Catch up on stories from the past week (and beyond) at the Slashdot story archive

 



Forgot your password?
typodupeerror
×
Windows Microsoft Programming Technology

Microsoft Store Starts Accepting Windows 10 on ARM Apps (venturebeat.com) 35

Microsoft announced Friday that it is opening up its online apps store to 64-bit ARM app submissions from developers, further cementing its commitment to make Windows 10 on ARM a viable platform. From a report: Also, with the release of Visual Studio 2017 version 15.9 this week, developers can now create ARM64 apps using officially supported SDK and tools. Microsoft announced Windows 10 on ARM in December 2017 with three big feature promises: The screen turns on "instantly," unlike existing PCs; LTE is built right in; and the battery can last for days. But the unveiling came with a big caveat. These Always Connected PCs, as Microsoft and Qualcomm call them, were not coming anytime soon. [...] Microsoft wants to help address the performance problems by getting developers to rebuild apps for the platform. Developers can now use Visual Studio 15.9 to recompile UWP and C++ Win32 apps to run natively on Windows 10 on ARM devices.
This discussion has been archived. No new comments can be posted.

Microsoft Store Starts Accepting Windows 10 on ARM Apps

Comments Filter:
  • Or is WinARM S mode in disguise?
  • The floodgates opened... and out came a little queef.
  • Is always "embrace."

  • by jellomizer ( 103300 ) on Friday November 16, 2018 @01:37PM (#57656368)

    .NET is nearly 20 years old now. And developers still need to recompile their code (and sometimes write different set of code) for the different platforms, for 32bit, 64bit different CPU's such as ARM. .NET is still the performance of Java, with the platform independence of writing and compiling in C/C++.
    OK, I am being a little exaggerated. .NET runs a tad faster then Java, and the executable is a bit more more portable then a system level compile.

    But still, In this day and age, ARM apps should be the same as Intel Apps if coded in pure .NET and the migration to 64bit OS should had been much more smoother then it was.

    • by mcl630 ( 1839996 )

      .NET is nearly 20 years old now. And developers still need to recompile their code (and sometimes write different set of code) for the different platforms, for 32bit, 64bit different CPU's such as ARM.

      Not if they compiled their code for "AnyCPU" in the first place. I've never needed a different set of code for 32bit versus 64bit with .NET, and I can't think of a case where it would be required if you're talking about pure .NET code.

  • Microsoft announced Friday that it is opening up its online apps store to 64-bit ARM app submissions from developers, further cementing its commitment to take a cut of every app sale on Windows just like on phones.

    FTFY

  • You mean Microsoft is implementing pay-as-you go for their OS and support apps?

    My goodness, who could have seen that coming?

    Seriously, though- this is the holy grail of their whole future as a corporation- renting Windows as a monthly pay-as-you-go service.

A morsel of genuine history is a thing so rare as to be always valuable. -- Thomas Jefferson

Working...