Businesses

Hybrid Work Makes Amazon, Meta, Others Reevaluate Office Expansion Plans (reuters.com) 68

Reuters reports: Amazon.com Inc is pausing the construction of six new office buildings in Bellevue and Nashville to reevaluate the designs to suit hybrid work, the tech giant said on Friday... "The pandemic has significantly changed the way people work ... Our offices are long-term investments and we want to make sure that we design them in a way that meets our employees' needs in the future," said John Schoettler, vice president of Global Real Estate and Facilities at Amazon.

Separately, Bloomberg News reported on Friday that Facebook parent Meta Platforms and Amazon have pulled back on their office expansion plans in New York City.... "The past few years have brought new possibilities around the ways we connect and work," a Meta spokesperson told Reuters without confirming or denying the report.

Various news sites seems to have different pieces of the story. On Hawaii's most populous island Oahu, the office vacancy rate is now 14% — the highest level ever recorded.

And this week a tech founder admitted in Fast Company that after converting to a hybrid company, "we're just as productive as we were before the pandemic (if not more so). Our engineering team's engagement has remained strong, and we've actually seen a boost in retention since the transition to hybrid work....

"Our transition from in-person, to remote, and now to hybrid work has reinforced the value of staying open-minded to innovation not just in our products, but also in how we work."
Social Networks

Ukraine Says Big Tech has Dropped the Ball on Russian Propaganda (msn.com) 150

The Washington Post reports: In the frantic first weeks of Russia's invasion of Ukraine, the U.S. tech companies that control the world's largest information hubs sprang into action. Responding to pressure from Western governments, social media apps such as Facebook, Instagram and YouTube banned or throttled Russian state media accounts, beefed up their fact-checking operations, curtailed ad sales in Russia and opened direct lines to Ukrainian officials, inviting them to flag Russian disinformation and propaganda to be taken down.

As the war grinds toward its sixth month, however, Russian propaganda techniques have evolved — and the tech firms haven't kept up.

Ukrainian officials who have flagged thousands of tweets, YouTube videos and other social media posts as Russian propaganda or anti-Ukrainian hate speech say the companies have grown less responsive to their requests to remove such content. New research shared with The Washington Post by a Europe-based nonprofit initiative confirms that many of those requests seem to be going unheeded, with accounts parroting Kremlin talking points, spewing anti-Ukrainian slurs or even impersonating Ukrainian officials remaining active on major social networks. As a result, researchers say, Kremlin-backed narratives are once again propagating across Europe, threatening to undermine popular support for Ukraine in countries that it views as critical to its defense....

With big state media accounts suspended or muffled, researchers say Russian leaders and influencers have shifted to the semiprivate messaging app Telegram to direct information campaigns via swarms of smaller accounts.

The Post reports that Google-owned YouTube hasn't returned emails for almost two months, according to the deputy head of the Ukrainian government's Strategic Communications and Information Security center. And the Post notes that researchers found LinkedIn "removed fewer than half of the posts that Ukrainian officials flagged as examples of Russian propaganda justifying the war....

"On the positive side, the researchers found that Facebook had removed all 98 of the posts the Ukrainian government and its partners flagged as containing anti-Ukrainian hate speech, though many of the accounts responsible remained active."
IT

71 US Cities Are Now Paying Tech Workers to Abandon Silicon Valley. And It's Working (livemint.com) 76

"A growing number of cities and towns all over the U.S. are handing out cash grants and other perks aimed at drawing skilled employees of faraway companies to live there and work remotely," reports the Wall Street Journal: A handful of such programs have existed for years, but they have started gaining traction during the pandemic — and have really taken off in just the past year or so. Back in October there were at least 24 such programs in the U.S. Today there are 71, according to the Indianapolis-based company MakeMyMove, which is contracted by cities and towns to set up such programs.

Because these programs specifically target remote workers who have high wages, a disproportionate share of those who are taking advantage of them work in tech — and especially for big tech companies. Companies whose employees have participated in one remote worker incentive program in Tulsa, Oklahoma, include Adobe, Airbnb, Amazon, Apple, Dell, Facebook parent Meta Platforms, Google, IBM, Microsoft, Lyft, Netflix, Oracle and Siemens, according to a spokeswoman for the organization.

Local governments are offering people willing to move up to $12,000 in cash, along with subsidized gym memberships, free babysitting and office space....

A skeptic might ask why local economic development programs are spending funds to subsidize the lives of people who work for some of the most valuable companies in the world. On the other hand, because these remote workers aren't coming to town seeking local jobs, an argument can be made that they constitute a novel kind of stimulus program for parts of the country that have been left out of the tech boom — courtesy of big tech companies... Every remote worker these places successfully attract and retain is like gaining a fraction of a new factory or corporate office, with much less expenditure and risk, argues Mark Muro, who studies cities and labor at the Brookings Institution.

The reporter interviewed an Amazon engineer who moved to Greensburg, Indiana (population: 12,193), and Meta worker David Gora, who moved to Tulsa, Oklahoma and praises its relocation program's sense of mission, possibility, and community. "Even with the pay cuts that Meta has imposed on workers who relocate to areas with a lower cost of living, Mr. Gora is saving a lot more money and has a much higher quality of life than before, he adds."

Tulsa's program is unique in that it's funded by a philanthropic organization rather than a local economic-development budget, the article points out. But it adds that "a study conducted by the Economic Innovation Group and commissioned by Tulsa Remote concluded that for every two people the program brings to the city, one new job is created." By contrast, when an office moves to a town, every new high-wage tech job creates an estimated five more jobs in sectors including healthcare, education and service, according to research by economist Enrico Moretti. That's because those deals involve not only people but the money that goes into building and maintaining facilities, paying commercial property taxes and more.

Still, for towns that don't have the budget to attract a whole office or factory, the modest impact of bringing in a handful of remote tech workers can be balanced by the much smaller investment required to attract them.

Privacy

A New Attack Can Unmask Anonymous Users On Any Major Browser (wired.com) 58

An anonymous reader quotes a report from Wired: [R]esearchers from the New Jersey Institute of Technology are warning this week about a novel technique attackers could use to de-anonymize website visitors and potentially connect the dots on many components of targets' digital lives. The findings (PDF), which NJIT researchers will present at the Usenix Security Symposium in Boston next month, show how an attacker who tricks someone into loading a malicious website can determine whether that visitor controls a particular public identifier, like an email address or social media account, thus linking the visitor to a piece of potentially personal data.

When you visit a website, the page can capture your IP address, but this doesn't necessarily give the site owner enough information to individually identify you. Instead, the hack analyzes subtle features of a potential target's browser activity to determine whether they are logged into an account for an array of services, from YouTube and Dropbox to Twitter, Facebook, TikTok, and more. Plus the attacks work against every major browser, including the anonymity-focused Tor Browser. "If you're an average internet user, you may not think too much about your privacy when you visit a random website," says Reza Curtmola, one of the study authors and a computer science professor at NJIT. "But there are certain categories of internet users who may be more significantly impacted by this, like people who organize and participate in political protest, journalists, and people who network with fellow members of their minority group. And what makes these types of attacks dangerous is they're very stealthy. You just visit the website and you have no idea that you've been exposed."

How this de-anonymization attack works is difficult to explain but relatively easy to grasp once you have the gist. Someone carrying out the attack needs a few things to get started: a website they control, a list of accounts tied to people they want to identify as having visited that site, and content posted to the platforms of the accounts on their target list that either allows the targeted accounts to view that content or blocks them from viewing it -- the attack works both ways. Next, the attacker embeds the aforementioned content on the malicious website. Then they wait to see who clicks. If anyone on the targeted list visits the site, the attackers will know who they are by analyzing which users can (or cannot) view the embedded content. [...] Complicated as it may sound, the researchers warn that it would be simple to carry out once attackers have done the prep work. It would only take a couple of seconds to potentially unmask each visitor to the malicious site -- and it would be virtually impossible for an unsuspecting user to detect the hack. The researchers developed a browser extension that can thwart such attacks, and it is available for Chrome and Firefox. But they note that it may impact performance and isn't available for all browsers.

Facebook

Europe Faces Facebook Blackout (politico.eu) 124

Europeans risk seeing social media services Facebook and Instagram shut down this summer, as Ireland's privacy regulator doubled down on its order to stop the firm's data flows to the United States. From a report: The Irish Data Protection Commission on Thursday informed its counterparts in Europe that it will block Facebook-owner Meta from sending user data from Europe to the U.S. The Irish regulator's draft decision cracks down on Meta's last legal resort to transfer large chunks of data to the U.S., after years of fierce court battles between the U.S. tech giant and European privacy activists.

The European Court of Justice in 2020 annulled an EU-U.S. data flows pact called Privacy Shield because of fears over U.S. surveillance practices. In its ruling, it also made it harder to use another legal tool that Meta and many other U.S. firms use to transfer personal data to the U.S., called standard contractual clauses (SCCs). This week's decision out of Ireland means Facebook is forced to stop relying on SCCs too. Meta has repeatedly warned that such a decision would shutter many of its services in Europe, including Facebook and Instagram.

Facebook

Meta is Dumping Facebook Logins as Its Metaverse ID System (techcrunch.com) 36

An anonymous reader shares a report: Despite the name change and metaverse hyperbole, Facebook has always been at the center of the Meta suite of software for users engaging with its wider ecosystem. While that may continue to be the case indefinitely, it's clear the company is taking steps to ensure that its next swath of users aren't tied to a network that may still pay the bills but isn't where the company sees its reinvention. Next month, the company will be introducing a new type of login called a Meta account that will allow users to engage with products that previously might have required a Facebook account to use.

At launch, users will be able to use their Meta account to sign up for and log in to the company's Quest hardware, functionality that will come to other Meta devices in the future, the company says. Users can choose to link their Meta account to their Facebook and Instagram accounts as well, or not. Unlike Facebook accounts, users are free to have multiple Meta accounts, the company says. This change addresses the concerns of some VR users who complained about various quirks of relying on a private social media profile login to play video games. While plenty of users were concerned by privacy implications, others were frustrated by more organizational issues related to combining the two accounts with separate friends lists, settings and rules. By the beginning of next year, Meta accounts will be the standard login for VR users.

Apple

IDC: 'All Eyes Will Be On Apple' As Meta's VR Strategy 'Isn't Sustainable' (arstechnica.com) 78

An anonymous reader quotes a report from Ars Technica: A recent media release from market research firm IDC predicts that Meta (the parent company of Facebook) may not be able to compete in the mixed-reality business in the long run if its strategy remains unchanged. The media release offers a bird's-eye view of the virtual reality hardware marketplace. In the release, IDC research manager Jitesh Ubrani said that, while "Meta continues to pour dollars into developing the metaverse, [the company's] strategy of promoting low-cost hardware at the expense of profitability isn't sustainable in the long run."

A similar concern was raised by tech industry analyst Ming-Chi Kuo late last month. Kuo predicted that Meta would make moves to scale down investment in virtual reality, creating an opening for Apple and other competitors. He also wrote that Meta's practice of selling VR headsets at a loss is unsustainable. Currently, Meta owns 90 percent of the VR headset market, according to the IDC release. In distant second is ByteDance's Pico, at just 4.5 percent. Overall, VR headset shipments jumped 241.6 percent year over year in the first quarter of 2022. But the industry faced significant supply issues in Q1 2021, contributing to "a favorable comparison" for this year's Q1.

Like Kuo a couple of weeks ago, IDC research director Ramon Llamas said that "all eyes will be on Apple as it launches its first headset next year." Apple's headset is expected to be much more expensive than Meta's offerings, driving up the average unit price for the product category across the board, and Llamas believes Apple's offering "will appeal primarily to a small audience of early adopters and Apple fans." In other words, don't expect the first Apple headset to ship vastly more units than Meta's Oculus Quest 2 right out of the gate. It's just a first step in a long-term plan to own the mixed-reality market.

EU

EU Lawmakers Pass Landmark Tech Rules, But Enforcement a Worry (reuters.com) 31

EU lawmakers gave the thumbs up on Tuesday to landmark rules to rein in tech giants such as Alphabet unit Google, Amazon, Apple, Facebook and Microsoft, but enforcement could be hampered by regulators' limited resources. From a report: In addition to the rules known as the Digital Markets Act (DMA), lawmakers also approved the Digital Services Act (DSA), which requires online platforms to do more to police the internet for illegal content. Companies face fines of up to 10% of annual global turnover for DMA violations and 6% for DSA breaches. Lawmakers and EU states had reached a political deal on both rule books earlier this year, leaving some details to be ironed out. The European Commission has set up a taskforce, with about 80 officials expected to join up, which critics say is inadequate. Last month it put out a 12 million euro ($12.3 million) tender for experts to help in investigations and compliance enforcement over a four-year period. EU industry chief Thierry Breton sought to address enforcement concerns, saying various teams would focus on different issues such as risk assessments, interoperability of messenger services and data access during implementation of the rules.
Japan

Japanese Court Ruling Poised To Make Big Tech Open Up on Algorithms (ft.com) 16

Japanese legal experts have said an antitrust case related to a local restaurant website could change how large internet platforms such as Google, Facebook and Amazon operate in the country, forcing them to reveal the inner workings of their secret algorithms. From a report: Last month, a Tokyo court ruled in favour of Hanryumura, a Korean-style BBQ restaurant chain operator in an antitrust case brought against Kakaku.com, operator of Tabelog, Japan's largest restaurant review platform. Hanryumura successfully argued that Kakaku.com had altered the way user scores were tallied in ways that hurt sales at its restaurant outlets. While Kakaku.com has been ordered to pay Hanryumura $284,000 in damages for "abuse of superior bargaining position," the internet company has appealed against the decision.

Japanese legal experts said the outcome may have far-reaching implications, as the court requested Kakaku.com to disclose part of its algorithms. While the restaurant group is constrained from publicly revealing what information was shown to it, the court's request set a rare precedent. Big Tech groups have long argued that their algorithms should be considered trade secrets in all circumstances. Courts and regulators across the world have begun to challenge that position, with many businesses having complained about the negative impact caused by even small changes to search and recommendations services.

Facebook

Meta Is Finally Closing Its Cryptocurrency Project Novi (cnet.com) 27

"What little is left of Meta's once-ambitious cryptocurrency project is limping to an end," reports CNET: A pilot program for Novi, the social media giant's money-transfer service that uses a cryptocurrency wallet of the same name, will cease operating on Sept. 1, according to a notice on its website. The Novi pilot served Guatemala and parts of the US when it launched in October 2021. "The Novi pilot is ending soon," according to the notice, which was reported earlier by Bloomberg News. "We've made it easy for you to get your remaining balance and download your Novi information." Another page on the site encourages users to withdraw balances "as soon as possible." The planned phaseout of Novi is hardly surprising. Earlier this year, Meta and its partners pulled the plug on Diem, a related cryptocurrency project that was launched under the moniker Libra in 2019, when Meta was still called Facebook... The Libra-Diem-Novi project got little love in its brief history. Partners bolted, details shifted, and legislators criticized the plans. CEO Mark Zuckerberg eventually shifted his interest to the metaverse and an end to the crypto plans seemed inevitable.
Protocol points out that Novi "was a far cry from what Meta CEO Mark Zuckerberg and then-Meta executive David Marcus originally envisioned." They unveiled plans for a stablecoin, initially called Libra, in 2019, with plans to launch it in 2020, along with a crypto wallet called Calibra. It soon faced resistance from regulators around the globe. The token was renamed Diem and the wallet Novi, but the new name didn't change official skepticism... Marcus left Meta last year, and Meta sold assets related to the project to its banking partner, Silvergate. Novi was supposed to become the new brand for all of Meta's financial products, including Facebook Pay. But after Marcus' departure, Meta started downplaying the Novi name. Meta's financial operations became Meta Financial Technologies in March, and Facebook Pay became Meta Pay in June.

Meta hasn't completely abandoned its blockchain ambitions, signaling that support for cryptocurrency payments will eventually be built into Meta Pay.

Facebook

Facebook Groups Are Being Revamped To Look Like Discord (theverge.com) 14

Facebook Groups are about to get some big changes, and if you've used Discord, the new approach should seem pretty darn familiar. From a report: Meta is testing a new left-aligned sidebar and channels list for Groups, and the changes are giving me some serious Discord vibes. Meta is even evoking Discord with a purple accent color. Central to the changes is a new sidebar that lists your groups with rounded square icons. Like with Discord and Slack, you'll be able to pin groups so that they show up first on the list. Individual groups will have a new menu that seems lifted right from Discord. The menu organizes things like channels, Messenger conversations, and events one after another.
Facebook

Meta Sparks Anger By Charging For VR Apps (arstechnica.com) 32

An anonymous reader quotes a report from the Financial Times: Meta is facing a growing backlash for the charges imposed on apps created for its virtual reality headsets, as developers complain about the commercial terms set around futuristic devices that the company hopes will help create a multibillion-dollar consumer market. [...] But several developers told the Financial Times of their frustration that Meta, which is seen as having an early lead in a nascent market, has insisted on a charging model for its VR app store similar to what exists today on smartphones. This is despite Meta chief Mark Zuckerberg being strongly critical in the past of charging policies on existing mobile app stores.

"Don't confuse marketing with reality -- it's good marketing to pick on Apple. But it doesn't mean Meta won't do the exact same thing," said Seth Siegel, global head of AI and cyber security at Infosys Consulting. "There is no impetus for them to be better." The "Quest Store" for Meta's Quest 2, by far the most popular VR headset on the market, takes a 30 percent cut from digital purchases and charges 15-30 percent on subscriptions, similar to the fees charged by Apple and Android. "Undoubtedly there are services provided -- they build amazing hardware and provide store services," said Daniel Sproll, chief executive of Realities.io, an immersive realities start-up behind the VR game Puzzling Places. "But the problem is that it feels like everybody agreed on this 30 percent and that's what we're stuck with. It doesn't feel like there's any competition. The Chinese companies coming out with headsets are the same. Why would they change it?"

Meta defended its policies, pointing out that unlike iPhone owners, Quest users can install apps outside its official store through SideQuest, a third-party app store, or make use of App Lab, its less restricted, more experimental app store. "We want to foster choice and competition in the VR ecosystem," Meta said. "And it's working -- our efforts have produced a material financial return for developers: as we announced earlier this year, over $1 billion has been spent on games and apps in the Meta Quest Store." Developers welcome these alternatives but say their impact is limited. SideQuest has been downloaded just 396,000 times, versus 19 million for the Oculus app, according to Sensor Tower. App Lab, meanwhile, still takes a 30 percent cut of purchases.
Developers are also frustrated with Meta's shift to a more restrictive approach to allowing apps on its VR app store.

Chris Pruett, Meta's content ecosystem director, said Meta found that lax standards resulted in too many users being frustrated by low-quality content, so the company has opted to play more of a gatekeeper role. But developers said the resulting barriers could lack transparency.

"Getting something on the Quest store is painful," said Lyron Bentovim, chief executive of the Glimpse Group, an immersive experiences group. "It's significantly worse than getting on Apple or Android stores."
China

A Pro-China Online Influence Campaign is Targeting the Rare-Earths Industry (technologyreview.com) 52

Disinformation operatives seek to undermine firms in the Western world as China fights to maintain near-monopoly power. From a report: An online influence campaign carried out by a group that promotes China's political interests is targeting Western companies that mine and process rare-earth elements, according to a new report from cybersecurity firm Mandiant. The campaign, which is playing out in Facebook groups and micro-targeted tweets, is trying to stoke environmentalist protests against the companies in the US. The operation is attributed to an online group code-named Dragonbridge, which has also been responsible for campaigns claiming that covid-19 originated in the United States. Its latest campaign has increased in intensity in recent weeks as part of a strategic battle between China and its Western adversaries over who controls the precious resources and their own destiny.

"We are headed to a future where the likelihood of tools like influence operations being used against key industries will only increase," says John Hultquist, Mandiant's head of intelligence. "As competition between the US and China changes, the nature of the competition may become more aggressive." It's also proof that influence campaigns are not easy: Dragonbridge has largely failed in its bid to draw negative attention to the Western companies. Shane Huntley, who directs Google's Threat Analysis Group and has tracked Dragonbridge since 2019, previously tweeted that his team has taken an "aggressive" approach against the influence operation but that "it really is amazing for all the effort put in how LITTLE engagement these channels get from real viewers."

Facebook

Facebook is Bombarding Cancer Patients With Ads For Unproven Treatments (technologyreview.com) 81

Clinics offering debunked cancer treatments are still allowed to advertise, despite the company's stated efforts to control medical misinformation. From a report: The ad reads like an offer of salvation: Cancer kills many people. But there is hope in Apatone, a proprietary vitamin C-based mixture, that is "KILLING cancer." The substance, an unproven treatment that is not approved by the FDA, is not available in the United States. If you want Apatone, the ad suggests, you need to travel to a clinic in Mexico. If you're on Facebook or Instagram and Meta has determined you may be interested in cancer treatments, it's possible you've seen this ad, or one of the 20 or so others recently running from the CHIPSA hospital in Mexico near the US border, all of which are publicly listed in Meta's Ad Library. They are part of a pattern on Facebook of ads that make misleading or false health claims, targeted at cancer patients.

Evidence from Facebook and Instagram users, medical researchers, and its own Ad Library suggests that Meta is rife with ads containing sensational health claims, which the company directly profits from. The misleading ads may remain unchallenged for months and even years. Some of the ads reviewed by MIT Technology Review promoted treatments that have been proved to cause acute physical harm in some cases. Other ads pointed users toward highly expensive treatments with dubious outcomes. CHIPSA, which stands for Centro Hospitalario Internacional del Pacifico, S.A, was founded in 1979 and refers to itself as a community hospital offering integrative treatments for cancer. On Facebook, the facility describes itself as being at the "cutting edge" of cancer research. But the hospital's foundational diet-based therapy, called the Gerson Protocol, is "all nonsense," says David Gorski, a surgical oncologist at Wayne State University in Michigan and the managing editor of the website Science-Based Medicine. Developed by a German doctor in the 1920s to treat migraines, the regimen consists of a special diet and frequent "detox" procedures. It has been discredited for decades in the medical community.

The Courts

Facebook Agrees To Massive Settlement For Data Privacy Class Action Lawsuit (apnews.com) 25

Here's an announcement from lawfirm DiCello Levitt Gutzler. This week a U.S. District court "granted preliminary approval of a $90 million settlement" with Facebook's parent company, Meta Platforms, "to resolve a long-running class action accusing Facebook of tracking its subscribers' activities on non-Facebook websites — even while signed out of their Facebook accounts."

"The monetary component makes this the seventh-largest data privacy class action settlement ever to receive preliminary court approval."

Long-time Slashdot reader destinyland quotes the announcement: Individuals who, between April 22, 2010, and September 25, 2011, inclusive, were Facebook users in the United States and visited non-Facebook websites that displayed the Facebook Like button, may be eligible for a payment from the settlement fund. Email notices from the claims administrator, Angeion, have started to go out, and will continue in batches through July 15, 2022. Recipients of an email notice should note an ID and confirmation code in the top left corner, which should be use in submitting their claim.

However, even those who do not receive an email notice are still permitted to file a claim, and the administrator will determine whether they are eligible.

The correct link to the class action lawsuit website is: fbinternettrackingsettlement.com/

The deadline to submit a claim is September 22, 2022.

Komando.com adds that "While Facebook has denied any wrongdoing, it chose to settle the matter outside of court before it went to trial..."

"It's impossible to tell how much you can get at this stage in the lawsuit, as the final payout will depend on the number of claims submitted and additional fees. All settlement class members will be paid in equal amounts."
The Internet

Tim Berners-Lee Skeptical of Web3, Touts Decentralized Internet Without Blockchain (thenextweb.com) 62

Sir Tim Berners-Lee "is skeptical about a blockchain-based internet," reports the Next Web. Instead, they describe his new vision as "a decentralized architecture that gives users control of their data" — on a Platform called Solid: Berners-Lee shares Web3's purported mission of transferring data from Big Tech to the people. But he's taking a different route to the target. While Web3 is based on blockchain, Solid is built with standard web tools and open specifications. Private information is stored in decentralized data stores called "pods," which can be hosted wherever the user wants. They can then choose which apps can access their data. This approach aims to provide interoperability, speed, scalability, and privacy.

"When you try to build that stuff on the blockchain, it just doesn't work," said Berners-Lee.

Berners-Lee says Solid serves two separate purposes. One is preventing companies f rom misusing our data for unsolicited purposes, from manipulating voters to generating clickbait.The other is providing opportunities to benefit from our information. Healthcare data, for instance, could be shared across trusted services to improve our treatment and support medical research. Our photos, meanwhile, could be supplied to Facebook friends, LinkedIn colleagues, and Flickr followers without having to upload the pictures to each platform.

This evokes Berners-Lee's original aim to make the web a collaborative tool. "I wanted to be able to solve problems when part of the solution is in my head and part of the solution is in your head, and you're on the other side of the planet — connected by the internet," he said.

"That was the sort of thing I wanted the web for. It took off more as a publishing medium — but all is not lost."

Programming

Are Today's Programmers Leaving Too Much Code Bloat? (positech.co.uk) 296

Long-time Slashdot reader Artem S. Tashkinov shares a blog post from indie game programmer who complains "The special upload tool I had to use today was a total of 230MB of client files, and involved 2,700 different files to manage this process." Oh and BTW it gives error messages and right now, it doesn't work. sigh.

I've seen coders do this. I know how this happens. It happens because not only are the coders not doing low-level, efficient code to achieve their goal, they have never even SEEN low level, efficient, well written code. How can we expect them to do anything better when they do not even understand that it is possible...? It's what they learned. They have no idea what high performance or constraint-based development is....

Computers are so fast these days that you should be able to consider them absolute magic. Everything that you could possibly imagine should happen between the 60ths of a second of the refresh rate. And yet, when I click the volume icon on my microsoft surface laptop (pretty new), there is a VISIBLE DELAY as the machine gradually builds up a new user interface element, and eventually works out what icons to draw and has them pop-in and they go live. It takes ACTUAL TIME. I suspect a half second, which in CPU time, is like a billion fucking years....

All I'm doing is typing this blog post. Windows has 102 background processes running. My nvidia graphics card currently has 6 of them, and some of those have sub tasks. To do what? I'm not running a game right now, I'm using about the same feature set from a video card driver as I would have done TWENTY years ago, but 6 processes are required. Microsoft edge web view has 6 processes too, as does Microsoft edge too. I don't even use Microsoft edge. I think I opened an SVG file in it yesterday, and here we are, another 12 useless pieces of code wasting memory, and probably polling the cpu as well.

This is utter, utter madness. Its why nothing seems to work, why everything is slow, why you need a new phone every year, and a new TV to load those bloated streaming apps, that also must be running code this bad. I honestly think its only going to get worse, because the big dumb, useless tech companies like facebook, twitter, reddit, etc are the worst possible examples of this trend....

There was a golden age of programming, back when you had actual limitations on memory and CPU. Now we just live in an ultra-wasteful pit of inefficiency. Its just sad.

Long-time Slashdot reader Z00L00K left a comment arguing that "All this is because everyone today programs on huge frameworks that have everything including two full size kitchen sinks, one for right handed people and one for left handed." But in another comment Slashdot reader youn blames code generators, cut-and-paste programming, and the need to support multiple platforms.

But youn adds that even with that said, "In the old days, there was a lot more blue screens of death... Sure it still happens but how often do you restart your computer these days." And they also submitted this list arguing "There's a lot more functionality than before."
  • Some software has been around a long time. Even though the /. crowd likes to bash Windows, you got to admit backward compatibility is outstanding
  • A lot of things like security were not taken in consideration
  • It's a different computing environment.... multi tasking, internet, GPUs
  • In the old days, there was one task running all the time. Today, a lot of error handling, soft failures if the app is put to sleep
  • A lot of code is due to to software interacting one with another, compatibility with standards
  • Shiny technology like microservices allow scaling, heterogenous integration

So who's right and who's wrong? Leave your own best answers in the comments.

And are today's programmers leaving too much code bloat?


Social Networks

Why MapQuest, Jeeves, and Other 'Internet Zombies' are Still Around (nytimes.com) 49

"The dream of the 1990s internet is still alive, if you look in the right corners," argues the New York Times' newsletter On Tech: More than 17 million Americans regularly use MapQuest, one of the first digital mapping websites that was long ago overtaken by Google and Apple, according to data from the research firm Comscore. The dot-com-era internet portal Go.com shut down 20 years ago, but its ghost lives on in the "Go" that's part of web addresses for some Disney sites.

Ask Jeeves, a web search engine that started before Google, still has fans and people typing "Ask Jeeves a question" into Google searches.

Maybe you scoff at AOL, but it is still the 50th most popular website in the U.S., according to figures from SimilarWeb. The early 2000s virtual world Second Life never went away and is now having a second life as a proto-metaverse brand....

There is something heartwarming about pioneers that shaped the early internet, lost their cool and dominance, and eventually carved out a niche. They'll never be as popular or powerful as they were a generation ago, but musty internet brands might still have a fruitful purpose. These brands have managed to stay alive through a combination of inertia, nostalgia, the fact they've produced a product that people like, digital moneymaking prowess and oddities of the rickety internet.

If today's internet powers like Facebook and Pinterest lose relevance, too, they could stick around for decades.

The article quotes Bloomberg Opinion columnist Ben Schott calling the older sites "almost cockroach brands. They're small enough and resilient enough that they can't be killed."
Facebook

Mark Zuckerberg is More Interested in the Metaverse Than Election Integrity (yahoo.com) 46

Mark Zuckerberg's intense focus on the metaverse has replaced securing elections as the Meta CEO's top concern, four Meta employees with knowledge of the situation told The New York Times. From a report: Zuckerberg has been public with his desire to transform Meta -- formerly known as Facebook -- into a metaverse company, ploughing billions of dollars into developing metaverse technology.

The New York Times reports Meta's core election team has shrunk significantly since 2020. With the US midterms approaching, a reduced election team at Meta could mean less enforcement against misinformation. Whereas it used to comprise over 300 people, now 60 people spend their time focused on election security and some additional employees divide their time between elections and other projects, sources told The Times.

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