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The Truth About Hiring "Rock Star" Developers 487

Posted by samzenpus
from the bang-for-your-buck dept.
snydeq writes "You want the best and the brightest money can buy. Or do you? Andrew Oliver offers six hard truths about 'rock-star' developers, arguing in favor of mixed skill levels with a focus on getting the job done: 'A big, important project has launched — and abruptly crashed to the ground. The horrible spaghetti code is beyond debugging. There are no unit tests, and every change requires a meeting with, like, 40 people. Oh, if only we'd had a team of 10 "rock star" developers working on this project instead! It would have been done in half the time with twice the features and five-nines availability. On the other hand, maybe not. A team of senior developers will often produce a complex design and no code, thanks to the reasons listed below.'"
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The Truth About Hiring "Rock Star" Developers

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