Open Source

Linino-Enabled Arduino Yun Shrinks In Size and Cost 42

Posted by timothy
from the sounds-yunny dept.
DeviceGuru writes: Arduino announced a smaller, cheaper Arduino Yun Mini version of the Arduino Yun SBC at the Bay Area Maker Faire [Friday]. The $60 Arduino Yun Mini SBC sacrifices a number of interfaces in order to reduce size, and gives the OpenWRT Linux based Linino distribution, which is also used by the original Yun, more control over the board's functions. Arduino also announced a new community web portal called my.arduino.org, plus an open source Arduino IDE-alpha development system that is entirely based on JavaScript, which will be available there by the end of the month.
Stats

How MMO Design Has Improved Bar Trivia 22

Posted by timothy
from the want-to-double-down-on-greasy-bar-food? dept.
Polygon.com features a look at how (very) different computer game worlds can meet, in the form of game designer Ralph Koster's Kitchen Disasters-style rescue effort to revive a game quite unlike the ones he's famous for designing, like Ultima Online. Bar-trivia provider Buzztime has been putting electronic trivia games into bars for three decades -- and in that time, the number of options available to potential players has jumped. Bar trivia has crept into the domain of things like vinyl-based juke-boxes: not without appeal, but not exactly modern. Koster has tried to apply modern game design paradigms and objectives, and revamped the game: Koster's Jackpot Trivia is now being introduced in a few hundred locations. Buzztime operates in around 4,000 bars and restaurants, but already the new addition has increased game usage by 15 percent. Much of the improvements came from Koster's experiences of making and playing MMOs, and on the MMO's influence on all games. "These days, a lot of the qualities of MMOs are popping up on everything from social media to systems that sit outside and on top of games, like everything around Xbox Live and Steam," he says. The re-vamp means, for Buzztime, better matching of opponents, as part of an overall redesign of incentives and risks: players have also gotten finer-grained control over their plays, by being able to assign weight to their answers: that means they can guess with less penalty when answers are tough, or take advantage of confidence in knowledge about a category in which they're strong.
Programming

Rust 1.0 Released 149

Posted by Soulskill
from the ironing-out-the-biggest-wrinkles dept.
TopSpin writes: Rust 1.0 has arrived, and release parties in Paris, LA and San Francisco are taking place today. From the Rust Programming Language blog: "The current Rust language is the result of a lot of iteration and experimentation. The process has worked out well for us: Rust today is both simpler and more powerful than we originally thought would be possible. But all that experimentation also made it difficult to maintain projects written in Rust, since the language and standard library were constantly changing. The 1.0 release marks the end of that churn. This release is the official beginning of our commitment to stability, and as such it offers a firm foundation for building applications and libraries. From this point forward, breaking changes are largely out of scope (some minor caveats apply, such as compiler bugs)." You can read about specific changes in the changelog.
Operating Systems

MenuetOS, an Operating System Written Entirely In Assembly, Hits 1.0 368

Posted by Soulskill
from the done-until-it's-more-done dept.
angry tapir writes: MenuetOS, a GUI-toting, x86-based operating system written entirely in assembly language that's super-fast and can fit on a floppy disk, has hit version 1.0 — after almost a decade and a half of development. (And yes, it can run Doom). The developers say it's stable on all hardware with which they've tested it. In this article, they talk about what MenuetOS can do, and what they plan for the future. "For version 2.0 we'll mostly keep improving different application classes, which are already present in 1.00. For example, more options for configuring the GUI and improving the HTTP client. The kernel is already working well, so now we have more time to focus on driver and application side."
Programming

Is Agile Development a Failing Concept? 507

Posted by timothy
from the surely-you're-not-all-out-of-buzzwords dept.
Nerval's Lobster writes: Many development teams have embraced Agile as the ideal method for software development, relying on cross-functional teams and adaptive planning to see their product through to the finish line. Agile has its roots in the Agile Manifesto, the product of 17 software developers coming together in 2001 to talk over development methods. And now one of those developers, Andy Hunt, has taken to his blog to argue that Agile has some serious issues. Specifically, Hunt thinks a lot of developers out there simply aren't adaptable and curious enough to enact Agile in its ideal form. 'Agile methods ask practitioners to think, and frankly, that's a hard sell,' Hunt wrote. 'It is far more comfortable to simply follow what rules are given and claim you're 'doing it by the book.'' The blog posting offers a way to power out of the rut, however, and it centers on a method that Hunt refers to as GROWS, or Growing Real-World Oriented Working Systems. In broad strokes, GROWS sounds a lot like Agile in its most fundamental form; presumably Hunt's future postings, which promise to go into more detail, will show how it differs. If Hunt wants the new model to catch on, he may face something of an uphill battle, given Agile's popularity.
Open Source

RTFM? How To Write a Manual Worth Reading 244

Posted by timothy
from the use-small-words-and-friendly-diagrams dept.
An anonymous reader writes with a link to Rich Bowen's insightful, detail laden piece at Opensource.com about improving documentation: Have you noticed that the more frequently a particular open source community tells you to RTFM, the worse the FM is likely to be? I've been contemplating this for years, and have concluded that this is because patience and empathy are the basis of good documentation, much as they are the basis for being a decent person. What's the best example you know of for open-source documentation? How about the worst?
Programming

Ask Slashdot: Security Certification For an Old Grad? 125

Posted by timothy
from the 35-isn't-old dept.
An anonymous reader writes: I graduated in late 2003 during the tech bubble burst with a below 2.5 GPA. I am 35 with an interest in getting a security job. What are the chances that I would be just wasting my time and money? I am pursuing business interests with a patent used in a service that will be a prime target for hackers. I have been writing client/server software in an OpenBSD virtual machine for the security and the kqueue functionality; not to mention the rest of the virtual clients crash that I have tried. I figure that trying to sell the service idea, even if I can't get a job, when they ask what qualifies me to have such ideas, I can say I have the credentials. I just got issued the patent this year. What would you do in this situation to be a viable candidate for employment?
Programming

Criticizing the Rust Language, and Why C/C++ Will Never Die 386

Posted by Soulskill
from the not-enough-oxidation dept.
An anonymous reader sends an article taking a harsh look at Rust, the language created by Mozilla Research, and arguing that despite all the flaws of C and C++, the two older languages are likely to remain in heavy use for a long time to come. Here are a few of the arguments: "[W]hat actually makes Rust safe, by the way? To put it simple, this is a language with a built-in code analyzer and it's a pretty tough one: it can catch all the bugs typical of C++ and dealing not only with memory management, but multithreading as well. Pass a reference to an assignable object through a pipe to another thread and then try to use this reference yourself - the program just will refuse to compile. And that's really cool. But C++ too hasn't stood still during the last 30 years, and plenty of both static and dynamic analyzers supporting it have been released during this time."

Further, "Like many of new languages, Rust is walking the path of simplification. I can generally understand why it doesn't have a decent inheritance and exceptions, but the fact itself that someone is making decisions for me regarding things like that makes me feel somewhat displeased. C++ doesn't restrict programmers regarding what they can or cannot use." And finally, "I can't but remind you for one more time that the source of troubles is usually in humans, not technology . If your C++ code is not good enough or Java code is painfully slow, it's not because the technology is bad - it's because you haven't learned how to use it right. That way, you won't be satisfied with Rust either, but just for some other reasons."
Open Source

Open Source C++ ClanLib SDK Refreshed For 2015 47

Posted by timothy
from the heavy-infrastructure dept.
New submitter rombust writes: Will ClanLib turn around the tides and finally challenge SDL? The latest 4.0 release already offers what Unity and the Unreal Engine charges 30% for, but now after 16 years of development, using only hobbyist developers, it will take on the giant of open source game SDKs! Dedication that's rarely found in the Open Source community without commercial backing.
IOS

Swift Vs. Objective-C: Why the Future Favors Swift 270

Posted by samzenpus
from the things-to-come dept.
snydeq writes: InfoWorld's Paul Solt argues that It's high time to make the switch to the more approachable, full-featured Swift for iOS and OS X app dev. He writes in Infoworld: "Programming languages don't die easily, but development shops that cling to fading paradigms do. If you're developing apps for mobile devices and you haven't investigated Swift, take note: Swift will not only supplant Objective-C when it comes to developing apps for the Mac, iPhone, iPad, Apple Watch, and devices to come, but it will also replace C for embedded programming on Apple platforms. Thanks to several key features, Swift has the potential to become the de-facto programming language for creating immersive, responsive, consumer-facing applications for years to come."
Programming

Ask Slashdot: How To Own the Rights To Software Developed At Work? 353

Posted by timothy
from the you-can-ask-now-or-cry-later dept.
New submitter ToneyTime writes: I'm a young developer building custom add-ins for my company's chosen SAAS platform as a full time staff member. The platform supports a developer community to share code and plug-ins with an option to sell the code. While I don't plan on having a breakthrough app, I am interested in sharing the solutions I create, hopefully with the potential of selling. All solutions are created and made by me for business needs, and I aim to keep any company's specific data out. I have a good relationship with management and can develop on my own personal instance of the platform, but would be doing so on company time. Going contractor is a bit premature for me at this stage. Any advice, references or stories to learn from?
Businesses

FWD.us To Laid-Off Southern California Edison Workers: Boo-Hoo 612

Posted by timothy
from the versus-what-alternative-exactly? dept.
theodp writes: Speaking at a National Journal LIVE event that was sponsored by Mark Zuckerberg's FWD.us and Laurene Powell Jobs' Emerson Collective, FWD.us "Major Contributor" Lars Dalgaard was asked about the fate of 500 laid-off Southern California Edison IT workers, whose forced training of their H-1B worker replacements from offshore outsourcing companies sparked a bipartisan Senate investigation. "If you want the job, make yourself able to get the job," quipped an unsympathetic Dalgaard (YouTube). "Nobody's going to hold you up and carry you around...If you're not going to work hard enough to be qualified to get the job...well then, you don't deserve the job." "That might be harsh," remarked interviewer Niharika Acharya. Turning to co-interviewee Pierre-Jean Cobut, FWD.us's poster child for increasing the H-1B visa cap, Acharya asked, "Do you agree with him?" "Actually, I do," replied PJ, drawing laughs from the crowd.
Businesses

Ask Slashdot: Moving To an Offshore-Proof Career? 420

Posted by timothy
from the alle-menschen-sind-auslaender-fast-ueberall dept.
New submitter sundarvenkata writes: I am sure most slashdotters (including the ones who had the I-am-an-indispensable-snowflake stance in the past) have already foreseen the writing on the wall for the future of tech professions (with IT being the worst hit) given some of the ominous news in the past few years: here, here and here. Of course, there are always the counter-arguments put forth by slashdotters that "knowing the business" or "being the best in what you do" would save one's derriere as if the offshore workers will remain permanently impaired of such skills. But I was wondering if some slashdotters could share some constructive real-life experiences of planning a transition to a relatively offshore-proof career. If you have already managed to accomplish such a career change, what was your journey and what would your advice be to other aspirants?
United States

Microsoft-Backed Think Tank: K-12 CS Education Cure For Sagging US Productivity 131

Posted by samzenpus
from the cure-for-what-ails-you dept.
theodp writes: On May 6, notes think tank Brookings, the Department of Labor released labor productivity data showing that output per worker fell by 1.9 percent during the first quarter of 2015. But fear not — the Metropolitan Policy Program of [Microsoft-backed] Brookings says K-12 computer science education is the cure for what ails U.S. productivity: "So how can the United States reverse this trend? First, states, metropolitan areas, and school districts must recognize that basic digital literacy is no longer sufficient preparation for the 21st century workforce. Familiarity with higher-level skills such as coding will be critical as the role of technology continues to grow. The 60-plus school districts that have partnered with [Microsoft-backed] Code.org have already begun to move in this direction. By introducing students to computer science fundamentals early on, Code.org and its partner districts will help get more people on pathways to well-paying jobs in computer programming and other fields." Creating a national K-12 CS and tech immigration crisis was proposed as Microsoft introduced its 'two-pronged' National Talent Strategy to increase K-12 CS education and the number of H-1B visas at a Brookings event in 2012. While creating a K-12 CS crisis fell to Code.org, fanning the flames of a tech immigration crisis is the purvey of [Microsoft exec-backed] FWD.us, the PAC formed by Facebook CEO Mark Zuckerberg, which recently sent an email blast warning U.S. citizens they're in 'A Gigantic Global Talent War', adding that China and India citizens are "just laughing [at the US], saying it's so easy to pick from you guys... we just take all the talent."
Windows

Future Holds Large Updates Instead of Stand-Alone Windows Releases 199

Posted by samzenpus
from the new-way-of-doing-things dept.
jones_supa writes: Jerry Nixon, a Microsoft developer evangelist, said at the Ignite conference in Chicago that Windows 10 "is the last version of Windows, so we're always working on Windows 10." Saying that is only half true. In fact, Microsoft will start working on large updates instead of stand-alone Windows releases, so the company would switch from a model that previously brought us new versions of Windows every three years, to a simpler one that's likely to bring big updates every two months. The company will also change the naming system for Windows, so instead of Windows $(version), the new operating system would be simply called Windows.