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DRM

Windows Media Player and Silverlight Are Losing Legacy DRM Services on Windows 7 and 8 (tomshardware.com) 43

An anonymous reader shares a report: Per a recent update to Microsoft's Deprecated Windows features page, Legacy DRM services utilized by Windows Media Player and Silverlight clients for Windows 7 and Windows 8 are now deprecated. This will prevent the streaming or playback of DRM-protected content in those applications on those operating systems. It also includes playing content from personal CD rips and streaming from a Silverlight or Windows 8 client to an Xbox 360 if you were still doing that.

For those unfamiliar, "DRM" refers to Digital Rights Management. Basically, DRM tech ensures that you aren't stealing or playing back pirated content. Of course, piracy still exists, but these days, most officially distributed movies, TV shows, games, etc., all involve some form of DRM unless explicitly advertised as DRM-free. DRM does seem like harmless piracy prevention on paper. Still, it hasn't been all that effective at eliminating piracy -- and where it is implemented, it mainly punishes or inconveniences paying customers. It is an excellent example of DRM's folly. Now, anyone who had previously opted into Microsoft's legitimate media streaming ecosystem with Windows 7 and 8 is being penalized for buying media legitimately since it will no longer work without them being forced to pivot to other streaming solutions.

Microsoft

Microsoft Axed 650 Gaming Employees Two Days After Hosting 'AI Labor Summit' (geekwire.com) 46

"A two-day AI Labor Summit between AFL-CIO leaders and Microsoft executives this week reflects the tech giant's revamped approach to unions," writes GeekWire, "which includes a pledge by the company to incorporate feedback from labor unions and their members into the development of artificial intelligence."

But just two days later, "Microsoft Gaming CEO Phil Spencer announced it was game over for the jobs of another 650 Microsoft staffers (on top of an earlier 1,900 employee staff reduction)," writes long-time Slashdot reader theodp, "cuts that Spencer made clear were related to Microsoft's $69B acquisition of Activision Blizzard in 2023." Interestingly, Microsoft's Smith in October 2023 affirmed a "groundbreaking neutrality agreement" with the Communications Workers of America union (CWA) — designed to go into effect if Microsoft was successful in its acquisition of Activision Blizzard — in which Microsoft acknowledged the rights of its employees to unionize and pledged to work constructively with any who did. At the same time, Microsoft made it clear that it hoped its employees wouldn't feel the need to form or join unions, saying they would "never need to organize to have a dialogue with Microsoft's leaders."

In July 2023, the AFL-CIO applauded Microsoft's Activision Blizzard acquisition and the Microsoft-CWA agreement, which AFL-CIO union federation president Liz Shuler said "sets a new standard for respecting workers' rights in the video game industry and the larger technology sector." And in December 2023, Shuler thanked Smith for Microsoft's "absolutely historic partnership" on AI and the Future of the Workforce, which Shuler suggested "can be mutually beneficial for workers, for businesses, and for our country as a whole."

Thursday the CWA union issued critical remarks about the layoffs at Microsoft Gaming (which were later retweeted by the @AFLCIO Twitter account).

"While we would hope that a company like Microsoft with $88 billion in profits last year could achieve 'long-term success' without destroying the livelihoods of 650 of our colleagues, heartless layoffs like these have become all too common."
Microsoft

Microsoft Lays Off Another 650 Staff From Its Video Game Workforce (ign.com) 37

Microsoft is laying off a further 650 staff from its gaming business, according to a memo sent by Xbox chief Phil Spencer to staff today, September 12. From a report: In the memo, Spencer said the roles affect mostly corporate and support functions, and were made "to organize our business for long term success." He clarified that no games, devices or experiences are being canceled and no studios are being closed as part of these cuts. These latest layoffs mean Microsoft has let go of 2,550 staff from its gaming business since acquiring Activision Blizzard for $69 billion in 2023. In his memo, below, Spencer makes it clear that the cuts are related to the acquisition.
PlayStation (Games)

'Sony's PS5 Pro Is a Pricey Test of Next-Gen Consoles' (theverge.com) 31

An anonymous reader shares a column: The PS5 Pro's announcement yesterday wasn't a surprise. What was a surprise was the price: at $699.99, it debuts as Sony's most expensive console ever. It brought back memories of the PS3's controversial price tag, a console that when adjusted for inflation is the same $779 price point of a PS5 Pro with the additional disc drive. It's a very expensive PlayStation, and I fear it's a test of what's to come for next-gen console pricing.

For years, console gamers have been used to purchasing hardware at a significantly reduced price compared to what you could build yourself in the PC gaming space. Yes, you can find components that match the PS5 or Xbox Series X on paper, but it's still difficult to hit the price points that consoles sell for, especially when they're discounted during promotions. Besides, the easy plug-and-play model, simplified UI, and hassle-free warranty process are all big benefits over having to build or find a good prebuilt PC and then deal with Windows and driver updates. Consoles sell in their millions because they're far more consumer-friendly than PCs.

PlayStation (Games)

Sony's New PS5 Heralds the End of Disc Drives (theverge.com) 73

Earlier today, Sony unveiled the $699.99 PlayStation 5 Pro -- a mid-generation upgrade model for the PlayStation 5 that requires a separate $79.99 disc drive if you want to play your physical games. As The Verge's Jay Peters writes, the announcement "may have marked the beginning of the end for game console disc drives." From the report: Microsoft is clearly eyeing the discless direction with Xbox as well. The more affordable Xbox Series S can't play discs, and there's a discless Series X in white that's set to launch later this year. Last year's giant Xbox leak revealed a cylindrical, "adorably all digital" Xbox Series X redesign too. That hasn't been announced as an official product, but it shows a disc-free future is on Microsoft's mind. It seems likely that Sony and Microsoft are testing the waters for going all-digital for the PlayStation 6 and the next generation Xbox -- or at least offering disc drives separately. It's like Apple removing the disc drive all over again.

But this time it's not just the people making the devices. Retailers are stepping back from physical media, too. Redbox is toast. Best Buy said last year that it would stop carrying physical movies, and Target recently confirmed that it would be all but ditching DVDs in its physical stores. I know movies aren't video games, but it doesn't seem like a big leap that brick-and-mortar stores might stop carrying physical video games down the line; UK retailer GAME has already ended video game trade-ins.

Microsoft

Microsoft's White Xbox Series X and 2TB Special-edition Model Launching in October (theverge.com) 23

Microsoft is launching three new Xbox Series S / X console options in October. From a report: There's the $449.99 white discless Xbox Series X, a 2TB "Galaxy Black" special-edition Xbox Series X priced at $599.99, and a $349.99 1TB Xbox Series S. All three models will be available in the US on October 15th, with other markets to follow on October 29th.

The white coating on the exterior of this new discless Xbox Series X matches the "robot white" found on the Xbox Series S, Microsoft's smaller $299 console. While leaks of the white Xbox Series X hinted that Microsoft may upgrade the heatsink used to cool the console, the company hasn't detailed any hardware changes beyond the removal of the disc drive here.

Microsoft

Microsoft Tweaks Fine Print To Warn Everyone Not To Take Its AI Seriously (theregister.com) 54

Microsoft is notifying folks that its AI services should not be taken too seriously, echoing prior service-specific disclaimers. From a report: In an update to the IT giant's Service Agreement, which takes effect on September 30, 2024, Redmond has declared that its Assistive AI isn't suitable for matters of consequence. "AI services are not designed, intended, or to be used as substitutes for professional advice," Microsoft's revised legalese explains. The changes to Microsoft's rules of engagement cover a few specific services, such as noting that Xbox customers should not expect privacy from platform partners.

"In the Xbox section, we clarified that non-Xbox third-party platforms may require users to share their content and data in order to play Xbox Game Studio titles and these third-party platforms may track and share your data, subject to their terms," the latest Service Agreement says. There are also some clarifications regarding the handling of Microsoft Cashback and Microsoft Rewards. But the most substantive revision is the addition of an AI Services section, just below a passage that says Copilot AI Experiences are governed by Bing's Terms of Use. Those using Microsoft Copilot with commercial data protection get a separate set of terms. The tweaked consumer-oriented rules won't come as much of a surprise to anyone who has bothered to read the contractual conditions governing Microsoft's Bing and associated AI stuff. For example, there's now a Services Agreement prohibition on using AI Services for "Extracting Data."

Television

Gamer Connects 444 Consoles To Single TV, Sets World Record (guinnessworldrecords.com) 40

Ibrahim Al-Nasser, a gaming enthusiast from Riyadh, Saudi Arabia, has set a Guinness World Record for the most video game consoles connected to a single television, with 444 systems hooked up simultaneously.

Al-Nasser's collection spans five decades of gaming history, from the 1972 Magnavox Odyssey to the 2023 PlayStation 5 Slim. It includes mainstream consoles like the Xbox 360 and Nintendo Switch, as well as rare items such as the Super A'Can. To manage the complex setup, Al-Nasser employs over 30 RCA switchers and 12 HDMI switchers, along with various converters for older systems. He maintains an Excel spreadsheet detailing the location and activation procedure for each console. "After a while I noticed that I had a big stack of gaming consoles that I couldn't play," Al-Nasser said. "By adding more switchers, the idea came to my mind to connect all of the gaming consoles I have to the TV then contact Guinness World Records because this project is unique."

Engadget adds: He's even organized his collection so the cables aren't showing or creating the kind of tangled mess most of us have to deal with when we have just two consoles hooked up to a single television. That may sound like a lot of video game consoles for one collection but it's far from the actual record. Linda Guillory of Garland, Texas currently holds the record for the largest collection of playable gaming systems with her collection of 2,430 items, according to Guinness World Records.
First Person Shooters (Games)

DOOM and DOOM 2 Getting New Enhanced Versions (ign.com) 63

QuakeCon 2024 kicks off today with the announcement of enhanced remasters of the first two Doom games, which will feature online cross-platform deathmatch, co-op support for up to 16 players, upgraded visuals, and additional content including a new episode for Doom 2. The compilation, titled DOOM + DOOM 2, runs on the KEX Engine and will include new maps, a newly-updated soundtrack, and support for 4K resolution, with a possible free upgrade for existing console owners. IGN reports: While unconfirmed, it appears that console owners who already own DOOM or DOOM 2 will get the upgrade for free. It's currently available for purchase on Xbox Series X/S for $9.99, though it has been pulled from the Steam store. When it's released, DOOM + DOOM 2 will be perhaps the most comprehensive version of the venerable shooters to date. You can watch the trailer here.
XBox (Games)

Xbox Console Sales Continue To Crater With Massive 42% Revenue Drop (arstechnica.com) 60

An anonymous reader quotes a report from Ars Technica: Microsoft's revenue from Xbox console sales was down a whopping 42 percent on a year-over-year basis for the quarter ending in June, the company announced in its latest earnings report. The massive drop continues a long, pronounced slide for sales of Microsoft's gaming hardware—the Xbox line has now shown year-over-year declines in hardware sales revenue in six of the last seven calendar quarters (and seven of the last nine). And Microsoft CFO Amy Hood told investors in a follow-up call (as reported by GamesIndustry.biz) to expect hardware sales to decline yet again in the coming fiscal quarter, which ends in September. The 42 percent drop for quarterly hardware revenue -- by far the largest such drop since the introduction of the Xbox Series X/S in 2020 -- follows an 11 percent year-over-year decline in the second calendar quarter of 2023.

Microsoft no longer shares raw console shipment numbers like its competitors, so we don't know how many Xbox consoles are selling on an absolute basis. But industry analyst Daniel Ahmad estimates that Microsoft sold less than 900,000 Xbox units for the quarter ending in March, compared to 4.5 million PS5 units shipped in the same period. Overall, the reported revenue numbers suggest that sales of the Xbox Series X/S line peaked sometime in 2022, during the console's second full year on store shelves. That's extremely rare for a market where sales for successful console hardware usually see a peak in the fourth or fifth year on the market before a slow decline in the run-up to a successor. [...] Aside from hardware sales, Microsoft's gaming content and services revenue was up a healthy-sounding 61 percent year-over-year for the latest reported quarter. But a full 58 percent of that increase was the "net impact from the Activision acquisition," which you may remember cost the company $68.7 billion dollars.

AI

AI Is Already Taking Jobs In the Video Game Industry (wired.com) 89

merbs writes: Video games -- and the people who make them -- are in trouble. An estimated 10,500 people in the industry were laid off in 2023 alone. This year, layoffs in the nearly $200 billion sector have only gotten worse, with studios axing what is believed to be 11,000 more, and counting. Microsoft, home of the Xbox and parent company to several studios, including Activision Blizzard, shuttered Tango Gameworks and Alpha Dog Games in May. All the while, generative AI systems built by OpenAI and its competitors have been seeping into nearly every industry, dismantling whole careers along the way.

But gaming might be the biggest industry AI stands poised to conquer. Its economic might has long since eclipsed Hollywood's, while its workforce remains mostly nonunion. A recent survey from the organizers of the Game Developers Conference found that 49 percent of the survey's more than 3,000 respondents said their workplace used AI, and four out of five said they had ethical concerns about its use. "It's here. It's definitely here, right now," says Violet, a game developer, technical artist, and a veteran of the industry who has worked on AAA games for over a decade. "I think everyone's seen it get used, and it's a matter of how and to what degree. The genie is out of the bottle, Pandora's box is opened."
The story adds: "At Activision, it was the same. 'A lot of 2D artists were laid off,' Noah says. The department was slashed. 'Remaining concept artists,' he claims, 'were then forced to use AI to aid in their work.' Employees, according to Noah, have been made to sign up for AI trainings, and its use is being promoted throughout the org."
Television

'Halo' Canceled at Paramount+ After Two Seasons (hollywoodreporter.com) 42

Master Chief has fought his last battle at Paramount+. The streamer has canceled its video game adaptation Halo after two seasons. The show originally debuted in 2022. From a report: The series, based on the Xbox franchise and starring Pablo Schreiber as Master Chief John-117, finished its second season in March. "We are extremely proud of this ambitious series and would like to thank our partners at Xbox, 343 Industries and Amblin Television, along with showrunner and executive producer David Wiener, his fellow executive producers, the entire cast led by Pablo Schreiber as Master Chief and the amazing crew for all their outstanding work," Paramount+ said in a statement. "We wish everyone the best going forward."

Sources say the show's producers -- Amblin, Xbox and 343 Industries -- will look to land the series at another outlet for a third season. Paramount+ is said to be supportive of a possible move. "We deeply appreciate the millions of fans who propelled the Halo series to be a global success, and we remain committed to broadening the Halo universe in different ways in the future," reads a statement from 343 Industries. "We are grateful to Amblin and Paramount for their partnership in bringing our expansive sci-fi universe to viewers around the world."

XBox (Games)

FTC Attacks Microsoft's Post-Merger Game Pass Price Increases (arstechnica.com) 15

The FTC says the across-the-board price increases that Microsoft recently announced for its Xbox Game Pass subscription service tiers represent "exactly the sort of consumer harm from the merger the FTC has alleged" when it sought to block Microsoft's merger with Activision. From a report: In a letter to the court posted as part of an ongoing appeal by the FTC in the case, the federal regulator alleges Microsoft's moves are a clear example of "product degradation" brought about by "a firm exercising market power post-merger." The letter's primary focus is on the soon-to-be-discontinued $10.99/month Console Game Pass tier. That's being replaced with a $14.99/month Game Pass Standard tier (a 36 percent price increase) that no longer includes "day one" access to all of Microsoft's first-party titles. To maintain that key benefit, "Console" subscribers will have to spend 81 percent more for the $19.99 Game Pass Ultimate tier, which also includes a number of additional benefits over the current $10.99/month option.

The FTC notes that these changes "coincide with adding Call of Duty to Game Pass's most expensive tier." Previously, Microsoft publicly promised that this Game Pass access to Activision's ultra-popular shooter would come "with no price increase for the service based on the acquisition." It's that "based on the acquisition" clause that's likely to give Microsoft some wiggle room in arguing for its planned pricing changes. Inflation is also a sufficient explanation for a large portion of the price increase in nominal terms -- the $14.99 Microsoft charged for a month of Game Pass Ultimate when it launched in 2019 is the equivalent of $18.39 today, according to the BLS CPI calculator.

Microsoft

Microsoft's Xbox 360 Stores Will Close Up Shop on July 29 16

Speaking of Xbox, the Xbox 360 Store and Marketplace are coming to a close later this month. From a report: Microsoft announced this last year and put an official end date of July 29, according to its official FAQ page. In case you didn't notice, the end of July is fast approaching. All of the games, DLC and any gaming tidbits for Microsoft's second generation console won't be available to purchase or download on the Xbox 360 console. Your games and movie purchases are still safe, however, if you've got any throwback titles on your Xbox One or Series X/S console. You can also still watch your purchased movies and shows on Windows 10 and 11 devices.
XBox (Games)

Microsoft Asks Many Game Pass Subscribers To Pay More For Less 63

An anonymous reader shares a report: For years now, Microsoft's Xbox Game Pass has set itself apart by offering subscribers launch-day access to new first-party titles in addition to a large legacy library of older games. That important "day one" perk is now set to go away for all but the highest tier of Game Pass' console subscribers, even as Microsoft asks for more money for Game Pass across the board. Let's start with the price increases for existing Game Pass tiers, which are relatively straightforward:

"Game Pass Ultimate" is going from $16.99 to $19.99 per month.
"Game Pass for PC" is going from $9.99 to $11.99 per month.
"Game Pass Core" (previously known as Xbox Live Gold) is going from $59.99 to $74.99 for annual subscriptions (and remains at $9.99 for monthly subscriptions).
Things get a bit more complicated for the $10.99/month "Xbox Game Pass for Console" tier.

Microsoft announced that it will no longer accept new subscriptions for that tier after today, though current subscribers will be able to keep it (for now) if they auto-renew their subscriptions.
Windows

New Windows 11 Start Menu Annoyingly Hides Oft-Used Actions (pcworld.com) 100

An anonymous reader shares a report: A new test version of Windows 11 is available for Windows Insiders on the Dev Channel with Build 26120.961, which rolls out a significant change: a new Windows Start menu. You'll immediately notice that Microsoft has redesigned the Microsoft user account display, moving it to the center of the Start menu as soon as you click on the username or profile picture.

This new "account manager" feature gives you quicker access to your various Microsoft accounts, such as Microsoft 365, Xbox Game Pass, and OneDrive cloud storage. To no surprise, Microsoft is using this prominent display to remind you of their own products and services. The difference to the current Windows 11 Start menu is obvious, as the following screenshot shows:

Sony

Sony Won't Phase Out Blu-ray Movie and Game Discs (tweaktown.com) 46

An anonymous reader shares a report: Sony plans to eventually stop producing consumer-grade recordable Blu-ray discs, but commercial products such as game and film Blu-rays will still be produced. Sony Group will lay off 250 employees at a division that produces recordable media discs, and start winding down the production of specific Blu-ray products, sources have told Japanese newspaper Mainichi.

However, contrary to recent reports, this decision will not affect Blu-ray discs that contain games, TV shows, or films. The staff reduction is happening to the Sony Sendai Technology Center, which produces recordable disc formats like CD-R, DVD-R, BD-R and archival discs for the Japanese region. Standard Blu-rays, 4K UHD discs, and PlayStation 4, PlayStation 5, and Xbox Blu-ray discs--which are made at Sony's separate DADC (Digital Audio Disc Corporation) facility--will still be manufactured, shipped, and sold worldwide. In other words, physical media will not go anywhere anytime soon, despite the prevalence and growth of streaming and/or digital media.

Patents

Microsoft's Canceled Xbox Cloud Console Gets Detailed In New Patent (windowscentral.com) 4

Microsoft's canceled Xbox cloud console, codenamed Keystone, has been detailed in a new patent spotted by Windows Central's Zac Bowden. From the report: Back in 2021, Microsoft announced that it was working on a dedicated streaming device for Xbox Game Pass. That device was later revealed to be codenamed Keystone, which took the form of a streaming box that would sit under your TV, cost a fraction of the price of a normal Xbox, and enable the ability to play Xbox games via the cloud. Unfortunately, it appears Microsoft has since scrapped plans to ship Xbox Keystone due to an inability to bring the price down to a level where it made sense for customers. Xbox CEO Phil Spencer is on record saying the device should have costed around $99 or $129, but the company was unable to achieve this.

Thanks to a patent discovered by Windows Central, we can finally take a closer look at the box Microsoft had conjured up internally. First up, the patent reveals that the console took the form of an even square with a circle shape on top, similar to the black circular vent on an Xbox Series S. The front of the box had the Xbox power button, and a USB-A port. Around the back, there were three additional ports; HDMI, ethernet, and power. On the right side of the console there was appears to be an Xbox controller pairing button, and the underside featured a circular "Hello from Seattle" plate that the console sat on, similar to the Xbox Series X. This patent was filed in June 2022, which was around the time when the first details of Xbox Keystone were being revealed.

Businesses

GM's Cruise Names Former Amazon, Microsoft Xbox Executive As New CEO (cnbc.com) 6

Cruise, the autonomous vehicle unit from General Motors, named Amazon and Microsoft executive Marc Whitten as its new CEO, replacing former CEO and co-founder Kyle Vogt. CNBC reports: Whitten was a founding engineer at Microsoft's Xbox before leaving the company after more than 17 years to become chief product officer of audio company Sonos in 2014, according to his LinkedIn profile. He then worked at Amazon as vice president of entertainment devices and services before his most recent role as chief product and technology officer for software development company Unity's Create.

His appointment comes at a crucial time for Cruise, which is testing and relaunching its autonomous vehicles on public roadways. It ceased operations weeks after an Oct. 2 accident in which a pedestrian in San Francisco was dragged 20 feet by a Cruise robotaxi. A third-party probe into the October incident ordered by GM and Cruise found that culture issues, ineptitude and poor leadership fueled regulatory oversights that led to the accident. The probe also investigated allegations of a cover-up by Cruise leadership, but investigators did not find evidence to support those claims.

During that time, San Francisco-based Cruise was attempting to expand its operations into a revenue-generating business for GM, which has been a majority owner of the company since acquiring it in 2016. Other investors now include Honda Motor, Microsoft, T. Rowe Price, and Walmart. As of this month, Cruise has resumed supervised driving in Phoenix, Houston and Dallas, in addition to its ongoing testing in Dubai. It has not relaunched in San Francisco, where it remains under investigation related to the accident.

Games

Call of Duty: Black Ops 6's Enormous 309GB Download 'Not Representative of a Typical Player Install Experience' (eurogamer.net) 37

Activision has clarified Call of Duty: Black Ops 6 isn't 309GB after all -- or at least, you can download the core of it for less. From a report: This is despite Xbox's store page for the game stating that Call of Duty: Black Ops 6's install size is a rather chunky 309.85 GB. This made many heads turn, because that seemed excessive. The Call of Duty team has now issued a correction with more detail. Writing on social media platform X, Activision stated the file size currently listed for Black Ops 6 "does not represent the download size or disk footprint" for its upcoming Call of Duty game.

"The sizes as shown include the full installations of Modern Warfare 2, Modern Warfare 3, Warzone and all relevant content packs, including all localised languages combined which is not representative of a typical player install experience," it explained, before adding: "Players will be able to download Black Ops 6 at launch without downloading any other Call of Duty titles or all of the language packs."

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