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Graphics Software Announcements

3dFestival's International 3D Award Winners 70

GlobE 59 writes "3D Festival in Copenhagen, Denmark announced the winners of their 1st Annual International 3DAwards this Friday (9/5). Take a look at the nominees and winners here! 3D Festival, Game Developers World and Architectural Visualization Conference is a joint conference/expo combining interests in 3D-graphics and visualization."
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3dFestival's International 3D Award Winners

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  • by B3ryllium ( 571199 ) on Monday May 12, 2003 @03:01AM (#5935010) Homepage
    They'll be able to render the entire planet!

    I've always wanted to have a program to make those fun globe-y effects that tv shows use :)
  • Very good choice in my book.
    Of course, I havn't seen too many feature 3d animated movies.

    Anybody else have any movies that should have been on the list of nominees?

    Anybody else want a different movie to win?
  • by johny_qst ( 623876 ) on Monday May 12, 2003 @03:17AM (#5935046) Journal
    Excellent article... glad to see it made it to the front page. I hope more will follow shortly. If /. covered advances in 3d modelling/rendering software as much as the advances in window managers I would be a happy /.er
  • Additional award (Score:5, Interesting)

    by broothal ( 186066 ) <christian@fabel.dk> on Monday May 12, 2003 @03:21AM (#5935059) Homepage Journal
    For a lot of people, 3D graphics and animation is "something you make in a program like 3D studio". However, there are a great deal of innovation and research going on "behind the scenes".

    The math of 3D is both beautiful and complex. Remember, there's a big difference between 3D used in, for instance, a 3D architecture model of a bridge and a computer game. The architecht wants a precise model - the computer game will trade reality for speed of rendering.

    The point is, new algorithms and methods are invented all the time. It takes a lot of hard work to develop these algorithms.

    My suggestion is a pure scientific awards for "developing an algorithm or method that improves the speed or quality of 3D rendering".

    How about it?
  • ILM vs. WETA digital (Score:5, Interesting)

    by xynopsis ( 224788 ) on Monday May 12, 2003 @03:39AM (#5935106)
    Nominees
    - Spirit: Stallion of the Cimarron, DreamWorks, USA
    - Spider-Man, Sony Pictures Imageworks, USA - Stuart Little 2, Sony Pictures Imageworks, USA
    - Star Wars Episode II, Industrial Light & Magic, USA
    - Harry Potter and the Chamber of Secrets: Chamber Sequence, Framestore CFC, UK
    - Lord of the Rings: The Two Towers, Weta Digital, New Zealand

    Winner Lord of the Rings: The Two Towers, Weta Digital, New Zealand

    Conclusion: ILM used to be the high-end best CG studio around. Since Jurassic Park, ILM was the leader in film computer graphics. Now it seems newcomer WETA is stealing the show!. Credit seems to go to Massive, a tool for the creation of artificial ecologies, which is developed on Irix, and now ported to Linux. Using this tool, WETA is creating battle scenes that has 100,000 characters interacting with each other in battle...this includes fighting, clothing animation, blood, behaviour, and death. Nothing that ILM has produced has come close to that. IMO, EPII battle scenes felt cheesy.
    • Sigh, leave it to fanboyism to make statements like that. I wonder wy people can't separate the story/direction from the VFX when doing statements like that. It's very easy to take cheap shots but the same could be said the other way around.

      ILM is still a leader. They got around one of the biggest R&D dept. besides being the biggest VFX studio around. They have won countless of Sci-Tech awards, pioneered work on cloth dynamics, water dynamics, muscle systems, etc. They are regularly featured in industr
      • Interesting point, however sort of off-target. Yes, of course ILM is obviously a market-leading institution, excelling in research and press coverage. They produce many wonderful effects by the minute. I'd still, though, would like to point to a problem that Rob Coleman (ILM) brought up at the festival: They are constantly competing with the smaller, more flexible studios. Mr. Lucas comes in and goes "well, I saw this effect in that BBC show by Framestore CFC - it looks great, and they did it for XXX $ in
  • by Anonymous Coward on Monday May 12, 2003 @04:02AM (#5935159)
    Guys,

    It's midnight here. We're all going to get some booze - the 3D Awards was INCREDIBLE. We'll have photos and more tomorrow. But here's the winners list:

    FOR IMMEDIATE RELEASE
    Friday 9 May 2003

    Winners Announced for the 1st Annual International 3D Awards

    Copenhagen, Denmark - The International 3D Awards Committee is pleased to announce the final list of winners for the 1st Annnual International 3D Awards, proudly sponsored by HP, NVIDIA and Alias|Wavefront. The ceremony was held on the evening of Friday 9th May 2003, at Bella Center, Copenhagen, Denmark running in conjunction with the 3D Festival 2003. Winners present received the Digital Hero trophy, hand sculpted by Dan Platt.

    Feature Film VFX
    The award for Best 3D Visual Effects for a Feature Film honors outstanding visual effects production used in a feature film. Entries were judged based on the criteria of Originality & Creativity, Design & Aesthetics and Technical Excellence.

    Nominees
    - Spirit: Stallion of the Cimarron, DreamWorks, USA
    - Spider-Man, Sony Pictures Imageworks, USA
    - Stuart Little 2, Sony Pictures Imageworks, USA
    - Star Wars Episode II, Industrial Light & Magic, USA
    - Harry Potter and the Chamber of Secrets: Chamber Sequence, Framestore CFC, UK
    - Lord of the Rings: The Two Towers, Weta Digital, New Zealand

    Winner
    Lord of the Rings: The Two Towers, Weta Digital, New Zealand

    Television VFX
    The award for Best 3D Visual Effects for Television honors outstanding use of 3D visual effects for a television-based production. Entries were judged based on the criteria of Originality & Creativity, Design & Aesthetics and Technical Excellence.

    Nominees
    - Wild Weather for BBC One, The Moving Picture Company, UK
    - Dinotopia (mini-series), Framestore CFC, UK
    - The Giant Claw/Land of Giants, Framestore CFC, UK
    - The Future is Wild, 422 Ltd, UK

    Winner
    Dinotopia (mini-series), Framestore CFC, UK
    Commercials
    The award for Best 3D in a Commercial is for outstanding use of 3D in a television or cinema commercial, fully CG or containing key 3D elements. Entries were judged based on the criteria of Originality & Creativity, Design & Aesthetics and Technical Excellence.

    Nominees
    - Levi's Stampede, The Mill, UK
    - Nintendo, La Maison, France
    - Levi's Odyssey, Framestore CFC, UK
    - X-Box Mosquito, Framestore CFC, UK
    - Carl and Ray: Kung Fu, Tippett Studio, USA
    - Murphy's Peanut, The Mill, UK

    Winner
    Carl and Ray: Kung Fu, Tippett Studio, USA

    Music Videos
    The award for Best 3D in a Music Video is for outstanding use of 3D (composited with live action or fully animated) in a music video. Entries were judged based on the criteria of Originality & Creativity, Design & Aesthetics and Technical Excellence.

    Nominees
    - Nature is Ancient (Bjork), Glassworks Post Productions Ltd., UK
    - Respire (Mickey 3D), André Bessy, Jerome Combe, Stéphane Hamache, Eric Prebende and Sylvain Tardiveau, France
    - Miss Lucifer (Primal Scream), The Moving Picture Company, UK
    - Courage, for Cartoon Network, FilmTecknarna Animation AB, Sweden
    - Use Yur Imagination, Oddworld Inhabitants, USA

    Winner
    Nature is Ancient (Bjork), Glassworks Post Productions Ltd., UK

    Short Films
    The award for Best 3D Short Film honors an outstanding 3D-animated short film with no restrictions on commercial, studio or independent productions. Entries were judged based on the criteria of Originality & Creativity, Design & Aesthetics, Workmanship & Technical Excellence, Storytelling and Cinematography.

    Nominees
    - Show & Tell, Kapow Pictures, Australia
    - The ChubbChubbs, Sony Pictures Imageworks, USA
    - Cane Toad, Andrew Silke and David Clayton, Australia
    - Mike's New Car, Pixar Animation Studios, USA
    - Polar Bears 'Gary's Fall', Passion Pictures, UK

    Winner
    Show & Tell, Kapow Pictures, Australia

    Independent An
  • Will we be able to see them online?
  • by Anonymous Coward
    ...this one was obviously crap.

    The one for gaming cinematics. Dead To Rights? PRIMAL?!?

    I'm sure if people did a list of the top 100 graphics (it said both pre-rendered and realtime), those two games MAY be on it.

    Reminds me of all of the *game of the year* games like Myst and such seem to "win." Why can't we have an actual, not to mention ACCURATE, award for gaming developers?
    • Well, interesting as your comment may be, it would be interesting to see what games you think would be in the top ten - obviously you have some really excellent candidates.... or?

      Just as a short comment, excellence in 3D doesn't stop at the visual. It contains physics, lighting, animation, creating the feeling of life, novelty... so even though I'm sure many won't find there favorite game on that list, I feel it's a pretty decent representation. Still, it would be interesting to hear other views on the sub
  • More to be done (Score:1, Interesting)

    by photon_chac ( 306576 )
    IMO, there are three major challenges to the realization of virtual reality.

    1) Sound - well , almost done
    2) Visual - on its way , see no end yet.
    3) Sense - AFAIK , in an ignored state , mostly if not completely

    ( say u wanna TASTE and SMELL simulation also )
    • No realtime... (Score:3, Interesting)

      by s3if3R ( 178811 )
      Yes, interesting discussion, definetaly. However, there was *no* real-time category at the awards - a problem we later discussed with the organizers. Hopefully next year will feature real-time.

      Also, *trivia* there's an expansion for the gamecube coming out - a little box that holds cards which come with different games - producing smell :-) Seems like been-there-tried-that-20-years-ago-didn't-work, but still, Kojima is allegedly going to use it in Metal Gear Solid 3 - Snake Eater. Who knows. Maybe the worl
  • I went there the last year it was held i Malmö and the first year it was in Köpenhamn. Absolutley the coolest thing I ever been to. Partying with prominent CG-people. At the after-party in Köpenhamn Victor Navone [3dfestival.com] was pretty wasted and was dancing in his own world.
  • http://www.3dfestival.com/

    The 'Syd Mead' rendering seems allmost real, one have to wonder why it was not used instead of Gollum :)
  • Sorry ppl! that banner is not to be affiliated with me or my oppinions in anyway... scary to see your name right next a m$ commercial...
  • When I saw the title of this article, I got very excited. You see, I love 3D movies. But, as fans of stereoscopy often are, I was disappointed that these were really 2.5D presentations: 3D models with all of the binocular beauty flattened out of them. Its like those bastards who dubbed 24-bit color "true color". Yeah, right.

    Where are the awards for stereoscopic films?

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