Xiph Releases Ogg Theora Alpha-3 196
ArcRiley writes "For more than a year Xiph hackers have been working on Ogg Theora, an improved version of On2's VP3 video codec. Alpha-3 includes several bitstream changes, VP3 to Theora "upgrade" utilities, and is now supported by Xine, MPlayer, and Real's Helix Player. We're nearing Beta-1 where the format will be frozen, fully documented, and it'll be ready for everyday use."
Another standard that probably won't get embraced? (Score:4, Interesting)
I've got a Creative Labs Nomad Jukebox 3 and Ogg Vorbis is still not supported and I'm beginning to wonder if it ever will be.
If OV supported on the iPod?
The unwillingness by the major brands to support all standards really leaves the consumer in the bind. I've got OV encoded music tracks and just can't listen to them on my Jukebox 3.
Re:Another standard that probably won't get embrac (Score:3, Informative)
Re:Another standard that probably won't get embrac (Score:2)
Re:Another standard that probably won't get embrac (Score:5, Informative)
It works incredibly well, and with 20gigs for $250 shipped, and a Java-based interface program (which runs on FreeBSD and Linux), I'm very happy with it.
Re:Another standard that probably won't get embrac (Score:5, Informative)
You are right that the 'brand names' don't support these formats very well. This is why you should probably look past the brand names and check out the little guys...
Re:Another standard that probably won't get embrac (Score:4, Informative)
That thing looks pretty huge, so no thanks. And besides, if I wanted something with geek-appeal, I would buy Rio Karma [digitalnetworksna.com]
- Supports Ogg Vorbis
- Supports FLAC
- Has _Ethernet_ plug
- Has 20GB HDD
Neuros might have a Linux-version of it's software, but if the player appears as a regural HD to the OS, why would you need dedicated software?
Re:Another standard that probably won't get embrac (Score:2)
Because the Neuros as an on-board database of what songs are installed. Startup times are on the order of just a few seconds while that database is read instead of minutes while it does a search of the entire HDD.
You can drop non-music files on the Neuros as well and it will act as a portable drive.
Re:Another standard that probably won't get embrac (Score:3, Informative)
Neuros might have a Linux-version of it's software, but if the player appears as a regural HD to the OS, why would you need dedicated software?
You can put the files on the harddrive or ramdisk, but if you want them to show up in the UI, you have to build the appropriate databases. The DB schemas are documented and there are a few different implementations:
As
Re:Another standard that probably won't get embrac (Score:2)
You CAN (And they do) make more general hardware devices, driven by software, but ultimately the need for that extra juice is all cost that will be passed to you, the consumer.
I, for one, dont wants a "do everything" device that is overcost and underpowered. I just want an mp3 player that is affordable, that plays Mp3's r
Re:Another standard that probably won't get embrac (Score:3, Informative)
Re:Another standard that probably won't get embrac (Score:5, Interesting)
Re:Another standard that probably won't get embrac (Score:3, Informative)
Re:Another standard that probably won't get embrac (Score:3, Informative)
Rio Karma 20 GB supports Ogg and Flac (Score:3, Interesting)
Getting Old... (Score:4, Funny)
OK, Developers got my attention, because I am one.
I understood the word "Releases".
And that's about it, from that title.
All I can think of is Gary Larson's comic strip where it has the "what you say" vs. "what they hear" when you speak to a dog...
Blah blah blah GINGER blah blah blah blah GINGER...
Re:Getting Old... (Score:2, Funny)
Re:Getting Old... (Score:5, Informative)
Ogg is a wrapper format that they put out. It serves much the same purpose as QuickTime, AVI, or ASF does. One wraps it around an encoded stream of audio or data. Currently, Ogg is mostly commonly used to contain audio data encoded with the Vorbis codec, which is notable for tending to sound better than MP3, being patent-free and having a completely free implementation for anyone to use.
Theora is a video codec also put out by Xiph. It is based on an older, originally proprietary video codec that was donated to the Xiph project. I'm not sure how it measures up to existing video codecs.
Alpha-3 is, I think, pretty self-explanatory to a developer. It's an alpha release, so the developers are leaving open the possibility that they will make large changes (unlike beta software, where the software should be considered ready, and only lacks feedback from a broad base of people). It is the third alpha release.
Oh, yes. I love the Far Side strip about Ginger. Remember, though, that saying "awk", "sed", or "grep", which sound quite reasonable to people on Slashdot, sounds absolutely bizarre to most folks.
Re:Getting Old... (Score:2)
>"grep", which sound quite reasonable to people on Slashdot, sounds absolutely bizarre to most folks.
If those zarking users would just say that they don't grok me, we'd be fine!
Re:Getting Old... (Score:2)
Sounds American to me.
From Xiph.org, "Xiphophorus helleri is a small aquarium fish (the common Swordtail)". They chose it mecause no one else had used it (unlike, say, "phoenix"), and it had an X in it (as all good project names should).
And it comes from the Greek, xipho=sword, phorus=bearer, and some guy named Heller named the thing (the fish, not the organization).
Re:Getting Old... (Score:2)
Re:Ug. Me get new moving picture thing. (Score:2, Funny)
"Company releases beta stuff" would suffice.
Re:Ug. Me get new moving picture thing. (Score:3, Funny)
That dumbed down enough do you think? I'm worried about "encoding and decoding"....
Release Notes (Score:5, Informative)
I'm happy to announce at long last the release of theora alpha 3. This incorporates all the bitstream changes we wanted to make both for future encoder improvements and to permit lossless transcode of VP3 content. This is an important milestone for us on the road to a stable release.
As this is an alpha release we are again providing sources only. See the files [theora.org] section of downloads. This version requires libogg 1.1 or later and libvorbis 1.0.1 or later.
Also new in this release are a set of experimental tools in the win32 directory contributed by Mauricio Piacentini. This includes a transcoding tool for avi-encapsulated vp3 video which also works on linux.
We hope to not make any further incompatible bitstream changes, but this is still alpha code. Don't use this for content you're not ready to re-encode!
Thanks to everyone who contributed!
I've never really understood... (Score:2, Interesting)
Re:I've never really understood... (Score:4, Informative)
Re:I've never really understood... (Score:2)
Relatively? That doesn't make sense. Compression is either lossy or lossless. There's no ambiguity.
Zip is lossless. JPEG is lossy. PNG is lossless. MP3 is lossy. Ogg Vorbis is lossy. This isn't something to debate about -- lossy compression is neither "good" nor "bad". It's a compression technique which simply trades data integrity for space. If lossy audio compression doesn't suit your needs, there are lossless formats available too (FLAC for example) which don't compromise data int
Re:I've never really understood... (Score:2)
For me this could be a real dealbreaker as far as use is concerned. I can keep copies on my PC which are extremely high quality (basically lossless) and bit-shave them on-the-fly as I copy to my Ogg player.
Now that all
Re:I've never really understood... (Score:2)
There's no "basically" or "relatively" or "almost" lossless! If it's not lossless, it's lossy.
I'm not saying that lossy compression can't sound great, even indistinguishable from the lossless master -- what I'm saying is that lossy compression is not lossless compression, by technical definition. They are apples and oranges. They are not on the same scale. Lossless doesn't have a "quality scale" like lossy -- it's simply lossless. Does zip have a quality scale? Of course not.
Re:I've never really understood... (Score:2)
Well, in that special case, it "lossless" might even be correct, for a special quality of lossless.
It might mean that concatenation of encoding transformations is a transitive operation, i.e.
.
In that sense, downcoding to b would have been "lossless", since normally concatenated downcoding would lead to worse quality
Re:I've never really understood... (Score:2)
Not entirely incorrect, but still misleading. (A slightly corrupted zip archive is also "practically lossless".) The better terminology would be "super high-quality lossy compression", not "near-lossless compression".
Re:I've never really understood... (Score:2)
Wrong. JPEG and MPEG-2 are lossy. The fact that some compression schemes are "more lossy" does not change the design paradigm of JPEG and MPEG-2. You can say that JPEG and MPEG-2 are "less lossy" than your compression algorithm, but they are still lossy. You cannot, however, say they are "relatively non-lossy" (lossless). There is no such thing as "relatively
Re:I've never really understood... (Score:2)
I'm not arguing for the sake of arguing. I'm arguing because I want you to understand the technical difference between lossy and lossless compression. There is simply no "quality scale" for lossless compression, because there's only one value: lossless!
If you compress with lossless, then unco
Re:I've never really understood... (Score:2)
Re:I've never really understood... (Score:2)
Is Rio no longer a leading company?
Apologies, I've been out of the game for a while, but I've been really happy with my little Karma.
Re:I've never really understood... (Score:2)
IRiver does that:
http://www.millerpc.co.uk/shop/news/octobe r
As for wasting silicon:
===
The iFP-300 series would be same as the iMP-250 and 350 that require a selection between Ogg firmware and MP3 &WMA firmware. The iFP-500 series is capable of supporting both types of codec simultaneously.
===
I am not sure how to parse that. Do you give up WMA or both WMA and MP3 for OGG?
But it shows that you can get Ogg on at least some hardware without extra silicon deve
Re:I've never really understood... (Score:2)
DivX popularity (Score:4, Interesting)
It's established, popular and gives tight compression. Can new codecs such as Theora break into this market to any significant degree?
Re:DivX popularity (Score:3, Informative)
Theora for streaming (Score:5, Interesting)
I've seen Theora be streamed with Icecast (check out the last Ogg Traffic [vorbis.com]), I've seen decent quality Theora video at 80kbps (320x240@30 even), and I've seen how well it works in an Ogg container, vs Quicktime/AVI which (unlike Ogg) were not designed for streaming.
But don't take my word for it, try it out for yourself! That's one of the reasons the Alpha releases are available to the general public. See what it can do, and prehaps, drop us a donation through Paypal [paypal.com] or Affero [affero.net] to help the Theora hackers spend more time hacking.
Re:Theora for streaming (Score:2)
DivX problems (Score:5, Interesting)
Remember when MP3 was gaining popularity, Frauhofer just let everyone do whatever they wanted with players, encoders, etc... but once they realised they had something worth charging for they cracked down and their lawyers started sending everyone ceise and desist orders.
Ogg Theora is not encumbered by patents. It is, and will always be, royalty-free. To my knowledge it is the first video codec that can be implemented in truly Free Software.
mod down parent (false information) (Score:2)
The modern 4.0 and 5.x codecs are perfectly legal mpeg4 implementation, and divx-nextworks pays the licensing fees.
false information? (Score:5, Insightful)
In reality, the royalty requirements of these formats makes GPL'ed software undistributable by anyone but the copyright holder (since it's the copyright holder's responsibility to enforce the copyright they're not going to sue themselves).
For both commercial and non-commercial uses, royalty-free codecs (such as VP3/Theora) will always top proprietary formats such as DivX.
I completely agree with your sentiment. (Score:2)
I give them all my love, despite the shaky legality of their work. And I will hoard their releases for various ISO MPEG standards as I have DeCSS for years to come so I can play with my oh-so-blasphemously encoded and decoded media.
IP Law? (Score:2)
Re:IP Law? (Score:2)
Re:IP Law? (Score:2)
There is no such thing as an Intellectual Property law.
IP is a political term used to refer transparently to copyrights, patents, trademarks and trade secrets (and spread the meme of them being property rights as opposed to temporary monopolies granted by the people (at least in the US constitution)) so that you have copyright law or patent law but no intellectual property law.
The form of "IP" that you are thinking of is trademark which can be lost if you do not monitor their use by sending C&D letter
Re:IP Law? (Score:5, Informative)
What you describe is Trademark law, which is probably the sanest branch of north american IP at this point. You cannot trademark common words or phrases (modulo certain exceptions [lindows.com]) so an effort is generally made to prevent brand names from becoming same by prosecuting uses of the trademark that don't refer specifically to the actual product.
Copyrights belong to the author (or sponsor) automatically and can only be given up voluntarily or lost when the rights period expires, which is now some significant time after the author dies.
Patents are granted on a first come, first served basis to whoever applies for one and provides a monopoly on the implementation of a particular method for a fixed term.
Neither copyright nor patent rights are contingent on enforcement the way trademarks are. Holders of these two rights can and do choose which infringements to pursue.
This is the problem with MPEG-4. We can avoid the copyright issue by writing an open source version from scratch, since the standard is at least published. We don't have to call it MPEG-4 so there are no trademark issues, although while the MPEG logo is trademarked in the US, one can refer to the specification because that itself is not a trademark and because there is no attempt at confusion.
But there is no way around patents because they grant a monopoly on implementation rights. Just because you wrote your own doesn't mean you don't have to buy a license, or that you won't be forced to buy one sometime in the next 20 years. If you live in a jurisdiction that doesn't enforce patents, you're fine for now. If you just want to trade movies underground, you're probably fine because there's safety in numbers. But if you're like me, and want digital media to be as easy and ubiquitous as webpages; something anyone can do, something you don't need permission for, you need a something that's Free as in Freedom and Free as in Beer. Something like Theora.
Re:DivX problems (Score:2)
I see the motivation behind patent-free codecs, and I like it, but I doubt that by itself is sufficient motivation to switch. Ogg vorbis has been out for a long time now, and it's still a niche player, despite being a superior codec to mp3 in all ways possible.
Re:DivX popularity (Score:5, Insightful)
Need an animated intro or cutscene in a PC game? The options are kind of limited. You can license DivX or Bink, or rely on whatever codecs come as standard with Windows, but the options are either expensive, low-quality or problematic.
I was commenting on Ogg Vorbis in games [slashdot.org] a few minutes ago, and was wondering how the Xiph people were getting on with Ogg Theora. I clicked to go to the Slashdot front page, and behold!
I reckon I can sense the future, and I don't even have a Slashdot subscription.
Re:DivX popularity (Score:2)
Re:DivX popularity (Score:2)
Of course, PC game cut-scenes are going less and less from video files to actually in-game scenes.
Re:DivX popularity (Score:2)
Frankly, I'd just as soon that everyone uses DivX for everything, but they just don't today.
Re:DivX popularity (Score:2)
So there is really no problem with adding yet another codec to the mix.
BTW, the newer "DivX-playing" chipset started to support Ogg Vorbis, so I'm sure that eventually we will se HW support for Theora as well.
Re:DivX popularity (Score:5, Insightful)
Re:DivX popularity (Score:5, Informative)
Theora doesn't have such limitations.
Re:DivX popularity (Score:2)
How this fee structure affects the GPL status of XviD and FFDshow, I don't know, but
Re:DivX popularity (Score:3, Informative)
Re:DivX popularity (Score:5, Informative)
Can't Theora use any non-patented XVID-code? (Score:2)
The people working on XVID must be really talented and motivated to deliver such high quality code. In my opinion, it's a shame that these developers don't put their efforts in the Theora-project instead, because of the patent-related restrictions involved with the MPEG4-standard.
Couldn't it be possible to merge all NON-PATENTED technolo
Re:DivX popularity (Score:2)
...which is, by itself, enough of a problem to hinder uptake. Proprietary manufacturers can use the Vorbis codecs (under a BSD license) in their products without having to open their code. They can't legally do that with the GPL'ed Xvid (remember, GPL != LGPL).
I use a Free Software-only workstation, but I have zero expectation of buying a hardware media player and getting access to the source code.
Re:DivX popularity (Score:3, Informative)
Among other things, since DivX is based on the AVI file format, it doesn't have native support for streaming. It's really a CD-ROM format at its heart.
Also, DivX uses the MPEG-4 part 2 video codec, which is being superseded.
For commercial codecs, MPEG-2 is probably 95% of the market today. And the battle is now raging between Microsoft's VC-9 and MPEG-4 AVC (aka Part
Re:DivX popularity (Score:2)
Theora's File Size (Score:5, Interesting)
The VP3 codec has one major drawback in my opinion. It's designed to keep a constant quality without paying attention to the file size. You can do constant bitrate on it, but you can't use multiple pass encoding with variable bitrates to get that balance of quality while having strict file size control (as with xvid). Is this something that is being added to Theora, does anyone know?
Re:Theora's File Size (Score:3, Informative)
Re:Theora's File Size (Score:3, Informative)
Codecs can get a LOT better due to encoder innovation. MPEG-2 has roughly tripled its compression efficiency since standardization.
Notes... (Score:4, Interesting)
2) Arithmetic encoding is patented by Samsung. (gak!) And it's not like it's hard or anything. Huffman coding was shown to approach arithmetic encoding efficiency as the number of symbols increases, which usually means that distinction is not something to cry about. So we can deal with huffman vs. arithmetic coding for now until the patents expire, at which point everyone (info-zip, IJG, bz2, xiph.org) will switch to it to gain that extra 1-2%.
Re:Notes... (Score:2)
Range encoders are patent free, tend to be faster than full
Go look it up if you don't believe me. (Score:2)
Samsung's patent
Further information from the JPEG FAQ [faqs.org]
Crap, sorry, I blew the HTML. (Score:3, Informative)
Each stakeholder has patented a method or slight spin on the basic technique, and so certain claims in each patent could possibly be applied to your arithmetic coder if they wanted to go after you.
You may need to wait 5-10 years before bundling an implementation in a package with high-visibility that isn't designed for educational or experimental use.
a plurality of said current pixels (Score:2, Funny)
My brain refused to continue parsing the patent text approximately here:
Curios definition of "beta"... (Score:3, Funny)
Not only beta... but beta-1. And I assume that means there'll be a beta-2 and maybe a few more, before we get to RC1, and perhaps a few of those too. So, what decade is Release 1.0 planned for? And what exactly will happen with the "frozen, fully documented" codec between beta-1 and release?
Kjella
Re:Curios definition of "beta"... (Score:2)
Not totally "with" the whole development scene myself, but I think what it means is that they're about to freeze any feature development for this version of Theora. So it'll be into a few rounds of testing and bugfixing, without any new stuff to muddy up the waters.
Tiggs"Beta" definition vs Alpha/1.0 release (Score:5, Informative)
These things are not implemented yet, and will probobally not be useable on earlier Beta releases either, but as of Beta-1 the bitstream will not change in future-compatable ways. That is, while some optimisation fields won't be supported yet, no new fields will be added. Future players will always be able to play media encoded by the Beta releases. The same is not true for movies encoded with the Alpha libraries, so Beta-1 is really the first point where it should be used for distributed movies.
The 1.0 release will include support for atleast decoding these optional fields, it'll likely use them all too for encoding, and should be considerably higher quality than the VP3.2 codec from which it started with. It'll always, however, be able to upgrade VP3.2 media to Theora and, again, always be able to play media encoded with the Beta releases.
Re:Curios definition of "beta"... (Score:2, Informative)
At beta-1, the format of the Theora bitstream will be "frozen and fully documented". The reference software that implements the format will continue to be bugfixed/improved/tweaked, but they will not make any incompatible changes to the data format. Ogg files encoded using the beta software will be compatible with v1.x decoders - this isn't necessarily true of the alpha releases.
('twas the same with Vorbis audio, as it was developed, if I recall correctly).
Whatever happened to Tarkin? (Score:5, Interesting)
Re:Whatever happened to Tarkin? (Score:5, Informative)
Re:Whatever happened to Tarkin? (Score:2)
I'd imagine Tarkin's been put on hold until Theora's finalised. Seeing as Theora's meant to be a stop-gap solution before Tarkin, that'd certainly make sense. Get something good out as soon as possible, and something great out when it's ready.
Re:Whatever happened to Tarkin? (Score:2, Informative)
http://sourceforge.net/projects/dirac/
Impressive! (Score:3, Informative)
Re:Impressive! (Score:2)
ogg vorbis internet radio (Score:3, Informative)
http://www.virginradio.co.uk/thestation/list
The advantages for them are quite clear: no patent costs and more listeners who just want to support ogg (ok, maybe not many, but still
Getting Xiph's FLAC to work with Theora? (Score:4, Interesting)
cd flac
checking for a BSD-compatible install...
checking for gawk... gawk checking whether make sets $(MAKE)... yes
checking whether to enable maintainer-specific portions of Makefiles... no
checking build system type... i686-pc-linux-gnu
checking host system type... i686-pc-linux-gnu
checking for style of include used by make... GNU checking for gcc... gcc
checking for C compiler default output... a.out
checking whether the C compiler works... yes
checking whether we are cross compiling... no
checking for suffix of executables...
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ANSI C... none needed
checking dependency style of gcc... gcc3
checking for ld used by GCC...
checking if the linker (/usr/i486-slackware-linux/bin/ld) is GNU ld... yes
checking for
checking for BSD-compatible nm...
checking for a sed that does not truncate output...
checking how to recognise dependent libraries... pass_all
checking command to parse
checking how to run the C preprocessor... gcc -E
checking for egrep... grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking dlfcn.h usability... yes
checking dlfcn.h presence... yes
checking for dlfcn.h... yes
checking for ranlib... ranlib
checking for strip... strip
checking for objdir...
checking for gcc option to produce PIC... -fPIC
checking if gcc PIC flag -fPIC works... yes
checking if gcc static flag -static works... yes
checking if gcc supports -c -o file.o... yes
checking if gcc supports -c -o file.lo... yes
checking if gcc supports -fno-rtti -fno-exceptions... yes
checking whether the linker (/usr/i486-slackware-linux/bin/ld) supports shared libraries... yes
checking how to hardcode library paths into programs... immediate
checking whether stripping libraries is possible... yes
checking dynamic linker characteristics... GNU/Linux ld.so
checking if libtool supports shared libraries... yes
checking whether to build shared libraries... yes
checking whether to build static libraries... yes
checking whether -lc should be explicitly linked in... no
creating libtool checking for g++... g++
checking whether we are using the GNU C++ compiler... yes
checking whether g++ accepts -g... yes
checking dependency style of g++... gcc3
checking whether make sets $(MAKE)... (cached) yes
checking for getopt_long... yes
NING: *** Ogg development enviroment not installed - Ogg support will not be bui
lt" >&5'
yes, it is
dnl check for ogg library
XIPH_PATH_OGG(have_ogg=yes, AC_MSG_WARN([*** Ogg development enviroment not inst
alled - Ogg support will not be built]))
AM_CONDITIONAL(FLaC__HAS_OGG, [test x$have_ogg = xyes])
if test x$have_ogg = xyes ; then
AC_DEFINE(FLAC__HAS_OGG)
fi
FLAC is not "Off-topic", please re-moderate (Score:2)
Plugins for RealPlayer 10 available (Score:5, Informative)
Rob Lanphier
Developer Support Manager [realnetworks.com]
RealNetworks
Regarding Theora and FLAC (Score:2)
Theora / VP3 probably better than you think (Score:3, Interesting)
Re:Xine? Mplayer? (Score:2)
Using Arch Linux (although it's a bitch to install in the first place), it took "pacman -Sy mplayer" to set up mplayer with all codecs. Simply beautiful, and it's played everything I've thrown at it, from
More than for any other reason, I find myself booting Linux to watch a movie.
Re:Xine? Mplayer? (Score:5, Insightful)
MPlayer and XINE work so well, that even Windows-native formats play back with just a fraction of the CPU load. I have yet to come across a typical, modern audio or video file on the web that doesn't play better on Linux than it does on Windows. MPlayer is just too kickass.
Audio on Linux is fantastic as well. The ALSA subsystem is professional-grade, allows for plugins and has nearly no latency in routing.
Multimedia is becoming one of Linux's high points. It's no longer limited like it was a few years ago. The problem is that there are so many patented and closed-source codecs out there that don't have legitimate Linux versions. That's where it gets questionable, when you are required to install a hacked Windows DLL to get a format to play on Linux. Things like Ogg Theora will help to end that ridiculous concept, as Vorbis is slowly doing.
Re:Xine? Mplayer? (Score:2)
KDE and Gnome and whoever else have to get over their egos and decide on a single sound server too. Right now, I have arts routed to esd routed to ALSA routed to hardware, just so I can play sound in more than one application. Movies look like thy're dubbed over in some other language, because the audio is always out of sync.
If I want to play a game that isn't esd or arts aware, I have to "killall artsd;
Re:Xine? Mplayer? (Score:2)
If you have a good soundcard, then your movies will be in sync. A common myth is that Linux cannot do proper mixing. The real issue is that people have junk sound chips that rely on DirectX-type syst
Re:Xine? Mplayer? (Score:2)
Browse through the ALSA soundcard matrix to get a good idea of a decent card that will do hardware mixing for you.
http://www.alsa-project.org/alsa-doc/
You can buy SB Live, Yamaha, and Aureal Vortex cards on ebay for $5.00, new and used. A newer Crystal Soundfusion or Audigy card will be more expensive, and may give you more features though. Santa Cruz runs about $40. Soundblasters are $20+ for a new one.
$5.00 is a small price to pay for proper sound support in Linux. It will make your h
Re:Xine? Mplayer? (Score:2)
Re:Xine? Mplayer? (Score:2)
Better yet, persuade the developers of these sound servers to make their servers output sound via JACK instead of opening /dev/dsp directly. Sound servers are convenient, but they are completely unusable when they claim the sound device for themselves. Making the sound servers into JACK clients would allow them to all get along while allowing other JACK applications to run at the same time.
For stupid applications that insist on using ALSA PCM interface
Re:Xine? Mplayer? (Score:2)
Re:Xine? Mplayer? (Score:2)
I've tried DMIX. It's a mess. It took quite a bit of work to set up, and when I was done I could play in as many Alsaplayers as I wanted, but my KDE and Gnome apps still weren't supported. I'd love to get rid of bot
Re:Xine? Mplayer? (Score:3, Informative)
Once again, I'll restate that *it can* do proper mixing. You are dealing with is a limitation of your hardware, not Linux. It just goes with the territory. It's almost like the people that say: "Linux doesn't do 3D because my obscure video chip isn't supported. X sucks!"
DMIX is a mess. Unfortunately, that's the price you pay. It's not that Linux can't do the mixing t
Re:Xine? Mplayer? (Score:2, Informative)
Tsk tsk! Come back into the fold. (Score:2)
I'm 100% serious. And if you're lazy, install yum, point it at FreshRPMs, and "yum mplayer", "yum xine", "yum ogle" away.
That looks vaguely sexual. Sigh.
I replied to a -1 parent... (Score:2)
THAT'S what I consider too little too late.
God, the mods around here go off at the flip of a switch, without checking context.