Facebook

Sheryl Sandberg Is Stepping Down as Meta's COO After 14 Years (bloomberg.com) 26

Meta Platforms's Sheryl Sandberg, who became one of the most recognized figures in global business after helping Facebook transform from a startup into a multibillion-dollar advertising powerhouse, is stepping down as chief operating officer. From a report: Sandberg, 52, will remain on the board of Meta, the parent company of Facebook, Instagram and WhatsApp, according to a post on the social network Wednesday. Javier Olivan, who has led the company's growth efforts for years, will take Sandberg's place as COO when she formally steps down in the fall.
EU

Meta Says EU Was Like 'Fishing Trawler' in Antitrust Data Hunt (bloomberg.com) 69

Meta Platforms accused the European Union's antitrust authority of acting like "a fishing super trawler" by netting vast amounts of "wholly irrelevant" documents in an attempt to build a case against the U.S. tech giant. From a report: The commission was "hoovering up the whole sea bed -- with the intention that it will later see what species of rare fish it finds within its vast nets," Daniel Jowell, a lawyer for Meta, told a five-judge panel of the EU General Court in Luxembourg on Wednesday in a clash that turns the tables on regulators who often express concerns over data-collection practices of Meta's Facebook social network.

Meta accused the commission of refusing to engage with the firm and ignoring its suggested alternatives to render the data requests more "proportionate" and limited to what is necessary. Instead, the commission "sailed obliviously onward," using a "mechanical application of its search terms despite being on notice of the vast number of irrelevant documents this was bound to give rise to," Jowell told the court.

The Courts

Supreme Court Blocks Texas Social Media Law (cnbc.com) 86

The Supreme Court blocked a controversial Texas social media law from taking effect in a decision released (PDF) on Tuesday, after the tech industry and other opponents warned it could allow for hateful content to run rampant online. CNBC reports: The law, HB20, prohibits online platforms from moderating or removing content based on viewpoint. It stems from a common charge on the right that major California-based social media platforms like Facebook and Twitter are biased in their moderation strategies and disproportionately quiet conservative voices. The platforms have said they apply their community guidelines evenly and it's often the case that right-leaning users rank among the highest in engagement.

In the 5-4 decision, Alito dissented from the decision to lift the stay, issuing a written explanation for his vote, which was joined by two other conservative justices, Clarence Thomas and Neil Gorsuch. Justice Elena Kagan, a liberal, also voted against vacating the stay. Alito's dissent opened by acknowledging the significance of the case for social media companies and for states that would regulate how those companies can control the content on their platforms. "This application concerns issues of great importance that will plainly merit this Court's review," Alito wrote. "Social media platforms have transformed the way people communicate with each other and obtain news. At issue is a ground-breaking Texas law that addresses the power of dominant social media corporations to shape public discussion of the important issues of the day." The Supreme Court's decision has implications for other states that may consider legislation similar to that in Texas. Florida's legislature has already passed a similar social media law, but it has so far been blocked by the courts.

Transportation

Ukrainian Fighters Take to Electric Bikes in War Against Russia (msn.com) 89

"Ukrainian fighters are using electric bikes in the battle against Russia," reports the Washington Post, "mostly in support of reconnaissance missions, demining operations and medical deliveries, according to one of the Ukrainian e-bike makers involved."

"They've reportedly also been used for carrying out sniper attacks." The bikes have a top speed of 55 miles per hour and are relatively silent — helping their riders evade Russian fire.

Ukrainian e-bike firm Eleek initially gave a few bikes to the military when the war began, according to manager Roman Kulchytskyi. Soon after, they began to mass-produce bikes — kitted out in military green, with a small Ukrainian flag on the rear wheel — for Ukraine's fighters.... Working from a bomb shelter, Eleek began making a power bank based on lithium-ion battery cells it had left in stock. After struggling for parts, it turned to electronic cigarettes — launching a social media campaign to get people to send in their devices....

The company added footrests for passengers, improved the charging time, installed a battery control system and included a 220V output that allows soldiers to charge gadgets and can help power Starlink satellite Internet terminals, Kulchytskyi said.... Another advantage of the bikes is that they may not be visible on thermal imaging systems, which are used to detect differences in temperature and help militaries pinpoint potential targets. That's because the electric motor doesn't heat up like an internal combustion engine, Kulchytskyi said.

Daniel Tonkopi, founder of e-bike company Delfast, wrote on Facebook this month that his California-based firm has been donating electric bikes to the Ukrainian army since the war broke out. He included pictures of the bikes carrying antitank weapons and said he had received feedback from the military that they planned to use the bikes to target Russian armored vehicles. During one recent mission, they recounted to him that several vehicles came back with holes but that the riders were intact.... The company is donating 5 percent of all sales to fund humanitarian efforts in Ukraine.

The article notes electric bikes are also being tested by Asutralia's military and New Zealand's Air Force.
Advertising

Remote Learning Apps Tracked Millions of US Children During Pandemic (msn.com) 44

An international investigation uncovered some disturbing results, reports the Washington Post. "Millions of children had their online behaviors and personal information tracked by the apps and websites they used for school during the pandemic..." The educational tools were recommended by school districts and offered interactive math and reading lessons to children as young as prekindergarten. But many of them also collected students' information and shared it with marketers and data brokers, who could then build data profiles used to target the children with ads that follow them around the Web.

Those findings come from the most comprehensive study to date on the technology that children and parents relied on for nearly two years as basic education shifted from schools to homes. Researchers with the advocacy group Human Rights Watch analyzed 164 educational apps and websites used in 49 countries, and they shared their findings with The Washington Post and 12 other news organizations around the world.... What the researchers found was alarming: nearly 90 percent of the educational tools were designed to send the information they collected to ad-technology companies, which could use it to estimate students' interests and predict what they might want to buy.

Researchers found that the tools sent information to nearly 200 ad-tech companies, but that few of the programs disclosed to parents how the companies would use it. Some apps hinted at the monitoring in technical terms in their privacy policies, the researchers said, while many others made no mention at all. The websites, the researchers said, shared users' data with online ad giants including Facebook and Google. They also requested access to students' cameras, contacts or locations, even when it seemed unnecessary to their schoolwork. Some recorded students' keystrokes, even before they hit "submit."

The "dizzying scale" of the tracking, the researchers said, showed how the financial incentives of the data economy had exposed even the youngest Internet users to "inescapable" privacy risks — even as the companies benefited from a major revenue stream.

Facebook

Meta Copied VR Technology Key To Metaverse Gaming, Immersion Claims (bloomberg.com) 13

Meta Platforms built its industry-leading virtual reality headset by infringing Immersion's patents, the smaller company alleged in a lawsuit. From a report: The Meta Quest 2, which dominates the market, infringes six patents covering haptic technology, Immersion said in a complaint filed Thursday in federal court in Waco, Texas. In video game systems and controllers, haptics allow users to experience vibrations that mimic real-life forces -- such as blocking a punch in a virtual boxing game. Meta Chief Executive Officer Mark Zuckerberg has committed to spending $10 billion a year to bring to life his vision of a virtual reality-enabled metaverse. Sales of Meta Quest 2 hit 8.7 million units in 2021, twice as much as in the prior year, and the company owns 80% of the market.
Businesses

Tech Industry Groups Are Watering Down Attempts at Privacy Regulation, One State at a Time (themarkup.org) 38

Coordinated industry lobbying is overwhelming the scattered efforts of consumer groups and privacy-minded lawmakers. From a report: In late 2019, Utah state senator Kirk Cullimore got a phone call from one of his constituents, a lawyer who represented technology companies in California. "He said, 'I think the businesses I represent would like to have some bright lines about what they can do in Utah,'" Cullimore told The Markup. At the time, tech companies in California were struggling with how they could comply with a new state law that gave individual Californians control over the data that corporations routinely gather and sell about their online activities. The lawyer, whom Cullimore and his office wouldn't identify, recounted how burdensome his corporate clients found the rules, Cullimore remembered, and suggested that Utah proactively pass its own, business-friendly consumer privacy law.

"He said, 'I want to make this easy so consumers can make use of their rights and the compliance is also easy for companies.' He actually sent me some suggested language [for a bill] that was not very complex," Cullimore told The Markup. "I introduced the bill as that." What followed over the next two years was a multipronged influence campaign straight out of a playbook Big Tech is deploying around the country in response to consumer privacy legislation. It's common for industries to lobby lawmakers on issues affecting their business. But there is a massive disparity in the state-by-state battle over privacy legislation between well-funded, well-organized tech lobbyists and their opposition of relatively scattered consumer advocates and privacy-minded politicians, The Markup has found. During the 2021 and 2022 Utah legislative sessions -- when Cullimore's bill made its way through the legislature -- Amazon, Apple, Facebook, Google, and Microsoft collectively registered 23 active lobbyists in the state, according to their lobbying disclosures. Thirteen of those lobbyists had never previously registered to work in the state, and some of them were influential in shaping Cullimore's legislation.

The Courts

California Parents Could Soon Sue For Social Media Addiction (apnews.com) 155

California could soon hold social media companies responsible for harming children who have become addicted to their products, permitting parents to sue platforms like Instagram and TikTok for up to $25,000 per violation under a bill that passed the state Assembly on Monday. The Associated Press reports: The bill defines "addiction" as kids under 18 who are both harmed -- either physically, mentally, emotionally, developmentally or materially -- and who want to stop or reduce how much time they spend on social media but they can't because they are preoccupied or obsessed with it. Business groups have warned that if the bill passes, social media companies would most likely cease operations for children in California rather than face the legal risk.

The proposal would only apply to social media companies that had at least $100 million in gross revenue in the past year, appearing to take aim at social media giants like Facebook and others that dominate the marketplace. It would not apply to streaming services like Netflix and Hulu or to companies that only offer email and text messaging services. [...] The bill gives social media companies two paths to escape liability in the courts. If the bill becomes law, it would take effect on Jan. 1. Companies that remove features deemed addictive to children by April 1 would not be responsible for damages. Also, companies that conduct regular audits of their practices to identify and remove features that could be addictive to children would be immune from lawsuits.
"Monday's vote is a key -- but not final -- step for the legislation," adds the report. "The bill now heads to the state Senate, where it will undergo weeks of hearings and negotiations among lawmakers and advocates. But Monday's vote keeps the bill alive this year."
Facebook

Zuckerberg's Metaverse To Lose 'Significant' Money in Near Term (bloomberg.com) 67

Mark Zuckerberg said he plans to invest heavily in his company's metaverse ambitions and that will mean losing "significant" amounts of money on the project in the next three to five years. From a report: The metaverse, an immersive digital world, will eventually make money from a creator economy, as people build businesses selling virtual goods and services, the Meta Platforms chief executive officer said, responding to a question about return on investment at the company's annual shareholder meeting Wednesday. "We want to get the hardware to be as affordable as possible for everyone, and make sure the digital economy grows," Zuckerberg said.
Privacy

Bing Contract Prohibits DuckDuckGo From Completely Blocking Microsoft Tracking (reviewgeek.com) 70

DuckDuckGo isn't as private as you thought. "Due to a confidential search agreement, the DuckDuckGo browser does not block all Microsoft trackers," reports Review Geek. "What's worse, DuckDuckGo only acknowledged this 'privacy hole' after it was discovered by a security researcher." From the report: Security researcher @thezedwards found that the mobile DuckDuckGo browser does not block Microsoft trackers on third-party websites, such as the Facebook-owned Workplace.com. Gabriel Weinberg, the CEO of DuckDuckGo, is now running damage control on Twitter. He explains that Microsoft cannot see what you search in DuckDuckGo, and the DuckDuckGo browser blocks all Microsoft cookies. But if you visit a website that contains Microsoft's trackers, then your data is exposed to services like Bing and LinkedIn. This is the result of DuckDuckGo's "search syndication agreement" with Microsoft. In order to pull search information from Bing, the privacy experts at DuckDuckGo have to poke holes in their browser's security system.

While DuckDuckGo has a solid privacy policy when it comes to Microsoft's ads, it hasn't explained how Microsoft uses data from third-party trackers. And that's quite alarming. Maybe this situation is overblown, or maybe Microsoft can build targeted ad profiles based on your web activity in DuckDuckGo -- we don't know because DuckDuckGo signed a confidentiality agreement. Gabriel Weinberg says that DuckDuckGo is "working tirelessly behind the scenes" to improve its deal with Microsoft. Additionally, he expects DuckDuckGo to "include more third-party Microsoft protection" in a future update.

Facebook

Facebook Opens Political Ad Data Vaults To Researchers (theregister.com) 3

Meta's ad transparency tools will soon reveal another treasure trove of data: advertiser targeting choices for political, election-related, and social issue spots. The Register reports: Meta said it plans to add the targeting data into its Facebook Open Research and Transparency (FORT) environment for academic researchers at the end of May. The move comes a day after Meta's reputation as a bad data custodian resurfaced with news of a lawsuit filed in Washington DC against CEO Mark Zuckerberg. Yesterday's filing alleges Zuckerberg built a company culture of mishandling data, leading directly to the Cambridge Analytica scandal. The suit seeks to hold Zuckerberg responsible for the incident, which saw millions of users' data harvested and used to influence the 2020 US presidential election.

Jeff King, Meta's VP of business integrity, said that FORT would allow researchers to look at detailed targeting information for social issue, electoral and political ads. "This data will be provided for each individual ad and will include information like the interest categories chosen by advertisers," King said. Prior to this announcement, data for social, electoral, and political ads in the run-up to the 2020 election was available as part of a pilot program. This new release will expand the pilot and add data from all ads in those categories run globally since 2020, King said.

The non-academic public has to wait until July to get their hands on that data in Facebook's Ad Library, and when released it will be in a summarized form. Included in the update will be data on total number of social, electoral, and political ads ran on a page using particular targeting data, percentage spent on the different issues, and whether the page uses a custom or lookalike audience. King said that Meta hopes the release will "help people better understand the practices used to reach potential voters on our technologies," and emphasized yet again that Meta is "committed to providing meaningful transparency, while also protecting people's privacy."

Facebook

DC Attorney General Sues Mark Zuckerberg Over Cambridge Analytica Data Breach (go.com) 44

An anonymous reader quotes a report from ABC News: Washington, D.C., Attorney General Karl Racine has sued Meta CEO Mark Zuckerberg for allegedly failing to protect consumer data following the Cambridge Analytica data leak. "The evidence shows Mr. Zuckerberg was personally involved in Facebook's failure to protect the privacy and data of its users leading directly to the Cambridge Analytica incident," Racine said in a statement about the lawsuit released Monday. "This unprecedented security breach exposed tens of millions of Americans' personal information, and Mr. Zuckerberg's policies enabled a multi-year effort to mislead users about the extent of Facebook's wrongful conduct." He added, "This lawsuit is not only warranted, but necessary, and sends a message that corporate leaders, including CEOs, will be held accountable for their actions."

The lawsuit alleges that Zuckerberg was "responsible for" and "had the clear ability" to control Facebook operations and enabled Cambridge Analytica to use consumer data. The lawsuit alleges that third-party firms like Cambridge Analytica got data from 87 million Americans and half of District of Columbia residents. Racine filed a lawsuit against Facebook in December 2018 for the data leak and is bringing this suit following evidence found during that litigation, according to the attorney general. In March, a judge ruled against an effort by Racine to add Zuckerberg as a defendant in the ongoing 2018 case. [...] The lawsuit filed by Racine takes issue with what it appears to consider a central business objective of Facebook. The suit accuses the company of aiming "to convince people to reveal the most granular details of who they are to Facebook -- their religions, their work histories, their likes -- so that it can be monetized, and Zuckerberg and his company can continue to grow even wealthier." On multiple occasions, the lawsuit notes that the company pursued its policies "at Zuckerberg's direction."

Social Networks

Florida Law on Social Media Unconstitutional, Appeals Court Rules (go.com) 213

A Florida law intended to punish social media platforms like Facebook and Twitter is an unconstitutional violation of the First Amendment, a federal appeals court ruled Monday, dealing a major victory to companies who had been accused by GOP Gov. Ron DeSantis of discriminating against conservative thought. Associated Press: A three-judge panel of the Atlanta-based 11th U.S. Circuit Court of Appeals unanimously concluded that it was overreach for DeSantis and the Republican-led Florida Legislature to tell the social media companies how to conduct their work under the Constitution's free speech guarantee.

"Put simply, with minor exceptions, the government can't tell a private person or entity what to say or how to say it," said Circuit Judge Kevin Newsom, an appointee of former President Donald Trump, in the opinion. "We hold that it is substantially likely that social media companies -- even the biggest ones -- are private actors whose rights the First Amendment protects." The ruling upholds a similar decision by a Florida federal district judge on the law, which was signed by DeSantis in 2021. It was part of an overall conservative effort to portray social media companies as generally liberal in outlook and hostile to ideas outside of that viewpoint, especially from the political right.

Facebook

Facebook Slammed for Spreading Putin's Russian Propaganda in NATO's East (msn.com) 115

Slovakia's eastern border touches Ukraine's western border — and Saturday Bloomberg uncovered an emerging controversy. "A flood of posts pushing misinformation in Slovakia is putting the spotlight on Facebook for facilitating the spread of pro-Russian theories on the war in neighboring Ukraine, ranging from claims that Kyiv is secretly developing biological weapons to questioning whether President Vladimir Putin's invasion even happened at all." The dispute took center stage this week when members of the US House Permanent Select Committee on Intelligence called out Meta and its chief executive officer, Mark Zuckerberg, for facilitating the dangerous spread of pro-Russia disinformation in the country of 5.3 million. According to the GLOBSEC security think tank, the intensity of false messages is worse here than anywhere else in ex-communist central Europe. That has buoyed support for Putin, with more than a quarter of Slovaks saying they back his actions, even as the administration in Bratislava tries to shelter the refugees and send weapons to Kyiv to aid in its defense....

The committee said that the US and Slovak governments had repeatedly asked Meta to take action against messages that include posts accusing Ukrainians of supporting Fascism, killing their fellow countrymen and demonizing the hundreds of thousands of people who have fled abroad to escape the war. "Half of the population is prone to believe in some kind of misinformation or conspiracy theories," said GLOBSEC analyst Dominika Hajdu. At present, Meta has only one fact-checker dedicated to Slovakia, where about 2.7 million people, or almost half of the population, have Facebook accounts, making it the most widely used social-media platform, according to the US committee members' letter. They described the staffing level as "wildly inadequate...."

Slovakia isn't alone. In February, the prime ministers of Poland and the Baltic trio Estonia, Latvia and Lithuania demanded executives in charge of Facebook, Google, YouTube and Twitter "take a stand" against Russian disinformation.

Slovokia's prime minister decried the situation in a Facebook post of his own. "Never before in history has freedom of speech been abused in favor of murder and destruction on such a mass scale and with such a devastating effect."

A Meta spokesperson told Bloomberg that when fact-checkers identify false information, Facebook positions this false content "lower in Feed so fewer people see it."

"We're also giving people more information to decide what to read, trust, and share by adding warning labels on content rated false."
Social Networks

Can Tech Firms Prevent Violent Videos Circulating on the Internet? (theguardian.com) 116

This week New York's attorney general announced they're officially "launching investigations into the social media companies that the Buffalo shooter used to plan, promote, and stream his terror attack." Slashdot reader echo123 points out that Discord confirmed that roughly 30 minutes before the attack a "small group" was invited to join the shooter's server. "None of the people he invited to review his writings appeared to have alerted law enforcement," reports the New York Times., "and the massacre played out much as envisioned."

But meanwhile, another Times article tells a tangentially-related story from 2019 about what ultimately happened to "a partial recording of a livestream by a gunman while he murdered 51 people that day at two mosques in Christchurch, New Zealand." For more than three years, the video has remained undisturbed on Facebook, cropped to a square and slowed down in parts. About three-quarters of the way through the video, text pops up urging the audience to "Share THIS...." Online writings apparently connected to the 18-year-old man accused of killing 10 people at a Buffalo, New York, grocery store Saturday said that he drew inspiration for a livestreamed attack from the Christchurch shooting. The clip on Facebook — one of dozens that are online, even after years of work to remove them — may have been part of the reason that the Christchurch gunman's tactics were so easy to emulate.

In a search spanning 24 hours this week, The New York Times identified more than 50 clips and online links with the Christchurch gunman's 2019 footage. They were on at least nine platforms and websites, including Reddit, Twitter, Telegram, 4chan and the video site Rumble, according to the Times' review. Three of the videos had been uploaded to Facebook as far back as the day of the killings, according to the Tech Transparency Project, an industry watchdog group, while others were posted as recently as this week. The clips and links were not difficult to find, even though Facebook, Twitter and other platforms pledged in 2019 to eradicate the footage, pushed partly by public outrage over the incident and by world governments. In the aftermath, tech companies and governments banded together, forming coalitions to crack down on terrorist and violent extremist content online. Yet even as Facebook expunged 4.5 million pieces of content related to the Christchurch attack within six months of the killings, what the Times found this week shows that a mass killer's video has an enduring — and potentially everlasting — afterlife on the internet.

"It is clear some progress has been made since Christchurch, but we also live in a kind of world where these videos will never be scrubbed completely from the internet," said Brian Fishman, a former director of counterterrorism at Facebook who helped lead the effort to identify and remove the Christchurch videos from the site in 2019....

Facebook, which is owned by Meta, said that for every 10,000 views of content on the platform, only an estimated five were of terrorism-related material. Rumble and Reddit said the Christchurch videos violated their rules and they were continuing to remove them. Twitter, 4chan and Telegram did not respond to requests for comment

For what it's worth, this week CNN also republished an email they'd received in 2016 from 4chan's current owner, Hiroyuki Nishimura. The gist of the email? "If I liked censorship, I would have already done that."

But Slashdot reader Bruce66423 also shares an interesting observation from The Guardian's senior tech reporter about the major tech platforms. "According to Hany Farid, a professor of computer science at UC Berkeley, there is a tech solution to this uniquely tech problem. Tech companies just aren't financially motivated to invest resources into developing it." Farid's work includes research into robust hashing, a tool that creates a fingerprint for videos that allows platforms to find them and their copies as soon as they are uploaded...

Farid: It's not as hard a problem as the technology sector will have you believe... The core technology to stop redistribution is called "hashing" or "robust hashing" or "perceptual hashing". The basic idea is quite simple: you have a piece of content that is not allowed on your service either because it violated terms of service, it's illegal or for whatever reason, you reach into that content, and extract a digital signature, or a hash as it's called.... That's actually pretty easy to do. We've been able to do this for a long time. The second part is that the signature should be stable even if the content is being modified, when somebody changes say the size or the color or adds text. The last thing is you should be able to extract and compare signatures very quickly.

So if we had a technology that satisfied all of those criteria, Twitch would say, we've identified a terror attack that's being live-streamed. We're going to grab that video. We're going to extract the hash and we are going to share it with the industry. And then every time a video is uploaded with the hash, the signature is compared against this database, which is being updated almost instantaneously. And then you stop the redistribution.

It's a problem of collaboration across the industry and it's a problem of the underlying technology. And if this was the first time it happened, I'd understand. But this is not, this is not the 10th time. It's not the 20th time. I want to emphasize: no technology's going to be perfect. It's battling an inherently adversarial system. But this is not a few things slipping through the cracks.... This is a complete catastrophic failure to contain this material. And in my opinion, as it was with New Zealand and as it was the one before then, it is inexcusable from a technological standpoint.

"These are now trillion-dollar companies we are talking about collectively," Farid points out later. "How is it that their hashing technology is so bad?
Social Networks

Is Social Media Training Us to Please a Machine? (damagemag.com) 69

A remarkably literary critique of the internet appeared recently in Damage magazine — a project of the nonprofit Society for Psychoanalytic Inquiry funded by the American Psychoanalytic Foundation. "There are ways in which the internet really does seem to work like a possessing demon..." argues writer Sam Kriss.

"We tend to think that the internet is a communications network we use to speak to one another — but in a sense, we're not doing anything of the sort. Instead, we are the ones being spoken through." Teens on TikTok all talk in the exact same tone, identical singsong smugness. Millennials on Twitter use the same shrinking vocabulary. My guy! Having a normal one! Even when you actually meet them in the sunlit world, they'll say valid or based, or say y'all despite being British....

Everything you say online is subject to an instant system of rewards. Every platform comes with metrics; you can precisely quantify how well-received your thoughts are by how many likes or shares or retweets they receive. For almost everyone, the game is difficult to resist: they end up trying to say the things that the machine will like. For all the panic over online censorship, this stuff is far more destructive. You have no free speech — not because someone might ban your account, but because there's a vast incentive structure in place that constantly channels your speech in certain directions. And unlike overt censorship, it's not a policy that could ever be changed, but a pure function of the connectivity of the internet itself. This might be why so much writing that comes out of the internet is so unbearably dull, cycling between outrage and mockery, begging for clicks, speaking the machine back into its own bowels....

The internet is not a communications system. Instead of delivering messages between people, it simulates the experience of being among people, in a way that books or shopping lists or even the telephone do not. And there are things that a simulation will always fail to capture. In the philosophy of Emmanuel Lévinas, your ethical responsibility to other people emerges out of their face, the experience of looking directly into the face of another living subject. "The face is what prohibits us from killing...." But Facebook is a world without faces. Only images of faces; selfies, avatars: dead things. Or the moving image in a FaceTime chat: a haunted puppet. There is always something in the way. You are not talking to a person: the machine is talking, through you, to itself.

As more and more of your social life takes place online, you're training yourself to believe that other people are not really people, and you have no duty towards them whatsoever. These effects don't vanish once you look away from the screen.... many of the big conflicts within institutions in the last few years seem to be rooted in the expectation that the world should work like the internet. If you don't like a person, you should be able to block them: simply push a button, and have them disappear forever.

The article revisits a 2011 meta-analysis that found massive declines in young people's capacity for empathy, which the authors directly associated with the spread of social media. But then Kriss argues that "We are becoming less and less capable of actual intersubjective communication; more unhappy; more alone. Every year, surveys find that people have fewer and fewer friends; among millennials, 22% say they have none at all.

"For the first time in history, we can simply do without each other entirely. The machine supplies an approximation of everything you need for a bare biological existence: strangers come to deliver your food; AI chatbots deliver cognitive-behavioral therapy; social media simulates people to love and people to hate; and hidden inside the microcircuitry, the demons swarm..."

So while recent books look for historical antecedents, "I still think that the internet is a serious break from what we had before," Kriss argues. "And as nice as Wikipedia is, as nice as it is to be able to walk around foreign cities on Google Maps or read early modern grimoires without a library card, I still think the internet is a poison."
Amiga

How to Write Your Own Games - for the Amiga 35

Mike Bouma (Slashdot reader #85,252) writes: With the release of the A500 mini (which also supports A1200 games) and its side loading feature you may be interested to get started with Amiga Retro games development. This is why I collected some recent Amiga games development tutorials and added some additional information.

A popular game programming language on the Amiga is Blitz BASIC or AmiBlitz as the freely available and open source version is called now. The latest version (v 3.9.2) was recently released. The best known game developed with Blitz Basic is Team 17's original Worms game for the Amiga 500 in 1995. Meanwhile the Worms franchise has sold over 75 million game units across many different platforms. Daedalus2097 has just started an AmiBlitz video tutorial series on Twitch.tv: Part 1, Part 2 and Part 3. An example AmiBlitz game currently under development is Super Metal Hero (A1200) and here's a shooter level in the game.

REDPILL is a 2D game creation tool written in AmiBlitz by Carlos Peris and is designed to empower people to create many games for Amiga without programming knowledge. It's still early days but the first games are already being designed using this tool. An example game designed with this tool is Guardian — The legend of flaming sword.

The "Scorpion Engine" developed by Erik 'Earok' Hogan is a closed source game engine with all software developed for it open source. It offers a modern Windows IDE for development. In this video, Erik Hogan guides Micheal Parent from Bitbeam Cannon step by step as they create a legit retro video game from scratch. Various new games have and are being developed using this engine. An already released game is Amigo the Fox and an example game under development is Rick Dangerous (A1200 version).

If you want to dig deeper into Amiga coding then here's a series of Assembly game development tutorials by Phaze101. An example game currently being written in assembler is RESHOOT PROXIMA 3 (A1200).

If you are unexperienced with coding but would like to then here are some Amos (BASIC) tutorials for you: Rob Smith's How to program Wordle in AMOS on the AMIGA and Lets Code Santa's Present Drop Game.
Cloud

WhatsApp Launches Cloud API To All Businesses Worldwide 7

An anonymous reader quotes a report from TechCrunch: WhatsApp is continuing its push into the business market with today's news it's launching the WhatsApp Cloud API to all businesses worldwide. Introduced into beta testing last November, the new developer tool is a cloud-based version of the WhatsApp Business API -- WhatsApp's first revenue-generating enterprise product -- but hosted on parent company Meta's infrastructure. The company had been building out its Business API platform over the past several years as one of the key ways the otherwise free messaging app would make money. Businesses pay WhatsApp on a per-message basis, with rates that vary based on the region and number of messages sent. As of late last year, tens of thousands of businesses were set up on the non-cloud-based version of the Business API including brands like Vodafone, Coppel, Sears Mexico, BMW, KLM Royal Dutch Airlines, Iberia Airlines, Itau Brazil, iFood, Bank Mandiri and others. This on-premise version of the API is free to use.

The cloud-based version, however, aims to attract a market of smaller businesses and reduces the integration time from weeks to only minutes, the company had said. It is also free. Businesses integrate the API with their back-end systems, where WhatsApp communication is usually just one part of their messaging and communication strategy. They may also want to direct their communications to SMS, other messaging apps, emails and more. Typically, businesses would work with a solutions provider like Zendeks or Twilio to help facilitate these integrations. Providers during the cloud API beta tests had included Zendesk in the U.S., Take in Brazil and MessageBird in the E.U.
"The best business experiences meet people where they are," said Meta CEO Mark Zuckerberg, during its "Conversations" live event today. "Already more than 1 billion users connect with a business account across our messaging services every week. They're reaching out for help, to find products and services, and to buy anything from big-ticket items to everyday goods. And today, I am excited to announce that we're opening WhatsApp to any business of any size around the world with WhatsApp Cloud API."

Meta also claims the Cloud API "will help partners to eliminate costly server expenses and help them provide customers with quick access to new features as they arrive," adds TechCrunch.
Microsoft

Microsoft Doubles Salary Budget To Retain Staff As Cost of Living Rises (seattletimes.com) 49

An anonymous reader quotes a report originally published at Bloomberg: Microsoft plans to "nearly double" its budget for employee salaries and boost the range of stock compensation it gives some workers by at least 25%, an effort to retain staff and help people cope with inflation. The move will mainly affect "early to mid-career employees," the software giant said in a statement Monday. "As we approach our annual total rewards process, we are making a significant additional investment this year to compensate our employees globally," the Redmond-based company said. "While we have factored in the impact of inflation and rising cost of living, these changes also recognize our appreciation to our world-class talent who support our mission, culture and customers, and partners."

In addition to contending with cost-of-living increases and a tight Seattle housing market, Microsoft is locked in a fierce battle for talent with companies like Amazon, Google and Facebook owner Meta Platforms, as well as startups. [...] Microsoft's salary package is composed of base salary, bonus and stock. The changes will apply to a substantial part of the company's workforce, which stood at 181,000 as of June 30, 2021. The company didn't discuss pay figures, so it's hard to tell what the new compensation levels will translate to in dollar figures. But the Glassdoor website estimates that a new graduate working as a software engineer at Microsoft makes about $163,000.

Crime

Gunman Livestreams Killing of 10 On Twitch - After Radicalization On 4chan (nbcnews.com) 481

Slashdot reader DevNull127 writes: 10 people were killed in a grocery store in Buffalo, New York this afternoon — and three more were injured — by a gunman who livestreamed the massacre on Twitch. "A Twitch spokesperson said the platform has investigated and confirmed that the stream was removed 'less than two minutes after the violence started,'" reports NBC News.

The Raw Story reports that the 18-year-old suspected gunman had also apparently posted a 106-page manifesto online prior to the attack. A researcher at George Washington University program on extremism studied the manifesto, and points out that the suspected shooter "states that he was radicalized online on 4chan and was inspired by Brenton Tarrant's manifesto and livestreamed mass shooting in New Zealand."

The suspect reportedly used an assault rifle.

Less than two weeks ago, Slashdot posted the following:

28-year-old Brenton Tarrant killed 51 people in New Zealand in 2019. The Associated Press reports that at that point he'd been reading 4chan for 14 years, according to his mother — since the age of 14.

The year before, 25-year-old Alek Minassian, who killed 11 people in Toronto in 2018, namechecked 4chan in a pre-attack Facebook post.

But the Guardian now adds another a story from nine days ago — when a 23-year-old shooter with 1,000 rounds of ammunition opened fire from his apartment in Washington D.C. "Just two minutes after the shooting began, someone under the username "Raymond Spencer" logged onto the normally-anonymous 4chan and started a new thread titled 'shool [sic] shooting'. The newly published message contained a link — to a 30-second video of images captured from the digital scope of Spencer's rifle...."

NBC News reported that while Saturday's suspected shooter was livestreaming, "Some users of the website 4chan discussed the attack, and at least one archived the video in real-time, releasing photos of dead civilians inside the supermarket over the course of Saturday afternoon."

Slashdot Top Deals