Become a fan of Slashdot on Facebook

 



Forgot your password?
typodupeerror
Graphics Open Source Programming Games

Torque3D Engine Goes Open-Source 68

Posted by Soulskill
from the go-forth-and-build dept.
New submitter DangerOnTheRanger writes "Torque3D, the game engine behind games such as Blockland and Tribes 2, has gone open-source. The engine itself — in addition to four game templates — are all included in a Git repository hosted on GitHub. Documentation is available in a separate repository. Quite the exciting time in the world of game development!"
This discussion has been archived. No new comments can be posted.

Torque3D Engine Goes Open-Source

Comments Filter:

If a 6600 used paper tape instead of core memory, it would use up tape at about 30 miles/second. -- Grishman, Assembly Language Programming

Working...