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Android

Google Removes the Photo Sphere Mode From the Pixel 8 Camera (androidauthority.com) 9

Since 2012, Google Pixel phones have had a Photo Sphere Mode, allowing users to capture 360-degree images. Now, according to Android Authority, Google has dropped the feature from the Pixel 8 series with no explanation given. From the report: Photo Sphere Mode allowed you to capture panoramic 360-degree pictures by stitching multiple images together. The feature was first introduced back in 2012 on the Nexus 4 and persisted well into the Pixel era, with the likes of the Pixel Fold and Pixel 7a still offering it. The act of capturing a Photo Sphere wasn't exactly seamless owing to the sheer number of images required, although it had an admittedly intuitive UI. Significant stitching issues and exposure/white balance differences were also very common.

We're therefore not surprised Google has decided to drop the feature. Even without taking the aforementioned issues into account, the mode's utility seemed limited beyond some scenarios like mapping purposes (e.g. viewing environments in Google Maps) and VR. In saying so, we hope the company rebounds with a more polished take on 360-degree photos in the future.

Graphics

Higher Quality AV1 Video Encoding Now Available For Radeon Graphics On Linux (phoronix.com) 3

Michael Larabel reports via Phoronix: For those making use of GPU-accelerated AV1 video encoding with the latest AMD Radeon graphics hardware on Linux, the upcoming Mesa 23.3 release will support the high-quality AV1 preset for offering higher quality encodes. Merged this week to Mesa 23.3 are the RadeonSI Video Core Next (VCN) changes for supporting the high quality AV1 encoding mode preset.

Mesa 23.3 will be out as stable later this quarter for those after slightly higher quality AV1 encode support for Radeon graphics on this open-source driver stack alongside many other recent Mesa driver improvements especially on the Vulkan side with Radeon RADV and Intel ANV.

Social Networks

New York Seeks To Limit Social Media's Grip On Children's Attention (nytimes.com) 23

An anonymous reader quotes a report from the New York Times: New York State officials on Wednesday unveiled a bill to protect young people from potential mental health risks by prohibiting minors from accessing algorithm-based social media feeds unless they have permission from their parents. Gov. Kathy Hochul and Letitia James, the state attorney general, announced their support of new legislation to crack down on the often inscrutable algorithms, which they argue are used to keep young users on social media platforms for extended periods of time -- sometimes to their detriment. If the bill is passed and signed into law, anyone under 18 in New York would need parental consent to access those feeds on TikTok, Instagram, Facebook, YouTube, X and other social media platforms that use algorithms to display personalized content. While other states have sought far-reaching bans and measures on social media apps, New York is among a few seeking to target the algorithms more narrowly.

The legislation, for example, would target TikTok's central feature, its ubiquitous "For You" feed, which displays boundless reams of short-form videos based on user interests or past interactions. But it would not affect a minor's access to the chronological feeds that show posts published by the accounts that a user has decided to follow. The bill would also allow parents to limit the number of hours their children can spend on a platform and block their child's access to social media apps overnight, from midnight until 6 a.m., as well as pause notifications during that time.

The bill in New York, which could be considered as soon as January when the 2024 legislative session begins, is likely to confront resistance from tech industry groups. The bill's sponsors, State Senator Andrew Gounardes and Assemblywoman Nily Rozic, said they were readying for a fight. But Ms. Hochul's enthusiastic support of the bill -- she rarely joins lawmakers to introduce bills -- is a sign that it could succeed in the State Capitol, which Democrats control. A second bill unveiled on Wednesday is meant to protect children's privacy by prohibiting websites from "collecting, using, sharing, or selling personal data" from anyone under 18 for the purpose of advertising, unless they receive consent, according to a news release. Both bills would empower the state attorney general to go after platforms found in violation.

AI

Google To Defend Generative AI Users From Copyright Claims (reuters.com) 16

Google said on Thursday that it will defend users of generative AI systems in its Google Cloud and Workspace platforms if they are accused of intellectual property violations, joining Microsoft, Adobe and other companies that have made similar pledges. From a report: Major technology companies like Google have been investing heavily in generative AI and racing to incorporate it into their products. Prominent writers, illustrators and other copyright owners have said in several lawsuits that both the use of their work to train the AI systems and the content the systems create violate their rights. "To our knowledge, Google is the first in the industry to offer a comprehensive, two-pronged approach to indemnity" that specifically covers both types of claims, a company spokesperson said. Google said its new policy applies to software, including its Vertex AI development platform and Duet AI system, which generates text and images in Google Workspace and Cloud programs.
AI

You Can Now Generate AI Images Directly in the Google Search Bar (engadget.com) 21

Google announced Thursday that users who have opted-in for its Search Generative Experience (SGE) will be able to create AI images directly from the standard Search bar. From a report: SGE is Google's vision for our web searching future. Rather than picking websites from a returned list, the system will synthesize a (reasonably) coherent response to the user's natural language prompt using the same data that the list's links led to. Thursday's updates are a natural expansion of that experience, simply returning generated images (using the company's Imagen text-to-picture AI) instead of generated text. Users type in a description of what they're looking for (a Capybara cooking breakfast, in Google's example) and, within moments, the engine will create four alternatives to pick from and refine further. Users will also be able to export their generated images to Drive or share them via email.
Google

YouTube TV, Which Costs $73 a Month, Agrees To End '$600 Less Than Cable' Ads (arstechnica.com) 19

Google has agreed to stop advertising YouTube TV as "$600 less than cable" after losing an appeal of a previous ruling that went against the company. Google said it will "modify or cease the disputed advertising claim." From a report: The case was handled in the advertising industry's self-regulatory system, not in a court of law. The National Advertising Review Board (NARB) announced today that it rejected Google's appeal and recommended that the company discontinue the YouTube TV claim. YouTube TV launched in 2017 for $35 a month, but the base package is $72.99 after the latest price hike in March 2023. Google's "$600 less than cable" claim was challenged by Charter, which uses the brand name Spectrum and is the second-biggest cable company after Comcast. The National Advertising Division (NAD) previously ruled in Charter's favor but Google appealed the decision to the NARB in August.

"Charter contended the $600 figure was inaccurate, arguing that its Spectrum TV Select service in Los Angeles only cost around $219 a year more than Google's YouTube TV service," according to a MediaPost article in August. A Google ad claimed that YouTube TV provided $600 in "annual average savings" compared to cable as of January 2023. A disclosure on the ad said the price was for "new users only" and that the $600 annual savings was "based on a study by SmithGeiger of the published cost of comparable standalone cable in the top 50 Nielsen DMAs, including all fees, taxes, promotion pricing, DVR box rental and service fees, and a 2nd cable box."

Canada

CBC Stops Broadcasting Official Time Signal (www.cbc.ca) 70

Long-time Slashdot reader sandbagger shares a report from the Canadian Broadcasting Corporation (CBC): CBC and Radio-Canada have announced they'll no longer carry the National Research Council (NRC) time signal. Monday marked the last time it was broadcast, ending the longest running segment on CBC Radio. In a statement, spokesperson Emma Iannetta described the signal as a "wonderful partnership," but confirmed it's being dropped. Given the range of CBC platforms from traditional over-the-air radio, to satellite and the internet, the long dash undergoes a range of delays by the time it's heard, leading to accuracy concerns from the NRC, she wrote. Iannetta added that nowadays most people use their phones to get the time, though many CBC listeners have a "fondness" for the signal.

For many, the relationship with the time signal goes far beyond fondness. It's allowed sailors to set their instruments for navigation, kept railway companies running on time and helped Canadians stay punctual. In a 2019 interview with Day 6 on the occasion of the signal's 80th birthday, Laurence Wall, one of its current voices, reflected on its origin and importance. His memories include taxi drivers recognizing his voice from daily announcements and hearing from a young man living in Hong Kong who would stay up past midnight just to hear the time signal because it reminded him of home. Beyond emotional connections, the signal has a practical history too. Wall said when it started out, timekeeping was relatively primitive, with watches and clocks that needed to be regularly set in order to stay accurate.

Communications

New Starlink Webpage Highlights Upcoming 'Direct To Cell' Service (mobilesyrup.com) 21

SpaceX quietly published a new "Starlink Direct to Cell" webpage highlighting the company's forthcoming cell service for mobile phones. MobileSyrup reports: The new 'Starlink Direct to Cell' page boasts "seamless access to text, voice, and data for LTE phones across the globe" and notes that the company is targeting text capabilities in 2024, followed by voice and data capabilities in 2025. Internet of Things (IoT) support may also arrive in 2025. Starlink also advertises that the direct-to-cell system would work with "existing LTE phones wherever you can see the sky" and wouldn't require any changes to hardware, firmware, or special apps. The page also explains that Starlink Direct to Cell would use "an advanced eNodeB modem" that "acts like a cellphone tower in space." The system would allow network integration "similar to a standard roaming partner." Last year, SpaceX announced a partnership with T-Mobile, allowing users' mobile phones to connect directly with Starlink satellites in orbit. SpaceX said it was hoping to launch the service later this year but the company has been mum on the progress.
Sony

Crunchyroll Will Pay You $30 For Violating Your Data Privacy Rights 17

An anonymous reader shares a report: You could be entitled to a small chunk of a $16 million class action settlement against anime streaming service Crunchyroll. The Sony-owned company settled a data privacy lawsuit this week that will result in about $30 settlements for individuals impacted, according to firm behind the class action. The complaint, filed in September 2022, claims that Sony shared individual Crunchyroll viewing information with third-party sites without user's permission. That means Google or Facebook might have seen your anime watch history without your knowledge. It's a violation of the Video Privacy Protection Act, which makes it illegal to video streaming services to disclose personally identifiable information without the individual's consent. Crunchyroll denies wrongdoing.
Communications

FTC Lays Out New Rule That Could End Hidden Fees (theverge.com) 90

The US Federal Trade Commission is proposing a new rule that it hopes will put an end to hidden junk fees that some businesses often add as a surprise when consumers are checking out. From a report: The agency is currently seeking public comment on the rule, known as the Trade Regulation Rule on Unfair or Deceptive Fees, after having already collected 12,000 comments last year from individuals, businesses, law enforcement groups, and others on how deceptive fees affect them. FTC Chair Lina Khan said in a statement that "by hiding the total price, these junk fees make it harder for consumers to shop for the best product or service and punish businesses who are honest upfront." FTC adds that tackling junk fees through its nearly 100-year-old legal mandate that covers "unfair and deceptive acts or practices" is not enough. A new rule with more precise language can do a better job with specifics, the agency argues: "It is an unfair and deceptive practice and a violation of this part for any Business to offer, display, or advertise an amount a consumer may pay without Clearly and Conspicuously disclosing the Total Price."
Social Networks

Utah Sues TikTok, Alleging It Lures Children Into Addictive and Destructive Social Media Habits (apnews.com) 60

Utah became the latest state Tuesday to file a lawsuit against TikTok, alleging the company is "baiting" children into addictive and unhealthy social media habits. From a report: TikTok lures children into hours of social media use, misrepresents the app's safety and deceptively portrays itself as independent of its Chinese parent company, ByteDance, Utah claims in the lawsuit. "We will not stand by while these companies fail to take adequate, meaningful action to protect our children. We will prevail in holding social media companies accountable by any means necessary," Republican Gov. Spencer Cox said at a news conference announcing the lawsuit, which was filed in state court in Salt Lake City. Arkansas and Indiana have filed similar lawsuits while the U.S. Supreme Court prepares to decide whether state attempts to regulate social media platforms such as Facebook, X and TikTok violate the Constitution.
Google

Even Google Insiders Are Questioning Bard AI Chatbot's Usefulness (bloomberg.com) 40

For months, Alphabet's Google and Discord have run an invitation-only chat for heavy users of Bard, Google's artificial intelligence-powered chatbot. Google product managers, designers and engineers are using the forum to openly debate the AI tool's effectiveness and utility, with some questioning whether the enormous resources going into development are worth it. From a report: "My rule of thumb is not to trust LLM output unless I can independently verify it," Dominik Rabiej, a senior product manager for Bard, wrote in the Discord chat in July, referring to large language models -- the AI systems trained on massive amounts of text that form the building blocks of chatbots like Bard and OpenAI's ChatGPT. "Would love to get it to a point that you can, but it isn't there yet."

"The biggest challenge I'm still thinking of: what are LLMs truly useful for, in terms of helpfulness?" said Googler Cathy Pearl, a user experience lead for Bard, in August. "Like really making a difference. TBD!" [...] Two participants on Google's Bard community on chat platform Discord shared details of discussions in the server with Bloomberg from July to October. Dozens of messages reviewed by Bloomberg provide a unique window into how Bard is being used and critiqued by those who know it best, and show that even the company leaders tasked with developing the chatbot feel conflicted about the tool's potential. Expounding on his answer about "not trusting" responses generated by large language models, Rabiej suggested limiting people's use of Bard to "creative / brainstorming applications." Using Bard for coding was a good option too, Rabiej said, "since you inevitably verify if the code works!"

AI

Adobe Previews AI Upscaling To Make Old, Fuzzy Videos and GIFs Look Fresh (theverge.com) 42

Adobe has developed an experimental AI-powered upscaling tool that greatly improves the quality of low-resolution GIFs and video footage. From a report: This isn't a fully-fledged app or feature yet, and it's not yet available for beta testing, but if the demonstrations seen by The Verge are anything to go by then it has some serious potential. Adobe's "Project Res-Up" uses diffusion-based upsampling technology (a class of generative AI that generates new data based on the data it's trained on) to increase video resolution while simultaneously improving sharpness and detail.

In a side-by-side comparison that shows how the tool can upscale video resolution, Adobe took a clip from The Red House (1947) and upscaled it from 480 x 360 to 1280 x 960, increasing the total pixel count by 675 percent. The resulting footage was much sharper, with the AI removing most of the blurriness and even adding in new details like hair strands and highlights. The results still carried a slightly unnatural look (as many AI video and images do) but given the low initial video quality, it's still an impressive leap compared to the upscaling on Nvidia's TV Shield or Microsoft's Video Super Resolution.

Patents

Federal Judge Throws Out $32.5 Million Win For Sonos Against Google; Google Starts Reintroducing Software Features It had Removed (techcrunch.com) 60

An anonymous reader quotes a report from TechCrunch: A California judge has thrown out a $32.5 million verdict win for Sonos against Google after two of Sonos' patents were deemed unenforceable and invalid. As a result, Google has started to re-introduce software features it had removed due to Sonos' lawsuit. In a decision dated October 6, U.S. District Judge William Alsup said that Sonos had wrongfully linked its patent applications for multi-room audio technology to a 2006 application in order to make them appear older and claim that its inventions came before Google's products, as first reported by Reuters.

"Sonos filed the provisional application from which the patents in suit claim priority in 2006, but it did not file the applications for these patents and present the asserted claims for examination until 2019," the decision (PDF) reads. "By the time these patents issued in 2019 and 2020, the industry had already marched on and put the claimed invention into practice. In fact, in 2014, five years before Sonos filed the applications and presented the claims, accused infringer Google LLC shared with Sonos a plan for a product that would practice what would become the claimed invention."

The decision states that the two companies were exploring a potential collaboration, but that it never materialized. Alsup goes on to note that Google began introducing its own products that featured multi-room audio technology in 2015, and also that Sonos waited until 2019 to pursue claims on the invention. "This was not a case of an inventor leading the industry to something new," Alsup wrote. "This was a case of the industry leading with something new and, only then, an inventor coming out of the woodwork to say that he had come up with the idea first — wringing fresh claims to read on a competitor's products from an ancient application."
"We recently made a change to speaker groups for Nest speakers, displays, and Chromecast where certain devices can only belong to one speaker group at a time in the Google Home app," the company wrote in a blog post. "A federal judge has found that two patents that Sonos accused our devices of infringing are invalid. In light of this legal decision we're happy to share that we will be rolling back this change."
Programming

Man Trains Home Cameras To Help Repel Badgers and Foxes (bbc.co.uk) 77

Tom Singleton reports via the BBC: A man got so fed up with foxes and badgers fouling in his garden that he adapted cameras to help repel them. James Milward linked the Ring cameras at his Surrey home to a device that emits high frequency sounds. He then trained the system using hundreds of images of the nocturnal nuisances so it learned to trigger the noise when it spotted them. Mr Milward said it "sounds crazy" but the gadget he called the Furbinator 3000 has kept his garden clean.

Getting the camera system to understand what it was looking at was not straightforward though. "At first it recognised the badger as an umbrella," he said. "I did some fine tuning and it came out as a sink, or a bear if I was lucky. Pretty much a spectacular failure." He fed in pictures of the animals through an artificial intelligence process called machine learning and finally, the device worked. The camera spotted a badger, and the high frequency sound went off to send the unwanted night-time visitor on its way and leave the garden clean for Mr Milward's children to play in.
The code for the Furbinator 3000 is open source, with detailed instructions available in Milward's Medium post.
Microsoft

Microsoft Says VBScript Will Be Ripped From Windows In a Future Release (theregister.com) 79

Thomas Claburn reports via The Register: Microsoft has stopped developing VBScript after a 27-year relationship and plans to remove the scripting language entirely in a future Windows release. The Windows biz said on Monday that VBScript, short for Visual Basic Scripting Edition, has been deprecated in an update to its list of "Deprecated features for Windows client." "VBScript is being deprecated," Microsoft said. "In future releases of Windows, VBScript will be available as a feature on demand before its removal from the operating system."

VBScript debuted in 1996 and its most recent release, version 5.8, dates back to 2010. It is a scripting language, and was for a while widely used among system administrators to automate tasks until it was eclipsed by PowerShell, which debuted in 2006. "Microsoft Visual Basic Scripting Edition brings active scripting to a wide variety of environments, including Web client scripting in Microsoft Internet Explorer and Web server scripting in Microsoft Internet Information Service," Redmond explains in its help documentation. Unfortunately, Microsoft never managed to get other browser makers to support VBScript, so outside of Microsoft-exclusive environments, web developers tended to favor JavaScript for client-side tasks.

GNOME

GNOME Merge Requests Opened To Drop X11 Session Support (phoronix.com) 99

"A set of merge requests were opened to drop X.ORG (X11) from GNOME desktop," writes Slashdot reader motang. Phoronix reports: This merge request would remove the X11 session targets within gnome-session: "This is the first step towards deprecating the x11 session, the systemd targets are removed, but the x11 functionality is still there in so you can restore the x11 session by installing the targets in the appropriate place on your own. X11 has been receiving less and less testing. We have been defaulting to the wayland session since 2016 and it's about time we drop the x11 session completely. Let's remove the targets this cycle and maybe carry on with removing rest of the x11 session code next cycle."

That was followed by this merge request that would land later on -- more than likely, one cycle later -- for actually removing the X11 session code. Dropping that code would lighten up gnome-session by 3.6k lines of code directly.

Cloud

Deta's Space OS Aims To Build the First 'Personal Cloud Computer' (theverge.com) 38

An anonymous reader quotes a report from The Verge: Here's how your computer should work, according to Mustafa Abdelhai, the co-founder and CEO of a startup called Deta. Instead of a big empty screen full of icons, your desktop should be an infinite canvas on which you can take notes or watch movies or run full apps just by drawing a rectangle on the screen. Instead of logging in to a bunch of cloud services over which you ultimately have no control, you should be able to download software like PC users did 20 years ago, and the stuff you download should be completely yours. All your apps should talk to each other, so you can move data between them or even use multiple apps' features simultaneously. You should be able to use AI to accomplish almost anything. And it should all happen in a browser tab.

For the last couple of years, the Berlin-based Deta has been building what it calls "the personal cloud computer." The product Deta is launching today is called Space OS, and the way Abdelhai explains it, it's the first step in putting the personal back in the personal computer. "Personal computing took a dive at the turn of the century," he says, "when cloud computing became the big thing. We all moved to the cloud, moved our data, and we don't own it anymore. It's just somebody else's computer." Deta wants to give it back. [...]

Deta's idea is both a very new one and a very old one. It harkens back to the early days of computers when you bought software in a box at a store and installed it on your computer. The cloud era, of course, made computing vastly easier and more powerful but also systematically ate away at the idea that you could control anything on your devices. It's an interesting thought experiment, actually: if every cloud service shut down tomorrow, what would be left on your phone or your laptop? Odds are, not much. Deta's trying to undo that a bit, to embrace the cloud and the expansive universe of apps while giving you back the feeling that your computer -- and everything on it -- is yours and no one else's. Because your computer should be yours -- even if it's on somebody's server.

Transportation

Waymo's Robotaxi Service Is Now Available To Thousands In San Francisco (theverge.com) 10

Waymo is significantly expanding its robotaxi service in San Francisco. According to The Verge, the company's driverless ridehail operations will now be available to tens of thousands of people across 47 square miles of the city. From the report: To be sure, Waymo's service isn't yet available to anyone who downloads the Waymo app and wants to ride. The Alphabet-owned company is in the process of onboarding riders from its waitlist, which it expects to complete in short order. "This territory expansion applies to those riders who currently have access to our service and all those to be added from the waitlist in the near future," Waymo spokesperson Christopher Bonelli said in an email. "We are still seeing very strong demand, so we want to scale responsibly to maintain service quality and good user experience."

Growing the number of people who want to pay Waymo for trips is incredibly important for the company, which spent at least $1.1 billion on autonomous vehicles between 2009 and 2015 -- a figure that has assuredly grown exponentially in the proceeding years. Waymo will need to increase its revenue significantly if it hopes to turn autonomous vehicles into the profitable business that tech prognosticators have been promising for years. [The company needs more paying customers as it seeks to increase revenue so it can afford to expand to new cities like Los Angeles.]

Facebook

Facebook's Sexist, Ageist Ad-Targeting Violates California Law, Court Finds (arstechnica.com) 71

An anonymous reader quotes a report from Ars Technica: Facebook may have to overhaul its entire ad-targeting system after a California court ruled (PDF) last month that the platform's practice of routinely targeting ads by age, gender, and other protected categories violates a state anti-discrimination law. The decision came after a 48-year-old Facebook user, Samantha Liapes, fought for years to prove that Facebook had discriminated against her as an older woman using the platform's ad-targeting system to shop for life insurance policies.

Liapes filed a class-action lawsuit against Facebook in 2020. In her complaint, Liapes alleged that "Facebook requires all advertisers to choose the age and gender of its users who will receive ads, and companies offering insurance products routinely tell it to not send their ads to women or older people." Further, she alleged that Facebook's ad-delivery algorithm magnifies the problem by using these required inputs to serve the ads to "lookalike audiences." Through its algorithm, Liapes alleged that she found that Facebook "discriminates against women and older people," by intentionally excluding them from seeing certain life insurance ads. This, Liapes alleged, caused harm by preventing her from signing up for deals that "often change and may expire" -- deals which she said were disproportionately being advertised on Facebook to younger and/or male audiences. As evidence, Liapes pointed to ads that Facebook did not serve to her -- allegedly because advertisers used the platform's Audience Selection and Lookalike Audience tools to exclude her -- as an older woman [...]. "As a result, she had a harder time learning about those products or services," Liapes' complaint alleged. [...]

Initially, a court agreed with Facebook's arguments that Liapes had not provided sufficient evidence establishing Facebook's intent or demonstrating harms caused, but rather than amend her complaint, Liapes appealed. Then, in what tech law expert Eric Goldman on his blog called a "shocking conclusion," a California court last month reversed that initial decision, finding instead that Facebook's ad-targeting tools are not neutral, discriminate against users by age and gender, and are not immune under Section 230 of the Communications Decency Act. Goldman -- who joked that Liapes wanting more Facebook ads is "a desire shared by almost no one" -- said that the potential impact of this ruling goes beyond possibly shaking up Facebook's ad system. It also seemingly implicates every other ad network by finding that "any gender- or age-based ad targeting for any product or service (and targeting based on any other protected characteristics) could violate the Unruh Act." If the ruling is upheld, that could "have devastating effects on the entire Internet ecosystem," Goldman warned.
"The court's single-minded determination to find a valid discrimination claim under these conditions casts a long and troubling shadow over the online advertising industry," Goldman wrote in his blog. "Who needs new privacy laws if the Unruh Act already bans most ad targeting?"

"The opinion never expressly says that the Unruh Act regulates ad targeting," Goldman told Ars. "It takes some reading between the lines to reach that conclusion."

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