timothy from the abstraction-gains-a-layer dept.
Gregory Diamos writes "An open source project, Ocelot, has recently released a just-in-time compiler for CUDA, allowing the same programs to be run on NVIDIA GPUs or x86 CPUs and providing an alternative to OpenCL. A description of the compiler was recently posted on the NVIDIA forums. The compiler works by translating GPU instructions to LLVM and then generating native code for any LLVM target. It has been validated against over 100 CUDA applications. All of the code is available under the New BSD license."
I've never been canoeing before, but I imagine there must be just a few
simple heuristics you have to remember...
Yes, don't fall out, and don't hit rocks.