Satellites cost millions of dollars to be launched into space and there's no guarantee that they will work without electrical or mechanical problems once in orbit. NASA has recently announced that it will award a $127 million contract to a company that aims to use a robotic spacecraft to fix satellites in space, thus potentially saving millions of dollars in the long-run by fixing satellites that would otherwise be "expensive e-waste." Gizmodo reports: NASA has just announced that it will award a $127 million contract to the California-based satellite company Space Systems/Loral for Restore-L, a robotic spacecraft capable of grasping, refueling and relocating a satellite in low Earth orbit, in addition to testing technologies for future missions. SSL has three years to build the bot, which is projected to launch in 2020. Without the ability to refuel, a satellite's lifespan is restricted by the amount of propellant engineers can pack in its tank at launch. That lifespan can be cut even shorter should the spacecraft encounter any electrical or mechanical problems on orbit. As more and more satellites reach the end of their operational lifespans, government agencies and private companies have been working to remedy this problem by developing robots that can give satellites a tune-up in zero-gravity. DARPA, for instance, recently launched a program aimed at designing robots capable of servicing satellites at the hard-to-reach but highly-desirable perch of geosynchronous orbit, 22,000 miles above Earth. NASA's Satellite Servicing Division, meanwhile, has a handful of on-orbit repair and refueling technology demonstrators in the works, including a robotic arm with the same range of motion as a human arm, a navigation system designed to help robots rendezvous with moving objects in space, and Restore-L, which combines these and other capabilities into a multi-purpose space mechanic. For now, Restore-L's primary goal is to refuel Landsat 7, a critical Earth-monitoring satellite operated by NASA and the U.S. Geological Survey. If successful, the spacecraft may be modified for all sorts of other useful tasks, from mopping up the ever-growing halo of space junk encircling our planet, to servicing exciting new science missions like the Asteroid Redirect Mission, which will grab a multi-ton boulder from the surface of an asteroid and tow it back to orbit around the Moon.
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Breitbart.com published an article last week that erroneously claims global warming is coming to an end, claiming "global land temperatures have plummeted by 1 degree Celsius since the middle of the year -- the biggest and steepest fall on record." The Weather Channel finds this report especially upsetting as it's not only inaccurate but it features a video from weather.com at the top of the article. The Weather Channel reports: Breitbart had the legal right to use this clip as part of a content-sharing agreement with another company, but there should be no assumption that The Weather Company endorses the article associated with it. The Breitbart article -- a prime example of cherry picking, or pulling a single item out of context to build a misleading case -- includes this statement: "The last three years may eventually come to be seen as the final death rattle of the global warming scare." In fact, thousands of researchers and scientific societies are in agreement that greenhouse gases produced by human activity are warming the planet's climate and will keep doing so. Along with its presence on the high-profile Breitbart site, the article drew even more attention after a link to it was retweeted by the U.S. House Committee on Science, Space, and Technology. The Breitbart article heavily references a piece that first appeared on U.K. Daily Mail's site. The Weather Channel went on to refute the Breitbart article's hypothesis: This number comes from one satellite-based estimate of temperatures above land areas in the lower atmosphere. Data from the other two groups that regularly publish satellite-based temperature estimates show smaller drops, more typical of the decline one would expect after a strong El Nino event. Temperatures over land give an incomplete picture of global-scale temperature. Most of the planet -- about 70 percent -- is covered by water, and the land surface warms and cools more quickly than the ocean. Land-plus-ocean data from the other two satellite groups, released after the Breitbart article, show that Earth's lower atmosphere actually set a record high in November 2016.
Samsung is planning to ditch headphone jack in its next flagship smartphone, called the Samsung Galaxy S8, reports SamMobile, a Samsung-focused blog that has a pretty good track record with these things. From the report: Removing the 3.5mm headphone jack enables Samsung to make the Galaxy S8 thinner while also freeing up more space inside for a bigger battery. Samsung may also integrate stereo speakers which some believe will be made in collaboration with Harman, a company that Samsung is acquiring for $8 billion.
Engineers with manufacturing technology company Instrumental tore apart a Galaxy Note 7 to try and figure out what may have caused some devices to overheat and explode, causing Samsung to recall and eventually cancel all Galaxy Note 7 devices. In their damning new report, the engineers discovered the root of the problem appears to be that the battery is too tightly packed inside the body of the Note 7. Digital Trends reports: They discovered the battery was so tightly packed inside the Galaxy Note 7's body that any pressure from battery expansion, or stress on the body itself, may squeeze together layers inside the battery that are never supposed to touch -- with explosive results. Batteries swell up under normal use, and we place stress on a phone's body by putting it our pocket and sitting down, or if it's dropped. Tolerances for battery expansion are built into a smartphone during design, and Instrumental notes Samsung used "a super-aggressive manufacturing process to maximize capacity." In other words, the Galaxy Note 7 was designed to be as thin and sleek as possible, while containing the maximum battery capacity for long use, thereby better competing against rival devices such as the iPhone 7 Plus and improving on previous Note models. The report speculates that any pressure placed on the battery in its confined space may have squeezed together positive and negative layers inside the cell itself, which were thinner than usual in the Note 7's battery already, causing them to touch, heat up, and eventually in some cases, catch fire. Delving deeper into the design, the engineers say the space above a battery inside a device needs a "ceiling" that equates to approximately 10 percent of the overall thickness. The Galaxy Note 7 should have had a 0.5mm ceiling; it had none.
sciencehabit writes: There's an abundant new swath of cosmic real estate that life could call home -- and the views would be spectacular. Floating out by themselves in the Milky Way galaxy are perhaps a billion cold brown dwarfs, objects many times as massive as Jupiter but not big enough to ignite as a star. According to a new study, layers of their upper atmospheres sit at temperatures and pressures resembling those on Earth, and could host microbes that surf on thermal updrafts. The idea expands the concept of a habitable zone to include a vast population of worlds that had previously gone unconsidered. "You don't necessarily need to have a terrestrial planet with a surface," says Jack Yates, a planetary scientist at the University of Edinburgh in the United Kingdom, who led the study. Atmospheric life isn't just for the birds. For decades, biologists have known about microbes that drift in the winds high above Earth's surface. And in 1976, Carl Sagan envisioned the kind of ecosystem that could evolve in the upper layers of Jupiter, fueled by sunlight. You could have sky plankton: small organisms he called "sinkers." Other organisms could be balloonlike "floaters," which would rise and fall in the atmosphere by manipulating their body pressure. In the years since, astronomers have also considered the prospects of microbes in the carbon dioxide atmosphere above Venus's inhospitable surface. Yates and his colleagues set out to update Sagan's calculations and to identify the sizes, densities, and life strategies of microbes that could manage to stay aloft in the habitable region of an enormous atmosphere of predominantly hydrogen gas. On such a world, small sinkers like the microbes in Earth's atmosphere or even smaller would have a better chance than Sagan's floaters, the researchers will report in an upcoming issue of The Astrophysical Journal. But a lot depends on the weather: If upwelling winds are powerful on free-floating brown dwarfs, as seems to be true in the bands of gas giants like Jupiter and Saturn, heavier creatures can carve out a niche. In the absence of sunlight, they could feed on chemical nutrients. Observations of cold brown dwarf atmospheres reveal most of the ingredients Earth life depends on: carbon, hydrogen, nitrogen, and oxygen, though perhaps not phosphorous.
An anonymous reader quotes a report from NPR: An unmanned cargo rocket bound for the International Space Station was destroyed after takeoff on Thursday. The Russian rocket took off as planned from Baikonur, Kazahkstan, on Thursday morning but stopped transmitting data about six minutes into its flight, as NPR's Rae Ellen Bichell reported: "'Russian officials say the spacecraft failed [...] when it was about 100 miles above a remote part of Siberia. The ship was carrying more than 2 1/2 tons of supplies -- including food, fuel and clothes. Most of that very likely burned up as the unmanned spacecraft fell back toward Earth. NASA says the six crew members on board the International Space station, including two Americans, are well stocked for now.'" This is the fourth botched launch of an unmanned Russian rocket in the past two years. Roscomos officials wrote in an update today: "According to preliminary information, the contingency took place at an altitude of about 190 km over remote and unpopulated mountainous area of the Republic of Tyva. The most of cargo spacecraft fragments burned in the dense atmosphere. The State Commission is conducting analysis of the current contingency. The loss of the cargo ship will not affect the normal operations of the ISS and the life of the station crew."
An anonymous reader quotes a report from The Verge: This morning, United Launch Alliance CEO Tory Bruno unveiled a new website that allows satellite makers to figure out what it will really cost to launch a vehicle on one of ULA's rockets. It's like going to "Ford or Chevy and building your car," Bruno said, except in the end you wind up with a more than $100 million rocket that can take cargo to space. And just like checking out on Amazon, the website allows you to save your rocket and submit it to ULA to start the process of finalizing a launch contract. The site, called RocketBuilder.com, looks to be ULA's attempt to further infiltrate the commercial satellite market, after launching mostly government satellites and NASA missions for the past decade. Bruno says the site is meant to provide an "unprecedented level of transparency" to commercial customers about the true cost of launching a satellite with ULA. "The sticker price on the rocket is just the tip of the iceberg," Bruno said at a press conference this morning in Washington, DC. "There is a whole host of other costs." The site is supposed to give potential customers an idea of what those costs might be. Rocket Builder allows you to pick when you want to launch and what orbit you want your satellite to go to. And then, depending on its destination and how big the satellite is, the site will help you calculate the size of your payload fairing -- the nose cone that encases the satellite on the top of the rocket -- as well as how many additional boosters you're going to need for thrust. Customers even have the option of picking customizable "service options," which include adding an onboard video system to the rocket, or conducting "expanded mission rehearsals." There's even the option of purchasing a VIP experience, where you can invite 100 customers or investors to come watch the launch as a marketing tool.
Google has partnered with TIME to release an improved version of Google Earth Timelapse that provides animated satellite imagery covering the past 32 years, from 1984 to 2016. In 2013, Google and TIME launched Timelapse with a time-lapse from 1984 to 2012. However, this time around the project uses the higher-resolution maps introduced back in June to provide a look that's more detailed and more seamless than in the past. ZDNet reports: The 10-second snapshots of Earth from space over 32 years captures urban sprawl, deforestation and reforestation, receding glaciers, and major engineering feats, such as the Oresund Bridge connecting Denmark to Sweden, or the spread of the Alberta Tar Sands in Canada. Google Earth engine program manager, Chris Herwig says it created the new "annual mosaics" by stitching together 33 images of the Earth, each representing one year. Each image contains 3.95 trillion pixels, cherry-picked from an original set of three quadrillion pixels. "Using Google Earth Engine, we sifted through about three quadrillion pixels, that's three followed by 15 zeroes, from more than 5,000,000 satellite images," Herwig said. "We took the best of all those pixels to create 33 images of the entire planet, one for each year. We then encoded these new 3.95-terapixel global images into just over 25,000,000 overlapping multi-resolution video tiles, made interactively explorable by Carnegie Mellon CREATE Lab's Time Machine library, a technology for creating and viewing zoomable and pannable time-lapses over space and time." The satellite images come from the NASA Goddard Space Flight Center and US Geological Survey. Since 2015, they also contain some data from the European Space Agency's Copernicus Program and its Sentinel-2A satellite.
An anonymous reader quotes a report from BBC: Thousands of British TV programs are to be digitized before they are lost forever, the British Film Institute says. Anarchic children's show Tiswas and The Basil Brush Show are among the programs in line for preservation. The initiative was announced as part of the BFI's five-year strategy for 2017-2022. "Material from the 70s and early 80s is at risk," said Heather Stewart, the BFI's creative director. "It has a five or six-year shelf life and if we don't do something about it will just go, no matter how great the environment is we keep it in. "Our job is make sure that things are there in 200 years' time." The BFI has budgeted $14.3 million of Lottery funding towards its goal of making the UK's entire screen heritage digitally accessible. This includes an estimated 100,000 of the "most at-risk" British TV episodes and clips held on obsolete video formats. The list includes "early children's programming, little-seen dramas, regional programs and the beginnings of breakfast television." The issue for the BFI, Ms Stewart added, was also to do with freeing up storage space. "We have a whole vault which is wall-to-wall video. If we digitized it, it would be in a robot about the size of a wardrobe," she said.
Last week, President-elect Donald Trump appointed two new advisers to his transition team that will oversee his FCC and telecommunications policy agenda. Trump has added a third adviser today who, like the other two advisers, is a staunch opponent of net neutrality regulations. DSLReports adds: The incoming President chose Roslyn Layton, a visiting fellow at the broadband-industry-funded American Enterprise Institute, to help select the new FCC boss and guide the Trump administration on telecom policy. Layton joins Jeffrey Eisenach, a former Verizon consultant and vocal net neutrality critic, and Mark Jamison, a former Sprint lobbyist that has also fought tooth and nail against net neutrality; recently going so far as to argue he doesn't think telecom monopolies exist. Like Eisenach and Jamison, Layton has made a career out of fighting relentlessly against most of the FCC's more consumer-focused efforts, including net neutrality, consumer privacy rules, and increased competition in the residential broadband space. Back in October, Layton posted an article to the AEI blog proclaiming that the FCC's new privacy rules, which give consumers greater control over how their data is collected and sold, were somehow part of a "partisan endgame of corporate favoritism" that weren't necessary and only confused customers. Layton also has made it abundantly clear she supports zero rating, the practice of letting ISPs give their own (or high paying partners') content cap-exemption and therefore a competitive advantage in the market. She has similarly, again like Eisenach and Jamison, supported rolling back the FCC's classification of ISPs as common carriers under Title II, which would kill the existing net neutrality rules and greatly weaken the FCC's ability to protect consumers.
Shortly after it officially launched in August on PlayStation and Windows, No Man's Sky -- the game that sees the protagonist explore space and experience uncertain places -- was accused of false advertising. Players felt that the pictures and videos used to promote the game on its Steam page didn't represent the sort of things players might expect to encounter in the game. Today, a UK advertising regulator has ruled the opposite -- the game didn't mislead gamers. Ars Technica reports: The complainants -- who had been part of a semi-organized campaign upset with the state of the game at release -- insisted that the screenshots on the storefront had seemed to promise various features that turned out to be absent from the final game. These included things like the appearance and behavior of animals, large in-game buildings, large-scale space combat, loading screens, a promised system wherein the different factions contested galactic territory, and general graphical polish. Hello Games' defense rested on the fact that No Man's Sky is procedurally generated, and that while players would not enjoy the exact experience shown in promotional images, they could reasonably expect to see similar things. The Advertising Standards Authority (ASA) agreed, saying: "The summary description of the game made clear that it was procedurally generated, that the game universe was essentially infinite, and that the core premise was exploration. As such, we considered consumers would understand the images and videos to be representative of the type of content they would encounter during gameplay, but would not generally expect to see those specific creatures, landscapes, battles, and structures." It also ruled that the developers hadn't misled customers over graphics: "We understood the graphical output of the game would be affected by the specifications of each player's computer, and considered that consumers would generally be aware of this limitation."
mspohr writes: The Guardian has a news article about a recently published journal entry proposing a way to test the theory that the speed of light was infinite at the birth of the universe: "The newborn universe may have glowed with light beams moving much faster than they do today, according to a theory that overturns Einstein's century-old claim that the speed of light is a constant. Joao Magueijo, of Imperial College London, and Niayesh Afshordi, of the University of Waterloo in Canada, propose that light tore along at infinite speed at the birth of the universe when the temperature of the cosmos was a staggering ten thousand trillion trillion celsius. Magueijo and Afshordi came up with their theory to explain why the cosmos looks much the same over vast distances. To be so uniform, light rays must have reached every corner of the cosmos, otherwise some regions would be cooler and more dense than others. But even moving at 1bn km/h, light was not traveling fast enough to spread so far and even out the universe's temperature differences." Cosmologists including Stephen Hawking have proposed a theory called inflation to overcome this conundrum. Inflation theorizes that the temperature of the cosmos evened out before it exploded to an enormous size. The report adds: "Magueijo and Afshordi's theory does away with inflation and replaces it with a variable speed of light. According to their calculations, the heat of universe in its first moments was so intense that light and other particles moved at infinite speed. Under these conditions, light reached the most distant pockets of the universe and made it look as uniform as we see it today. Scientists could soon find out whether light really did outpace gravity in the early universe. The theory predicts a clear pattern in the density variations of the early universe, a feature measured by what is called the 'spectral index.' Writing in the journal Physical Review, the scientists predict a very precise spectral index of 0.96478, which is close to the latest, though somewhat rough, measurement of 0.968."
An anonymous reader quotes a report from SFGate: Engineers in San Francisco have tunneled underground to try and understand the sinking of the 58-story Millennium Tower. Now comes an analysis from space. The European Space Agency has released detailed data from satellite imagery that shows the skyscraper in San Francisco's financial district is continuing to sink at a steady rate -- and perhaps faster than previously known. The luxury high-rise that opened its doors in 2009 has been dubbed the Leaning Tower of San Francisco. It has sunk about 16 inches into landfill and is tilting several inches to the northwest. Engineers have estimated the building is sinking at a rate of about 1-inch per year. The Sentinel-1 twin satellites show almost double that rate based on data collected from April 2015 to September 2016. The satellite data shows the Millennium Tower sunk 40 to 45 millimeters -- or 1.6 to 1.8 inches -- over a recent one-year period and almost double that amount -- 70 to 75 mm (2.6 to 2.9 inches) -- over its 17-month observation period, said Petar Marinkovic, founder and chief scientist of PPO Labs which analyzed the satellite's radar imagery for the ESA along with Norway-based research institute Norut. The Sentinel-1 study is not focused on the Millennium Tower but is part of a larger mission by the European Space Agency tracking urban ground movement around the world, and particularly subsidence "hotspots" in Europe, said Pierre Potin, Sentinel-1 mission manager for the ESA. The ESA decided to conduct regular observations of the San Francisco Bay Area, including the Hayward Fault, since it is prone to tectonic movement and earthquakes, said Potin, who is based in Italy. Data from the satellite, which is orbiting about 400 miles (700 kilometers) from the earth's surface, was recorded every 24 days. The building's developer, Millennium Partners, insists the building is safe for occupancy and could withstand an earthquake.
Facebook is launching Instant Games, "a new HTML5 cross-platform gaming experience" that is available on Messenger and Facebook News Feed for both mobile and web users. Since they're built on the HTML5 mobile web standard, the games load in seconds and don't need to be downloaded. Instant Games is available in 30 countries and launches with 17 games "from classic developers like Bandai Namco, Konami, and Taito as well as newer studios like Zynga and King," writes Josh Constine via TechCrunch: The biggest draw of Instant Games is how quick you can start playing. You tap the game controller icon in one of your message threads, choose a game from the list, it loads in seconds, you play a short round, and your high score gets automatically posted to the private or group chat thread. You can even share a stylized high score screenshot that you can Doodle on top of like Snapchat to trash talk your opponents. And if you share a game to the News Feed, friends can jump right into the action from Facebook's app or website. For now, the platform is in closed beta, but developers can apply to build Instant Games here.
From a report on the Moscow Times: This year, for the first time in history, Russia has fallen behind the United States and China as the world's leading launcher of space rockets. Russia will finish 2016 with just 18 launches, according to open source data, compared to China's 19 and America's 20 launches. Alexander Ivanov, deputy chief of Russia's Roscosmos space agency, said on Nov. 29 that the launch rate has decreased because Moscow's space strategy has changed. Currently, it's top priority is reviving existing and aging satellite groupings. But there are other reasons Russia's launch rate may be falling behind. Since the 1957 launch of Sputnik, the world's first satellite, Russia has been the undisputed leader in annual launch rates -- a figure that spoke to the general health of its space program and aerospace industry. At the peak of the Soviet space program, Russia often launched around 100 rockets a year. Since 1957, Russia has launched over 3,000 rockets -- roughly twice as many as the U.S. But with the Russian economy in crisis, space budgets have plummeted. Funding for the next decade of Russian space activity stands at just 1.4 trillion rubles ($21.5 billion), a figure that was only finalized after three rounds of cuts to proposed funding, which began at 3.4 trillion rubles ($52.3 billion). The U.S. space agency, NASA, received a budget of $19.3 billion in 2016 alone. To make matters worse, Russian rockets are becoming uncharacteristically undependable.
A condition called visual impairment inter cranial pressure syndrome (VIIP) that has been impairing astronauts' vision on the International Space Station is believed to be caused by a build up of cerebrospinal fluid (CSF) in their brains. The long-duration astronauts had significantly more CSF in their brains than the short-trip astronauts. Previously, NASA suspected that the condition was caused by the lack of gravity in space. Science Alert reports: The researchers compared before and after brain scans from seven astronauts who had spent many months in the ISS, and compared them to nine astronauts who had just made short trips to and from the U.S. space shuttle, which was decommissioned in 2011. The one big difference between the two was that the long-duration astronauts had significantly more cerebrospinal fluid (CSF) in their brains than the short-trip astronauts, and the researchers say this - not vascular fluid - is the cause of the vision loss. Under normal circumstances, CSF is important for cushioning the brain and spinal cord, while also distributing nutrients around the body and helping to remove waste. It can easily adjust to changes in pressure that our bodies experience when transitioning from lying down to sitting or standing, but in the constant microgravity of space, it starts to falter. "On earth, the CSF system is built to accommodate these pressure changes, but in space the system is confused by the lack of the posture-related pressure changes," says one of the team, Noam Alperin. Based on the high-resolution orbit and brain MRI scans taken of their 16 astronauts, the team found that the long-duration astronauts had far higher orbital CSF volume - CSF pooling around the optic nerves in the part of the skull that holds the eye. They also had significantly higher ventricular CSF volume, which means they had more CSF accumulating in the cavities of the brain where the fluid is produced.
An anonymous reader quotes a report from Space.com: New technology could use X-rays to transmit data at high rates over vast distances in outer space, as well as enable communications with hypersonic vehicles during re-entry, when radio communications are impossible, NASA scientists say. The technology would combine multiple NASA projects currently in progress to demonstrate the feasibility of X-ray communications from outside the International Space Station. The radio waves used by mobile phones, Wi-Fi and, of course, radios, are one kind of light. Other forms of light can carry data as well; for instance, fiber-optic telecommunications rely on pulses of visible and near-infrared light. The effort to use another type of light, X-rays, for communication started with research on NASA's proposed Black Hole Imager. That mission is designed to analyze the edges of the supermassive black holes that previous research suggested exist at the centers of most, if not all, large galaxies. One potential strategy to enable the Black Hole Imager was to develop a constellation of precisely aligned spacecraft to collect X-rays emitted from the edges of those black holes. Keith Gendreau, an astrophysicist at NASA's Goddard Space Flight Center in Greenbelt, Maryland, thought of developing X-ray emitters that these spacecraft could use as navigational beacons to make sure they stayed in position relative to one another. The system would keep them aligned down to a precision of just 1 micron, or about one-hundredth the average width of a human hair. Gendreau then reasoned that by modulating or varying the strength or frequency of these X-ray transmissions on and off many times per second, these navigational beacons could also serve as a communication system. Such X-ray communication, or XCOM, might, in theory, permit gigabit-per-second data rates throughout the solar system, he said. One advantage that XCOM has compared to laser communication in deep space is that X-rays have shorter wavelengths than the visible or infrared light typically used in laser communication. Moreover, X-rays can penetrate obstacles that impede radio communication.
"It was completely surprising. We were standing around in the tissue culture room, scratching our heads, and saying 'Wow, what do we make of this?'" An anonymous reader quotes Engadget's report on new research with "huge implications": A team of scientists from the University of California, San Francisco only wanted to slow down mice embryos' cell growth in the lab. Instead, they managed to completely pause their development, putting the blastocysts (very early embryos) in suspended animation for a month. What's more, they found that the process can put stem cells derived from the blastocysts in suspended animation as well, [and] the researchers were able to prove that the embryos can develop normally even after a pause in their growth. Team member Ramalho-Santos from the Eli and Edythe Broad Center of Regeneration Medicine and Stem Cell Research said... "To put it in perspective, mouse pregnancies only last about 20 days, so the 30-day-old 'paused' embryos we were seeing would have been pups approaching weaning already if they'd been allowed to develop normally."
The new research could lead to better treatments for damaged organs and even aging, according to the article. (Besides, of course, its science fiction-y implications for long-distance space travel...)
The new research could lead to better treatments for damaged organs and even aging, according to the article. (Besides, of course, its science fiction-y implications for long-distance space travel...)
Mark Wilson quotes a report from BetaNews: Right-wing website Breitbart -- the darling of the so-called alt-right movement (which it defines as being "younger people who are anti-globalists, very nationalist [and] terribly anti-establishment") -- has been blocked by a leading ad exchange. The site, home to Milo Yiannopoulos (also known as @Nero and banned from Twitter) will no longer be permitted to sell ad space via AppNexus. The move comes after an audit by AppNexus found that Breitbart was in violation of its policies on hate speech and incitement to violence. AppNexus's spokesperson Joshua Zeitz told the BBC: "We use a number of third-party standards to determine what is and isn't hate speech, and if we detect a pattern of speech that could incite violence or discrimination against a minority group, we determine that to be non-compliant and we simply won't serve ads against it. I'm not going to put the examples out there because I'm not going to engage in a tit-for-tat on what is compliant." Bloomberg, which was the first publication to report on the news, noted that AppNexus' investors included Microsoft, News Corp and Sir Martin Sorrell's WPP.