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Programming GNU is Not Unix Open Source Upgrades

LLVM Clang Compiler Now C++11 Feature Complete 291

An anonymous reader writes "With the latest development work on Clang ahead of the release of LLVM version 3.3, Clang is now C++11 feature complete. The last remaining features of the ISO C++11 feature specification have been implemented. C++11 support for GCC is also more or less complete."
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LLVM Clang Compiler Now C++11 Feature Complete

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  • Re:Linux (Score:5, Interesting)

    by _merlin ( 160982 ) on Saturday April 20, 2013 @10:51AM (#43503547) Homepage Journal

    Well it's not surprising as the GCC maintainers are becoming completely impossible to work with. Each new version of GCC becomes less compatible with 3rd-party linkers and less popular runtime libraries (e.g. Solaris). It also becomes harder to build a working compiler for anything other than Linux. Often you need to hack stuff up to get it to build at all on SPARC, and even then it won't necessarily produce working executables. Red Hat GCC usually has fewer issues than FSF GCC, but by the time Red Hat fixes make it upstream, even more bugs will have been introduced. I think it comes down to lack of competition. GCC just became too popular for its own good, and that inflated the egos of the maintainers to the point where they don't give a shit about users. CLANG is still in the state where it's fighting for market share, so they have to care about users to get any traction, but if it becomes popular enough, it will probably go the same way as GCC.

    Going slightly off-topic, Apple (principal CLANG contributor) is a lot like GCC. Back when they had almost no market share, they actually cared about users and did awesome shit. But now they have some traction they're a bunch of cunts. Tiger was a questionable update, and every OSX update since has been a load of shit. Mountain Lion makes the UI really annoying, and OSX Server is now completely useless. Final Cut Pro X is a steaming turd when the old Final Cut Pro was best in class software. Old iMovie wasn't great but it was usable. New iMovie has destructive editing, no proper timeline, and is completely useless for any half serious work. And they've made it so you can't run old iMovie or Final Cut on new versions of OSX, and you can't run old OSX on new machines. I'm waiting for them to do the same thing to Logic.

    Even Microsoft kind of cared about users back when they were the underdog. They developed customised BASIC implementations for all the microcomputer manufacturers, DOS was for the most part better than CP/M '86, and Office for Mac kickstarted the platform. Everyone knows where market domination led them.

    TLDR: market domination is the worst thing that can happen to anyone.

  • Re:Thank you, Apple! (Score:5, Interesting)

    by _merlin ( 160982 ) on Saturday April 20, 2013 @10:59AM (#43503619) Homepage Journal

    Oh I don't think anyone thinks it's evil, just that it's pure self-interest rather than generosity. GCC's phenomenal popularity has led to its maintainers growing massive egos and behaving like total cunts. Bugs are introduced faster than Red Hat and Apple can get patches for them accepted, and they have a nasty habit of not looking at bug reports, then closing them due to inactivity without actually fixing them. Apple probably likes the idea of being able to make closed-source forks of a compiler, too. Nothing evil, but not really generous either.

  • by TheRealMindChild ( 743925 ) on Saturday April 20, 2013 @11:18AM (#43503745) Homepage Journal
    C++ is now split into two factions; low-level C++ where you use it like C with classes, and high-level C++, where the language is treated like compiled javascript. Unfortunately (from my perspective), a majority of C++ programmers choose the latter approach.
  • Re:BSD (Score:5, Interesting)

    by pavon ( 30274 ) on Saturday April 20, 2013 @11:45AM (#43503917)

    Well the GPL specificly isn't a problem here, however it is really nice to have an alternative to GCC that actually encourages and facilitates reuse of their code rather than one that puts up deliberate obsticles to reuse even by other free software projects.

    One of the big reasons that CLang was created was because there were some free software developers that wanted to integrate high quality front-ends (parser, etc) into other projects like IDEs, LLVM, and such. They prefered to work together with GCC to share the effort, but GCC refused. They were so paranoid about proprietary applications using GCC code that they refused to seperate the front-end into a GPL library that GPL applications could use. Their rational was that someone could easily write a GPL wrapper application around that GPL library that just serialized the data to/from a text representation, which could then be legally used with a proprietary application. In their mind, it was more important to make it difficult for proprietary applications to use their code than to make it easy for free software to use their code.

    So LLVM was forced with the decision to either fork GCC or write their own. GCC was never designed with front-end modularity in mind, and a lot of changes would be necessary to do so. Once that massive refactoring was complete, it would be difficult to share improvements between the two codebases. Between that and some compelling technical reasons they chose go write their own and CLang was born.

  • Re:Thank you, Apple! (Score:3, Interesting)

    by rtfa-troll ( 1340807 ) on Saturday April 20, 2013 @11:47AM (#43503927)

    It has long been accepted fact that GPL does hurt open source in the long run.

    Normally I ignore obviously wrong unmoderated AC posts, however this one is an interesting example. Why would a non logged in user see my post, which is still at normal level, so quickly as to be the first person to comment? Remember that posts for logged out users sort according to moderation not time of posting. Even if this had already reached the static page it would be way down at the bottom. Why the "long been accepted fact" rather than something like a link to an argument or "it seems pretty clear to me". Again the answer is simple. Properly logged in shills astroturfing to make this look like a common argument and mostly posting as AC to avoid taking hits on their real accounts and/or being traced later.

    There may be a fair number of people who agree with this position, but it's never come close to being "accepted". In fact, anyone who knows the history of computing knows that originally most software was distributed under completely free licenses. That world was completely destroyed by proprietary software in the '70s and '80s and it was only the arrival of the GPL and GCC in particular which allowed, for example, the BSD operating systems to become self hosting and self sustaining.

    Think about it. Why are these people trying to persuade you of something which is against your interests? If you release your software under the BSD license you can never put it back under the AGPL. The opposite is never true. If there turns out to be a true benefit later, you can always opt to change over. The answer is simple. They want something from you. Make sure you get something in return before you give it out. Money maybe; better benefit for your and your children's future.

  • by Excelcia ( 906188 ) <slashdot@excelcia.ca> on Saturday April 20, 2013 @12:01PM (#43504029) Homepage Journal

    I wish I knew what specific optimizations give MSVC its performance gains. What I do know is that it''s not trivial. For encryption and compression libraries, MSVC compiled libraries give me a 20% speed gain over GCC. I really want to supply my projects built with a completely open-source tool chain, but I can't justify taking that kind of performance hit for that.

    I suspect MSVC produces better performing code less because of any one particular optimization and more because it is way more tightly coupled with the x86/AMD64 architecture. Most open-source compilers are three stage. Front end (language), a (generic) optimizer, and the back-end machine code emitter. The front end and optimizer stages don't know what sort of code will be emitted, so they can't make any assumptions. Does a particular construct cause cache misses? Does it invoke Intel's replay system? They don't know or care. It's only the emitter at the very last stage that is processor-aware, and by then there is only so much you can do. MSVC, on the other hand, is processor-aware from stem to stern. It can make CPU-specific assumptions at a very early stage and can take far greater advantage of SIMD instructions.

    Compilers were much better when each one was for one architecture only. When they didn't mess around with intermediary bytecode, and were intended to one thing only - take language X and turn it into machine code Y.

  • by VortexCortex ( 1117377 ) <VortexCortex@pro ... m minus language> on Saturday April 20, 2013 @12:33PM (#43504211)

    I don't see why C++ needs language-based or standardized garbage collection support.

    Well, I wrote my own Hash Map implementation. Before that I had my own Linked Lists too. Before C++ came along I even maintained my own OOP implementation in C with a spiffy pre-processor to convert syntactic sugar into the equivalent ugly object oriented C code riddled with namespace prefixes, indecipherable pointer math for dynamic (virtual) functions (actions), and statically complied variable (property) look-up tables for run-time type inspection (reflection).

    It led to incompatibilities between codebases -- My Entities+C wouldn't be compatible with your C+OOP. Hell, we didn't even use the same terminology, or necessarily even support the same feature sets. The point is, I wasn't the only one who was doing that (see also: Objective C). There were lots of us, it was a huge waste of duplicated effort. So many, in fact, that C++ was born, and the STL too, And now C++11 has Hash Maps, I don't need to maintain my own going forward (use unordered_map). This means I don't have to worry if the hashmap implementation I used is compatible with another library's or if it'll run on another compiler or what its performance guarantees are. I can just use the language implementation -- which while not always optimal, is usually good enough -- and if I need to I can implement my own version tailored for my specific use case.

    So The same reasoning is used for including a garbage collector / local memory pool management. Calling into the kernel code every allocation / deallocation of dynamic memory is slow. Yeah, you can override the new operator and/or create your own replacement allocator, but here's the thing: You can add OOP to C, and build your own collection APIs too. That's lame boorish work, not really beneficial to create that if we can avoid doing so, since the program itself typically isn't enmeshed deeply with the memory management details. We're better off if GC is already done, standardized, tailored to work well within the system we're compiling on, and completely optional for folks like you who would rather jump a codebase to a whole new language rather than add a GC...

    Maybe once you've written a few GCs in C++ more times than you care to count then you'll have a different perspective -- Oh, but wait, we don't need your perspective, it's in the standard. The feature we all decided we should have will be supported.

    I think you're underestimating the kinds of applications where we could use such features, or the actual need / demand of the feature itself, and even the "level" of the language as you define it I find suspect. I mean, C++ is right up there with the highest of the high level languages, bucko. EA (the game company) created their own STL replacement basically just to add a GC and hashmaps, because they were tired of reimplementing these features IN EVERY DAMN GAME. Now, games aren't the only applications being made, but you get the point. EA didn't employ the only set of programmers doing this -- Take me for example.

    That is to say, I write bytecode interpretors & VMs for my compilable embeddable languages that are little more than macro assemblers during their 1st iterations. That's low level coding, sometimes even translatable into machine code (depending on the language) and even a few of the ASM-like languages I've made have garbage collection built in. That is to say: GC is not a bullet point that exclusive to any "level" of programming language. I'd consider it a BASIC feature.

  • by sydneyfong ( 410107 ) on Saturday April 20, 2013 @12:44PM (#43504267) Homepage Journal

    The most unfortunate thing with the latter case is that when you really attempt to treat it like compiled Javascript, the gotchas with C++ is long enough to fill a thick book (literally).

  • by SuperKendall ( 25149 ) on Saturday April 20, 2013 @01:13PM (#43504459)

    I hate feeding worthless trolls, but here goes anyway:

    As a GPL supporter, I must protest that your arrogance does not reflect the views of all of us.

    You aren't forced to give away your source.

    That's pretty much the whole point of the GPL. Source changes you make MUST be contributed back. Yes it's nice for the ecosystem but it's an onerous legal burden that you can easily get wrong if you forget something. Why have that kind of legal exposure if you don't have to? That's what companies are thinking when looking at both licenses. You are writing as if companies and even individual coders are operating in the legal climate of 20 years ago; we are not.

    And? Don't enter a contract if you don't want to be bound by its terms.

    AND that is the reason why so many are choosing BSD now. Because they don't.

    Are you the sole arbiter of such things?

    How is pointing out plain fact being an "arbiter" of anything? He is pointing out quite accurately how changing code in a BSD code base gives you more options than changing code in a GPL code base. If you claim otherwise you do not even understand the point of the GPL, never mind the exact legal conditions it adds.

    On the contrary, the GPL guarantees freedom

    I have been a member of the FSF for decades now. I fully support RMS in any discussion that arises. You are wrong. It does NOT guarantee freedom for people actually writing code. It binds them in specific ways.

    Now those ways are practically helpful for future users, but in no sense is anyone getting "more freedom" from a license that is specifically restrictive. Even though future users technically gain some freedom to use code from people who contributed (which is what you really mean but obscure by trying to change the definition of freedom to your own), they give back any gains they had because (a) people who would have written code not being able to contribute to that project because of the license, and (b) they lose any freedom to make further changes without contributing back.

    Oh good, you preserved this little lie.

    That was the only part I really agree with. You can easily make money using open source software and contributing back. It just happens to be much easier to do so using code with BSD licenses (even when you are giving back in either case). As a consultant MOST companies (nearing 100%) will not let me use GPL code when writing for them, but they will let me use BSD without issue - even though I explicitly add in any consulting contract that any modifications I make must be contributed back to any open source code I modify. The companies don't care about library changes going back, I've not had one company care about that. What they ALL care about is the legal danger of having all code they have worked on having to be released because any component is GPL, or possibly just being sued because of any change made to a GPL module by some later low-level maintainer. THAT is the REALITY on the ground of where the GPL is today.

    Typical trolling AC, leading on for a while and blow it with a personal attack.

    I'm not posting AC, I'm posting with the weight of being a full-time software developer for decades who has worked with, and contributed code to open source code with all kinds of licenses for years.

    Just to warn you I have no intention of reading anything further you write as I'm sure it will simply be more insults directed at me. I just wanted an impressionable younger generation to realize that your nonsense, arrogance and general ugliness does not reflect the views of all FSF and GPL supporters. Really you CAN support the GPL without some kind of maniacal world-view wherein restrictions are really freedom.

    There is still a valid point to the GPL, it was especially useful many years ago top open up people to the idea of open source. But that works is done and we are in a new phase where to spread TRUE freedom the GPL has to sit back for a while and let the BSD soften up ground it cannot reach. At some point in the future it will be possible to layer back in more GPL use, but that time has not yet come.

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