Microsoft Announces Visual Studio For Mac (venturebeat.com) 83
On the sidelines of major announcements such as Microsoft joining the Linux Foundation, and Google joining the .NET Foundation, at its Connect(); 2016 developer conference, Microsoft also announced that it bringing Visual Studio for rival platform Mac. The company also announced a preview of the next version of SQL Server, and a preview of Azure App Service support for containers. From a Venture Beat report:"We want to help developers achieve more and capitalize on the industry's shift toward cloud-first and mobile-first experiences using the tools and platforms of their choice," Microsoft Cloud and enterprise executive vice president Scott Guthrie said in a statement. "By collaborating with the community to provide open, flexible, and intelligent tools and cloud services, we're helping every developer deliver unprecedented levels of innovation." The fact that Microsoft is bringing its IDE to macOS would have arguably been the biggest news of the day, had the company not leaked the information itself earlier this week. Still, a preview of Visual Studio for Mac is now available, letting developers write cloud, mobile, and macOS apps on Apple's desktop operating system using .NET and C#. It's a big deal, given that Microsoft once made a point of locking in developers by only offering its tools on Windows. This has changed over time, with a big highlight in April 2015 when Microsoft launched Visual Studio Code, its cross-platform code editor, for Windows, Mac, and Linux.More info on Microsoft releasing SQL Server Preview for Ubuntu and Red Hat Enterprise Linux.
Dupe (Score:1)
Re:Dupe (Score:4, Insightful)
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Psst, fix the /. IE bug. It's annoying, and likely a 1-line fix.
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While we are requesting /. bug fixes, how about fixing the one where the page is scrolled to a seemingly random point on the page on load...?
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That's just the javashit loading.
If you choose correctly, and run a browser with a Stop button, you can cut it off before it throws an error while you're trying to read the page. Seamonkey (still) has a stop button to cut off badly coded javashit (but now I am being redundant) that runs away.
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What about the one where if you follow an external link or reply to a post it takes you to the top of the page when you come back, rather than the point you jumped off from?
Which spacktard thought that was a good idea?
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You're scaring me. Where's my safe space?
Seriously, Edge blows goats.
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Firefox user, myself.
But you're the one advocating support for Internet Explorer, a discontinued browser on a discontinued OS revision.
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WIn7 is here for many years to come, since MS has obviously given up on making a home OS people actually want to use. It's silly to use anything else for gaming. And that means IE is here for many years to come. It's not like IE11 is IE6 or anything - works just fine if the only extension you need is an ad blocker.
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What? Where? Internet Explorer is a currently developed and supported product in a currently developed and supported OS.
Making the switch! (Score:4, Funny)
Re:Making the switch! (Score:4, Insightful)
to bad apples hardware sucks!
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to bad apples hardware sucks!
to bad indeed!
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Actually today's design. The real problem is making iOS apps on PC's. I really don't want to buy a Mac (even a Mac Mini) just for iOS development.
Microsoft is putting VS on all its platforms, because there are so many other development methods available.
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The chance of something failing that is soldered in...
...is quite low. Lower than the change of something that's connected via a header, anyway. Not that I'm into not being able to upgrade my RAM & HD, but the only thing that's ever failed in my macbook pro was the SATA cable.
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How many years experience do you have with touch strip?
So when it fails you won't be able to type emojis. Big loss.
Re: Making the switch! (Score:2)
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Google "Macbook BGA" or "Macbook reflow". Heat issues lead to video chips solder joints breaking over time. It's not an issue that is unique to Macbooks, so I'm not hating on Macs, but it is an issue over time.
Regarding hard drives, I've had laptops whose mainboards have died and weren't worth the cost to repair them. I've never had a problem popping out the hard drive, plugging it in to another computer, and pulling off my files. When the storage drive is directly soldered to the mainboard...not sure how I
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I don't like non-upgradable storage, but not for the reason you suggest. These days I just assume that all the data in the laptop itself is effectively temporary, and I use both Time Machine, and Dropbox to store everything on the machine. Well, I only put the home folder in Dropbox, but you get the idea.
You're right that if your mainboard fails, your data is safe. But that's probably a fairly rare situation, whereas laptop lost / stolen / got all wet / HDD dies, are all far more likely, and you'll be wanti
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You can get the version without the touch strip, if you're scared of it. Saves you some money, too.
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Or I supposed I could order the old model, but that would mean paying top dollar for a four year old system.
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Years ago, at WWDC, there were various rumors about Apple dropping OS X and getting out of the Personal Computer market. A batch of us were talking about it with some Apple DTS guys and one of them made the great comment:
"Do you think Apple wants people developing iOS apps in Windows?"
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Back in the days of the NES and SNES, you had to buy ludicrously expensive special hardware from Nintendo to program games for the Nintendo platform.
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Any information on what that development environment was like? This is the closest I can find [kotaku.com]
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I found this thread [kotaku.com] where somebody was selling an original NES Development Kit.
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I mean what is the point of an iPad Pro if you can't even run Xcode on it? Crazy talk that a thousand dollar 4GB 64bit computer with a 2048 x 2732 pixel screen requires another 64bit computer to develop software for it.
Re: Visual Studio for iOS (Score:2)
That already exists, released a year ago:
https://msdn.microsoft.com/en-... [microsoft.com]
That feature is based on Xamarin technology, a company they wholly bought out about 6 months ago.
This does mean you have to use a .NET language to target iOS, but I'll take C# over Objective C any day, and F# vs Swift is pretty much a toss-up.
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Oh thanks, just what I always wanted (Score:1)
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/thread
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You realise that the British are commonly credited with the creation of the concentration camp, right?
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You totally made that up. We're perfectly aware how shit Polish builders are. You dumb drunken Slavs couldn't build a concentration camp if you tried.
The fucking walls would fall down in a moderate wind, unless shitty plumbing caused a flood and allowed the inmates to swim out first.
Comment removed (Score:3)
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Desktop computing in the consumer market is going away already although not entirely gamers and some other hobbyists will still have desktops/laptops. Business of course is going to keep it much longer.
Re: I don't think this is a well thought out plan (Score:2)
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Maybe, since they're trying to push Ximian as a cross-platform development environment - and because all iOS developers are currently developing on Mac's, they're moving VS to the Mac so that they can woo iOS devs over to Ximian without their having to have a second, Windows system.
This is certainly not about using VS to build Mac desktop apps.
Trying to draw people to their cloud (Score:3)
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That's great. Use the Mainsoft product, and porting VS code to the Mac only takes 6 months, instead of the usual 18 months. That's far better than a cross-platform tool with compiler switches, etc.
NOT a port of VisualStudio (Score:4, Insightful)
Note that this is not a port of Microsoft's Visual Studio to the Mac. All they did was buy Xamarin Studio [xamarin.com] a few months back and slap their nameplate [businessinsider.com] on it. They are completely different products with different codebases, and look to remain that way.
From a technical standpoint, there's not really much reason to be exited about this, unless you were already a Xamarin fan, and want to see it better-supported.
Re:NOT a port of VisualStudio (Score:5, Informative)
Being that I currently have both Xamarin Studio and the VS for Mac preview open at the moment, Microsoft dis not simply slap their nameplate on Xamarin Studio - there are masses of changes, and VSfM has a totally different feel. Yes, its heritage is definitely Xamarin Studio, but Microsoft have overhauled it considerably - this is no mere name change, it definitely feels like a major new version.
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this is no mere name change, it definitely feels like a major new version.
...of Xamarin Studio.
What you say?! (Score:3)
Move every "zig"! Mac base are belong to us!
Makes sense (Score:2)
The Mac isn't a "Rival Platform" for Microsoft (Score:1)
The Macintosh is not a 'rival platform' to Windows, except in the fervid eyes of the Macintosh advocates.
Microsoft produced Excel and Word for the Mac before there was even a Windows to create Office to run on. In the early days Microsoft obtained a LOT of revenue from the Mac, some even say Microsoft earned more profit for each Mac sold into a business office back then than Apple did.
Nobody really cares about the Mac OS except for Apple enthusiasts. It's not seen as a 'rival' by Microsoft. It's a little
Cannot build Windows apps! (Score:1)
"Build apps for the cloud, iOS, Android, macOS, and wearables."
Great, cannot even build a Windows app. Count me out.
Well (Score:2)
MS is still around? (Score:2)
If it wasn't for my company using Outlook, I wouldn't even be aware that MS was still in business. I don't think I've used any other MS product in 10+ years. That's pretty crazy to think about since for the first 10+ years I was using computers the majority of the software I used was from MS.