Nerval's Lobster writes "In the early 2000s, three young programmers without much money gathered in a basement and started coding what would become one of the most widely used pieces of software in the video game industry. 'Nobody really remembers how we survived in that period except we probably didn't eat much,' said David Helgason, the CEO and co-founder of Unity Technologies, maker of the Unity3D game engine. A decade later, untold numbers of developers have used Unity3D to make thousands of video games for mobile devices, consoles, browsers, PCs, Macs, and even Linux. The existence of Unity3D and similar products (such as the Unreal Engine and CryEngine) helped democratize game development, making the kinds of tools used by the world's largest game companies available to developers at little or no cost. This has helped developers focus less on creating a video game's underlying technology and more on the artistic and creative processes that actually make games fun to play. In this article, Helgason talks about how Final Cut Pro helped inspire his team during the initial building stages, how it's possible to create a game in Unity without actually writing code, and how he hopes to make the software more of a presence on traditional consoles despite Unity3D being several years late to supporting the PS3 and Xbox 360."
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New submitter ckugblenu writes "I'm an undergrad computer engineering student in Ghana with some Linux knowledge under my belt. How do I start a Linux users group at my university and what kind of activities should occur? The engineering department is willing to provide meeting space, but that's about it. The other computer groups are into mobile web and not as specialized as I would like. How do I successfully achieve it and build a following, since it will be the first in the university?"
The Next Web reports that GitHub — home to many open source projects — suffered (and quickly recovered from) a service outage this morning, starting around 14:00 UTC. Other than that the problem "appears to have been caused by its database server," the cause isn't clear.
An anonymous reader writes with a bit from Groklaw: "The remarkable outpouring of support for Google in the Oracle v. Google appeal continues, with a group of well-known innovators, start-ups, and those who fund them — innovators like Ray Ozzie, Tim O'Reilly, Mitch Kapor, Dan Bricklin, and Esther Dyson — standing with [Thursday's] group of leading computer scientists in telling the court that Oracle's attempt to copyright its Java APIs would be damaging to innovation." As usual, Groklaw gives a cogent, readable introduction to the issue.
theodp writes "In The Unexotic Underclass, C.Z. Nnaemeka argues that too many smart people are chasing too many dumb ideas. 'What is shameful,' writes Nnaemeka, 'is that in a country with so many problems, with such a heaving underclass, we find the so-called 'best and brightest,' the 20-and 30-somethings who emerge from the top American graduate and undergraduate programs, abandoning their former hangout, Wall Street, to pile into anti-problem entrepreneurship.' Nnaemeka adds, 'It just looks like we've shifted the malpractice from feeding the money machine to making inane, self-centric apps. Worse, is that the power players, institutional and individual — the highflying VCs, the entrepreneurship incubators, the top-ranked MBA programs, the accelerators, the universities, the business plan competitions have been complicit in this nonsense.' And while it may not get you invited to the White House, Nnaemeka advises entrepreneurs looking for ideas to 'consider looking beyond the city-centric, navel-gazing, youth-obsessed mainstream' and instead focus on some groups that no one else is helping."
New submitter BryanLunduke writes "One week ago I Open Sourced my — previously commercial — software (GPL) and comic books (creative commons). I am now documenting my journey to fully fund their continued development with the first week's results of funding via donations. I am publishing this information here to give others the facts they need to help decide if they can afford to do something similar."
Trailrunner7 writes "Bug bounty programs have been a boon for both researchers and the vendors who sponsor them. From the researcher's perspective, having a lucrative outlet for the work they put in finding vulnerabilities is an obvious win. Many researchers do this work on their own time, outside of their day jobs and with no promise of financial reward. The willingness of vendors such as Google, Facebook, PayPal, Barracuda, Mozilla and others to pay significant amounts of money to researchers who report vulnerabilities to them privately has given researchers both an incentive to find more vulnerabilities and a motivation to not go the full disclosure route. This set of circumstances could be an opportunity for the federal government to step in and create its own separate bug reward program to take up the slack. Certain government agencies already are buying vulnerabilities and exploits for offensive operations. But the opportunity here is for an organization such as US-CERT, a unit of the Department of Homeland Security, to offer reasonably significant rewards for vulnerability information to be used for defensive purposes. There are a large number of software vendors who don't pay for vulnerabilities, and many of them produce applications that are critical to the operation of utilities, financial systems and government networks. DHS has a massive budget–a $39 billion request for fiscal 2014–and a tiny portion of that allocated to buy bugs from researchers could have a significant effect on the security of the nation's networks. Once the government buys the vulnerability information, it could then work with the affected vendors on fixes, mitigations and notifications for customers before details are released."
itwbennett writes "If you've ever worked on a team you can probably recall a time when, as a group, you produced work that was not as good as any one of you could have done on your own. Sarah Mei had this sort of sub-par teamwork experience, which she shared in her session at the O'Reilly Fluent Conference this week. Mei 'spoke about a time she worked on a team with really expert developers. Every one of them was someone whom you'd admire, who had previous written code that you and I would boast to have created. Yet, these smart people created modules that didn't talk to each other. And its quality was, to be kind, on the rotten side.' It's not an uncommon story, but why and how does it happen? The answer, says Mei, is that code quality 'is defined by its patterns of dependencies,' not all of which have equal weight. And, as it turns out, team communication is the heaviest dependency of all."
AvailableNickname writes "I am currently pursuing a bachelor's in CompSci and I just spent three hours working on a few differential equations for homework. It is very frustrating because I just don't grok advanced math. I can sort of understand a little bit, but I really don't grok anything beyond long division. But I love computers, and am very good at them. However, nobody in the workforce is even going to glance at my direction without a BSc. And to punish me for going into a field originally developed by mathematicians I need to learn all this crap. If I had understood what I was doing, maybe I wouldn't mind so much. But the double frustration of not understanding it and not understanding why the heck I need to do it is too much. So, how important is it?"
theodp writes "'Every programmer likely remembers how they learned to code,' writes GeekWire's Taylor Soper. 'For guys like Bill Gates and Paul Allen, the magic began on the Teletype Model 33 (pic). For others, it may have been a few days at a coding workshop like the one I attended for journalists.' If you're in the mood to share how and in what ways your own developer days began, Soper adds, 'cyborg anthropologist' Amber Case is collecting stories to help people understand what it takes to learn how to code. Any fond computer camp stories, kids?"
itwbennett writes "Are good developers really that hard to find? Cambridge, MA-based inbound marketing company HubSpot seems to think so. The company has upped its developer referral bonus from $10,000 to $30,000 — and you don't have to be an employee to get in on the deal. Beats a free puppy. What has your experience been with referral bonuses?"
New submitter NeoHermit writes "This language (Dao) has never been mentioned on Slashdot before, but it might be interesting to many people here. As it has recently become feature-complete and just made its first beta release, it may be the right time to mention it here. Dao is an optionally-typed programming language that supports many advanced features with a small runtime. The feature list is probably as long as that of Python, but they are supported by a much smaller runtime (somewhere between Lua and Python, but closer to Lua). Besides optional typing, the other major features that worth mentioning include: built-in support for concurrent programming for multicore computers, very friendly C programming interfaces for embedding and extending, a LLVM-based JIT compiler, a Clang-based module for embedding C/C++ codes in Dao, and a Clang-based tool for automatic binding generation from C/C++ header files. You can also see many familiar features from other languages."
blackbearnh writes "Most commencement speeches are long on platitudes and short on practical advice. O'Reilly blogger James Turner has tailored a speech aimed specifically at the current batch of graduating CS majors. Among the advice that the 35-year industry veteran offers are to find a small company for your first job, but not one that is going to burn you out. Also, keep learning new things, but don't fall into the trap of learning the flavor of the day technology. Quoting: 'Being passionate about software is critical to being successful, because the field is a constantly moving target. What will net you $130K today will be done by junior programmers in five years, and unless you're constantly adding new tools to your belt, you’re going to find yourself priced out of the market. ... You are rarely going to get an opportunity to have your current employer pay for you to learn things, so learn them on your own and be in a position to leverage the skills when a new project comes along. But if you have a passion for technology, you'll already be doing it, and enjoying it without needing me to tell you to."
An anonymous reader writes "I really want to go travel the world with the money I've saved up at my day job, but I also want to grow as a developer in the process. This is a long-term engagement: 2-3 years or more depending on whether my software is successful. I'll probably be hopping from hostel to hostel at first, with a few weeks at each. How do I find a good work environment in these conditions? Do hostels generally have quiet areas where work could be done? Is it OK to get out your laptop and spend the day in a cafe in Europe, assuming you keep buying drinks? What about hackerspaces — are those common on the other side of the globe? (Apartments are an option for later on, but I'm concerned about losing the social atmosphere that's built in with the hostel lifestyle.) I've never done anything like this before, but I'm really excited about the idea! Any advice would be greatly appreciated."
itwbennett writes "You have to be 18 to qualify for PayPal's bug bounty program, a minor detail that 17-year old Robert Kugler found out the hard way after being denied a reward for a website bug he reported. Curiously, the age guideline isn't in the terms and conditions posted on the PayPal website. Kugler was informed by email that he was disqualified because of his age."
alphadogg writes "A freelance Java developer claims it took him only 30 days to build and launch a basic open source office suite that runs on multiple OSes. Called Joeffice, it works on Windows, Mac OS X and Linux as well as in browsers, according to the developer, Anthony Goubard. It includes a very basic word processor, spreadsheet program, presentation program and database software, Goubard said. The office suite was built with NetBeans and uses many popular open source Java libraries. That allowed him to built the program in 30 days, he said, a process that he documented daily on YouTube (video). The suite was released as an alpha version, which means that not everything works yet. Goubard's Amsterdam company, Japplis, launched the suite, which is available under an Apache 2.0 license. This license allows companies to change and redistribute the code internally without having to share the new code publicly, he said."
An anonymous reader writes "Twilio's Jon Gottfried has written an article about the lessons he's learned after six months of developing software for Google Glass. He has some insightful points: 'I expected it to be very similar to building mobile applications for Android. In fact, I began learning to build Android applications in preparation. My efforts were for naught, because the Mirror API is a RESTful web service. This means that developing applications for Glass is actually more similar to building a website than it is to building an Android application.' He also talks about how this fits in with the future of technology: 'I would argue that Google took the only option available to them. The only truly scalable products of the future will be developer platforms. Facebook, Twitter, Twilio, Google, Apple, Microsoft, Arduino – all of these products have been successful in large part by embracing and empowering their developer communities. No company is omniscient enough to imagine every potential use of their products. This gives developers an immense amount of power to define the success or failure of an entire product line.'"
00_NOP writes "'Universal Credit' — the plan to consolidate all Britain's welfare payments into one — is the world's biggest 'agile' software development project. It is now close to collapse, the British government admitted yesterday. The failure, if and when it comes, could cost billions and have dire social consequences. 'Some steps have been taken to try to rescue the project. The back end – the benefits calculation – has reportedly been shifted to a "waterfall" development process – which offers some assurances that the government at least takes its fiduciary duties seriously as it should mean no code will be deployed that has not been finished. The front end – the bit used by humans – is still meant to be “agile” – which makes some sense, but where is the testing? Agile is supposed to be about openness between developer and client and we – the taxpayers – are the clients: why can’t we see what our money is paying for?'"
An anonymous reader writes "Google has sent letters to app developers registered in Argentina saying they won't be able to accept payments on developers' behalf after June 27th. 'The change applies to both paid apps and apps that use in-app purchases. The move appears to be related to new, restrictive regulations the Argentine government has imposed on currency exchanges.' According to the Telegraph, 'The new regulations required anyone wanting to change Argentine pesos into another currency to submit an online request for permission to AFIP, the Argentine equivalent of HM Revenue & Customs. To submit the request, however, you first needed to get a PIN from AFIP, either online or in person. Having finally obtained your number, submitted your online request and printed out your permission slip, you could then present it at the bank or official cambio and buy your dollars. Well, that was the theory. In practice, the result was chaos. ... damming the flood has come at a huge cost to the economy, especially since the currency restrictions were coupled with another set of regulations that effectively imposed a near-total ban on any imported goods.'"
gadzook33 writes "I had an interesting experience at work recently. A colleague suggested during a meeting that we were building something that would make it far too easy for the customer to perform a certain task; a task that my colleague felt was deleterious. Without going into specifics, I believe an apt analogy would be giving everyone in the country a flying car. While this would no doubt be enjoyable, without proper training and regulation it would also be tremendously dangerous (also assume training and regulating is not practical in this case). I retorted that ours is not to reason why, and that we had the responsibility to develop the best possible solution, end of story. However, in the following days I have begun to doubt my position and wonder if we don't have some responsibility to artificially 'cripple' the solution and in doing so protect the user from themselves (build a car that stays on the ground). I do not for a second imagine that I am playing the part of Oppenheimer; this is a much more practical issue and less of an ethical one. But is there something to this?"