What Will Technology Do in 2023? (nytimes.com) 58
Looking back at 2022's technology, the lead technology writer for the New York Times criticized Meta's $1,500 VR headset and the iPhone's "mostly unnoticeable improvements."
But then he also predicted which new tech could affect you in 2023. Some highlights: - It's very likely that next year you could have a chatbot that acts as a research assistant. Imagine that you are writing a research paper and want to add some historical facts about World War II. You could share a 100-page document with the bot and ask it to sum up the highlights related to a certain aspect of the war. The bot will then read the document and generate a summary for you....
That doesn't mean that we'll see a flood of stand-alone A.I. apps in 2023. It may be more the case that many tools we already use for work will begin building automatic language generation into their apps. Rowan Curran, a technology analyst at the research firm Forrester, said apps like Microsoft Word and Google Sheets could soon embed A.I. tools to streamline people's work flows. - In 2023, the V.R. drumbeat will go on. Apple, which has publicly said it will never use the word "metaverse," is widely expected to release its first headset. Though the company has yet to share details about the product, Apple's chief executive, Tim Cook, has laid out clues, expressing his excitement about using augmented reality to take advantage of digital data in the physical world. "You'll wonder how you lived your life without augmented reality, just like today you wonder: How did people like me grow up without the internet?" Mr. Cook said in September to students in Naples.
He added, however, that the technology was not something that would become profound overnight. Wireless headsets remain bulky and used indoors, which means that the first iteration of Apple's headgear will, similar to many others that preceded it, most likely be used for games. In other words, there will continue to be lots of chatter about the metaverse and virtual (augmented, mixed, whatever-you-want-to-call-dorky-looking) goggles in 2023, but it most likely still won't be the year that these headsets become widely popular, said Carolina Milanesi, a consumer tech analyst for the research firm Creative Strategies. "From a consumer perspective, it's still very uncertain what you're spending your thousand bucks on when you're buying a headset," she said. "Do I have to do a meeting with V.R.? With or without legs, it's not a necessity."
But then he also predicted which new tech could affect you in 2023. Some highlights: - It's very likely that next year you could have a chatbot that acts as a research assistant. Imagine that you are writing a research paper and want to add some historical facts about World War II. You could share a 100-page document with the bot and ask it to sum up the highlights related to a certain aspect of the war. The bot will then read the document and generate a summary for you....
That doesn't mean that we'll see a flood of stand-alone A.I. apps in 2023. It may be more the case that many tools we already use for work will begin building automatic language generation into their apps. Rowan Curran, a technology analyst at the research firm Forrester, said apps like Microsoft Word and Google Sheets could soon embed A.I. tools to streamline people's work flows. - In 2023, the V.R. drumbeat will go on. Apple, which has publicly said it will never use the word "metaverse," is widely expected to release its first headset. Though the company has yet to share details about the product, Apple's chief executive, Tim Cook, has laid out clues, expressing his excitement about using augmented reality to take advantage of digital data in the physical world. "You'll wonder how you lived your life without augmented reality, just like today you wonder: How did people like me grow up without the internet?" Mr. Cook said in September to students in Naples.
He added, however, that the technology was not something that would become profound overnight. Wireless headsets remain bulky and used indoors, which means that the first iteration of Apple's headgear will, similar to many others that preceded it, most likely be used for games. In other words, there will continue to be lots of chatter about the metaverse and virtual (augmented, mixed, whatever-you-want-to-call-dorky-looking) goggles in 2023, but it most likely still won't be the year that these headsets become widely popular, said Carolina Milanesi, a consumer tech analyst for the research firm Creative Strategies. "From a consumer perspective, it's still very uncertain what you're spending your thousand bucks on when you're buying a headset," she said. "Do I have to do a meeting with V.R.? With or without legs, it's not a necessity."