Fuddruckers Called Out on Hotlinking 668
naught writes "Fuddruckers, a hamburger chain, hotlinked to a flash game developer's Burgertime clone on their 'Fuddrockers' page. When the developer noticed an abnormal amount of traffic coming from their website, he decided to let the company know how he felt -- and maybe teach them about hotlinking.." From the post: "So, I redirected everything coming from Fuddruckers.com. (learned all about .htaccess files also... neat!) Wrote a nice little message pointing out how incredibly stupid their web developer is. And then redirected the main page to a pleasant little website showing photographs of slaughterhouses. And also opened up some more popups, for those that don't have popup blockers."
What am I missing? (Score:5, Insightful)
while pranks like this are fun and all.. (Score:2, Insightful)
Re:What am I missing? (Score:5, Insightful)
Re:What am I missing? (Score:3, Insightful)
Just to get this out of the way.. (Score:5, Insightful)
BUT
When you do that, you're pointing people at someone else's content that they can choose to change at any time.
Sure, it's your "right" to link to someone else's page (or else the web wouldn't work), but make sure you don't piss them off or you never know what you'll be pointing to in the future.
please educate me, Oh Mighty /. : why is this bad? (Score:2, Insightful)
Ass (Score:5, Insightful)
(1) Your game has a URL tag on it, so it's impossible for fuddrucker's to represent it as their own.
(2) Fuddrucker's accounted for only a small portion of total hits, and yet you're complaining about the bandwidth usage?
(3) Despite the evidence that the link was not particularly stressful nor malicious in any way, you went way out of your way to do something incredibly malicious back.
How... bad.
What are YOU missing? (Score:4, Insightful)
B) Corporate entity hotlinked said work so that the creator would have to foot the bandwidth bill
I don't think the creator would have mind much if he had his work used with permission and was hosted on Fuddrucker's servers. Hell, I would have taken it as an honor. This isn't a random teenager hotlinking some crazy photoshop on his Angelfire site, this is a major corporation stealing someone's work and bandwidth. Fuddruckers not only stole his work and claimed it as their own, but they stole his bandwidth at the same time. And they profited from their theft, while he was left with the bandwidth expenses.
Information should be free, but people's hard work and creativity should be rewarded. If someone is profiting off someone else's work, then the creater deserves compensation, unless he specifically allows it. I even ask permission from the site owner or creator before taking things and using them on my site. It's common curtesy. Just because it's on the Internet doesn't mean it's free to just take and profit from.
Re:What am I missing? (Score:5, Insightful)
Hrmmm..... (Score:5, Insightful)
It's a whole new Golden Rule! (Score:5, Insightful)
Apparently, his sense of moral outrage is not transitive.
Furthermore... (Score:5, Insightful)
cute (Score:3, Insightful)
Re:What am I missing? (Score:2, Insightful)
Re:What am I missing? (Score:5, Insightful)
If you don't want people accessing resources you make publicly available on the public internet then don't make them publicly available.
Hmmmmmmmm (Score:2, Insightful)
So what's the difference between what Fuddruckers did to him and what he did to the slaughterhouses?
Re:Ass (Score:2, Insightful)
(1) Your game has a URL tag on it, so it's impossible for fuddrucker's to represent it as their own.
Yet they did. Nota bene: not everyone is as sophisticated as a /.r. Most people do not realize that a different URL tag means someone else created it. And they cannibalized it for their own gain
(2) Fuddrucker's accounted for only a small portion of total hits, and yet you're complaining about the bandwidth usage?
His bandwidth, it's his to complain about. Fuddruckers should pay him for that portion. Or at least ask nicely.
(3) Despite the evidence that the link was not particularly stressful nor malicious in any way, you went way out of your way to do something incredibly malicious back.
Plagiarism and stealing bandwidth. They could have asked nicely AND did a better job of giving credit.
Plagiarism for profit purposes is greedy, shows undue pride, obviously Fuddrucker's web designer was envious of the Flash programmer's skill, but too slothful to acquire or implement them. Four deadly sins right there.
Re:What am I missing? (Score:3, Insightful)
The only thing wrong about it is you failing to use technical means to keep this file private for only you and your friends via password or some such, as well as negotiating a poor hosting contract with your provider which would make you liable for something of this magnatude.
You gamble that a file you post will not be downloaded much, but it's only a gamble. If you put something out there for public consumption and the public consumes it then it is not the publics fault for doing so for how is the public to know what contract you have with your hosting provider? How is the public to know you will be harmed if the public accesses resources you explicitly provide to the public? It's rediculous.
The whole idea of "bandwidth theft" is a fallacy on its face.
What the fuck? (Score:5, Insightful)
FFS, complain to the company, move the file, restrict access from that referrer - but jesus, this is the kind of jackassery that makes people hate the Web.
There's stupid and then there's stupid (Score:5, Insightful)
What I haven't seen is the suggestion that perhaps Mr. Briggs passed up a modestly lucrative opportunity to profit a bit from his originally selfless efforts. After all, it's obvious that someone at Fuddruckers liked his game. He might have been able to convince them to legally purchase the rights, or at least agree to indemnify him if the original creators of the BurgerTime game ever decided to sue Mr. Briggs based on copyright infringement. Perhaps he might have convinced them to purchase a tweaked version of the game, customized for Fuddruckkers.
Instead, he decided to make a rather malicious effort to embarrass them, poisoning any potential commercial relationship. But, the opportunity to rant and show off modest technological l33t skillz was apparently enough to offset the potential of acquiring base, material crap such as money.
The word has been redefined (Score:5, Insightful)
People have gradually redefined the word, though, and now it no longer carries positive connotations. The current definition of "hotlink" is something like "to embed content in your web site which references an absolute URI on another web site." This practice used to be called image stealing or bandwidth stealing, but I guess those weren't buzzword-worthy enough.
I guess even with that definition, what Fuddrucker's did doesn't really qualify. What they're really guilty of is just plain asshattery, and it's possible that the "victim" is just perpetrating more of the same. His LiveJournal post includes this edit:
So, presumably, he's not hosting the slaughterhouse images himself, but he's redirecting Fuddrucker's traffic to innocent third parties... The very thing he's pissed off at Fuddrucker's for doing.
Re:What am I missing? (Score:3, Insightful)
Re:What am I missing? (Score:3, Insightful)
What's the real issue here? (Score:2, Insightful)
Now as to the whole bandwidth stealing thing:
If you put it on the web, they will come...one way or another.
If you don't want them to come, build in an authentication/sign-up scheme like one of the previous posters suggested. I don't see this as being worse from anything anyone does on the web.
Re:What am I missing? (Score:3, Insightful)
But this isn't just direct linking, it's embedding the game into your own site as if it were part of your own site, while making someone else do all the work, and pay the bill.
Linking is not the same as hotlinking. The former is what makes the web, the latter is stealing.
To have the right... (Score:3, Insightful)
"To have the right to do something is not the same as being right to do it"
I agree Fuddruckers has the right to link to his site. I agree he has the right to change his content. I completely disagree that he was right to change his content in such a manner.
I mean, this company has just given him a compliment. "Hey", they said. "This game is cool". And how does the complimentee respond? By kicking virtual sand in their face because it generates too much interest. Something wrong with just putting a static 'Thanks for the interest, but we can't cope with the bandwidth right now' message up? Ie. being pleasant and polite?
And since the guy's getting so self-righteous, I assume he has permission from the copyright holders of Burgertime to clone their game and shove it up on the web for free in the first place, right? I mean, a person so certain of right and wrong must> have done that first, musn't he.
Cheers,
Ian
Re:What am I missing? (Score:5, Insightful)
There is a quite obvious URL and credits in the flash game itself. They're not giving anybody the impression that they did it themselves.
Was it appropriate to hotlink the file, making it harder for users to get to his site? No. Is anybody being fooled about where it is coming from? No.
This isn't nearly so big a deal as you or even the original author is making it to be (He isn't even seeing much traffic/bandwidth from them). At worst it is a lack of curtesy that could have been easily solved by contacting the site hosting it and requesting they link to the HTML page instead of the flash file directly.
The author chose, instead of the proper thing (contacting these "fuddruckers" people), posting graphic images. The author is now just as guilty as the people doing the hotlinking were, because he mishandled the situation so badly.
Re:Steal the bandwidth, or steal the work? (Score:5, Insightful)
of course, the poor webmaster whose server got slammed also did the right thing. the challenge of people "hotlinking" your content and "stealing" your bandwidth is best countered by technological measures -- not by rules, laws, or complaints. by employing the tools contained in a vast, featureful web server, he was able to stop fuddrucker's from using his content in a way he didn't approve, as well as solve a technological problem using the appropriate means -- not by making threats and demands.
on the internet, controlling the use of your content is simple. configure your software to transmit it only to those whom you'd like to have it.
exactly, paypal (Score:3, Insightful)
What an opportunity wasted for a developer.
He could have sold branded exhanced versions of the game to fudruckers to put on their own side, with burger discounts for folk who reach new high scores etc.
He sure missed the (3) ??? and therefore the (4) profit.
Shame! He shoulda read slashdot more often, then he would have known what to do.
Sam
Re:There's stupid and then there's stupid (Score:5, Insightful)
Take the time to RTFA... (Score:5, Insightful)
Hypocrite? (Score:1, Insightful)
Did he just redirect them to hot-linked images on someone else's site?
Burger Time game is copyrighted (Score:4, Insightful)
The same would go for a Tetris or Pacman 'clone. Sorry to say that many of the games that we all think of as generic were designed and programmed by someone and they own it.
As for his actions simply denying access and popping up a message saying that the content is unauthorised due to hot-linking policies asking Fuddruckers to contact him would have been a lot more productive. Was he within his rights to do what he did - yes. Was it a professional thing to do - no. As it stands he is either immature or looking for publicity.
Re:Ass (Score:3, Insightful)
This guy could have sent a note to Fuddruckers telling them to stop. He could have changed the URL and broken their links. He could even have redirected them back to themselves. Instead he decided to be an asshole. Thus the presence of the story on Slashdot.
I agree, the guy is a dick (Score:5, Insightful)
You couldn't email them to find out what was going on? You knew they were "stealing" your game, but you waited? So between the time you knew they were "stealing" and the time you got even, did you give them permission to use your game?
Yeah, that's right. They didn't even bother to download the game and host it themselves. They linked to my game, using my game and my bandwidth to promote their restaurant.
Let me get this right. They put a link on their website. They did not steal your code. They did not pass off the game as their own. I see at the bottom of the game, in BIG LETTERS your email of games@briggster.com. And I see the URL of your webiste.
Since when is putting up a link stealing. I can understand if they put an image on your website and hotlink it, that is theft. But since when is linking the same as stealing?
So, if I put a link on my website to The Onion, am I stealing from The Onion every time someone who visits my page then goes to visit theirs? Because I see you link to a ton of stuff from your blog. Did you get permission from each and every place before you linked to their website?
And how much traffic did Fudruckkers send your way? Looking at that pie graph, it looks like 2% or so. Who is that Saionji.net? They are "stealing" far more from you.
This guy should be arrested. He knew that Fuddruckers was linking. He did nothing about it. He waited until he could hurt Fuddruckers the most.
This is no different than if I see a neighbors kid walking on MY lawn. It is MY property. But I don't tell the kid to stop doing it. Instead I wait the day before the kids family has their summer vacation trip, with paid airline tickets. Then I dig a small hole, and cover it up with leaves. I put nails all over, and cover them up. I put stuff out for the kid to trip on and get cut up. HA! That will teach them, the family will loose their vacation and I'll have shown them.
This guy is a waste of a human life. In days with people suffering because of Katrina, this guy wants to cause a little more suffering. Instead of being proud that someone thought his game was good enough to link to, this guy decided to be a dick. He is no different than the looters who steal 40 pairs of shoes. He had an oppertunity to hurt someone, and he did it. He did not take even one effort to try and resolve his issue in a civilized way. Hell, Fuddruckers is a fairly large company, if he would have complained nicely, they might have paid him for any bandwith they used. Fuddruckers would not want the bad press. But now, Fuddruckers comes out as the victims, and this guy comes out as the dick. There is a moral to this story that kids should learn.
I am going to laugh when the follow-up story comes out on slashdot, about how Fuddruckers sues his ass.
Re:To have the right... (Score:5, Insightful)
The funniest thing of all is that the amount of bandwidth fuddruckers was taking up was 5% or less, judging by the graph on his site. I mean, sheesh, what a loser this guy is - not only does he get upset that someone thought his work worthwhile enough to link to, but then he actually thinks his response was not only justified but also pretty damn clever. He writes - and you can see him smirking all the way - "But did I do this right away? No! I waited until the Friday evening before a three-day weekend. So either it'll be up for three days, or someone is going to have to go in during their vacation to fix it. My only hope is that an executive from Fuddruckers finds out about it before that happens. Because, really, stupidity like that deserves losing your job over."
So, yes, Fuddruckers should have sent the guy an email out of courtesy, but that's the only way that I can see that they did anything wrong. An acknowledgement on their website would also have been nice, but considering the game clearly states on the main page who it was written by that's hardly necessary. But these things didn't seem to upset the game's author anyway - what he seemed most pissed off about was that Fuddruckers had linked to his game, rather than copying it and hosting it on their site. Now, there's no obvious copyright on the games and nothing to suggest that they're open source or public domain
Re:I have a similar problem... (Score:2, Insightful)
Re:Ass (Score:2, Insightful)
And I hope that the owners of the slaughterhouse sites make sure to take it out of his wallet for their unexpected bandwidth costs. Better yet, I'd like to see Data East go after him for blatant trademark infringement for the Burgertime trademark.
Plagiarism for profit purposes is greedy, shows undue pride, obviously Fuddrucker's web designer was envious of the Flash programmer's skill, but too slothful to acquire or implement them. Four deadly sins right there.
You could say the same thing about the flash game developer and the original developers of Burgertime in terms of their ability to conceive of such a clever game concept. Perhaps, just perhaps, Fuddrucker's site was put together on a shoe-string budget by some poor bastard in an tiny web shop somewhere who happened to dig this guys' flash games and thought it'd be cool to hotlink to it. It's less sneaky to do that instead of copying the file to your own servers because usage will show up in their logs, implicitly imforming them of your use. You assume that people are not just devious but completely evil. That's a mistake in judgement and it makes the world a worse place, starting with your judgemental ass.
Yup, some poor bastard will lose their job over this, and that flash developer will now have a reputation as a petulant child.
Re:Steal the bandwidth, or steal the work? (Score:2, Insightful)
A polite email to the company webmonkey would likely have accomplished the same thing.
There's something to be said for taking the higher ground. Heck, I would've just let them link the game directly, but re-written the game to serve some ads too, and made some additional revenue from it, and probably gained some additional marketing for my software products.
If I was in the market for any software this guy was writing, he could consider himself blacklisted at this point...
N.
Re:To have the right... (Score:3, Insightful)
Sometimes, people don't stop and think things through.
Waaay overboard (Score:4, Insightful)
No, you're just ignorant (Score:4, Insightful)
Second, your analogy is about as relevent to the story as the price of bat shit in Trinidad.
Finally, Fuddruckers doesn't come out as a victim in any imaginable way and they don't have a legal case good enough to survive the first court hearing.
The flash file was his. It was located on his server. What he chooses to do with the files on his own server is his own business.
Re:What the fuck? (Score:5, Insightful)
Television serves up sex and violence on a daily basis and children are exposed to many of the things the "guardians of morality" are decrying. Society hasn't broken down, my country has very low teenage pregnancy rates and a low crime rate. Children do get to see the bad / strange side of the world and that tends to make them more socially engaged, more tolerant and better informed.
There is nothing wrong with showing the customers where meat comes from, even the children. If they can't handle that truth, they shouldn't be eating meat in the first place.
I'm not a vegetarian, I eat meat on a daily basis, but I believe in treating the animals well in life, killing them quickly and slaughtering them efficiently.
Oh and by the way, the word 'cunt' is the most widely used expletive in my language (only it's an adjective around here) it's bandied about by everybody both in real life and on television day and night, even in polite conversation. It lost it's power to shock twenty years ago.
Re:What am I missing? (Score:3, Insightful)
The web developer at fuddruckers got exactly what he deserved for being such a fool.
Tips (Score:3, Insightful)
1. Is your content stolen are copyrighted by someone else itself? If so, tread carefully or use this as an excuse to say you were complying and removing copyrighted material from your site. Don't attempt to modify the content however
2. Is the hot-linker outside your country? This will add another layer of covering your ass, if not then be careful about what you put up
3. Is your website linked to your real identity? obviously if it is you want to bare that in mind, for your reputation and your legal protection.
4. Subtlety is good, if you can make it look like an accident then all the better, but if you want to put your own personal touch in so they know who they are dealing with. Shock tactics (goatse.cx) are great but remember that is likely to lead to legal action when one of their customers tries to sue them so be careful and follow step 5:
5. Use pop-ups if you want plausible deniability. Most people use IE and most IE users have pop-up infested machines anyway - you could always blame it on that and most non-technical people wont challenge it. BTW I said pop-ups, I didn't say how big they should be, take advantage.
6. Don't abuse the target pages copyrighted material, logos etc, don't use javascript to attack their page in any way outside of the given construct of the hot-link, that might be seen as breaking in somehow
I think the most effective thing would have been to replace the game with a single image of a burger being made with a turd.
Re:There's stupid and then there's stupid (Score:2, Insightful)
Tip: If you put content on the web, expect visitors.
Uhh... (Score:2, Insightful)
Re:Furthermore... (Score:2, Insightful)
Re:What am I missing? (Score:3, Insightful)
True, it's not very polite, but the author took an extremely juvenile response. I would think twice about commissioning him to write software for me in future.
Re:What are YOU missing? (Score:3, Insightful)
Ah yes, especially the hard work of someone who is stealing and copying from the creators of burgertime.
"while he was left with the bandwidth expenses."
And somehow his hotlinking to the slaughterhouse images from another host who now has to foot the bill is somehow ok?
Weird sense of morality you have. Fudruckers should not have hotlinked to his site. But face it, by any measure this guy is a total asshole for trying to shock and offend people. There is an appropriate adult action to take in that situation by anyone with even the slightest bit of maturity. He decided to act like a pissed off 14 year old. What a complete douchebag.
Re:Take the time to RTFA... (Score:5, Insightful)
Well, he did write a Burgertime clone, was he the original Burgertime creator? Does he have a notice posted giving the original creators of Burgertime credit? Nope.
>As for "...he chose to do something incredibly malicious..." well >I disagree. If someone stole something from me
Noone stole from him. They LINKED to a game on his website. That game still had a splash with his website URL and contact info.
>If Fuddruckers had an ounce of decency they should reimburse >the expenses this guy has incurred on their behalf (while not >his major referred, they still consumed finite resources).
He put content on the WWW. Fuddruckers LINKED to it. They did not do anything wrong! That is the way the internet works. You put things on the internet, people find them and link to them. Just because a company did it they need to reimburse someone
Re:Steal the bandwidth, or steal the work? (Score:2, Insightful)
Stealing means taking someone else's property. And bandwidth *is* property. You hand over xxx dollars for yyy gigabytes of bandwidth. You trade one type of property (your money) for another type of property (your bandwidth).
So someone using your bandwidth is taking your property.
It's stealing.
electrictroy@yahoo.com
Re:Take the time to RTFA... (Score:2, Insightful)
The guy is *totally* in his rights to change the content on his site to anything he likes, including pictures of slaughterhouses, if he desires to do so. Morevoer, he is totally in his rights to do this for a selective portion of his audience. He did nothing wrong! This is the way the internet works. You put things on the internet, people find them, link to them, you don't like some of the people linking to them, and so you replace it with something else.
You are seriously on the wrong side of this particular debate. Did something similar yourself, perhaps?
Re:To have the right... (Score:2, Insightful)
That depends on what you do, actually. If you copy any of their work (graphics, music, etc.), then you are infringing copyright. If on the other hand you reimplement the thing from scratch, draw all your own artwork that only resembles theirs in the sense that any picture of a burger will look like a burger, write your own music, and basically just reproduce the game without copying anything but the basic idea, then actually you do have all the copyright on it, and there's not a thing they can do to stop you.
Copyright protects an implementation, not an idea.
If someday you feel bored and decide to reimplement Monopoly(TM) into flash and put it on your website, I can guarantee you'll get sued out of existence.
That depends how you do it, actually. If you produce anything with "opoly" in its name you'll certainly get attention from lawyers, but that will be because you may be infringing on trademark rights in the "Monopoly" name. If you produce something that has identical rules, you may possibly be sued for that, because IIRC an exact set of game rules can be copyrighted.
But if you produce a game that merely happens to involve moving counters round the edge of a board, whereon are depicted various properties, which can be purchased by the first player to land on each thus requiring subsequent players to make a payment to that player upon landing on that square, then you're in the clear. It could even look and play essentially identically to Monopoly(r). As long as you didn't call it Foobaropoly, and the rules weren't actually identical.
Because copyright protects an implementation, not an idea.
And the actual patents on Monopoly(r), which protected the actual idea, must have expired about 60 years ago.
Re:Take the time to RTFA... (Score:3, Insightful)
Now they are pointing the www.fuddruckers.com to an individual vip on google... not even a cname pointing to www.google.com.. so now one cluster of google servers is getting more traffic then others since they are bypassing any layer 3 load balancing that google might be doing...
What kind of IT staff do they have? Are they contracting out all this stuff?
In my view, what the Burgertime clone guy did was the fast way to get a company that probably has one guy who does the entire website, to change their behaviour as quickly as possible... Would they have even responded to an email message to their webmaster@? I doubt it...
If fudruckers is allowed to hotlink, then I say that the other guy is free to change the content of the destination of that link.. they had no formal business agreement... hell it was the guys personal site... fud them.
Re:Steal the bandwidth, or steal the work? (Score:4, Insightful)
IF the "company webmonkey" even acknowledged his email how long do you think it would have taken them to change the site. In my experience corporate entities (I work in IT for a fairly large one) take quite a bit of time to do much of anything that doesn't affect their bottom line.
Perhaps you might want to take a look at his site. Something tells me he isn't really looking for marketing revenue. If you look closely you'll see he has no advertising on what appears to be a personal website.
His way, while possibly juvenile, was also a much quicker way of resolving the issue.
I'm sure he's falling all over himself in a panic that you're unwilling to hire him as a software guy, though.
Re:To have the right... (Score:3, Insightful)
They didn't really hot-link the game, though, did they? It's just a link - it's not like the game's embedded in the page, any more than this is [briggster.com]
And I don't think the company was intentionally claiming the game as theirs - it was probably more a case of the webmaster finding a clone of burgertime, thinking that'd be a fun thing to have a link to and providing the link. It seems an unlikely thing to have been done out of malice, it's much more likely to be the result of thoughtlessness. After all, the start screen of the game provides a prominent link to the author's page - perhaps they thought that that was enough? Sadly, the game's author didn't take the time to find out what their intentions were before launching his all-out attack
Don't get me wrong, I'm not completely defending Fuddruckers - they certainly should have acknowledged the authorship of the game, and a polite email to the guy asking if they could link to his game would have been nice as well. It's just that none of the above warranted anything remotely like his response
Re:Steal the bandwidth, or steal the work? (Score:5, Insightful)
Here is a fellow, in a moment of juveline petulance, destroyed a potential business opportunity (eg. "I'll write you an even better game for $$$"), to say nothing about damaging his reputation. The Internet is just full of people who react without thinking. . . He forgets the great rule of everything -- two stupids don't make a smart.
He didn't have to do anything more complicated than take content down and write a polite email.
The Failed Business Strategy (Score:2, Insightful)
Bob: "What's that Jim?"
Jim: "Too many visitors. It's like they all want something we have and I don't got a dang clue why."
Bob: "So what're we gonna do? Sell them stuff?"
Jim: "Heck no! Let's investigate web technology and find a way to get rid of them. I mean if we start selling them stuff, they're just gonna be back. Before you know it we'll have customers all over us like bees on honey! No no, we've gotta nip this in the bud!"
Re:www.fuddrruckers.com (Score:1, Insightful)
Re:Take the time to RTFA... (Score:5, Insightful)
Not to mention, at the linked site it says "EDIT: Apparently the slaughterhouse sites are getting hammered... they might take a while to load."
Does this mean that he's stealing bandwidth from slaughterhouse sites by not even bothering to host the pictures himself?
That's what I think. After all, he says that those sites are getting hammered now with the valid assumption that it's because of him.
Pot, kettle, blacker.
Re:Steal the bandwidth, or steal the work? (Score:4, Insightful)
Likewise a simple phone call from the Fuddruckers web developer could have resulted in a win for both organizations. I've gotten permission for music, pictures, articles, movies all kinds of stuff just for asking. Most times it's worked out well for both of us and more than once I made contacts that were useful on future projects.
Personal communication, what a concept, huh?
Re:The word has been redefined (Score:3, Insightful)
Tacky, yes. "Stealing" bandwidth, no. "Hotlinking," even by its newspeak definition, definitely not. If you object to a commercial operation linking to a Flash game on somebody else's website, I can't possibly understand your rationale for hanging out here. Slashdot melts more servers and generates more hosting bandwidth overage bills in an hour than Fuddrucker's will do before they go bankrupt.
I'm not trying to defend Fuddrucker's, I'd never heard of them prior to tonight (I've heard of Fudpucker's but I'm not going to waste the time looking up who ripped off whom). However, there are much more tactful ways of dealing with this sort of transgression. The "victim" should have uploaded one of the slaughterhouse photos to his own webspace, and used a rewrite directive to send requests for the Flash game with a fuddruckers.com referer to the gory photo.
Cockerham got this right years ago when some idiot snarfed his Burning Man photo to use for eBay, and certainly while his case was high-profile, even he wasn't the first to figure it out. You (perhaps temporarily) alter the file that you believe is being abused, either to zero it out, or to humiliate the perceived abuser. Hosting it should remain your responsibility; don't complicate the problem by generating popups to load websites that have nothing to do with the situation.
Re:Steal the bandwidth, or steal the work? (Score:3, Insightful)
It's kind of like printing out your website and putting it in a box you leave downtown that says "FREE" on it. Do you have any right to complain about people taking multiple copies and telling their friends?
Likewise, this is Slashdot. Any complaint about linking to peoples' sites and using up bandwidth is pure hypocrisy as you're currently on a site that does nothing but that.
Hotlinking vs Hyperlinking (Score:3, Insightful)
Domain.com [domain.com]
With a hyperlink, the owner of a site acknowledges Domain.com as the creator of content, and links to the site to show people its content.
Hotlinking:
With hotlinking, the visitor never knows that domain.com is the provider of the image used. Domain.com gets no exposure, has no opportunity to generate revenue, and has to foot a bill for bandwidth.
A few posters have mentioned that the game authors email and url were on the front of the game, but that is honestly irrelevant. Would Fudruckers have linked to him if he did not have the URL on his game? Also, if Fudruckers would have linked to an HTML page on his site, he would have had an opportunity to place banner ads on his page to generate some revenue. By displaying the game directly, only 1% of the visitors might actually click that link, which gives him less of an opportunity to generate revenue.
Nobody has the right to hotlink to content. Yes, there are ways to block hotlinking, but a webmaster should not be obligated to prevent people from doing so. If I leave my house unlocked, that does not give the public the right to walk in.
Re:No, you're just ignorant (Score:3, Insightful)
As for his files on his server, what I choose to do with my files on my server is my business, too. And one of the things I can decide to do is place a line of text in one of *my* files that causes the site visiter to download one of *his* files. Still my files on my server, and his files on his server. According to *yours own* logic, that makes what Fuddruckers did just peachy.
Re:Steal the bandwidth, or steal the work? (Score:3, Insightful)
Re:Steal the bandwidth, or steal the work? (Score:3, Insightful)
As it stands, it's a matter of courtesy (of the linker) and technological controls (of the linked).
Re:No, you're just ignorant (Score:3, Insightful)
Hotlinking is theft? You've got to be kidding me.
Perhaps you're not aware of this, but bandwidth costs money. Having a website hosted costs money. This will probably come as a surprise to you, but hosting companies do not generally provide their services and bandwidth for free. This means that when A embeds B's content into A's website, B pays for it.
Since you think it's not theft, can I come hook up to your telephone line at the junction box and make calls and just let you pay the bill? It's basically the same thing, I'm sure you won't mind! (Or is that suddenly different now because it's your money we're talking about?)
Re:Steal the bandwidth, or steal the work? (Score:5, Insightful)
Who wouldn't want the traffic to their blog/site/whatever? Bump your ad revenue! That's the missing ???? step to profit.
As has been noted, the Fudd's traffic was roughly 5% of his bandwidth, so spare us the "excessive bandwidth charges" sob story.
If you didn't want the traffic, just block it. Redirect it back to Fudd's. Whatever. Don't react like a 13 year old.
And finally: For me this is the best part. He ranted about being hotlinked without notice... this is EXACTLY what he did to the slaughterhouse folks, and even noted with apparent amusement that their sites were being "hammered" (his words). Don't bitch about netiquette and then hose the next guy in exactly the same manner.
Fuddrucker's did nothing fundamentally wrong. They lacked some social graces and failed the common coutesy test, but did nothing malicious, immoral or illegal. The BurgerTime guy trumped all of that.
Re:So is a slashdotting illegal? (Score:2, Insightful)
It would be one thing if Fudruckers was linking to his main site, either in the orriginal window, or in a new window. As I understand, they simply linked to the content on his webserver and displayed it embedded in their site or opened the game on its own. So his bandwith was consumed and he got no exposure for the rest of his site or any advertizing revenue he might have generated.
Slashdot, on the other hand, links to the website or article itself. The creaters of the site get all the recognition and exposure that they deserve, so there's no real loss on their part.
If Fudruckers had linked directly to a page on his site, providing all the exposure that he deserved, then his actions would be juvenile and crude. Removing his content and replacing it with a message stating that he couldn't afford the bandwidth would have been the more mature route to take in either case, but I can forgive his actions in this instance.
Re:Steal the bandwidth, or steal the work? (Score:4, Insightful)
don't put it up without password authentication if you want some measure of "control".
fuddruckers and anyone else on the web have a right to link to whatever they want.
that's what the web is all about.
and talk about netequette.. the poor webmaster redirected the output to a virtual goatse picture or whatever.
they both messed up but the webmaster of the site in question is clearly unhappy that the hippie communists have the nerve and daring to link to his precious content.
if it's available to the public, you have every right to link to it. there is no STEALING involved here whatsoever. NETequette is a different matter.