Hackontest — 24h Open Source Coding Marathon 50
maemst writes "Can you code 24 hours non-stop? Hackontest is a new Google-sponsored 24-hour programming competition between different open source projects. Its goals are to enhance Free Software projects according to user needs and to make visible how enthusiastically open source software is being developed. During the current online selection process users and developers of open source software may submit feature requests and rate and comment them. On August 1st, 2008 the Hackontest jury will pick the three most promising teams. Each team will receive a free trip to Switzerland on September 24/25, 2008 to participate in the competition located in Zurich. Hacking 24 hours inside an etoy.CONTAINER, the teams and their virtually present communities will implement certain features based on the online ratings and jury selection. In the end, the Hackontest jury evaluates the code and awards the winners with a total of USD 8500. The jury is made up of 10 renowned open source contributors: Jeremy Alison (Samba), Jono Bacon (Ubuntu), Brian W. Fitzpatrick (Subversion), Martin F. Krafft (Debian), Alexander Limi (Plone), Federico Mena-Quintero (GNOME), Bram Moolenaar (vim), Bruce Perens (OSI founder), Lukas K. Smith (PHP) and Harald Welte (gpl-violations.org)."
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I just wish you hadn't posted anonymously, so I filter up your posts!
Enhance? (Score:5, Insightful)
I don't know about the rest of you, but, although I am sure I _could_ code non-stop for 24 hours, I am sure I won't be producing the best quality code if I do so. I think _enhancing_ any project is best done with clear thinking and sufficient breaks.
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Obviously I am referring to the diffrence between a hack and a serious application built with continued developement in mind.
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Once I started feeling tired, the quality of work suffered dramatically. No longer was I able to "go by feel" but had to actually think about the smallest detail, and usually it was for the worse.
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I know that I can code, break, and code for some 18-20 hours, with very long breaks -- some to think about the project, and plan it out, and some to get my mind off the project entirely. But by then, the quality really does suffer, no matter how carefully I plan -- lack of sleep eventually makes me completely ineffective at anything, including coding.
I could probably do it with polyphasic sleep, but I'm not sure I have enough time to get on a polyphasic schedule befor
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Re:Enhance? (Score:4, Interesting)
Bruce
What? Snow Crash? (Score:1)
And I just found out about this strange cyber-morturary container they propose to hold the contest in.
Coffin hotels a la Snow Crash?
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24 hours a day? (Score:5, Funny)
The question is... (Score:5, Funny)
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Re:The question is... (Score:4, Funny)
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int TOO_MANY_BURITTOS = 10;
byte poop[TOO_MANY_BURITTOS];
void codeToMuch(byte *poop){
char *toilette;
memmove(toilette, poop, TOO_MANY_BURITTOS * sizeof(byte));
}
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http://www.etoy.com/projects/etoy-tanks/ [etoy.com]
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I was in those containers. It is not that special. In one container are work spaces and in the other (the one they put on top) are some beds.
There is no question... (Score:2)
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(If) they (had) asked me, but I (would have) turned them down (because I think the whole idea is silly).
There, fixed that for myself.
Yeah, it's unfair that vim (which is a really bad version of vi, give me nvi any day) got representation and we didn't.
Publicity stunt (Score:2, Insightful)
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Hopefully... (Score:2)
Creepy...ch (Score:1)
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As soon as I read your comment, I thought I knew the answer even before hearing the voice. I then listened to the video, and sure enough, it was the voice I thought it would be.
I used to spend a fortune on books on CD, at $50 usd per book it became an expensive habit as I drove back and forth to work.
Then I started
Harder to cheat. (Score:2)
Missing the point (Score:2)
The prize is small, but the real reward here is PR for the OSS community, and these projects. OSS projects thrive on high visibility.
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As second effect
Reminds me of MacHack (Score:2)
I was at MacHack 19, good times. There never was a (real) 20.