Soulskill from the or-by-bribing-them-with-candy dept.
the agent man writes "The Hour of Code event taking place December 9-15 has produced a number of tutorials with the goal to excite 10 millions kids to code. It's really interesting to contrast the different pedagogical approaches behind the roughly 30 tutorials. The University of Colorado's 'Make a 3D Game' tutorial wants to excite kids to code by focusing less on coding. This pedagogy is based on the idea that coding alone, without non-coding creativity, has a hard time attracting kids who are skeptical of computer science, including a high percentage of girls who think 'programming is hard and boring.' Instead, the 'Make a 3D Game' activity has the kids create sharable 3D shapes and 3D worlds in their browsers, which they then want to bring to life — through coding. There is evidence that this strategy works. The article talks about the research exploring how kids get excited through game design, and how they can later leverage coding skills acquired to make science simulations. You can try the activity by yourself or with your kids, if you're curious."
In seeking the unattainable, simplicity only gets in the way.
-- Epigrams in Programming, ACM SIGPLAN Sept. 1982