The CS grads I worked with were good, but not great. Other than one ex army CS grad I found the inability in my peers to aproach a problem from a new angle to be across the board. Something this new generation seems to be forgetting is that once upoun a time someone that knew ass from a $ prompt and didn't go to school got more credit than ninnies who excel at theory but cant code to save there own life. If you learn deep magic on your own without having it spoon fed to you then in my experience you are someone who really knows what they are doing. Often excelling at real world problem solving above and beyond hothouse flower programmers. Thats the difference between a person that can write a few cotton candy language database connections and someone that writes drivers on the bare metal. You either LUST after computers they consume your life. If you dont live sleep and breathe them for a few years then you can't achieve truly wizardlly status. You cant impart love with a university course. As to math being important to programming, if you cant see that a universe based purely on numbers requires you to be able to manipulate them in order to be really good at what you do, then you have no business in a cs course at all. I went from programming for a living to building harleys and hotrods / programming for fun but I spend just as much time in front of the keyboard now as I did then. A real geek just cant give it up. Sorry for any spelling errors etc. for some reason this thread irritated me and I just had to spout off.
  • by frostgiant ( 243045 ) on Wednesday May 05, 2004 @03:56PM (#9066946)
    "A college calculus teacher will be used to working with struggling students because for many of them, that is the toughest class they will ever have to take. But high school calculus teachers will be more used to working with the top students in the school. If you aren't especially gifted in math, you may find that you don't get what you need from these teachers."

    If you are not especially gifted in math, why not take calculus in high school anyway and then retake it in college?

  • by JaxWeb ( 715417 ) on Wednesday May 05, 2004 @04:18PM (#9067119) Homepage Journal
    "There are two courses *everyone* should have to take in high school - auto mechanics (so you know how to change a tire, among other things) and calculus."

    I don't have a car, why should I learn how to change a tire?

    Why do you want to force me to learn something which is a total waste of my time?

    And, I suppose, other people would have similar ideas about calculus.

    Moral: Don't try and force your priorities upon others.
  • by LoveTheIRS ( 726310 ) on Wednesday May 05, 2004 @04:21PM (#9067139) Homepage Journal
    From what this article suggests for a schedule. It really is stupid. It looks like you waste your time until Junior Year, and then you still waste most of your time. No wonder India programmers are eating American programmer's lunches, Calculus I & II,? Excuse me those are really basic courses. There is a lot more math out there. Also, the course outline that was suggested lacked three other major genre's of classes that any idiot should see is neccessary for a Computer Programming Job.
    1) Algorithims: Lecture and Labs, Any idiot can pick up a programming book and learn if-then, switch, and then a couple of coding libraries. That stuff is stupid simple, like I learned that stuff by myself. What needs to be learned is Algorithims and their applications. State-Machine being the most simple of code organization and algorithims. If you don't come out of College being a walking library of effective algorithims, you just wasted four years. The real programming is in how you tackle problems with different code organizations and algorithims. I am going to venture to say is that the reason behind the failure of so many computer game companies attempting to build a game engine is those guys have no idea how to apply algorithims, much more get a bunch of the neccessary algorithims in games to work together. Algorithims should be taught from second semester freshman year in lectures and labs. You just cannot be an effective programmer unless you know that stuff.
    2) Memory Management- With the advent of garbage collectors Memory Management is less worried about. However, If you aren't going to program Java or C# you are going to need to program your own memory management. Again, an knowledge of algorithims would be nice, especially in this sub-topic. A programmer needs to create a logical and well thought out way of managing memory in every piece of non-C#/Java code they write. Memory Management is essential to Embedded and EEPROM programming because they can't afford the overhead of garbage collection. AS a CS you don't want these doors closed off to you because embedded's are usually the ones that have to destroy all their software and build a platform from dirt and sweat again. Also, Companies need embedded programmers for everything these days from Microwaves to ovens , to Cars, you name it.
    3) Debugging- There have to be more techniques out there than printing strings onto a console. People need to be able to organize their code in such a way that debugging is relatively painless. This debugging should probably be the class you take Senior year that combines all the good Memory Management techniques, good well applied algorithims with a review of large project's code. Primarily Open Source Code (because you can actually look at the code) should be analyzed be these students. Students should poke at all the big Open Source codebases for theil applications of the algorithims that they had been learning the past four years. Their senior project, a project that lasts all Senior Year, should be the application of this debugging class and the computer algorithims, and students should prove their handle on debugging techniques learned in this course in their programming additions to the Open Source Projects.

    A Person might argue that most algorithims are only used in one area of programming. However, since Computer Science is not an end all and only a tool, Computer Scientists should be very knowledgeable about the algorithims used in, say calculations of quantum physics. The fact is that those algorithims can very possibly be effectively applied to other areas. Computer Scientists need to be very familiar with almost all areas of science because they really are usually the employees of people with well defined needs in a very vertical market. Those slaves need to be very flexible and knowledgable otherwise they might not be able to adapt to the needs of their employer.
  • by ari_j ( 90255 ) on Wednesday May 05, 2004 @04:39PM (#9067303)
    My alma mater is kind of notorious for being very theoretical in CS, but lately has succumbed to the pressure to be more practical. The curriculum requires Formal Languages and Automata, a 400-level CS course. Discrete Math from the math department covered most of the logic, and if you didn't learn it there you learned it in the required EE 201: Digital Electronics and its lab. Data Structures and Algorithms is another required course, and depending on the professor you either learn it right or you don't. I knew it already, so my professor didn't hurt me, but the guy they had teaching it my last year in school used about a 1200-page textbook, which is a good thing. :) You also have to take Datacomm, which requires you to know all about NRZ, Manchester, et al. right up through how TCP works and has evolved.

    Another required course is Programming Languages, which didn't go into enough depth but still required you to write functional programs (in Lisp), logical programs (in Prolog), and concurrent programs (in your choice of languages; I used C++ to save time).

    Will you use most of these skills daily in a programming job? Not consciously, but they pervade your thoughts and you write better-informed code as a result.
  • Computer Lib (Score:4, Insightful)

    by bluethundr ( 562578 ) * on Wednesday May 05, 2004 @09:35PM (#9069702) Homepage Journal
    In 1974, Ted Nelson [hyperland.com] had some thoughts to share on this very topic in his revolutionary book Computer Lib [digibarn.com]. As the "crackpot, visionary, gadfly" he calls himself he stated that "Universities require higher math (usually calculus and at minimum linear algebra) before allowing students to program a computer. This is preposterous! This is akin to requiring a PHD in mechanics in order to drive a car down the road! Grade school kids can - and do - learn how to program computers with no math background at all!"

    This is a paraphrase, because unfortunately I don't have my copy in front of me at the moment. But I believe I got it pretty close. While I agree with Ted on the whole, I also concede that it entirely depends on what you want to do with your programming projects.

    If it's got anything at all to do with breaking apart, twiddling or mangling things like sound and video and many applications of graphics [kenmusgrave.com] then yes higher math will be a requirement. It will also be useful in helping one think logically enough to handle programmatic tasks more easily.

    That being said, there are still many many programmatic tasks you can accomplish...to make your life easier because someone else hasn't in the area you're programming in, or just to learn the internals - the process! - of programming: Ted was dead on (as he was about a lot of things!). No math will be required for a great many tasks!
  • by BrianMarshall ( 704425 ) on Thursday May 06, 2004 @02:21AM (#9071073) Homepage
    Looking at a part of the the world and expressing it in software is a craft. There may be science involved, either in the problem being addressed or in the way the software expresses it or in the way you evaluate the software. But the act of programming, "The Art of Programming", is a craft.

    To be a good developer requires mastery of Junior High math.

    You know about set theory (as did Dr. Codd), and you use it when you think about SQL. I don't know about set theory but I have a talent for looking at the world in the right way.

    I agree that passion, dedication, [and] determination in relation to a scientific view of the world is required. But I had that when I was ten; it certainly does not take university level math to achieve that.

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