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Graphics Software

AAHelper, Library for ASCII Games/Apps Released 11

Ravalox writes "AA Helper Library, which is a set of libraries to assist in the development of AA-Lib games/applications, has made its initial release. It currently provides a few graphics primitives and a render-to-frame function so you can get a normal image out of AA-Lib. If like me you are an ascii video fan another helpful ascii library is libcaca which is currently supported in Video Lan Media Player and Mplayer."
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AAHelper, Library for ASCII Games/Apps Released

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  • first? (Score:5, Funny)

    by BinLadenMyHero ( 688544 ) <binladen@9hell[ ]rg ['s.o' in gap]> on Thursday September 30, 2004 @11:05AM (#10395446) Journal
    FFFFFFFFF PPPPPPPP
    FF PP PP
    FF PP PP
    FFFFFF PPPPPPPP
    FF PP
    FF PP
    FF PP
    FF PP

    i love the ability to preview a divx download remotely on a text terminal
  • TheDraw (Score:5, Informative)

    by ptaff ( 165113 ) on Thursday September 30, 2004 @12:08PM (#10396250) Homepage
    For those who created real ASCII art back in the days of the BBS, there exists a GPL clone of TheDraw to bring back memories (and maybe dust your 5.25" floppies) called DuhDraw [helsinki.fi]. Those were the good old times, as anybody remembering ANSI music will tell.

    Feel ready to own one or many Tux Stickers [ptaff.ca]?
    • Re:TheDraw (Score:3, Informative)

      by WiKKeSH ( 543962 )
      There are other GPL viewers and drawers available such as TundraDraw (available on sf for linux and windows) and PabloDraw (Windows-only)
  • Finally... (Score:2, Funny)

    by sw155kn1f3 ( 600118 )
    I can complete my space shooter I've been working on.
    Oh wait.. It was in '80s. But still good to know they made such great progress - gonna change the whole gaming industry.
  • If you can get the console resolution high enough, and utilize extended character encodings, and sit, just back from your computer a little ways, the quality of the aa video vs. an actual video isn't that bad. Which means that if you end up doing games in console, with a hi-res framebuffer, you could actually have some games that may contend with opengl. Who knows, but it looks promising.

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