Become a fan of Slashdot on Facebook

 



Forgot your password?
typodupeerror
×
Graphics Open Source Programming

Khronos Releases OpenGL 4.2 Specification 98

jrepin tips news that the Khronos Group has announced the release of the OpenGL 4.2 specification. Some of the new functionality includes: "Enabling shaders with atomic counters and load/store/atomic read-modify-write operations to a single level of a texture (These capabilities can be combined, for example, to maintain a counter at each pixel in a buffer object for single-rendering-pass order-independent transparency); Capturing GPU-tessellated geometry and drawing multiple instances of the result of a transform feedback to enable complex objects to be efficiently repositioned and replicated; Modifying an arbitrary subset of a compressed texture, without having to re-download the whole texture to the GPU for significant performance improvements; Packing multiple 8 and 16 bit values into a single 32-bit value for efficient shader processing with significantly reduced memory storage and bandwidth, especially useful when transferring data between shader stages."
This discussion has been archived. No new comments can be posted.

Khronos Releases OpenGL 4.2 Specification

Comments Filter:

The Tao is like a glob pattern: used but never used up. It is like the extern void: filled with infinite possibilities.

Working...