Alias Releases Maya PLE 6 54
Renderhead writes "Alias has released the free Personal Learning Edition of their Academy Award winning Maya software. This limited version of Maya Complete allows students, hobbyists, and professionals to learn and evaluate the $2,000(US) tool absolutely free. The catch: all rendered output will be imprinted with a 'Maya Personal Learning Edition' watermark. Although Maya version 6 has been out for some time now, the Personal Learning Edition was only available for version 5 until now."
But if your using Linux your outta luck (Score:3, Informative)
When last I contacted them they refused to believe you might want to learn their product on Linux and thus if you want Maya on Linux be prepared to shell out the $$...
Re:But if your using Linux your outta luck (Score:5, Interesting)
Refused to believe one would want to learn on Linux, or wasn't convinced enough people were running exclusively Linux for it to be cost effective to make PLE available?
I know it's fun to aim our pitchforks at people for not supporting Linux, but be realistic.
Re:But if your using Linux your outta luck (Score:1)
Re:But if your using Linux your outta luck (Score:2)
Didn't say it wasn't. You should read the part of my post that talked about the number of people and the cost effectiveness etc.
I don't know why it's such a sore concept around here that Linux doesn't enjoy that many individual 3D artists. It's not because Linux sucks it's because we need other tools like Photoshop and After Effects. Gimp and Cinepaint are a start, but they're nowhere near as broad in terms of capability. If you're a generalist 3D ar
Re:But if your using Linux your outta luck (Score:2)
So i guess you werent that realistic in your comment either.
Re:But if your using Linux your outta luck (Score:3, Insightful)
Sort of. It's used in studios a lot. That's not the same as saying that all those artists run Linux at home, which is coincidently where PLE would mostly be run.
" The other point is that maya ple is a response to max equivalent edition and not an effort to develop a new user base."
It's not to develop a new user base? Untrue. If you're an aspiring artist, you're not going to be able to drop thousands of dollars on something lik
Re:But if your using Linux your outta luck (Score:1)
Re:But if your using Linux your outta luck (Score:2)
= 9J =
Re:But if your using Linux your outta luck (Score:2)
Actually, you don't know that.
a.) It's not clear how hard it is to make that watermark work out. One thing they'd definitely need to work on is making sure that somebody can't hack it to disable the watermark. The testing alone makes this a non-trivial task.
b.) They'll have to perform more tech support on an even harder platform to use than Mac
Re:But if your using Linux your outta luck (Score:2)
Actually, you don't know that I don't know that. In other words, don't assume what other people don't know, and just stick to what you do.
It's not clear how hard it is to make that watermark work out.
There's at least one company that knows how hard it is, as they've already done it: Alias. They don't have to reinvent the wheel, they only need to apply what they've already spent money on to as wide a product base as they can. This will leverage the money already spent s
Re:But if your using Linux your outta luck (Score:2)
Actually I know you don't know because I know you don't work at Alias. Oops.
"They don't have to reinvent the wheel, they only need to apply what they've already spent money on to as wide a product base as they can."
They only need to only if they need to. If they're not dropping enough potential customers over it, then they don't need to di it.
"As they already
Re:But if your using Linux your outta luck (Score:2)
It's a couple of hours later now, I feel like a jerk for saying that. Sorry for writing that whole post in a shitty tone.
Re:But if your using Linux your outta luck (Score:2)
I've been accused of being tone-deaf, particularly while yowling in the shower. No offense intended, and none taken.
= 9J =
Prolly not because of a market thing, but... (Score:2)
In Windows, is would be much easier to bury things in the registry and in general make it tougher for the statistically less-adept user to unlock.
As a parallel example, how easy would it be to re-create the C-DILLA auth crap (and actually make it stick) for 3DS Max, on a Linux box?
Re:just download 3D Studio max 6.0 (Score:3, Funny)
Re:just download 3D Studio max 6.0 (Score:3, Interesting)
That's kind of like learning Java so you can be a C programmer. There's some overlap, but if it's a career you're aiming for, it's not the most direct route.
Just as a side note, if ya go about it that way and join some of the common art forums like CGTalk, don't bring up piracy. They are overy sensitive to the topic despite the fact that nearly every 3D artist ou
Re:just download 3D Studio max 6.0 (Score:3, Interesting)
Re:just download 3D Studio max 6.0 (Score:2)
Neither did you click "Post Anonymously".
Re:just download 3D Studio max 6.0 (Score:2)
yes yes, but to the important question allready. (Score:2)
*BIG*No No No`s.
from the site: "Available for Maya 6 on the Windows® 2000/XP Professional and Mac® OS X operating systems."
and here's some onfirmation [alias.com] too...
Then Blender has to do, for 'US' ... I guess ....
Re:yes yes, but to the important question allready (Score:5, Interesting)
Blender != Maya. If you're just interested in tinkering with it, then that's a fine solution. If you're actually interested in developing a career, then you're far better off just dual booting into Windows and running Maya PLE. Frankly, the OS doesn't matter a whole hell of a lot when doing this stuff for a living. It's the wrong place to cross your arms and say "It's Linux or nothin!"
Re:yes yes, but to the important question allready (Score:2, Interesting)
If you're new to 3D, then Maya PLE is actually a horrible choice. Nothing will turn you off faster than not being able to produce something you can use. You need the rewards of getting your first render and showing it off, using it for wallpaper, etc. when learning.
Maya PLE is really for *learning Maya* - not learning 3D. Once you know that 3D is for you, and you know what modeling/rendering are and the different types - then PLE is good for learning how th
Re:yes yes, but to the important question allready (Score:1)
Wish I had something more insightful to say, but I figured it's worth a karma hit to let you know I'm listening to what you said.
Re:yes yes, but to the important question allready (Score:2)
However for doing professional CG, Blender will
Re:yes yes, but to the important question allready (Score:1)
This is not true anymore. Alias has been providing RPMs for Maya and the licensing tools since at least Maya 4.5 (may have been seeded beta stuff, but still). Maya 6 is one of the easiest softw
Re:Let me be frank (Score:1)
Maya 6 is a bit dissappointing (Score:5, Informative)
Maya right now is in the position to either solidify their market hold (which is pretty good) or lose it to its competitors, 3D Studio Max and SoftImage XSI. As of right now there are many low level issues (not quite bugs) such as the export/import skin weighting being broken, a debatable method of storing vertice information which makes it difficult to correct these issues yourself, built in IK-FK blending is broken, and so on. In addition they changed the documentation around (like they do w/ every new release), only this time they altered it to the way it was catagorized during v4.0/4.5 which IMO (and to most people I've talked to) is inferior to the interface in 5.
This doesn't mean Maya is bad but youd think that the company would fix these issues which have existed since (in many cases) since the first version. While I think the ocean generator is awesome, the new hardware rendering tools very useful, as well as the inclusion of the built-in Mental Ray render engine, and so on, a higher priority should be attached to these baseline issues which affect Maya often on the lowest level. I hope Maya 6.5 offers some solutions to these issues and we don't get another PR release. If AW does this again for a v7 release, I think they can expect to start losing users as these are the most basic of issues.
Re:Maya 6 is a bit dissappointing (Score:2)
BAH! (Score:5, Informative)
If the watermark was just on rendered output then I'd be fine with it but having it right in the perspective window? Hate it. Won't use it.
Re:BAH! (Score:1)
Re:BAH! (Score:1)
Blender (Score:3, Informative)
Re:Blender (Score:3, Informative)
Blender can do the job (Score:2)
While I do agree we have a ways to go before we can be considered 'mainstream professional', it is useful today for many professional tasks.. its not just for the hobbyist anymore.
Since you asked, there are scripts/p
Re:Blender (Score:3, Insightful)
But seriously, Maya is much more widely known than Blender. More importanly, It has a VERY large market share and a community to go with it. Head over to 3DBuzz [3dbuzz.com] and check out all of the FREE training videos you can get, which I watch religously. (Then look for the blender section.) Living out in the middle of nowhere, I can't get easy access to blender training materia
Development machines? (Score:3, Interesting)
I wonder if this is why the watermark is in some of the work windows, it make it too annoying to do this?
Re:Development machines? (Score:5, Informative)
Discreet did the same sort of thing with GMax. The binary files created with GMax are not understood by Max and GMax can not load .MAX files. They restricted MaxScript in GMax to prevent the user from creating disk files and prohibit GMax from running plugins that are not digitally signed by Discreet.
"Developers"? (Score:2)
Odd that this is in the "developers" section? You can't actually develop anything for Alias PLE, because it doesn't have the OpenMaya API.
Re:"Developers"? (Score:2)
Re:"Developers"? (Score:2)
Not in the slashdot sense of the term, no.
Besides the overwhelming majority (possibly all) of the modellers, riggers, animators and particleFX artists in any industry don't use the PLE anyway, since you can't do much with it except learn.