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Programming Space IT Technology

Writing Code for Spacecraft 204

Posted by michael
from the carried-the-bits-uphill-one-by-one-in-the-snow dept.
CowboyRobot writes "In an article subtitled, "And you think *your* operating system needs to be reliable." Queue has an interview with the developer of the OS that runs on the Mars Rovers. Mike Deliman, chief engineer of operating systems at Wind River Systems, has quotes like, 'Writing the code for spacecraft is no harder than for any other realtime life- or mission-critical application. The thing that is hard is debugging a problem from another planet.' and, 'The operating system and kernel fit in less than 2 megabytes; the rest of the code, plus data space, eventually exceeded 30 megabytes.'"
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Writing Code for Spacecraft

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Any circuit design must contain at least one part which is obsolete, two parts which are unobtainable, and three parts which are still under development.

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