1K JavaScript Madness 131
An anonymous reader writes "JS1k has a simple goal: to get programmers producing demos written in JavaScript that are 1k in size or less. That's just 1024 bytes to play with. There's even additional bonus points on offer if a demo's code can fit inside a single tweet. Now that the contest is finished and there is a top-ten, I'm wondering what they can do if given some extra bytes." I like the Tetris clone. The pulsing wires demo is neat too but kinda stuttery on my machine.
Asteroids (Score:4, Interesting)
I'm wondering what they can do if given some extra bytes."
If they use bankswitching, maybe they can pull off Asteroids [atariage.com]
Genetic approach (Score:3, Interesting)
Reminds me of thek5.org (Score:2, Interesting)
Nostalgic Terminology (Score:3, Interesting)
Re:nice (Score:2, Interesting)
for my work i built a JSON-RPC development environment which automated the client and server creation like you're asking for... it's not that complicated.
jQuery is for prototyping... if you're depending on it for production systems, you're lazy.
Readability... (Score:2, Interesting)
Chess (Score:3, Interesting)
What about Perl? (Score:3, Interesting)
It just hit me--think of all the stuff you could do in a Perl program that would fit into one tweet?
Making of the WOLF1K entry (Score:1, Interesting)
Here's the making of of WOLF1K and the rainbow characters [p01.org] the Wolfenstein 3D-ish game sans violence in 1k that game #4