CowboyRobot writes "Intuit launched QuickBooks in 1992, and it has grown into the best-selling retail software for small-business accounting worldwide. QuickBooks is available on multiple platforms with different feature sets (Pro, Premier, Enterprise), in specialized editions (accounting, contracting, etc.), is available on CD or via subscription, and is offered in localized versions for the U.S., Canada, and the U.K. How they manage so many builds is a case-study for large scale programming. 'The Windows version is about 80,000 source files, 10+ million lines of C++ code plus a little C# for the .NET parts. Plus help files, tax tables, files defining local accounting rules, tax and other government reporting forms, upgrade offers — a lot of files. Every customer gets the full version. Specific feature sets are turned on and off with the license key.' And the lessons are not just technical. 'One surprising lesson is that small teams work, even for very large codebases — especially, Burt says, in sustaining an entrepreneurial, creative culture.'"
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Croakyvoice writes "A few years ago the Homebrew community went from one console to another releasing some excellent software, from the Days of the Dreamcast the first breakthrough homebrew console, to the PSP which gave us the first handheld Nintendo 64, GBA and PSX emulators on a handheld. The last few years we have seen Microsoft, Nintendo, Sony and Apple all bring out means to thwart homebrew development. The app store on both Android and iOS have taken many homebrew devs over to try and break the market. The major consoles have so many firmware updates that the days of Homebrew seem to be numbered, is there a way back for the Homebrew Community?"
Nerval's Lobster writes "For any software developers with an urge to play around with demographic or socio-economic data: the U.S. Census Bureau has launched an API for Web and mobile apps that can slice that statistical information in all sorts of nifty ways. The API draws data from two sets: the 2010 Census (statistics include population, age, sex, and race) and the 2006-2010 American Community Survey (offers information on education, income, occupation, commuting, and more). In theory, developers could use those datasets to analyze housing prices for a particular neighborhood, or gain insights into a city's employment cycles. The APIs include no information that could identify an individual."
An anonymous reader writes "Romero is willing to give Ouya the benefit of the doubt, but he sees it filling a niche for neither gamers nor developers. 'I think it's cool that they're making a platform, but it's not really the answer that's coming from Apple about the next generation of consoles. Developers really want to invoke the spirit of the Apple II, Android isn't the operating system with which to do it,' Romero said. 'There are two platforms: [iOS] makes money [and] is still very programmable, like the Apple II, and then the other is Android, which is a piracy platform, and you're not doing anything new with it.'"
McGruber writes "The Federal Times has the stunning (but not surprising) news that a new audit found six Defense Department modernization projects to be a combined $8 billion — or 110 percent — over budget. The projects are also suffering from years-long schedule delays. In 1998, work began on the Army's Logistics Modernization Program (LMP). In April 2010, the General Accounting Office issued a report titled 'Actions Needed to Improve Implementation of the Army Logistics Modernization Program' about the status of LMP. LMP is now scheduled to be fully deployed in September 2016, 12 years later than originally scheduled, and 18 years after development first began! (Development of the oft-maligned Duke Nukem Forever only took 15 years.)"
New submitter zixxt writes "GTK+ Developer Benjamin Otte talks about the stagnation and decline of the Gnome Project. He describes how core developers are leaving GNOME development, how GNOME is understaffed, why GNOME is a Red Hat project and why GNOME is losing market and mind share. Is the Gnome project on its deathbed? Quoting: 'I first noticed this in 2005 when Jeff Waugh gave his 10×10 talk. Back then, the GNOME project had essentially achieved what it set out to do: a working Free desktop environment. Since then, nobody has managed to set new goals for the project. In fact, these days GNOME describes itself as a “community that makes great software”, which is as nondescript as you can get for software development. The biggest problem with having no goals is that you can’t measure yourself. Nobody can say if GNOME 3 is better or worse than GNOME 2. There is no recognized metric anywhere. This also leads to frustration in lots of places.'"
geek writes "According to Marco Arment, the creator of Instapaper, Apple may be in trouble with developers. According to Arment, the new sandboxing guidelines from Apple are pushing developers away in droves. 'I've lost all confidence that the apps I buy in the App Store today will still be there next month or next year. The advantages of buying from the App Store are mostly gone now. My confidence in the App Store, as a customer, has evaporated. Next time I buy an app that’s available both in and out of the Store, I’ll probably choose to buy it directly from the vendor. And nearly everyone who’s been burned by sandboxing exclusions — not just the affected apps’ developers, but all of their customers — will make the same choice with their future purchases. To most of these customers, the App Store is no longer a reliable place to buy software.' Arment also comments on the 'our way or the highway' attitude Apple often takes in these situations and how it may be backfiring this time around."
As part of a KDE-wide effort to prepare for Qt 5/QtQuick2, and a push to improve the window manager, KWin now sports QML decoration support. Currently, the C++ API for decorators is "...not very Qt like and requires a strong understanding of how the window decoration in KWin works ... [and] seems to be too difficult to be used." This complexity increases maintenance burden: "In 4.9 we ship four window decorations: the Aurorae theme engine, Oxygen, Plastik, b2 and Laptop. Together they are 10 kSLOC of C++ code and 1 kSLOC QML code (Aurorae). Before Aurorae got ported to QML the size of the decorations was 13 kSLOC. Overall that is about 10 per cent of the KWin source base, which is rather large." Basing his work on the QML version of the Aurorae engine, Martin Gräßlin set out to port Plastik to QML (the C++ version has already bitrotted, and was slated for removal): "After one and a half days of work I’m proud to say that writing decorations in QML is possible. ... In the current state the decoration consists of 370 lines of QML code and I expect to need an additional 100 lines to finish the buttons (they are already functional, that is the close button closes the window) and add some of the configuration options. The same API in C++ consists of 1500 lines of code. So we do not only get fewer lines of code but also a more readable and easier to maintain codebase. For something like a window decoration a declarative approach is much better suited than the imperative C++ way of painting elements."
CowboyNeal writes "Last week, Oracle announced that they were making Oracle Linux available free of charge, and also provided a script that makes switching to Oracle Linux nearly painless for existing CentOS users. What makes Oracle Linux unique, and why would anyone want to use it? Read on to find out, as I delve into what Oracle Linux has to offer."
krow writes "HP Cloud is offering free access to Open Stack via its public cloud. Adoption of the Open Stack APIs is growing, and we [note: 'krow' is also known as Brian Aker, once Slashdot's 'database thug,' later the creator of the Drizzle database, and now an HP Fellow] are offering up access to push tool integration and adoption around the APIs. Most recently we have been able to add support for on-demand Jenkins orchestration via the JCloud's plugin. API as well as console access is being made to the computer, object storage, and CDN interfaces. There are images being provided for different Linux distributions, and additionally images for Bitnami, ActiveState's Stackato, and Enterprise DB's Postgres images."
An anonymous reader writes "Ex-Sun employees did what Sun/Oracle failed to do since the iPhone launched. They brought Java to iOS and other mobile devices. They are getting major coverage from Forbes, DDJ, hacker news and others. They are taking a unique approach of combining a Swing-like API with a open source and SaaS based solution."
Following news this week of a game developer who turned the Android version of a game free because of piracy concerns, software developer Matt Gemmell has written a lengthy post explaining why he thinks Android apps are laboring under a broken business model. "People have to get paid. There has to be a revenue stream. You can’t reliably have that revenue stream if the platform itself and the damaged philosophy behind it actively sabotages commerce. If you want a platform to be commercially viable for third-party software developers, you have to lock it down. Just like in real life, closing the door and locking it helps make sure that your money remains yours. Bad behaviour has to be more difficult than good behaviour - and good behaviour means paying for your software." He also has some harsh arguments about some of the assumptions and philosophies underpinning the an industry built on an open platform. "Nerds like to say that people care about choice at that level. Nerds are wrong. Nerds care about choice, and nerds are such a tiny minority of people that nobody else much cares what the hell they think. Android is designed with far too much nerd philosophy, and open is gravy to those people because it’s synonymous with customization. ... Open is broken as a money-making platform model, unless you’re making the OS or the handsets. Most of us aren't doing that."
jfruh writes "Silicon Valley, including San Jose and the chain of suburbs running north from it along the San Francisco Peninsula, has long been the epicenter of the tech business and startup scene. San Francisco itself, just a few miles to the north, has always been in the Valley's orbit — but now, more and more, the center of gravity is shifting to San Francisco, and the move seems to be hitting a tipping point. The reason: the young talent companies want to attract would rather live in a hip city than in suburban sprawl, and don't want to commute 45 minutes to work."
tsamsoniw writes "With the release of Windows 8 just around the corner, Microsoft is eager to see its Windows Store well stocked with third-party, Metro-friendly apps. Hoping to get developers on board, the company has announced pricing structure, along with guidance and tools to help developers create trial versions of apps and set up lucrative in-app purchases."