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Gimp 2.0 Pre 2 Released 67
Paul Kucher writes "A second preview of GIMP 2.0 has been released. From gimp.org:
"Lots of bugs have been fixed since the last release and you are encouraged to try the new pre-release. It is now available from ftp.gimp.org or from one of the mirrors. Plug-in authors, please consider to port your GIMP plug-in to the 2.0 API. Now is a good time to do that." I have posted some screenshots here."
Is it time.. . . (Score:1)
Re:Is it time.. . . (Score:3, Informative)
Re:Is it time.. . . (Score:3, Informative)
The right-click drop down menu still works, but now each image also has a conventional menu at the top of the window. Makes things a lot easier.
The lack of MDI is typical of Gnome apps. Now that I'm accustomed to Gnome it doesn't bother me.
I've been using Gimp 1.3.2 for awhile. It has a lot of the features of 2.0 including the new improved interface. I think it's fantastic. Millions might disag
Re:Is it time.. . . [a bit OT] (Score:4, Insightful)
i dunno, just a personal preference. but from the interface point of view, i'd pick gimp over photoshop any day. i still agree, however, that there are several aspects to the gimp UI that aren't terribly intuitive. and photoshop certainly still has an edge in features (tho not being a graphics-savvy person, the gimp is more than sufficient for my needs).
Re:Is it time.. . . [a bit OT] (Score:1, Flamebait)
And why, exactly, if you're doing graphics professionally do you need to leave little gaps between windows? So that you can make cool 31337 screenshots with the windows covering the most private parts of the nudes on your background suggestively exposed between?
Re:Is it time.. . . [a bit OT] (Score:2, Insightful)
and most people who use image editors dosn't do graphics proressionally
Re:Is it time.. . . [a bit OT] (Score:1)
Uhm...
I've worked professionally in various aspects of computer graphics and print, and I gotta say, photoshop is the most used program. EVERY place I've worked, along with all my friends in the computer graphics/print industry use it.
That's everything from desktop publishing, to CGI for movies/tv/games, web design, digital photography... you name it.
Re:Is it time.. . . [a bit OT] (Score:2)
Re:Is it time.. . . (Score:5, Insightful)
My overall impression is that GIMP has been designed by highly qualified geeks, but geeks nevertheless. I think it would benefit immensly from a usability expert input. A number of solutions chosen is far from intuitive. While the overall capabilities of GIMP are excellent, it takes some getting-used-to time. Once the initial "who the hell thought that right click plus Ctrl is a natural solution for this operation" types of experiences are over, you might be pleasantly surprised by the power of GIMP. Overall, this is one software that I woulde definitely recomment reading books [gimp-savvy.com] or tutorials [gimp.org] before using it. Ah, and yes, I find that 1.3 series and now 2.0 release candidates have some improvements in usability over 1.2 version. Dockable dialogs and a much better menu systems just to name a few ...
What I don't like about the Gimp (Score:5, Insightful)
Taking a clue from Photoshop, the Gimp could be made much more user-friendly just by adding a simple window frame around all the controls and sub-windowing all the other windows.
Re:What I don't like about the Gimp (Score:4, Interesting)
Re:What I don't like about the Gimp (Score:1, Interesting)
It's all personal preference I guess but I don't believe that the concept of MDI was developed with the thought of utilization across mutliple displays.
Re:What I don't like about the Gimp (Score:2)
Re:What I don't like about the Gimp (Score:2, Insightful)
Some people love it. I hate it. I think it sorta breaks the normal flow of work. Suddenly it's much harder to switch back and forth between a GIMP window and an xterm because your gimp window has to be full screen to hold all the palletes.
But, you know, it's a personal preference thing. Maybe it would be nice if they could make it an option.
Re:What I don't like about the Gimp (Score:2, Interesting)
Making it an option would definitely be nice. Different strokes and all that.
Re:What I don't like about the Gimp (Score:5, Informative)
Besides that, I've always maintained that anyone who runs apps full screen (which you pretty much have to with MDI apps) really isn't using a windowing system to their best advantage. MDI is rapidly falling out of favor. MS no longer uses it for many applications and MacOS never ever did. Tabs work well for most things, although images are better off in windows. Anyway, the interface on gimp is light years ahead of the old interface! Now if only glade could get a similar interface makeover.
Re:What I don't like about the Gimp (Score:3, Insightful)
While that's true, GTK was created to serve GIMP. If they wanted MDI, they could have added it. I think the "no-MDI" thing was a conscious decision and not a toolkit limitation.
Re:What I don't like about the Gimp (Score:3, Insightful)
I've always maintained that anyone who runs apps full screen really isn't using a windowing system to their best advantage.
I have to disagree here. Perhaps if you have some insanely large desktop it's worth it, but at 1024x768, there simply isn't enough room to have more than one productively sized window for most applications. All you end up doing is wasting the edges of the screen real-estate and cluttering the "background". Grabbing and resizing an image window in the GIMP is noticably slower for
Re:What I don't like about the Gimp (Score:1)
Re:What I don't like about the Gimp (Score:2, Insightful)
And that's almost exactly why I *like* the Gimp. I let my (carefully chosen to suit my needs) window manager deal with organising them.
Apps that put everything in one parent window really bug me since I have to organise *those* windows seperately from all the other apps I have running. And I can't see my other windows when I
Re:What I don't like about the Gimp (Score:1, Interesting)
It makes sense for simple image editing requrements (a few pictures and menu's open).
I also dislike having those GIMP pop-up menus float around/dissapear/etc.
This is a MUCH reqeusted & debated feature, which simple should have been an option long ago IMHO.
Lets hope someone will set this up for the next release.
Thanks to the developers og The GIMP. Its a great free software bitmap graphics tool.
John Kesta
Re:What I don't like about the Gimp (Score:3, Informative)
This only happens in Windows. In the Mac version of Photoshop (actually, every single Mac application that follows the UI guidelines) there is no MDI like most Windows apps.
I do feel that they should somehow reduce the number of entries that it creates in the Gnome or KDE taskbar.
Re:What I don't like about the Gimp (Score:3, Insightful)
Re:What I don't like about the Gimp (Score:3, Insightful)
What bothers me is that every window the gimp opens takes up a new task bar location. On the Mac, it's up the application to manage it's own open windows (That's what the "window" menu is for) and many OS X apps now adhere to the cmd-~ windows-in-current-application switch key, so I cycle though my open iChat windows, or m
Re:What I don't like about the Gimp (Score:2)
Re:What I don't like about the Gimp (Score:1)
The whole concept of "applications" is flawed. Wouldn't it be better if the DE (or WM) provieded the canvas and a standadized api/protocoll to modify its contents.
Then you would just fire up the toolbox you would need for the task at hand.
Re:What I don't like about the Gimp (Score:1)
Re:What I don't like about the Gimp (Score:2, Informative)
Ack! That would be *horrible*. You'd be forced to maximize that big parent
window, in order to have enough space to spread out all your various Gimp
(sub)windows, but then it would block out everything behind; you could not,
for example, leave a gnome-terminal window showing through behind below your
image, so that you'd notice when your download/compile/whatever completed.
Please, don't force us into an opaque rectangle. The
Re:What I don't like about the Gimp (Score:1)
And, come to think of it, Photoshop *doesn't* -- at least, Photoshop 6.5
for the Mac doesn't. It treats each image, toolbox, dialog box, or whatever
as a separate toplevel window, just like Gimp does.
Virtual desktops (Score:3, Informative)
Damn if you do, damn if you don't (Score:1)
Maybe if they did people here would complain that "open source needs to innovate, not copy existing software"?
Re:What I don't like about the Gimp (Score:1)
Re:What I don't like about the Gimp (Score:2, Insightful)
Because that's an ugly and unfriendly thing to do. Let my window manager manage windows the way I want it to, please.
(If I'm doing a lot of GIMPing I'll put it on its own virtual desktop. But I might to float those GIMP windows around a web browser window to see how that image looks in the web page I'm working on.)
Not yet for Windows... (Score:1, Redundant)
For the record, I know other posters have flamed GIMP for usability, but I find it adaquate for my occasional (perhaps once a month) phot manipulation needs.
Re:Not yet for Windows... (Score:4, Informative)
All you crazy Windows users an try this out (but be prepared to be dissapointed if you think it will replace p----shop) here [arnes.si].
D'ho! (Score:2)
Re:D'ho! (Score:2)
Re:Not yet for Windows... (Score:1)
Try http://www2.arnes.si/~sopjsimo/gimp/unstable.html [arnes.si]
D'ho! (Score:2)
uhhh, where are the win32 builds ? (Score:1)
builds..they didnt abandon us geeks with windoze girlfriends did they ?
Re:uhhh, where are the win32 builds ? (Score:2)
Two editing styles (Score:4, Insightful)
As I sit here reading comments, I'm struck by the two conflicting desires of the posters:
Perhaps we're using GIMP two different ways.
It appears those that do not want MDI want to be able to arrange their windows around the desktop leaving little areas to peer through to other apps in the background. This group likes to use the mouse to focus windows and may enjoy being able to swap to another workspace to preserve this environment.
Others of us (myself included) sometimes do graphics professionally for days straight at a time. We're in the environment 10-12 hours and may have 20-50 image windows open in one session, maybe 500 a day. (Such as when producing icons, or bullets, or thumbnails, etc.) In this case, having to select objects by visual means is almost impossible. There are enough windows to completely obstruct the background with frames alone. And who on earth would actually go to the trouble to physically arrange them all?! Instead, we prefer a single Alt+Tab or mouse click on the window list to switch away, and another to return to the graphic application environment. The MDI has it's own window list which aids in having to decide between different names and other applications in the same list. It also has its own separate Ctrl+Tab key combination to page between them.
I guess I'm tired of seeing the flames. Can't the developers simply acknowldege that there is more than one way to look at the UI and add the simple option to have MDI? Or is it really not that simple? Perhaps not. Is that why the option is being avoided?
Re:Two editing styles (Score:4, Informative)
Your problem is solved by virtual desktops. MDI is not supported by most windowing systems that Gimp is run on (X, Quartz) .. in fact only Win32 does support it. MDI is a hack that doesn't allow you to use standard windowing widgets like the window list to switch between them. It's hard to implement. It's a limitless source of bugs. It's got terrible usability - even Microsoft doesn't use it anymore.
In short, if you want to have many windows open at once and manage them all, use virtual desktops - use many of them, if you like. Have each image you are working with on a different desktop. I've done this and found it works nicely, much better than MDI ever did.
Re:Two editing styles (Score:2)
Re:Two editing styles (Score:2)
MDI and virtual workspaces are basically the same idea -- group together related windows. The difference: in MDI, the groupings follow vendor/application lines. In virtual workspaces, the user groups windows
The improvements just keep coming... (Score:2, Interesting)
But to head all the photoshop comparisons off at the pass...Don't assume that most people who already use photoshop even care. They've got a time and education investment. Their tool is literally 100% supported in their profession. It does almost everything they need, and has near perfect interoperabili
Re:The improvements just keep coming... (Score:1)
You might try looking here [sunsite.dk] for configuration help, and perhaps tldp.org [tldp.org]
Re:The improvements just keep coming... (Score:3, Insightful)
yes.
> Do all the basic tools and plugins take advantage of tilt and pressure?
Yes - but as my cheapo wacom is only presure sersitive - i cannot comment on the tilt.
Digital Photography (Score:2)
It isn't about to swat Photoshop, but it will come from behind. As open source, it is intrinsically more versatile and will end up overtaking Photoshop. Eventually.
Wacom support (Score:2, Informative)
If X supports your pad, the Gimp supports it.
I've had great success (for my needs) with a Wacom PenPartner (well, until it broke and turned into an expensive mousepad :() and all the Gimp tools recognise tilt and pressure where appropriate.
Re:The improvements just keep coming... (Score:1)
I sure do. My Graphire3 XL works absolutely fine using the wacom driver in the kernel (modded a bit to support the graphire3) and the wacom Xinput driver from the linuxwacom project.
And remember mac people (Score:2)
They have a pre2 release candidate already as well...
It's getting there! (Score:2, Interesting)
Fact 2) I used Gimp a couple of years ago, and hated it.
Now forward to the present day.. these screenshots look EXCELLENT. Finally it looks like we're going places. The open source thing is paying off, and I can see some regular designers using this stuff in a year or two. Unre
Re:It's getting there! (Score:1)
But what about Twain Acquire in Win32 Systems? (Score:1)
Re:But what about Twain Acquire in Win32 Systems? (Score:1)