mlimber writes: Slate is running a piece on why Dungeons and Dragons was good for no one, except recently deceased creator Gary Gygax, not only because it effectively relegated tabletop gaming to the 'pop culture gutter' but also because made it seem 'pathetic even by the standards of mouth-breathing Star Trek conventioneers.' In particular, the author says the concept of experience points used to develop a D&D character rewards purposeless violence at the expense of the higher elements of good RPGs — 'a unique kind of narrative, a collaborative thought experiment crossed with improvisational theater.... [D&D] is not Tolkien's Middle-Earth, with its anti-fascist political commentary and yearning for an end to glory and the triumph of peace. This is violence without pretense, an endless hobgoblin holocaust.' Link to Original Source
The last person that quit or was fired will be held responsible for
everything that goes wrong -- until the next person quits or is fired.