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PlayStation (Games)

PS5 'Slim' Teardown Reveals Everything Different About the Slightly Smaller Console (kotaku.com) 14

Tech YouTuber Dave Lee provided a hands-on first look at the new PlayStation 5 "slim" and gave a preview of how it looks compared to the original 2020 launch versions. Kotaku reports: One of his biggest takeaways is that the console, while lighter, doesn't necessarily feel that much smaller in contrast to initial predictions. Maybe that's why Sony's not officially marketing the new device as a "slim" version. From there, Lee runs through some of the less obvious changes. A few we already knew about like the USB-a slot on the front being replaced by two USB-c ports, as well as the t side panels split into two pieces to accommodate the new detachable disc drive. Lee actually showed how the disc drive comes out, and it looks really simple and convenient. There's no screws involved. Instead, putting pressure on a tab releases it from the housing while a socket near the bottom is how it plugs into the rest of the console.

Less neat are the new see-thru plastic pegs that stabilize the console when it's laid horizontal. While they've been added to help secure the PS5 given its new detachable disc drive design, Lee was unimpressed. I kind of agree. They're not a very elegant solution. The same goes for the divided panels themselves. I didn't realize this before, but they actually have different finishes. The bottom is a matte white that's a little different from the current PS5 plates and the top has a glossy finish.

Inside the new PS5, Lee pointed out a handful of differences. The top heat exhaust is less stylized, with plain vents instead of a snail shell like spiral. The internal SSD unit layout is also different. That's the piece that powers the PS5's lighting-quick load speeds, and it's not yet clear if the new design will impact performance at all. Lee's initial testing showed there was no real difference. It will also be interesting to see how the new PS5s deal with heat given its the same CPU running in a smaller layout.

Youtube

YouTube Tests a 'Play Something' Button (theverge.com) 24

Emma Roth reports via The Verge: YouTube appears to be testing a new "play something" button on its mobile app that directs you to a random video when you don't know what to watch. As first spotted by Android Police, the prompt shows up between content as you scroll through the feed on your homepage -- but only some users are seeing it. While Android Police mentions that the button only directs users to YouTube Shorts, one of my colleagues here at The Verge found that the feature also shows them random full-length videos. It's still not clear if YouTube takes your watch history into account when picking the random videos it plays or how widely Google is rolling out this feature.
The Media

Will 'News Influencers' Replace Traditional Media? (msn.com) 123

The Washington Post looks at the "millions of independent creators reshaping how people get their news, especially the youngest viewers." News consumption hit a tipping point around the globe during the early days of the coronavirus pandemic, with more people turning to social media platforms such as TikTok, YouTube and Instagram than to websites maintained by traditional news outlets, according to the latest Digital News Report by the Reuters Institute for the Study of Journalism. One in 5 adults under 24 use TikTok as a source for news, the report said, up five percentage points from last year. According to Britain's Office of Communications, young adults in the United Kingdom now spend more time watching TikTok than broadcast television. This shift has been driven in part by a desire for "more accessible, informal, and entertaining news formats, often delivered by influencers rather than journalists," the Reuters Institute report says, adding that consumers are looking for news that "feels more relevant...."

While a few national publications such as the New York Times and The Washington Post have seen their digital audiences grow, allowing them to reach hundreds of thousands more readers than they did a decade ago, the economics of journalism have shifted. Well-known news outlets have seen a decline in the amount of traffic flowing to them from social media sites, and some of the money that advertisers previously might have spent with them is now flowing to creators. Even some outlets that began life on the internet have struggled, with BuzzFeed News shuttering in April, Vice entering into bankruptcy and Gawker shutting down for a second time in February. The trend is likely to continue. "There are no reasonable grounds for expecting that those born in the 2000s will suddenly come to prefer old-fashioned websites, let alone broadcast and print, simply because they grow older," Reuters Institute Director Rasmus Kleis Nielsen said in the report, which is based on an online survey of roughly 94,000 adults in 46 national markets, including the United States...

While many online news creators are, like Al-Khatahtbeh, trained journalists collecting new information, others are aggregators and partisan commentators sometimes masquerading as journalists. The transformation has made the public sphere much more "chaotic and contradictory," said Jay Rosen, an associate professor of journalism at New York University and author of the PressThink blog, adding that it has never been easier to be both informed and misinformed about world events. "The internet makes possible much more content, and reaching all kinds of people," Rosen said. "But it also makes disinformation spread."

The article notes that "some content creators don't follow the same ethical guidelines that are guideposts in more traditional newsrooms, especially creators who seek to build audiences based on outrage."

The article also points out that "The ramifications for society are still coming into focus."
Advertising

YouTube Crackdown Leads To 'Hundreds of Thousands' of Ad Blocker Uninstalls (9to5google.com) 208

YouTube's crackdown on ad blockers is in full swing, leading to a wave of ad blocker uninstalls. 9to5Google reports: As Wired reports, this rollout has led to "hundreds of thousands" of uninstalls, not of YouTube but of ad blockers. The figures apparently come from various ad-blocking companies, where October saw a "record number" of people uninstalling ad blockers. Meanwhile, it also led to a record number of new installs, as many users looked to switch from one blocker to another in an effort to keep blocking ads.

One ad-blocking company, Ghostery, shared that 90% of users who completed a survey when uninstalling their ad blocker cited YouTube's changes as the reason. AdGuard told Wired that daily uninstalls were up for the entirety of October, spiking to 52,000 in a single day on October 18 as YouTube's notices started rolling out more widely. It was added that use of the Ghostery blocker is up 30% on Microsoft Edge, as some users have noticed that switching browsers at least temporarily lifts the blocking of their ad blocker. AdGuard, meanwhile, saw its paid subscription rise as some users reportedly saw success with containing to block ads using the tool.

Games

Capcom Thinks PC Game Modding Is 'No Different Than Cheating' (gamesradar.com) 93

An anonymous reader quotes a report from GamesRadar: For years now, fans have been using mods to alter games in weird and wonderful ways. Some developers are happy to let fans play around with their creations, while others aren't so keen on the idea. Capcom, the company behind many iconic game series, including Resident Evil, Monster Hunter, and Devil May Cry, is seemingly in the latter camp. This was evidenced in a presentation shared on the Capcom R&D YouTube channel. In the video, the company talks about cheating and piracy in PC games and the impact they can have. As Capcom sees it, mods are part of this problem.

During the presentation (around the 14-minute mark), Capcom suggests that mods are "no different" than cheats. "All mods are defined as cheats, except when they are officially supported," it says. "What they are doing internally is no different than cheating." It's not that the company is staunchly against players using mods to enhance or switch up the experience; it does acknowledge that "the majority of mods can have a positive impact on the game." Still, from a business perspective, it warns that they "can be detrimental", both in terms of the reputational damage that offensive mods can cause and the extra workload players who've installed buggy mods can generate for a support team. This, the company argues, can ultimately lead to delays in a game's production and higher development costs.

Media

YouTube Is Getting Serious About Blocking Ad Blockers (theverge.com) 286

Emma Roth reports via The Verge: YouTube is broadening its efforts to crack down on ad blockers. The platform has "launched a global effort" to encourage users to allow ads or try YouTube Premium, YouTube communications manager Christopher Lawton says in a statement provided to The Verge. If you run into YouTube's block, you may see a notice that says "video playback is blocked unless YouTube is allowlisted or the ad blocker is disabled." It also includes a prompt to allow ads or try YouTube Premium. You may get prompts about YouTube's stance on ad blockers but still be able to watch a video, though, for one Verge staffer, YouTube now fully blocks them nearly every time.

YouTube confirmed that it was disabling videos for users with ad blockers in June, but Lawton described it as only a "small experiment globally" at the time. Now, YouTube has expanded this effort. Over the past several weeks, more users with ad blockers installed have found themselves unable to watch YouTube videos, with a post from Android Authority highlighting the increase in reports. Lawton maintains that the "use of ad blockers" violates the platform's terms of service, adding that "ads support a diverse ecosystem of creators globally and allow billions to access their favorite content on YouTube."

Medicine

Are Face Masks Effective? CBS News Explains What We Know (cbsnews.com) 391

Are face masks effective in stopping virus transmissions? CBS News re-visited the question Sunday on its news show 60 Minutes by sending their chief medical correspondent to interview Linsey Marr, a professor who specializes in aerosol science at Virginia Tech University.

Here's a transcript from an excerpt posted on YouTube: 60 Minutes: Is there any doubt in your mind that masks prevent the person who's wearing it from getting Covid — or at least, are helpful?

Professor Marr: I would say they are very helpful in reducing the chances that the person will get Covid. Because it's reducing the amount of virus that you would inhale from the air around you.

It's not going to guarantee that it's going to protect you, because are masks are not 100% effective — we talk about N-95's being 95% efficient at filtering out particles, if they're properly fitted and everything, and so that's in an ideal world. But even so, if you — instead of breathing in 100 virsues, I'm breathing in 20, because my mask was 80% effective? That's a huge reduction, and that greatly reduces the chance that I'm going to become infected.

On the CBS News web site, they highlight this excerpt from the interview: Early in the pandemic, some guidance from health professionals suggested that wearing a mask might actually lead to infection: A person might encounter a contaminated mask and then touch their eyes, nose, or mouth. But research in the ensuing years has shown that fear to be misplaced. "There wasn't any evidence really that that happens," Marr said.

Marr said her team aerosolized the coronavirus, pulled it through a mask, and then examined how much virus survived on the mask. The study reported some viral particle remained on some cloth masks, but no virus survived on the N95s or surgical masks. Marr's team also touched artificial skin to masks and looked at how many virus particles transferred to the artificial skin. No infectious virus transferred.

"I hope the study kind of shows that it's something we don't need to worry about as much as we were told," Marr said.

CBS gave their video interview the headline "Face mask effectiveness: What we know now" — and asked professor Marr for a definitive answer: 60 Minutes: There was a lot of controversy over whether or not masks worked at all. Were you able to show that they worked scientifically?

Professor Marr: We were able to show that they block particles that are the same size as those that carry the virus... What happens is the virus is being carried in the air, and it's not just going straight through those holes. It has to weave around all these layers of fibers in there. As the air is going around the curves, the virus may crash into one of those fibers, and so then it's trapped, or maybe it comes up close to the fiber and brushes against it. And the really small particles, like the virus by itself if it were by itself, would be small enough that it undergoes these random motions, because it's getting bounced around by the gas molecules, and it ends up crashing into the fibers of the mask too.

So there was accumulating evidence — and there had been kind of a handful of papers before that, too, showing the same thing. That masks — even cloth masks — do something.

Advertising

When Matthew Perry Met Windows 95 (youtube.com) 60

Long-time Slashdot reader destinyland writes: In 1994 the TV show Friends premiered, and its first season's high ratings made it the 8th most-popular show. The next year Microsoft released Windows 95 — and filmed a promotional video for it with 25-year-old Matthew Perry and 26-year-old Jennifer Aniston.

"They'll be taking you on an adventure in computing that takes place in the office of Microsoft chairman Bill Gates," explains the video's narrator, adding "Along the way, they meet a wacky bunch of propellor-heads.... And are introduced the top 25 features of Windows 95!"

It's a journey back in time. (At one point the video refers to Windows as the operating system "with tens of millions of users.") Their 30-minute segment — billed as "the world's first cyber sitcom" — appears in an hour-long video introducing revolutionary features like the new "Start" button. Also demonstrated in Excel are the new minimize and maximize "features" in "the upper right-side of the window". And the two actors marvel at the ability to type a filename that was longer than eight characters...

Watch for reminders that The Microsoft Windows 95 Video Guide was filmed nearly three decades ago. When the desktop appears after waking from screensaver mode, Perry notes that there's "no messy DOS build-up." And later the video reminds viewers that Windows 95 is compatible "with DOS games like Flight Simulator." There's also a brand new feature called "Windows Explorer" (which is described as "File Manager on steroids"), as well as a new "Find" option, and a brand new icon named "My Computer". And near the end they pay a visit to the Microsoft Network — which was mostly a "walled garden" online service — described in the video as "your on-ramp to the information superhighway".

The video even explains how Windows 95 "uses the right mouse button for what Microsoft calls power users."

And by the end of it, Jennifer Anniston finds herself playing Space Cadet 3D pinball.

Social Networks

Tens of Millions Now Work in the $250B 'Creator Economy' (msn.com) 95

The creator economy is probably bigger than you think. The Washington Post reports it's "now a global industry valued at $250 billion, with tens of millions of workers, hundreds of millions of customers and its own trade association and work-credentialing programs." Millions have ditched traditional career paths to work as online creators and content-makers, using their computers and phones to amass followers and build businesses whose influence now rivals the biggest names in entertainment, news and politics... In the United States, the video giant YouTube estimated that roughly 390,000 full-time jobs last year were supported by its creators' work — four times the number of people employed by General Motors, America's biggest automaker...

This spring, analysts at Goldman Sachs said that 50 million people now work as creators around the world. The analysts expect the industry's "total addressable market," an estimate of consumer demand, will jump from $250 billion this year to $480 billion by 2027. For comparison, the global revenue from video games, now at about $227 billion, is expected to climb to roughly $312 billion by 2027, analysts at the financial giant PwC estimated in June. YouTube's report estimated that its creators contributed $35 billion to [U.S.] gross domestic product last year, a figure that would rank the group's combined output ahead of U.S. furniture manufacturing but behind rail transportation, according to industry data from the U.S. Bureau of Economic Analysis....

Payments from advertisers to creators in the United States have more than doubled since 2019, to $5 billion, estimates from the market research firm Insider Intelligence show... Megan Pollock, a branding executive at Panasonic North America, said that the company now devotes about 10 percent of its marketing budget to creators and that she expects further increases amid a long-term shift away from traditional ad campaigns.

Other interesting details from the article:
  • Last month people watched 53 million hours of video a day just on Twitch. But 74% of that went to the top 10,000 streamers (according to data from the analytics firm StreamElements).
  • "Creators' incomes are determined by giant tech and advertising companies that can change the rules in an instant, and a single mistake can unravel their careers."
  • When America's youth are asked what they want to be when they grow up, "Influencer" is now one of the most popular answers — ranking higher than "astronaut" and "professional athlete"

Government

Apple Backs US Government's Push for a National Right-to-Repair Bill . (But What About Parts Pairing?) (arstechnica.com) 30

An anonymous reader shared this report from Ars Technica: Following the passage of California's repair bill that Apple supported, requiring seven years of parts, specialty tools, and repair manual availability, Apple announced Tuesday that it would back a similar bill on a federal level. It would also make its parts, tools, and repair documentation available to both non-affiliated repair shops and individual customers, "at fair and reasonable prices."

"We intend to honor California's new repair provisions across the United States," said Brian Naumann, Apple's vice president for service and operation management, at a White House event Tuesday...

"I think most OEMs [Original Equipment Manufacturers] will realize they can save themselves a lot of trouble by making parts, tools, and other requirements of state laws already in NY, MN, CA, and CO available nationally," wrote Gay Gordon-Byrne, executive director of The Repair Association, to Ars... Gordon-Byrne noted that firms like HP, Google, Samsung, and Lenovo have pledged to comply with repair rules on a national level. The US Public Interest Research Group (PIRG) communicated a similarly hopeful note in its response to Tuesday's event, noting that "Apple makes a lot of products, and its conduct definitely influences other manufacturers." At the same time, numerous obstacles to repair access remain in place through copyright law — "Which we hope will be high on an agenda in the IP subcommittee this session," Gordon-Byrne wrote.

Besides strong support from President Biden, there's also strong support from America's Federal Trade Commission, reports TechCrunch: FTC chair Lina Khan commented on the pushback many corporations have given such legislation. Device and automotive manufacturers have argued that putting such choice in the hands of consumers opens them up to additional security risks. "We hear some manufacturers defend repair restrictions, claiming that they're needed for safety or security reasons," said Khan. "The FTC has found that all too often these claims are backed by limited evidence. Accordingly, the FTC has committed itself to using all of our enforcement and policy tools to fight for people's right to repair their own products."
A cautionary note from Ars Technica: Elizabeth Chamberlain, director of sustainability for iFixit, a parts vendor and repair advocate, suggested that Apple's pledge to extend California's law on a national level is "a strategic move." "Apple likely hopes that they will be able to negotiate out the parts of the Minnesota bill they don't like," Chamberlain wrote in an email, pointing specifically to the "fair and reasonable" parts provisioning measure that could preclude Apple's tendency toward pairing parts to individual devices. "[I]t's vital to get bulletproof parts pairing prohibitions passed in other states in 2024," Chamberlain wrote. "Independent repair and refurbishment depend on parts harvesting."
The Washington Post reports that currently repair shop owners and parts vendors "have had to find ways to reassure their customers they haven't made a mistake by choosing an independent fix." If the digital identifier tied to a replacement part doesn't match the one the phone expects to see, you'll start seeing those warnings and issues. "Only Apple pairs parts in an intrusive way where you get these messages pop up," said Jonathan Strange, owner of two XiRepair gadget repair shops in Montgomery, Alabama. To ward off those unnerving messages and restore full functionality, repair technicians are required to go through a "system configuration" process that authenticates the part after making the fix. Some small operations, like Strange's XiRepair shops, can do that in-store because they've gone through a process to become a certified Apple Independent Repair Providers. But that process can't happen at all in shops that haven't gone through that certification, or if more affordable parts like third-party replacements were used.
The Post also shares this reaction from Aaron Perzanowski, a repair researcher and law professor at the University of Michigan.

"The fact that companies want to use technology to essentially undo the notion of interchangeable parts is something we ought to find deeply disturbing."
Transportation

Auto Execs Are Coming Clean: EVs Aren't Working (businessinsider.com) 352

Amiga Trombone shares a report from Insider: With signs of growing inventory and slowing sales, auto industry executives admitted this week that their ambitious electric vehicle plans are in jeopardy, at least in the near term. Several C-Suite leaders at some of the biggest carmakers voiced fresh unease about the electric car market's growth as concerns over the viability of these vehicles put their multi-billion-dollar electrification strategies at risk. Among those hand-wringing is GM's Mary Barra, historically one of the automotive industry's most bullish CEOs on the future of electric vehicles. But this week on GM's third-quarter earnings call, Barra and GM struck a more sober tone. The company announced with its quarterly results that it's abandoning its targets to build 100,000 EVs in the second half of this year and another 400,000 by the first six months of 2024. GM doesn't know when it will hit those targets.

While GM's about-face was somewhat of a surprise to investors, the Detroit car company is not alone in this new view of the EV future. Even Tesla's Elon Musk warned on a recent earnings call that economic concerns would lead to waning vehicle demand, even for the long-time EV market leader. Meanwhile, Mercedes-Benz -- which is having to discount its EVs by several thousand dollars just to get them in customers' hands -- isn't mincing words about the state of the EV market. "This is a pretty brutal space," CFO Harald Wilhelm said on an analyst call. "I can hardly imagine the current status quo is fully sustainable for everybody."
"It's clear that we're dealing with a lot of near-term uncertainty," said Barra. "The transition to EVs, that will have ups and downs."
Toyota Chairman Akio Toyoda said that people are "finally seeing reality" regarding EVs. "I have continued to say what I see as reality," Toyoda, who recently stepped down as Toyota's CEO, said. "There are many ways to climb the mountain that is achieving carbon neutrality," such as hybrids and plug-in hybrids which have long made up a significant share of Toyota's EV sales.

"The reason (hybrids) are so powerful is because they fit the needs of so many customers," Toyota North America's vice president of sales Bob Carter told CNBC last year. "The demand for hybrid has been strong. We expect it to continue to grow as the entire industry transitions over to electrification later this decade."
AI

Boston Dynamics Robot Dog Talks Using OpenAI's ChatGPT (arstechnica.com) 31

Boston Dynamics has infused one of their robotic dog robots with OpenAI's ChatGPT, allowing it to speak in a variety of voices and accents "including a debonair British gentleman, a sarcastic and irreverent American named Josh, and a teenage girl who is so, like, over it," reports the Daily Beast. From the report: The robot was a result of a hackathon in which the Boston Dynamics engineers combined a variety of AI technologies including ChatGPT, voice recognition software, voice creation software, and image processing AI with the company's famous "Spot," the robot dog known for its ability to jump rope and reinforce the police state. The bot also had some upgrades including image recognition software combined with a "head" sensor that the engineers decorated with hats and googly eyes producing incredibly creepy results.

The team created a number of different versions of the robot including a "tour guide" personality that seemed to recognize the layout of the Boston Dynamics warehouse, and was able to provide descriptions and the history behind the various locations in the workplace. "Welcome to Boston Dynamics! I am Spot, your tour guide robot," the android said in the video. "Let's explore the building together!" In the video, the robot can be seen "speaking" and responding to different humans and a variety of prompts. For example, an engineer asked Spot for a haiku, to which it quickly responded with one. After Klingensmith said that he was thirsty, the robot seemed to direct it to the company's snack area. "Here we are at the snack bar and coffee machine," Spot said. "This is where our human companions find their energizing elixirs."

Google

Google Paid a Whopping $26.3 Billion in 2021 To Be Default Search Engine Everywhere (theverge.com) 52

The US v. Google antitrust trial is about many things, but more than anything, it's about the power of defaults. Even if it's easy to switch browsers or platforms or search engines, the one that appears when you turn it on matters a lot. Google obviously agrees and has paid a staggering amount to make sure it is the default: testimony in the trial revealed that Google spent a total of $26.3 billion in 2021 to be the default search engine in multiple browsers, phones, and platforms. From a report: That number, the sum total of all of Google's search distribution deals, came out during the Justice Department's cross-examination of Google's search head, Prabhakar Raghavan. It was made public after a debate earlier in the week between the two sides and Judge Amit Mehta over whether the figure should be redacted. Mehta has begun to push for more openness in the trial in general, and this was one of the most significant new pieces of information to be shared openly.

Just to put that $26.3 billion in context: Alphabet, Google's parent company, announced in its recent earnings report that Google Search ad business brought in about $44 billion over the last three months and about $165 billion in the last year. Its entire ad business -- which also includes YouTube ads -- made a bit under $90 billion in profit. This is all back-of-the-napkin math, but essentially, Google is giving up about 16 percent of its search revenue and about 29 percent of its profit to those distribution deals.

Privacy

iPhones Have Been Exposing Your Unique MAC Despite Apple's Promises Otherwise (arstechnica.com) 69

Dan Goodin reports via Ars Technica: Three years ago, Apple introduced a privacy-enhancing feature that hid the Wi-Fi address of iPhones and iPads when they joined a network. On Wednesday, the world learned that the feature has never worked as advertised. Despite promises that this never-changing address would be hidden and replaced with a private one that was unique to each SSID, Apple devices have continued to display the real one, which in turn got broadcast to every other connected device on the network. [...]

In 2020, Apple released iOS 14 with a feature that, by default, hid Wi-Fi MACs when devices connected to a network. Instead, the device displayed what Apple called a "private Wi-Fi address" that was different for each SSID. Over time, Apple has enhanced the feature, for instance, by allowing users to assign a new private Wi-Fi address for a given SSID. On Wednesday, Apple released iOS 17.1. Among the various fixes was a patch for a vulnerability, tracked as CVE-2023-42846, which prevented the privacy feature from working. Tommy Mysk, one of the two security researchers Apple credited with discovering and reporting the vulnerability (Talal Haj Bakry was the other), told Ars that he tested all recent iOS releases and found the flaw dates back to version 14, released in September 2020. "From the get-go, this feature was useless because of this bug," he said. "We couldn't stop the devices from sending these discovery requests, even with a VPN. Even in the Lockdown Mode."

When an iPhone or any other device joins a network, it triggers a multicast message that is sent to all other devices on the network. By necessity, this message must include a MAC. Beginning with iOS 14, this value was, by default, different for each SSID. To the casual observer, the feature appeared to work as advertised. The "source" listed in the request was the private Wi-Fi address. Digging in a little further, however, it became clear that the real, permanent MAC was still broadcast to all other connected devices, just in a different field of the request. Mysk published a short video showing a Mac using the Wireshark packet sniffer to monitor traffic on the local network the Mac is connected to. When an iPhone running iOS prior to version 17.1 joins, it shares its real Wi-Fi MAC on port 5353/UDP.

Youtube

Privacy Advocate Challenges YouTube's Ad Blocking Detection Scripts Under EU Law (theregister.com) 85

"Privacy advocate Alexander Hanff has filed a complaint with the Irish Data Protection Commission (DPC) challenging YouTube's use of JavaScript code to detect the presence of ad blocking extensions in the browsers of website visitors," writes long-time Slashdot reader Dotnaught. "He claims that under Europe's ePrivacy Directive, YouTube needs to ask permission to run its detection script because it's not technically necessary. If the DPC agrees, it would be a major win for user privacy." The Register reports: Asked how he hopes the Irish DPC will respond, Hanff replied via email, "I would expect the DPC to investigate and issue an enforcement notice to YouTube requiring them to cease and desist these activities without first obtaining consent (as per [Europe's General Data Protection Regulation (GDPR)] standard) for the deployment of their -spyware- detection scripts; and further to order YouTube to unban any accounts which have been banned as a result of these detections and to delete any personal data processed unlawfully (see Article 5(1) of GDPR) since they first started to deploy their -spyware- detection scripts."

Hanff's use of strikethrough formatting to acknowledges the legal difficulty of using the term "spyware" to refer to YouTube's ad block detection code. The security industry's standard defamation defense terminology for such stuff is PUPs, or potentially unwanted programs. Hanff, who reports having a Masters in Law focused on data and privacy protection, added that the ePrivacy Directive is lex specialis to GPDR. That means where laws overlap, the specific one takes precedence over the more general one. Thus, he argues, personal data collected without consent is unlawful under Article 5(1) of GDPR and cannot be lawfully processed for any purpose.

With regard to YouTube's assertion that using an ad blocker violates the site's Terms of Service, Hanff argued, "Any terms and conditions which restrict the legal rights and freedoms of an EU citizen (and the point of Article 5(3) of the ePrivacy Directive is specifically to protect the fundamental right to Privacy under Article 7 of the Charter of Fundamental Rights of the European Union) are void under EU law." Therefore, in essence, "Any such terms which restrict the rights of EU persons to limit access to their terminal equipment would, as a result, be void and unenforceable," he added.

Cellphones

Motorola Demos Smartphone That Can Wrap Around Your Wrist (Again) (arstechnica.com) 23

At Lenovo Tech World '23 in Austin, Texas, yesterday, Motorola demoed a bendable, bracelet-like smartphone that can wrap around your wrist. Ars Technica reports: On stage at the event, Lexi Valasek, 312 Labs innovation strategy and product research Lead for Motorola Mobility, proudly held a prototype. The smartphone looked ordinary to start: a slab of OLED with a chassis that's a bold orange on the backside. But Valasek quickly bent the phone into an arch shape, where it stood on her hand before she wrapped it around her wrist like a cuff. The phone seemed to adapt to its new positioning rapidly, quickly showing a large clock, making the device feel like a smartwatch.

Interestingly, Valasek placed the phone around a silver band already wrapped around her wrist. Lenovo hasn't confirmed why, but The Verge suspects this could be critical to the phone being wearable by featuring a magnet for a secure hold. Videos Motorola shared with its press release today also show the user wearing some sort of metal-looking band on their wrist that the smartphone wraps around. And images of the device show a metal-looking strip that might be for connecting to the additional band in question.

According to Motorola's press release, the concept device has "FHD+" resolution across the display, which has a 6.9-inch diagonal size when flat. Also when flat, the device runs the "full Android experience, just like any smartphone," according to Motorola. The concept shown this week differs slightly from the concept demoed at Lenovo Tech World '16 in that it can be arched or bent into an upright position. [...] But beyond that, Motorola doesn't seem any closer to releasing the design.

Security

Hackers Can Force iOS and macOS Browsers To Divulge Passwords (arstechnica.com) 29

Researchers have devised an attack that forces Apple's Safari browser to divulge passwords, Gmail message content, and other secrets by exploiting a side channel vulnerability in the A- and M-series CPUs running modern iOS and macOS devices. From a report: iLeakage, as the academic researchers have named the attack, is practical and requires minimal resources to carry out. It does, however, require extensive reverse-engineering of Apple hardware and significant expertise in exploiting a class of vulnerability known as a side channel, which leaks secrets based on clues left in electromagnetic emanations, data caches, or other manifestations of a targeted system. The side channel in this case is speculative execution, a performance enhancement feature found in modern CPUs that has formed the basis of a wide corpus of attacks in recent years. The nearly endless stream of exploit variants has left chip makers -- primarily Intel and, to a lesser extent, AMD -- scrambling to devise mitigations.

The researchers implement iLeakage as a website. When visited by a vulnerable macOS or iOS device, the website uses JavaScript to surreptitiously open a separate website of the attacker's choice and recover site content rendered in a pop-up window. The researchers have successfully leveraged iLeakage to recover YouTube viewing history, the content of a Gmail inbox -- when a target is logged in -- and a password as it's being autofilled by a credential manager. Once visited, the iLeakage site requires about five minutes to profile the target machine and, on average, roughly another 30 seconds to extract a 512-bit secret, such as a 64-character string.

IT

They Cracked the Code To a Locked USB Drive Worth $235 Million in Bitcoin. Then It Got Weird. (wired.com) 61

Unciphered, a Seattle-based startup, claims to have cracked the seemingly unbreakable encryption of IronKey S200, a decade-old USB thumb drive. By exploiting an undisclosed vulnerability in the device, the company says it can bypass the drive's feature that erases its contents after 10 incorrect password attempts. The breakthrough came within a day of receiving a test device, suggesting that the firm's hacking technique, powered by high-performance computing, could have far-reaching implications.

The startup's focus is not just technological; it's after a specific IronKey that holds 7,002 bitcoins, valued at roughly $235 million, stored in a Swiss bank vault. The device belongs to Stefan Thomas, a Swiss crypto entrepreneur, who has forgotten the password and has only two password attempts left before losing access to his fortune. Unciphered believes its hacking capabilities could unlock Thomas' crypto vault and is preparing to reach out to him to offer its services. The only problem: Thomas doesn't seem to want their help. Wired: Earlier this month, not long after performing their USB-decrypting demonstration for me, Unciphered reached out to Thomas through a mutual associate who could vouch for the company's new IronKey-unlocking abilities and offer assistance. The call didn't even get as far as discussing Unciphered's commission or fee before Thomas politely declined. Thomas had already made a "handshake deal" with two other cracking teams a year earlier, he explained. In an effort to prevent the two teams from competing, he had offered each a portion of the proceeds if either one could unlock the drive. And he remains committed, even a year later, to giving those teams more time to work on the problem before he brings in anyone else -- even though neither of the teams has shown any sign of pulling off the decryption trick that Unciphered has already accomplished.

That has left Unciphered in a strange situation: It holds what is potentially one of the most valuable lockpicking tools in the cryptocurrency world, but with no lock to pick. "We cracked the IronKey," says Nick Fedoroff, Unciphered's director of operations. "Now we have to crack Stefan. This is turning out to be the hardest part." In an email to WIRED, Thomas confirmed that he had turned down Unciphered's offer to unlock his encrypted fortune. "I have already been working with a different set of experts on the recovery so I'm no longer free to negotiate with someone new," Thomas wrote. "It's possible that the current team could decide to subcontract Unciphered if they feel that's the best option. We'll have to wait and see." In past interviews, Thomas has said that his 7,002 bitcoins were left over from a payment he received for making a video titled "What is Bitcoin?" that published on YouTube in early 2011, when a bitcoin was worth less than a dollar. Later that year, he told WIRED that he'd inadvertently erased two backup copies of the wallet that held those thousands of coins, and then lost the piece of paper with the password to decrypt the third copy, stored on the IronKey. By then, his lost coins were worth close to $140,000.

Social Networks

Online 'Information War' in Africa Rages on Social Media (yahoo.com) 46

The Washington Post tells the story of a veteran political operative and a former army intelligence officer hired to help keep in power the president of the west African nation Burkina Faso: Their company, Percepto International, was a pioneer in what's known as the disinformation-for-hire business. They were skilled in deceptive tricks of social media, reeling people into an online world comprised of fake journalists, news outlets and everyday citizens whose posts were intended to bolster support for [president Roch Marc] Kaboré's government and undercut its critics. But as Percepto began to survey the online landscape across Burkina Faso and the surrounding French-speaking Sahel region of Africa in 2021, they quickly saw that the local political adversaries and Islamic extremists they had been hired to combat were not Kaboré's biggest adversary. The real threat, they concluded, came from Russia, which was running what appeared to be a wide-ranging disinformation campaign aimed at destabilizing Burkina Faso and other democratically-elected governments on its borders.

Pro-Russian fake news sites populated YouTube and pro-Russian groups abounded on Facebook. Local influencers used WhatsApp and Telegram groups to organize pro-Russian demonstrations and praise Russian President Vladimir Putin. Facebook fan pages even hailed the Wagner Group, the Russian paramilitary network run by Yevgeniy Prigozhin, the late one-time Putin ally whose Internet Research Agency launched a disinformation campaign in the United States to influence the 2016 presidential election... Percepto didn't know the full scope of the operation it had uncovered but it warned Kaboré's government that it needed to move fast: Launch a counteroffensive online — or risk getting pushed out in a coup.

Three years later, the governments of five former French colonies, including Burkina Faso, have been toppled. The new leaders of two of those countries, Mali and Burkina Faso, are overtly pro-Russian; in a third, Niger, the prime minister installed after a July coup has met recently with the Russian ambassador. In Mali and the Central African Republic, French troops have been replaced with Wagner mercenaries...

Percepto's experience in French-speaking Africa offers a rare window into the round-the-clock information warfare that is shaping international politics — and the booming business of disinformation-for-hire. Meta, the social media company that operates Facebook, Instagram and WhatsApp, says that since 2017 it has detected more than 200 clandestine influence operations, many of them mercenary campaigns, in 68 countries.

The article also makes an interesting point. "The burden of battling disinformation has fallen entirely on Silicon Valley companies."
Google

Google To Manufacture Pixel Smartphones in India (techcrunch.com) 17

Google plans to begin assembling its Pixel smartphone lineup in India, a company executive said, becoming the latest tech giant to bet on the South Asian market for devices manufacturing. From a report: The company intends to start the local manufacturing with the current lineup -- both the Pixel 8 and Pixel 8 Pro -- in India and expects to ship the India-made batch starting next year, Rick Osterloh, Senior VP of Devices and Services at Google, shared at the company's annual India event Thursday. India is a key overseas market for Google, which identifies the world's most populous nation as its largest for many of its services including Android, Google Search, YouTube by user count. Thursday's announcement follows Google, which has committed to invest over $10 billion in country over the the next few years, recently partnering with HP to manufacture Chromebook laptops in India.

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