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Encryption

NSA Agents Leak Tor Bugs To Developers 97

Posted by Soulskill
from the right-hand-thinks-the-left-hand-is-a-jerk dept.
An anonymous reader writes: We've known for a while that NSA specifically targets Tor, because they want to disrupt one of the last remaining communication methods they aren't able to tap or demand access to. However, not everybody at the NSA is on board with this strategy. Tor developer Andrew Lewman says even as flaws in Tor are rooted out by the NSA and British counterpart GCHQ, other agents from the two organizations leak those flaws directly to the developers, so they can be fixed quickly. He said, "You have to think about the type of people who would be able to do this and have the expertise and time to read Tor source code from scratch for hours, for weeks, for months, and find and elucidate these super-subtle bugs or other things that they probably don't get to see in most commercial software." Lewman estimates the Tor Project receives these reports on a monthly basis. He also spoke about how a growing amount of users will affect Tor. He suggests a massive company like Google or Facebook will eventually have to take up the task of making Tor scale up to millions of users.
The Almighty Buck

How Game Developers Turn Kickstarter Failure Into Success 29

Posted by Soulskill
from the pay-me-to-overpromise dept.
Nerval's Lobster writes When you ask random strangers on the Internet to give you money, there are no guarantees. That's true in almost any scenario, including when video game developers use Kickstarter to crowdfund the creation of a game. While 3,900 or so games have been funded on Kickstarter, more than 7,200 game projects failed to hit their goal. Within those two numbers are some people who fall into both categories: developers who failed to get funding on their first try, but re-launched campaigns and hit their goals. Jon Brodkin spoke with a handful of those indie game developers who succeeded on their second try; many of them used the momentum (and fans) from the first attempt to get a head start on funding the second, and one even adjusted his entire plan based on community feedback. But succeeding the second time also depended on quite a bit of luck.
Programming

Ask Slashdot: What Do You Wish You'd Known Starting Out As a Programmer? 521

Posted by Soulskill
from the how-to-program dept.
snydeq writes: Most of us gave little thought to the "career" aspect of programming when starting out, but here we are, battle-hardened by hard-learned lessons, slouching our way through decades at the console, wishing perhaps that we had recognized the long road ahead when we started. What advice might we give to our younger self, or to younger selves coming to programming just now? Andrew C. Oliver offers several insights he gave little thought to when first coding: "Back then, I simply loved to code and could have cared less about my 'career' or about playing well with others. I could have saved myself a ton of trouble if I'd just followed a few simple practices." What are yours?
Programming

C++14 Is Set In Stone 190

Posted by timothy
from the but-it's-a-soft-stone dept.
jones_supa (887896) writes "Apart from minor editorial tweaks, the ISO C++14 standard can be considered completed. Implementations are already shipping by major suppliers. C++14 is mostly an incremental update over C++11 with some new features like function return type deduction, variable templates, binary literals, generic lambdas, and so on. The official C++14 specification release will arrive later in the year, but for now Wikipedia serves as a good overview of the feature set."
Programming

Software Combines Thousands of Online Images Into One That Represents Them All 66

Posted by samzenpus
from the best-representation dept.
Zothecula writes If you're trying to find out what the common features of tabby cats are, a Google image search will likely yield more results than you'd ever have the time or inclination to look over. New software created at the University of California, Berkeley, however, is designed to make such quests considerably easier. Known as AverageExplorer, it searches out thousands of images of a given subject, then amalgamates them into one composite "average" image.
Businesses

Companies That Don't Understand Engineers Don't Respect Engineers 371

Posted by Soulskill
from the if-you-aren't-part-of-the-solution,-you're-part-of-the-preciptate dept.
An anonymous reader writes Following up on a recent experiment into the status of software engineers versus managers, Jon Evans writes that the easiest way to find out which companies don't respect their engineers is to learn which companies simply don't understand them. "Engineers are treated as less-than-equal because we are often viewed as idiot savants. We may speak the magic language of machines, the thinking goes, but we aren't business people, so we aren't qualified to make the most important decisions. ... Whereas in fact any engineer worth her salt will tell you that she makes business decisions daily–albeit on the micro not macro level–because she has to in order to get the job done. Exactly how long should this database field be? And of what datatype? How and where should it be validated? How do we handle all of the edge cases? These are in fact business decisions, and we make them, because we're at the proverbial coal face, and it would take forever to run every single one of them by the product people and sometimes they wouldn't even understand the technical factors involved. ... It might have made some sense to treat them as separate-but-slightly-inferior when technology was not at the heart of almost every business, but not any more."
Education

Reading, Writing, 'Rithmetic, and Blockly 18

Posted by Soulskill
from the stack-overflow-to-be-inundated-by-homework-questions dept.
theodp writes As teachers excitedly tweet about completing their summer CS Professional Development at Google and Microsoft, and kids get ready to go back to school, Code.org is inviting educators to check out their K-5 Computer Science Curriculum (beta), which is slated to launch in September (more course details). The content, Code.org notes, is a blend of online activities ("engineers from Google, Microsoft, Facebook, and Twitter helped create this tutorial," footnotes explain) and 'unplugged' activities, lessons in which students can learn computing concepts with or without a computer. It's unclear if he's reviewed the material himself, but Chicago Mayor Rahm Emanuel is grateful for the CS effort ("Thank you for teaching our students these critical skills").
Programming

Switching Game Engines Halfway Through Development 127

Posted by Soulskill
from the don't-change-horse-renderers-in-the-middle-of-a-stream dept.
An anonymous reader writes: Third-party game engines are wonderful creations, allowing developers to skip a lengthy and complicated part of the development process and spend more time on content creation. But each engine has its own strengths and weaknesses, and they may not be apparent at the beginning of a project. If you realize halfway through that your game doesn't work well on the engine you picked, what do you do? Jeff LaMarche describes how he and his team made the difficult decision to throw out all their work with Unity and start over with Unreal. He describes some technical limitations, like Unity's 32-bit nature, and some economic ones, like needing to pay $500 per person for effective version control. He notes that Unreal Engine 4 has its problems, too, but the biggest reason to switch was this: "Our team just wasn't finding it easy to collaborate. We weren't gelling as a cohesive team and we often felt like the tools were working against us."
Programming

Ask Slashdot: What Recliner For a Software Developer? 154

Posted by Soulskill
from the twelve-foot-diameter-bean-bag dept.
Taxilian writes We've talked about office chairs before, but I'm one of those coders who tends to relax by doing more coding. Particularly when I'm short on time for a project, I like to move my work to where I am still around my wife and children so that I can still interact with them and be with my family, but still hit my deadlines. I have used various recliners and found that programming in them (at least in evenings) can be quite comfortable, but haven't felt like I really found the 'ideal chair' for relaxing and working on my Macbook.

I have found references to failed chairs (like La-Z-Boy Explorer, the so-called "E-cliner") that were intended for tech and failed, but are there any existing and useful options? I'd really like something that provides some sort of lap desk (to keep the heat from the laptop away from me) and reasonable power arrangements while still being comfortable and not looking ridiculous in a normal family room.
Programming

Interviews: Ask Bjarne Stroustrup About Programming and C++ 427

Posted by samzenpus
from the go-ahead-and-ask dept.
In addition to being the creator of C++, Bjarne Stroustrup is a Managing Director in the technology division of Morgan Stanley, a Visiting Professor in Computer Science at Columbia University, and a Distinguished Research Professor in Computer Science at Texas A&M University. Bjarne has written a number of books and was elected a member of the National Academy of Engineering. He will be doing a live Google + Q & A within the C++ community on August 20th, 2014 at 12:30pm EST, but has agreed to answer your questions first. As usual, ask as many as you'd like, but please, one per post.
Open Source

Ask Slashdot: Corporate Open Source Policy? 57

Posted by Unknown Lamer
from the in-the-open dept.
Phiro69 (3782875) writes Does anyone have any best practices/experience they would like to share on how their corporate entity put Open Source Software out on the Internet? Historically at my engineering firm, we've followed a model where we internally build a 1.0 release of something we want to open source, the product owner and legal perform a deep review of the release, and we push it out to a platform like Github where it typically sits and rusts.

Our engineering interns have started down a new path: Using Github from the beginning (I set the repo private), and, after a bare minimum is completed, flipping the repo public and continuing development in the open using Github. How do PO and Legal reviews fit in? How can we ensure we're not exposing ourselves or diluting our IP if we're doing semi-constant development, publicly, sans a heavily gated review process? What does everyone else do? Or does corporate America avoid this entire opportunity/entanglement/briar patch?
Real Time Strategy (Games)

Auralux Release For Browsers Shows Emscripten Is Reaching Indie Devs 44

Posted by Soulskill
from the hope-your-servers-are-ready dept.
New submitter MorgyTheMole writes Porting C++/OpenGL based games using Emscripten and WebGL has been an approach pushed by Mozilla for some time now. Games using the technology are compatible with most modern browsers and require no separate install. We've seen Epic Games demonstrate UnrealEngine 4 in browser as well as Unity show off a variety of games. Now as the technology matures, indie devs are looking to get into the mix, including this near one-to-one port of E McNeill's Auralux, a simplified RTS game, from Android and iOS. (Disclosure: I am a programmer who worked on this title.)
AI

New Watson-Style AI Called Viv Seeks To Be the First 'Global Brain' 161

Posted by Soulskill
from the siri-why-does-my-cat-throw-up-so-much? dept.
paysonwelch sends this report from Wired on the next generation of consumer AI: Google Now has a huge knowledge graph—you can ask questions like "Where was Abraham Lincoln born?" And it can name the city. You can also say, "What is the population?" of a city and it’ll bring up a chart and answer. But you cannot say, "What is the population of the city where Abraham Lincoln was born?" The system may have the data for both these components, but it has no ability to put them together, either to answer a query or to make a smart suggestion. Like Siri, it can’t do anything that coders haven’t explicitly programmed it to do. Viv breaks through those constraints by generating its own code on the fly, no programmers required. Take a complicated command like "Give me a flight to Dallas with a seat that Shaq could fit in." Viv will parse the sentence and then it will perform its best trick: automatically generating a quick, efficient program to link third-party sources of information together—say, Kayak, SeatGuru, and the NBA media guide—so it can identify available flights with lots of legroom.
Programming

The Technologies Changing What It Means To Be a Programmer 291

Posted by samzenpus
from the keeping-up-with-the-times dept.
snydeq writes Modern programming bears little resemblance to the days of assembly code and toggles. Worse, or perhaps better, it markedly differs from what it meant to be a programmer just five years ago. While the technologies and tools underlying this transformation can make development work more powerful and efficient, they also make developers increasingly responsible for facets of computing beyond their traditional domain, thereby concentrating a wider range of roles and responsibilities into leaner, more overworked staff.

The best way to avoid responsibility is to say, "I've got responsibilities."

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