Pokemon Fan Learns To Code In Order To Archive TCG (thegamer.com) 25
An anonymous reader quotes a report from TheGamer: With thousands of cards available in Pokemon's "Pokemon Trading Card Game," it can be hard to remember what is what. After all, since first debuting in the mid 1990s to coincide with the games of the same name, the popular collectible has been going strong ever since, with new releases constantly filling store shelves. That said, one avid Pokemon fan took it upon themselves to archive the card game's unique artwork. After hundreds of hours of work, over 23,000 cards have been archived, along with an additional 2,000 pieces of artwork. The end result is one of the best fan creations around.
Meet Twitter user pkm_jp, who devoted hundreds of hours to learning how to program in order to make their dream of a one-stop shop of all available card art a reality. "I remember the joy of getting the first set page working, displaying a small collection of cards," they wrote on Twitter. "I knew it was just the beginning." The site, artofpkm.com, "is dedicated to bringing artists and fans together," the created said on X (formerly Twitter). They note that there is still "lots of artwork still to be added and labeled," among other features such as "custom lists, voting, and a proper blog."
Meet Twitter user pkm_jp, who devoted hundreds of hours to learning how to program in order to make their dream of a one-stop shop of all available card art a reality. "I remember the joy of getting the first set page working, displaying a small collection of cards," they wrote on Twitter. "I knew it was just the beginning." The site, artofpkm.com, "is dedicated to bringing artists and fans together," the created said on X (formerly Twitter). They note that there is still "lots of artwork still to be added and labeled," among other features such as "custom lists, voting, and a proper blog."
Takedown in 3...2...1... (Score:2)
This site wont be around long once the copyright holder for the card game finds out it exists...
I was wondering the same thing... (Score:1)
I took a look and the site is really impressive.
But how can it be legal, that is a LOT of copyrighted images.
Maybe they could just get bought by the real company and left uo? That would sure be nice.
Nintendo seems fine with Bulbapedia (Score:2)
Bulbapedia has sprite rips of every Pokémon from every main series game, which is pretty blatant copyright infringement, but Nintendo/Game Freak have never made any legal threats. They only go after things that actually threaten their business model, e.g. going after sites hosting RPG Maker assets for making your own Pokémon game. This site doesn't threaten the business model of selling Pokémon TCG card packs, just provides a reference for players/collectors. It doesn't look like the
Too many ads (Score:3)
I'm not sure what Slashdot did recently but I can't use this site like this.
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html-load.com seems to be part of an adblock circumvention ("adblock recovery") system called Ad-shield [github.com]. It must have been added to Slashdot recently.
One explanation: [reddit.com]
https://github.com/L [github.com]
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Interesting. I did not even notice. Seems that Vivaldi blocks that crap by default.
Of course, what we rally need is an "ad blocker" that loads all the ads and _pretends_ to show them to us. That way we are finally stealing from the advertisers, instead of them stealing from us.
Re: Too many ads (Score:2)
Disable JavaScript... might reconsider loading the all-text browser w3m once more
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What, Slashdot has ads? (looks over at "uBlock Origin" icon in the corner... :)
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Indeed. Vivaldi integrated does the same. If it ever stops to work well, I will try uBlock Origin.
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The irony is that many years ago I paid to never have ads on Slashdot.
Every six months or so the options turns itself off and I have to go find it and turn it back on again.
I still have an ad top-right next to search, and occasionally I'll get the top-bar ads.
It seems to cut out most ads here, but not all, which is a strange situation - it means they KNOW I've paid to remove ads, and they mostly respect it but sometimes they just don't care.
(And, yes, I know I didn't pay "them" who are in charge now... but
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Ad blocker!
Nintendoninjas, they are everywhere (Score:2)
There are three on this page right now, following your every move, making sure you don't hurt the Pokemon (r)(c)(tm) kingdom.
Remember kids (Score:1)
...in order to communicate best, just say "to."
C&D incoming. (Score:2)
I'm just going to wholesale copy and rehost thousands of copyrighted works from Nintendo of all entities... What could possibly go wrong?
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Hey, at least the person got some basic coding skills! And the best ones, because really, self-taught are the only valuable basics coding skills. "Boot-camps" and similar crap are meaningless.
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"Boot-camps" and similar crap are meaningless.
Yea, they only teach you how to turn the machines on.
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Necessity is the mother of invention. If you consider the skills he learned outside of coding, I would argue its more valuable than the coding part. Those skills translate to lots of project oriented work. Even if AI eventually replaces humans in coding, the big picture objective thinking will be a task still in demand.
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Indeed.
Sigh (Score:3)
For his next learning adventure, I suggest a crash course in copyright, intellectual property, "fair use" and the history of Nintendo litigation.
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For his next learning adventure, I suggest a crash course in copyright, intellectual property, "fair use" and the history of Nintendo litigation.
Archiving copyrighted material CAN be considered fair use provided that the archiving is done for personal use. Not sure if this site would fall under that category, but it's going to take a LOT of money in legal fees to prove it.
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Personal use does not ever include throwing everything onto the web for anyone to download.
Archive.org found that out.